
This commit makes both gen7 and gen8 pipeline setup emit state packets in exactly the same order. Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
93 lines
3.5 KiB
C
93 lines
3.5 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "anv_private.h"
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#include "genxml/gen_macros.h"
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#include "genxml/genX_pack.h"
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#include "genX_pipeline_util.h"
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VkResult
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genX(graphics_pipeline_create)(
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VkDevice _device,
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struct anv_pipeline_cache * cache,
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const VkGraphicsPipelineCreateInfo* pCreateInfo,
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const VkAllocationCallbacks* pAllocator,
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VkPipeline* pPipeline)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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ANV_FROM_HANDLE(anv_render_pass, pass, pCreateInfo->renderPass);
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struct anv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
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struct anv_pipeline *pipeline;
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VkResult result;
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assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
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pipeline = vk_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
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VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (pipeline == NULL)
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return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
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result = anv_pipeline_init(pipeline, device, cache,
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pCreateInfo, pAllocator);
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if (result != VK_SUCCESS) {
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vk_free2(&device->alloc, pAllocator, pipeline);
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return result;
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}
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assert(pCreateInfo->pVertexInputState);
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emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
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assert(pCreateInfo->pRasterizationState);
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emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
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pCreateInfo->pMultisampleState, pass, subpass);
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emit_ms_state(pipeline, pCreateInfo->pMultisampleState);
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emit_ds_state(pipeline, pCreateInfo->pDepthStencilState, pass, subpass);
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emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
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pCreateInfo->pMultisampleState);
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emit_urb_setup(pipeline);
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emit_3dstate_clip(pipeline, pCreateInfo->pViewportState,
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pCreateInfo->pRasterizationState);
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emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState);
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emit_3dstate_vs(pipeline);
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emit_3dstate_gs(pipeline);
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emit_3dstate_sbe(pipeline);
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emit_3dstate_wm(pipeline, pCreateInfo->pMultisampleState);
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emit_3dstate_ps(pipeline);
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emit_3dstate_ps_extra(pipeline);
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emit_3dstate_vf_topology(pipeline);
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*pPipeline = anv_pipeline_to_handle(pipeline);
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return VK_SUCCESS;
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}
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