750 lines
23 KiB
C
750 lines
23 KiB
C
/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "glheader.h"
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#include "context.h"
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#include "framebuffer.h"
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#include "matrix.h"
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#include "renderbuffer.h"
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#include "simple_list.h"
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#include "utils.h"
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#include "vblank.h"
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#include "xmlpool.h"
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#include "intel_screen.h"
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#include "intel_buffers.h"
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#include "intel_tex.h"
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#include "intel_span.h"
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#include "intel_fbo.h"
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#include "intel_chipset.h"
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#include "i915_drm.h"
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#include "i830_dri.h"
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#include "intel_regions.h"
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#include "intel_batchbuffer.h"
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#include "intel_bufmgr.h"
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PUBLIC const char __driConfigOptions[] =
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DRI_CONF_BEGIN
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DRI_CONF_SECTION_PERFORMANCE
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DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
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DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
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/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
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* DRI_CONF_BO_REUSE_ALL
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*/
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DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
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DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
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DRI_CONF_ENUM(0, "Disable buffer object reuse")
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DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
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DRI_CONF_DESC_END
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DRI_CONF_OPT_END
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_QUALITY
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DRI_CONF_FORCE_S3TC_ENABLE(false)
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DRI_CONF_ALLOW_LARGE_TEXTURES(2)
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_DEBUG
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DRI_CONF_NO_RAST(false)
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DRI_CONF_SECTION_END
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DRI_CONF_END;
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const GLuint __driNConfigOptions = 6;
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#ifdef USE_NEW_INTERFACE
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static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
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#endif /*USE_NEW_INTERFACE */
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/**
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* Map all the memory regions described by the screen.
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* \return GL_TRUE if success, GL_FALSE if error.
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*/
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GLboolean
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intelMapScreenRegions(__DRIscreenPrivate * sPriv)
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{
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intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
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if (0)
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_mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
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if (intelScreen->tex.size != 0) {
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if (drmMap(sPriv->fd,
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intelScreen->tex.handle,
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intelScreen->tex.size,
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(drmAddress *) & intelScreen->tex.map) != 0) {
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intelUnmapScreenRegions(intelScreen);
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return GL_FALSE;
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}
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}
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return GL_TRUE;
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}
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void
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intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
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{
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if (intelScreen->tex.map) {
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drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
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intelScreen->tex.map = NULL;
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}
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}
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static void
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intelPrintDRIInfo(intelScreenPrivate * intelScreen,
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__DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
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{
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fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
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intelScreen->front.size, intelScreen->front.offset,
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intelScreen->pitch);
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fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
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intelScreen->back.size, intelScreen->back.offset,
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intelScreen->pitch);
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fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
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intelScreen->depth.size, intelScreen->depth.offset,
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intelScreen->pitch);
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fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
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intelScreen->tex.size, intelScreen->tex.offset);
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fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
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}
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static void
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intelPrintSAREA(const struct drm_i915_sarea * sarea)
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{
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fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
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sarea->height);
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fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
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fprintf(stderr,
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"SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
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sarea->front_offset, sarea->front_size,
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(unsigned) sarea->front_handle, sarea->front_tiled);
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fprintf(stderr,
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"SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
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sarea->back_offset, sarea->back_size,
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(unsigned) sarea->back_handle, sarea->back_tiled);
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fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
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sarea->depth_offset, sarea->depth_size,
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(unsigned) sarea->depth_handle, sarea->depth_tiled);
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fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
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sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
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}
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/**
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* A number of the screen parameters are obtained/computed from
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* information in the SAREA. This function updates those parameters.
