
We can't expect to have a context when this is called, and we don't need one so just require a __DRIscreen instead. Reported by Yu Dai <yu.dai@intel.com>
644 lines
18 KiB
C
644 lines
18 KiB
C
/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "main/glheader.h"
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#include "main/context.h"
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#include "main/framebuffer.h"
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#include "main/renderbuffer.h"
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#include "main/hash.h"
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#include "main/fbobject.h"
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#include "utils.h"
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#include "xmlpool.h"
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#include "intel_batchbuffer.h"
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#include "intel_buffers.h"
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#include "intel_bufmgr.h"
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#include "intel_chipset.h"
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#include "intel_fbo.h"
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#include "intel_screen.h"
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#include "intel_tex.h"
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#include "intel_regions.h"
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#include "i915_drm.h"
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#define DRI_CONF_TEXTURE_TILING(def) \
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PUBLIC const char __driConfigOptions[] =
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DRI_CONF_BEGIN
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DRI_CONF_SECTION_PERFORMANCE
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DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
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/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
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* DRI_CONF_BO_REUSE_ALL
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*/
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DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
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DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
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DRI_CONF_ENUM(0, "Disable buffer object reuse")
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DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
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DRI_CONF_DESC_END
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DRI_CONF_OPT_END
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DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
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DRI_CONF_DESC(en, "Enable texture tiling")
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DRI_CONF_OPT_END
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DRI_CONF_OPT_BEGIN(early_z, bool, false)
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DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
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DRI_CONF_OPT_END
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DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
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DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
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DRI_CONF_OPT_END
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_QUALITY
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DRI_CONF_FORCE_S3TC_ENABLE(false)
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DRI_CONF_ALLOW_LARGE_TEXTURES(2)
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_DEBUG
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DRI_CONF_NO_RAST(false)
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DRI_CONF_ALWAYS_FLUSH_BATCH(false)
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DRI_CONF_ALWAYS_FLUSH_CACHE(false)
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DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
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DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
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DRI_CONF_OPT_END
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DRI_CONF_SECTION_END
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DRI_CONF_END;
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const GLuint __driNConfigOptions = 11;
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#ifdef USE_NEW_INTERFACE
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static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
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#endif /*USE_NEW_INTERFACE */
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static const __DRItexBufferExtension intelTexBufferExtension = {
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{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
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intelSetTexBuffer,
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intelSetTexBuffer2,
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};
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static void
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intelDRI2Flush(__DRIdrawable *drawable)
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{
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struct intel_context *intel = drawable->driContextPriv->driverPrivate;
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if (intel->gen < 4)
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INTEL_FIREVERTICES(intel);
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intel->need_throttle = GL_TRUE;
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if (intel->batch->map != intel->batch->ptr)
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intel_batchbuffer_flush(intel->batch);
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}
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static const struct __DRI2flushExtensionRec intelFlushExtension = {
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{ __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
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intelDRI2Flush,
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dri2InvalidateDrawable,
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};
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static __DRIimage *
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intel_create_image_from_name(__DRIscreen *screen,
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int width, int height, int format,
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int name, int pitch, void *loaderPrivate)
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{
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struct intel_screen *intelScreen = screen->private;
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__DRIimage *image;
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int cpp;
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image = CALLOC(sizeof *image);
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if (image == NULL)
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return NULL;
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switch (format) {
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case __DRI_IMAGE_FORMAT_RGB565:
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image->format = MESA_FORMAT_RGB565;
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image->internal_format = GL_RGB;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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case __DRI_IMAGE_FORMAT_XRGB8888:
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image->format = MESA_FORMAT_XRGB8888;
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image->internal_format = GL_RGB;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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case __DRI_IMAGE_FORMAT_ARGB8888:
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image->format = MESA_FORMAT_ARGB8888;
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image->internal_format = GL_RGBA;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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default:
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free(image);
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return NULL;
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}
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image->data = loaderPrivate;
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cpp = _mesa_get_format_bytes(image->format);
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image->region = intel_region_alloc_for_handle(intelScreen,
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cpp, width, height,
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pitch, name, "image");
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if (image->region == NULL) {
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FREE(image);
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return NULL;
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}
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return image;
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}
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static __DRIimage *
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intel_create_image_from_renderbuffer(__DRIcontext *context,
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int renderbuffer, void *loaderPrivate)
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{
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__DRIimage *image;
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struct intel_context *intel = context->driverPrivate;
