Connor Abbott 9dbe511f18 ir3: Rewrite (jp) and branchstack handling
This pass will later also serve as a way to accurately insert physical
edges, which is the original motivation. However it also lets us put
branchstack handling on a more solid footing.

There was an off-by-one in the old branchstack handling because it
didn't consider that a single if-else actually has two reconvergence
points active at the same time, so it undercounted the branchstack by 1
for pretty much every shader. We change the HW formula to produce the
same result, which now makes it much more sensible.

We can also delete the physical predecessor handling in ir3_legalize,
because it was only needed to handle (jp) which is now handled earlier.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22072>
2024-02-02 17:39:35 +00:00
2022-11-22 19:04:13 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-01-24 10:53:14 +00:00
2024-02-01 19:29:49 +00:00
2024-01-11 11:05:47 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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