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*/
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void
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intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
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struct drm_i915_sarea * sarea)
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{
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intelScreen->width = sarea->width;
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intelScreen->height = sarea->height;
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intelScreen->pitch = sarea->pitch;
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intelScreen->front.offset = sarea->front_offset;
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intelScreen->front.handle = sarea->front_handle;
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intelScreen->front.size = sarea->front_size;
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intelScreen->front.tiled = sarea->front_tiled;
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intelScreen->back.offset = sarea->back_offset;
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intelScreen->back.handle = sarea->back_handle;
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intelScreen->back.size = sarea->back_size;
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intelScreen->back.tiled = sarea->back_tiled;
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if (intelScreen->driScrnPriv->ddx_version.minor >= 8) {
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intelScreen->third.offset = sarea->third_offset;
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intelScreen->third.handle = sarea->third_handle;
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intelScreen->third.size = sarea->third_size;
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intelScreen->third.tiled = sarea->third_tiled;
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}
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intelScreen->depth.offset = sarea->depth_offset;
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intelScreen->depth.handle = sarea->depth_handle;
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intelScreen->depth.size = sarea->depth_size;
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intelScreen->depth.tiled = sarea->depth_tiled;
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if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
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intelScreen->front.bo_handle = sarea->front_bo_handle;
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intelScreen->back.bo_handle = sarea->back_bo_handle;
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intelScreen->third.bo_handle = sarea->third_bo_handle;
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intelScreen->depth.bo_handle = sarea->depth_bo_handle;
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} else {
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intelScreen->front.bo_handle = -1;
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intelScreen->back.bo_handle = -1;
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intelScreen->third.bo_handle = -1;
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intelScreen->depth.bo_handle = -1;
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}
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intelScreen->tex.offset = sarea->tex_offset;
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intelScreen->logTextureGranularity = sarea->log_tex_granularity;
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intelScreen->tex.handle = sarea->tex_handle;
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intelScreen->tex.size = sarea->tex_size;
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if (0)
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intelPrintSAREA(sarea);
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}
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static const __DRItexOffsetExtension intelTexOffsetExtension = {
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{ __DRI_TEX_OFFSET },
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intelSetTexOffset,
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};
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static const __DRItexBufferExtension intelTexBufferExtension = {
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{ __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
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intelSetTexBuffer,
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};
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static const __DRIextension *intelScreenExtensions[] = {
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&driReadDrawableExtension,
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&driCopySubBufferExtension.base,
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&driSwapControlExtension.base,
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&driFrameTrackingExtension.base,
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&driMediaStreamCounterExtension.base,
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&intelTexOffsetExtension.base,
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&intelTexBufferExtension.base,
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NULL
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};
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static GLboolean
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intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
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{
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int ret;
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struct drm_i915_getparam gp;
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gp.param = param;
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gp.value = value;
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ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
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if (ret) {
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fprintf(stderr, "drm_i915_getparam: %d\n", ret);
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
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{
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intelScreenPrivate *intelScreen;
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I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
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struct drm_i915_sarea *sarea;
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if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
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fprintf(stderr,
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"\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
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return GL_FALSE;
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}
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/* Allocate the private area */
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intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
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if (!intelScreen) {
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fprintf(stderr, "\nERROR! Allocating private area failed\n");
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return GL_FALSE;
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}
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/* parse information in __driConfigOptions */
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driParseOptionInfo(&intelScreen->optionCache,
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__driConfigOptions, __driNConfigOptions);
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intelScreen->driScrnPriv = sPriv;
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sPriv->private = (void *) intelScreen;
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sarea = (struct drm_i915_sarea *)
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(((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
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intelScreen->sarea = sarea;
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intelScreen->deviceID = gDRIPriv->deviceID;
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intelUpdateScreenFromSAREA(intelScreen, sarea);
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if (!intelMapScreenRegions(sPriv)) {
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fprintf(stderr, "\nERROR! mapping regions\n");
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_mesa_free(intelScreen);
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sPriv->private = NULL;
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return GL_FALSE;
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}
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if (0)
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intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
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intelScreen->drmMinor = sPriv->drm_version.minor;
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/* Determine if IRQs are active? */
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if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
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&intelScreen->irq_active))
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return GL_FALSE;
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sPriv->extensions = intelScreenExtensions;
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return GL_TRUE;
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}
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static void
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intelDestroyScreen(__DRIscreenPrivate * sPriv)
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{
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intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
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dri_bufmgr_destroy(intelScreen->bufmgr);
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intelUnmapScreenRegions(intelScreen);
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FREE(intelScreen);
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sPriv->private = NULL;
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}
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/**
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* This is called when we need to set up GL rendering to a new X window.