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struct gl_renderbuffer *rb;
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struct intel_renderbuffer *irb;
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rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
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if (!rb) {
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_mesa_error(&intel->ctx,
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GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
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return NULL;
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}
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irb = intel_renderbuffer(rb);
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image = CALLOC(sizeof *image);
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if (image == NULL)
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return NULL;
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image->internal_format = rb->InternalFormat;
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image->format = rb->Format;
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image->data_type = rb->DataType;
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image->data = loaderPrivate;
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intel_region_reference(&image->region, irb->region);
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return image;
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}
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static void
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intel_destroy_image(__DRIimage *image)
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{
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intel_region_release(&image->region);
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FREE(image);
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}
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static __DRIimage *
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intel_create_image(__DRIscreen *screen,
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int width, int height, int format,
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unsigned int use,
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void *loaderPrivate)
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{
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__DRIimage *image;
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struct intel_screen *intelScreen = screen->private;
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int cpp;
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image = CALLOC(sizeof *image);
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if (image == NULL)
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return NULL;
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switch (format) {
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case __DRI_IMAGE_FORMAT_RGB565:
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image->format = MESA_FORMAT_RGB565;
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image->internal_format = GL_RGB;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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case __DRI_IMAGE_FORMAT_XRGB8888:
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image->format = MESA_FORMAT_XRGB8888;
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image->internal_format = GL_RGB;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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case __DRI_IMAGE_FORMAT_ARGB8888:
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image->format = MESA_FORMAT_ARGB8888;
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image->internal_format = GL_RGBA;
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image->data_type = GL_UNSIGNED_BYTE;
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break;
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default:
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free(image);
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return NULL;
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}
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image->data = loaderPrivate;
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cpp = _mesa_get_format_bytes(image->format);
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image->region =
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intel_region_alloc(intelScreen, I915_TILING_NONE,
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cpp, width, height, GL_TRUE);
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if (image->region == NULL) {
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FREE(image);
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return NULL;
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}
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return image;
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}
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static GLboolean
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intel_query_image(__DRIimage *image, int attrib, int *value)
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{
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switch (attrib) {
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case __DRI_IMAGE_ATTRIB_STRIDE:
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*value = image->region->pitch * image->region->cpp;
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return GL_TRUE;
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case __DRI_IMAGE_ATTRIB_HANDLE:
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*value = image->region->buffer->handle;
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return GL_TRUE;
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case __DRI_IMAGE_ATTRIB_NAME:
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return intel_region_flink(image->region, (uint32_t *) value);
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default:
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return GL_FALSE;
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}
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}
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static struct __DRIimageExtensionRec intelImageExtension = {
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{ __DRI_IMAGE, __DRI_IMAGE_VERSION },
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intel_create_image_from_name,
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intel_create_image_from_renderbuffer,
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intel_destroy_image,
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intel_create_image,
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intel_query_image
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};
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static const __DRIextension *intelScreenExtensions[] = {
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&driReadDrawableExtension,
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&intelTexBufferExtension.base,
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&intelFlushExtension.base,
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&intelImageExtension.base,
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&dri2ConfigQueryExtension.base,
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NULL
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};
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static GLboolean
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intel_get_param(__DRIscreen *psp, int param, int *value)
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{
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int ret;
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struct drm_i915_getparam gp;
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gp.param = param;
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gp.value = value;
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ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
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if (ret) {
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_mesa_warning(NULL, "drm_i915_getparam: %d", ret);
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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static void
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nop_callback(GLuint key, void *data, void *userData)
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{
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}
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static void
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intelDestroyScreen(__DRIscreen * sPriv)
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{
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struct intel_screen *intelScreen = sPriv->private;
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dri_bufmgr_destroy(intelScreen->bufmgr);
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driDestroyOptionInfo(&intelScreen->optionCache);
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/* Some regions may still have references to them at this point, so
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* flush the hash table to prevent _mesa_DeleteHashTable() from
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* complaining about the hash not being empty; */
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_mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
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_mesa_DeleteHashTable(intelScreen->named_regions);
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FREE(intelScreen);
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sPriv->private = NULL;
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}
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/**
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* This is called when we need to set up GL rendering to a new X window.
