
While a context only has a single glthread, the context itself can be attached to several threads. Therefore the dispatch table must be updated in all threads before the destruction of glthread. In others words, glthread can only be destroyed safely when the context is deleted. Fixes remaining crashes in the glx-multithread-makecurrent* tests. V2: (Timothy Arceri) updated gl_API.dtd marshal_fail description. Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com> Acked-by: Timothy Arceri <tarceri@itsqueeze.com> Acked-by: Marek Olšák <maraeo@gmail.com> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> Tested-by: Mike Lothian <mike@fireburn.co.uk>
353 lines
12 KiB
Python
353 lines
12 KiB
Python
#!/usr/bin/env python
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# Copyright (C) 2012 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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import contextlib
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import getopt
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import gl_XML
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import license
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import marshal_XML
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import sys
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header = """
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#include "api_exec.h"
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#include "context.h"
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#include "dispatch.h"
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#include "glthread.h"
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#include "marshal.h"
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#include "marshal_generated.h"
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"""
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current_indent = 0
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def out(str):
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if str:
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print ' '*current_indent + str
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else:
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print ''
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@contextlib.contextmanager
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def indent(delta = 3):
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global current_indent
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current_indent += delta
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yield
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current_indent -= delta
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class PrintCode(gl_XML.gl_print_base):
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def __init__(self):
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super(PrintCode, self).__init__()
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self.name = 'gl_marshal.py'
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self.license = license.bsd_license_template % (
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'Copyright (C) 2012 Intel Corporation', 'INTEL CORPORATION')
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def printRealHeader(self):
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print header
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print '#include <X11/Xlib-xcb.h>'
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print
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print 'static _X_INLINE int safe_mul(int a, int b)'
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print '{'
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print ' if (a < 0 || b < 0) return -1;'
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print ' if (a == 0 || b == 0) return 0;'
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print ' if (a > INT_MAX / b) return -1;'
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print ' return a * b;'
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print '}'
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print
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def printRealFooter(self):
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pass
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def print_sync_call(self, func):
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call = 'CALL_{0}(ctx->CurrentServerDispatch, ({1}))'.format(
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func.name, func.get_called_parameter_string())
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if func.return_type == 'void':
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out('{0};'.format(call))
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else:
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out('return {0};'.format(call))
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def print_sync_dispatch(self, func):
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out('_mesa_glthread_finish(ctx);')
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self.print_sync_call(func)
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def print_sync_body(self, func):
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out('/* {0}: marshalled synchronously */'.format(func.name))
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out('static {0} GLAPIENTRY'.format(func.return_type))
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out('_mesa_marshal_{0}({1})'.format(func.name, func.get_parameter_string()))
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out('{')
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with indent():
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out('GET_CURRENT_CONTEXT(ctx);')
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out('_mesa_glthread_finish(ctx);')
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out('debug_print_sync("{0}");'.format(func.name))
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self.print_sync_call(func)
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out('}')
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out('')
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out('')
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def print_async_dispatch(self, func):
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out('cmd = _mesa_glthread_allocate_command(ctx, '
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'DISPATCH_CMD_{0}, cmd_size);'.format(func.name))
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for p in func.fixed_params:
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if p.count:
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out('memcpy(cmd->{0}, {0}, {1});'.format(
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p.name, p.size_string()))
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else:
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out('cmd->{0} = {0};'.format(p.name))
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if func.variable_params:
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out('char *variable_data = (char *) (cmd + 1);')
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for p in func.variable_params:
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if p.img_null_flag:
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out('cmd->{0}_null = !{0};'.format(p.name))
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out('if (!cmd->{0}_null) {{'.format(p.name))
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with indent():
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out(('memcpy(variable_data, {0}, {1});').format(
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p.name, p.size_string(False)))
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out('variable_data += {0};'.format(
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p.size_string(False)))
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out('}')
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else:
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out(('memcpy(variable_data, {0}, {1});').format(
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p.name, p.size_string(False)))
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out('variable_data += {0};'.format(
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p.size_string(False)))
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if not func.fixed_params and not func.variable_params:
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out('(void) cmd;\n')
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out('_mesa_post_marshal_hook(ctx);')
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def print_async_struct(self, func):
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out('struct marshal_cmd_{0}'.format(func.name))
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out('{')
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with indent():
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out('struct marshal_cmd_base cmd_base;')
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for p in func.fixed_params:
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if p.count:
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out('{0} {1}[{2}];'.format(
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p.get_base_type_string(), p.name, p.count))
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else:
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out('{0} {1};'.format(p.type_string(), p.name))
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for p in func.variable_params:
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if p.img_null_flag:
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out('bool {0}_null; /* If set, no data follows '
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'for "{0}" */'.format(p.name))
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for p in func.variable_params:
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if p.count_scale != 1:
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out(('/* Next {0} bytes are '
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'{1} {2}[{3}][{4}] */').format(
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p.size_string(), p.get_base_type_string(),
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p.name, p.counter, p.count_scale))
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else:
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out(('/* Next {0} bytes are '
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'{1} {2}[{3}] */').format(
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p.size_string(), p.get_base_type_string(),
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p.name, p.counter))
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out('};')
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def print_async_unmarshal(self, func):
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out('static inline void')
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out(('_mesa_unmarshal_{0}(struct gl_context *ctx, '
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'const struct marshal_cmd_{0} *cmd)').format(func.name))
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out('{')
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with indent():
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for p in func.fixed_params:
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if p.count:
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out('const {0} * {1} = cmd->{1};'.format(
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p.get_base_type_string(), p.name))
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else:
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out('const {0} {1} = cmd->{1};'.format(
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p.type_string(), p.name))
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if func.variable_params:
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for p in func.variable_params:
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out('const {0} * {1};'.format(
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p.get_base_type_string(), p.name))
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out('const char *variable_data = (const char *) (cmd + 1);')
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for p in func.variable_params:
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out('{0} = (const {1} *) variable_data;'.format(
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p.name, p.get_base_type_string()))
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if p.img_null_flag:
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out('if (cmd->{0}_null)'.format(p.name))
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with indent():
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out('{0} = NULL;'.format(p.name))
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out('else')
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with indent():
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out('variable_data += {0};'.format(p.size_string(False)))
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else:
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out('variable_data += {0};'.format(p.size_string(False)))
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self.print_sync_call(func)
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out('}')
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def validate_count_or_return(self, func):
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# Check that any counts for variable-length arguments might be < 0, in
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# which case the command alloc or the memcpy would blow up before we
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# get to the validation in Mesa core.