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*/
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static GLboolean
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intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
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__DRIdrawablePrivate * driDrawPriv,
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const __GLcontextModes * mesaVis, GLboolean isPixmap)
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{
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intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
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if (isPixmap) {
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return GL_FALSE; /* not implemented */
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}
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else {
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GLboolean swStencil = (mesaVis->stencilBits > 0 &&
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mesaVis->depthBits != 24);
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GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
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struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
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if (!intel_fb)
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return GL_FALSE;
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_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
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/* setup the hardware-based renderbuffers */
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intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
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&intel_fb->color_rb[0]->Base);
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if (mesaVis->doubleBufferMode) {
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intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
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&intel_fb->color_rb[1]->Base);
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if (screen->third.handle) {
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struct gl_renderbuffer *tmp_rb = NULL;
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intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat);
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_mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
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}
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}
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if (mesaVis->depthBits == 24) {
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if (mesaVis->stencilBits == 8) {
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/* combined depth/stencil buffer */
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struct intel_renderbuffer *depthStencilRb
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= intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
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/* note: bind RB to two attachment points */
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
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&depthStencilRb->Base);
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
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&depthStencilRb->Base);
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} else {
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struct intel_renderbuffer *depthRb
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= intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
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&depthRb->Base);
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}
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}
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else if (mesaVis->depthBits == 16) {
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/* just 16-bit depth buffer, no hw stencil */
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struct intel_renderbuffer *depthRb
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= intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
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_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
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}
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/* now add any/all software-based renderbuffers we may need */
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_mesa_add_soft_renderbuffers(&intel_fb->Base,
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GL_FALSE, /* never sw color */
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GL_FALSE, /* never sw depth */
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swStencil, mesaVis->accumRedBits > 0,
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GL_FALSE, /* never sw alpha */
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GL_FALSE /* never sw aux */ );
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driDrawPriv->driverPrivate = (void *) intel_fb;
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return GL_TRUE;
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}
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}
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static void
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intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
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{
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_mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
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}
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/**
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* Get information about previous buffer swaps.
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*/
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static int
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intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
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{
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struct intel_framebuffer *intel_fb;
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if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
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|| (sInfo == NULL)) {
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return -1;
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}
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intel_fb = dPriv->driverPrivate;
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sInfo->swap_count = intel_fb->swap_count;
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sInfo->swap_ust = intel_fb->swap_ust;
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sInfo->swap_missed_count = intel_fb->swap_missed_count;
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sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
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? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
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: 0.0;
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return 0;
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}
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/* There are probably better ways to do this, such as an
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* init-designated function to register chipids and createcontext
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* functions.
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*/
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extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate);
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extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate);
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extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate);
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static GLboolean
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intelCreateContext(const __GLcontextModes * mesaVis,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate)
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{
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__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
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intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
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#ifdef I915
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if (IS_9XX(intelScreen->deviceID)) {
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if (!IS_965(intelScreen->deviceID)) {
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return i915CreateContext(mesaVis, driContextPriv,
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sharedContextPrivate);
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}
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} else {
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return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
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}
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#else
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if (IS_965(intelScreen->deviceID))
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return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
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#endif
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fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
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return GL_FALSE;
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}
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static __DRIconfig **
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intelFillInModes(__DRIscreenPrivate *psp,
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unsigned pixel_bits, unsigned depth_bits,
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unsigned stencil_bits, GLboolean have_back_buffer)
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{
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__DRIconfig **configs;
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__GLcontextModes *m;
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unsigned depth_buffer_factor;
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unsigned back_buffer_factor;
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GLenum fb_format;
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GLenum fb_type;
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int i;
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/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
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* support pageflipping at all.
|
|
*/
|
|
static const GLenum back_buffer_modes[] = {
|
|
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
|
|
};
|
|
|
|
u_int8_t depth_bits_array[3];
|
|
u_int8_t stencil_bits_array[3];
|
|
|
|
depth_bits_array[0] = 0;
|
|
depth_bits_array[1] = depth_bits;
|
|
depth_bits_array[2] = depth_bits;
|
|
|
|
/* Just like with the accumulation buffer, always provide some modes
|
|
* with a stencil buffer. It will be a sw fallback, but some apps won't
|
|
* care about that.