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*/
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static GLboolean
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intelCreateBuffer(__DRIscreen * driScrnPriv,
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__DRIdrawable * driDrawPriv,
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const __GLcontextModes * mesaVis, GLboolean isPixmap)
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{
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struct intel_renderbuffer *rb;
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if (isPixmap) {
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return GL_FALSE; /* not implemented */
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}
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else {
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GLboolean swStencil = (mesaVis->stencilBits > 0 &&
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mesaVis->depthBits != 24);
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gl_format rgbFormat;
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struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
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if (!fb)
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return GL_FALSE;
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_mesa_initialize_window_framebuffer(fb, mesaVis);
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if (mesaVis->redBits == 5)
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rgbFormat = MESA_FORMAT_RGB565;
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else if (mesaVis->alphaBits == 0)
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rgbFormat = MESA_FORMAT_XRGB8888;
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else
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rgbFormat = MESA_FORMAT_ARGB8888;
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/* setup the hardware-based renderbuffers */
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rb = intel_create_renderbuffer(rgbFormat);
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_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
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if (mesaVis->doubleBufferMode) {
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rb = intel_create_renderbuffer(rgbFormat);
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_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
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}
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if (mesaVis->depthBits == 24) {
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assert(mesaVis->stencilBits == 8);
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/* combined depth/stencil buffer */
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struct intel_renderbuffer *depthStencilRb
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= intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
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/* note: bind RB to two attachment points */
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_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
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_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
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}
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else if (mesaVis->depthBits == 16) {
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/* just 16-bit depth buffer, no hw stencil */
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struct intel_renderbuffer *depthRb
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= intel_create_renderbuffer(MESA_FORMAT_Z16);
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_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
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}
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/* now add any/all software-based renderbuffers we may need */
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_mesa_add_soft_renderbuffers(fb,
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GL_FALSE, /* never sw color */
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GL_FALSE, /* never sw depth */
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swStencil, mesaVis->accumRedBits > 0,
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GL_FALSE, /* never sw alpha */
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GL_FALSE /* never sw aux */ );
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driDrawPriv->driverPrivate = fb;
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return GL_TRUE;
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}
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}
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static void
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intelDestroyBuffer(__DRIdrawable * driDrawPriv)
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{
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struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
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_mesa_reference_framebuffer(&fb, NULL);
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}
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/* There are probably better ways to do this, such as an
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* init-designated function to register chipids and createcontext
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* functions.
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*/
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extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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extern GLboolean i915CreateContext(int api,
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const __GLcontextModes * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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extern GLboolean brwCreateContext(int api,
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const __GLcontextModes * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate);
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static GLboolean
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intelCreateContext(gl_api api,
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const __GLcontextModes * mesaVis,
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__DRIcontext * driContextPriv,
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void *sharedContextPrivate)
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{
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__DRIscreen *sPriv = driContextPriv->driScreenPriv;
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struct intel_screen *intelScreen = sPriv->private;
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#ifdef I915
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if (IS_9XX(intelScreen->deviceID)) {
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if (!IS_965(intelScreen->deviceID)) {
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return i915CreateContext(api, mesaVis, driContextPriv,
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sharedContextPrivate);
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}
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} else {
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intelScreen->no_vbo = GL_TRUE;
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return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
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}
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#else
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if (IS_965(intelScreen->deviceID))
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return brwCreateContext(api, mesaVis,
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driContextPriv, sharedContextPrivate);
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#endif
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fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
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return GL_FALSE;
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}
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static GLboolean
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intel_init_bufmgr(struct intel_screen *intelScreen)
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{
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__DRIscreen *spriv = intelScreen->driScrnPriv;
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int num_fences = 0;
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intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
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intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
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/* Otherwise, use the classic buffer manager. */
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if (intelScreen->bufmgr == NULL) {
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fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
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__func__, __LINE__);
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return GL_FALSE;
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}
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if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
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num_fences == 0) {
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fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
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return GL_FALSE;
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}
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drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
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intelScreen->named_regions = _mesa_NewHashTable();
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return GL_TRUE;
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}
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/**
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* This is the driver specific part of the createNewScreen entry point.
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* Called when using DRI2.
