203 lines
4.8 KiB
C
203 lines
4.8 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* \file
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* Generic code for buffers.
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*
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* Behind a pipe buffle handle there can be DMA buffers, client (or user)
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* buffers, regular malloced buffers, etc. This file provides an abstract base
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* buffer handle that allows the driver to cope with all those kinds of buffers
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* in a more flexible way.
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*
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* There is no obligation of a winsys driver to use this library. And a pipe
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* driver should be completly agnostic about it.
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*
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* \author José Fonseca <jrfonseca@tungstengraphics.com>
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*/
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#ifndef PB_BUFFER_H_
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#define PB_BUFFER_H_
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#include "pipe/p_compiler.h"
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#include "pipe/p_debug.h"
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#include "pipe/p_state.h"
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#include "pipe/p_inlines.h"
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struct pb_vtbl;
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/**
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* Buffer description.
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*
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* Used when allocating the buffer.
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*/
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struct pb_desc
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{
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unsigned alignment;
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unsigned usage;
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};
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/**
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* Base class for all pb_* buffers.
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*/
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struct pb_buffer
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{
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struct pipe_buffer base;
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/**
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* Pointer to the virtual function table.
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*
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* Avoid accessing this table directly. Use the inline functions below
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* instead to avoid mistakes.
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*/
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const struct pb_vtbl *vtbl;
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};
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/**
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* Virtual function table for the buffer storage operations.
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*
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* Note that creation is not done through this table.
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*/
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struct pb_vtbl
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{
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void (*destroy)( struct pb_buffer *buf );
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/**
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* Map the entire data store of a buffer object into the client's address.
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* flags is bitmask of PIPE_BUFFER_FLAG_READ/WRITE.
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*/
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void *(*map)( struct pb_buffer *buf,
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unsigned flags );
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void (*unmap)( struct pb_buffer *buf );
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/**
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* Get the base buffer and the offset.
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*
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* A buffer can be subdivided in smaller buffers. This method should return
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* the underlaying buffer, and the relative offset.
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*
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* Buffers without an underlaying base buffer should return themselves, with
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* a zero offset.
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*
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* Note that this will increase the reference count of the base buffer.
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*/
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void (*get_base_buffer)( struct pb_buffer *buf,
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struct pb_buffer **base_buf,
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unsigned *offset );
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};
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static INLINE struct pipe_buffer *
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pb_pipe_buffer( struct pb_buffer *pbuf )
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{
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assert(pbuf);
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return &pbuf->base;
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}
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static INLINE struct pb_buffer *
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pb_buffer( struct pipe_buffer *buf )
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{
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assert(buf);
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/* Could add a magic cookie check on debug builds.
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*/
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return (struct pb_buffer *)buf;
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}
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/* Accessor functions for pb->vtbl:
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*/
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static INLINE void *
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pb_map(struct pb_buffer *buf,
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unsigned flags)
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{
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assert(buf);
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return buf->vtbl->map(buf, flags);
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}
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static INLINE void
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pb_unmap(struct pb_buffer *buf)
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{
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assert(buf);
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buf->vtbl->unmap(buf);
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}
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static INLINE void
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pb_get_base_buffer( struct pb_buffer *buf,
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struct pb_buffer **base_buf,
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unsigned *offset )
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{
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buf->vtbl->get_base_buffer(buf, base_buf, offset);
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}
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static INLINE void
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pb_destroy(struct pb_buffer *buf)
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{
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assert(buf);
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buf->vtbl->destroy(buf);
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}
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/* XXX: thread safety issues!
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*/
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static INLINE void
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pb_reference(struct pb_buffer **dst,
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struct pb_buffer *src)
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{
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if (src)
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src->base.refcount++;
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if (*dst && --(*dst)->base.refcount == 0)
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pb_destroy( *dst );
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*dst = src;
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}
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/**
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* Malloc-based buffer to store data that can't be used by the graphics
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* hardware.
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*/
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struct pb_buffer *
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pb_malloc_buffer_create(size_t size,
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const struct pb_desc *desc);
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void
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pb_init_winsys(struct pipe_winsys *winsys);
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#endif /*PB_BUFFER_H_*/
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