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for p in func.parameters:
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if p.is_variable_length():
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out('if (unlikely({0} < 0)) {{'.format(p.size_string()))
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with indent():
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out('_mesa_glthread_finish(ctx);')
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out('_mesa_error(ctx, GL_INVALID_VALUE, "{0}({1} < 0)");'.format(func.name, p.size_string()))
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out('return;')
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out('}')
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def print_async_marshal(self, func):
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out('static void GLAPIENTRY')
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out('_mesa_marshal_{0}({1})'.format(
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func.name, func.get_parameter_string()))
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out('{')
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with indent():
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out('GET_CURRENT_CONTEXT(ctx);')
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struct = 'struct marshal_cmd_{0}'.format(func.name)
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size_terms = ['sizeof({0})'.format(struct)]
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for p in func.variable_params:
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size = p.size_string()
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if p.img_null_flag:
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size = '({0} ? {1} : 0)'.format(p.name, size)
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size_terms.append(size)
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out('size_t cmd_size = {0};'.format(' + '.join(size_terms)))
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out('{0} *cmd;'.format(struct))
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out('debug_print_marshal("{0}");'.format(func.name))
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self.validate_count_or_return(func)
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if func.marshal_fail:
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out('if ({0}) {{'.format(func.marshal_fail))
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with indent():
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out('_mesa_glthread_finish(ctx);')
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out('_mesa_glthread_restore_dispatch(ctx);')
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self.print_sync_dispatch(func)
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out('return;')
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out('}')
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out('if (cmd_size <= MARSHAL_MAX_CMD_SIZE) {')
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with indent():
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self.print_async_dispatch(func)
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out('} else {')
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with indent():
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self.print_sync_dispatch(func)
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out('}')
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out('}')
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def print_async_body(self, func):
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out('/* {0}: marshalled asynchronously */'.format(func.name))
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self.print_async_struct(func)
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self.print_async_unmarshal(func)
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self.print_async_marshal(func)
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out('')
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out('')
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def print_unmarshal_dispatch_cmd(self, api):
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out('size_t')
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out('_mesa_unmarshal_dispatch_cmd(struct gl_context *ctx, '
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'const void *cmd)')
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out('{')
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with indent():
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out('const struct marshal_cmd_base *cmd_base = cmd;')
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out('switch (cmd_base->cmd_id) {')
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for func in api.functionIterateAll():
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flavor = func.marshal_flavor()
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if flavor in ('skip', 'sync'):
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continue
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out('case DISPATCH_CMD_{0}:'.format(func.name))
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with indent():
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out('debug_print_unmarshal("{0}");'.format(func.name))
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out(('_mesa_unmarshal_{0}(ctx, (const struct marshal_cmd_{0} *)'
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' cmd);').format(func.name))
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out('break;')
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out('default:')
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with indent():
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out('assert(!"Unrecognized command ID");')
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out('break;')
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out('}')
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out('')
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out('return cmd_base->cmd_size;')
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out('}')
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out('')
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out('')
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def print_create_marshal_table(self, api):
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out('struct _glapi_table *')
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out('_mesa_create_marshal_table(const struct gl_context *ctx)')
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out('{')
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with indent():
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out('struct _glapi_table *table;')
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out('')
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out('table = _mesa_alloc_dispatch_table();')
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out('if (table == NULL)')
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with indent():
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out('return NULL;')
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out('')
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for func in api.functionIterateAll():
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if func.marshal_flavor() == 'skip':
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continue
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out('SET_{0}(table, _mesa_marshal_{0});'.format(func.name))
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out('')
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out('return table;')
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out('}')
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out('')
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out('')
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def printBody(self, api):
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async_funcs = []
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for func in api.functionIterateAll():
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flavor = func.marshal_flavor()
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if flavor in ('skip', 'custom'):
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continue
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elif flavor == 'async':
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self.print_async_body(func)
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async_funcs.append(func)
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elif flavor == 'sync':
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self.print_sync_body(func)
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self.print_unmarshal_dispatch_cmd(api)
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self.print_create_marshal_table(api)
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def show_usage():
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print 'Usage: %s [-f input_file_name]' % sys.argv[0]
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sys.exit(1)
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if __name__ == '__main__':
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file_name = 'gl_API.xml'
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try:
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(args, trail) = getopt.getopt(sys.argv[1:], 'm:f:')
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except Exception,e:
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show_usage()
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for (arg,val) in args:
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if arg == '-f':
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file_name = val
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printer = PrintCode()
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api = gl_XML.parse_GL_API(file_name, marshal_XML.marshal_item_factory())
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printer.Print(api)
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