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*
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* \return the __GLcontextModes supported by this driver
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*/
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static const
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__DRIconfig **intelInitScreen2(__DRIscreen *psp)
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{
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struct intel_screen *intelScreen;
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GLenum fb_format[3];
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GLenum fb_type[3];
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unsigned int api_mask;
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static const GLenum back_buffer_modes[] = {
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GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
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};
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uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
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int color;
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__DRIconfig **configs = NULL;
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/* Allocate the private area */
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intelScreen = CALLOC(sizeof *intelScreen);
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if (!intelScreen) {
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fprintf(stderr, "\nERROR! Allocating private area failed\n");
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return GL_FALSE;
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}
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/* parse information in __driConfigOptions */
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driParseOptionInfo(&intelScreen->optionCache,
|
|
__driConfigOptions, __driNConfigOptions);
|
|
|
|
intelScreen->driScrnPriv = psp;
|
|
psp->private = (void *) intelScreen;
|
|
|
|
/* Determine chipset ID */
|
|
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
|
|
&intelScreen->deviceID))
|
|
return GL_FALSE;
|
|
|
|
api_mask = (1 << __DRI_API_OPENGL);
|
|
#if FEATURE_ES1
|
|
api_mask |= (1 << __DRI_API_GLES);
|
|
#endif
|
|
#if FEATURE_ES2
|
|
api_mask |= (1 << __DRI_API_GLES2);
|
|
#endif
|
|
|
|
if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
|
|
psp->api_mask = api_mask;
|
|
|
|
if (!intel_init_bufmgr(intelScreen))
|
|
return GL_FALSE;
|
|
|
|
psp->extensions = intelScreenExtensions;
|
|
|
|
msaa_samples_array[0] = 0;
|
|
|
|
fb_format[0] = GL_RGB;
|
|
fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
|
|
|
|
fb_format[1] = GL_BGR;
|
|
fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
|
|
|
|
fb_format[2] = GL_BGRA;
|
|
fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
|
|
|
|
depth_bits[0] = 0;
|
|
stencil_bits[0] = 0;
|
|
|
|
/* Generate a rich set of useful configs that do not include an
|
|
* accumulation buffer.
|
|
*/
|
|
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
|
|
__DRIconfig **new_configs;
|
|
int depth_factor;
|
|
|
|
/* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
|
|
* buffer that has a diffferent number of bits per pixel than the color
|
|
* buffer. This isn't yet supported here.
|
|
*/
|
|
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
|
|
depth_bits[1] = 16;
|
|
stencil_bits[1] = 0;
|
|
} else {
|
|
depth_bits[1] = 24;
|
|
stencil_bits[1] = 8;
|
|
}
|
|
|
|
depth_factor = 2;
|
|
|
|
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
|
|
depth_bits,
|
|
stencil_bits,
|
|
depth_factor,
|
|
back_buffer_modes,
|
|
ARRAY_SIZE(back_buffer_modes),
|
|
msaa_samples_array,
|
|
ARRAY_SIZE(msaa_samples_array),
|
|
GL_FALSE);
|
|
if (configs == NULL)
|
|
configs = new_configs;
|
|
else
|
|
configs = driConcatConfigs(configs, new_configs);
|
|
}
|
|
|
|
/* Generate the minimum possible set of configs that include an
|
|
* accumulation buffer.
|
|
*/
|
|
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
|
|
__DRIconfig **new_configs;
|
|
|
|
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
|
|
depth_bits[0] = 16;
|
|
stencil_bits[0] = 0;
|
|
} else {
|
|
depth_bits[0] = 24;
|
|
stencil_bits[0] = 8;
|
|
}
|
|
|
|
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
|
|
depth_bits, stencil_bits, 1,
|
|
back_buffer_modes + 1, 1,
|
|
msaa_samples_array, 1,
|
|
GL_TRUE);
|
|
if (configs == NULL)
|
|
configs = new_configs;
|
|
else
|
|
configs = driConcatConfigs(configs, new_configs);
|
|
}
|
|
|
|
if (configs == NULL) {
|
|
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
|
|
__LINE__);
|
|
return NULL;
|
|
}
|
|
|
|
return (const __DRIconfig **)configs;
|
|
}
|
|
|
|
const struct __DriverAPIRec driDriverAPI = {
|
|
.DestroyScreen = intelDestroyScreen,
|
|
.CreateContext = intelCreateContext,
|
|
.DestroyContext = intelDestroyContext,
|
|
.CreateBuffer = intelCreateBuffer,
|
|
.DestroyBuffer = intelDestroyBuffer,
|
|
.MakeCurrent = intelMakeCurrent,
|
|
.UnbindContext = intelUnbindContext,
|
|
.InitScreen2 = intelInitScreen2,
|
|
};
|
|
|
|
/* This is the table of extensions that the loader will dlsym() for. */
|
|
PUBLIC const __DRIextension *__driDriverExtensions[] = {
|
|
&driCoreExtension.base,
|
|
&driDRI2Extension.base,
|
|
NULL
|
|
};
|