|
|
*/
|
|
stencil_bits_array[0] = 0;
|
|
stencil_bits_array[1] = 0;
|
|
if (depth_bits == 24)
|
|
stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
|
|
|
|
stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
|
|
|
|
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
|
|
back_buffer_factor = (have_back_buffer) ? 3 : 1;
|
|
|
|
if (pixel_bits == 16) {
|
|
fb_format = GL_RGB;
|
|
fb_type = GL_UNSIGNED_SHORT_5_6_5;
|
|
}
|
|
else {
|
|
fb_format = GL_BGRA;
|
|
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
|
|
}
|
|
|
|
configs = driCreateConfigs(fb_format, fb_type,
|
|
depth_bits_array, stencil_bits_array,
|
|
depth_buffer_factor, back_buffer_modes,
|
|
back_buffer_factor);
|
|
if (configs == NULL) {
|
|
fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
|
|
__LINE__);
|
|
return NULL;
|
|
}
|
|
|
|
/* Mark the visual as slow if there are "fake" stencil bits.
|
|
*/
|
|
for (i = 0; configs[i]; i++) {
|
|
m = &configs[i]->modes;
|
|
if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
|
|
m->visualRating = GLX_SLOW_CONFIG;
|
|
}
|
|
}
|
|
|
|
return configs;
|
|
}
|
|
|
|
static GLboolean
|
|
intel_init_bufmgr(intelScreenPrivate *intelScreen)
|
|
{
|
|
GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
|
|
int gem_kernel = 0;
|
|
GLboolean gem_supported;
|
|
struct drm_i915_getparam gp;
|
|
__DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
|
|
|
|
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
|
|
|
|
gp.param = I915_PARAM_HAS_GEM;
|
|
gp.value = &gem_kernel;
|
|
|
|
(void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
|
|
|
|
/* If we've got a new enough DDX that's initializing GEM and giving us
|
|
* object handles for the shared buffers, use that.
|
|
*/
|
|
intelScreen->ttm = GL_FALSE;
|
|
if (intelScreen->driScrnPriv->dri2.enabled)
|
|
gem_supported = GL_TRUE;
|
|
else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
|
|
gem_kernel &&
|
|
intelScreen->front.bo_handle != -1)
|
|
gem_supported = GL_TRUE;
|
|
else
|
|
gem_supported = GL_FALSE;
|
|
|
|
if (!gem_disable && gem_supported) {
|
|
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
|
|
if (intelScreen->bufmgr != NULL)
|
|
intelScreen->ttm = GL_TRUE;
|
|
}
|
|
/* Otherwise, use the classic buffer manager. */
|
|
if (intelScreen->bufmgr == NULL) {
|
|
if (gem_disable) {
|
|
fprintf(stderr, "GEM disabled. Using classic.\n");
|
|
} else {
|
|
fprintf(stderr, "Failed to initialize GEM. "
|
|
"Falling back to classic.\n");
|
|
}
|
|
|
|
if (intelScreen->tex.size == 0) {
|
|
fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
|
|
__func__, __LINE__);
|
|
return GL_FALSE;
|
|
}
|
|
|
|
intelScreen->bufmgr =
|
|
intel_bufmgr_fake_init(spriv->fd,
|
|
intelScreen->tex.offset,
|
|
intelScreen->tex.map,
|
|
intelScreen->tex.size,
|
|
(unsigned int * volatile)
|
|
&intelScreen->sarea->last_dispatch);
|
|
}
|
|
|
|
/* XXX bufmgr should be per-screen, not per-context */
|
|
intelScreen->ttm = intelScreen->ttm;
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
/**
|
|
* This is the driver specific part of the createNewScreen entry point.
|
|
* Called when using legacy DRI.
|
|
*
|
|
* \todo maybe fold this into intelInitDriver
|
|
*
|
|
* \return the __GLcontextModes supported by this driver
|
|
*/
|
|
static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
|
|
{
|
|
intelScreenPrivate *intelScreen;
|
|
#ifdef I915
|
|
static const __DRIversion ddx_expected = { 1, 5, 0 };
|
|
#else
|
|
static const __DRIversion ddx_expected = { 1, 6, 0 };
|
|
#endif
|
|
static const __DRIversion dri_expected = { 4, 0, 0 };
|
|
static const __DRIversion drm_expected = { 1, 5, 0 };
|
|
I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
|
|
|
|
if (!driCheckDriDdxDrmVersions2("i915",
|
|
&psp->dri_version, &dri_expected,
|
|
&psp->ddx_version, &ddx_expected,
|
|
&psp->drm_version, &drm_expected)) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Calling driInitExtensions here, with a NULL context pointer,
|
|
* does not actually enable the extensions. It just makes sure
|
|
* that all the dispatch offsets for all the extensions that
|
|
* *might* be enables are known. This is needed because the
|
|
* dispatch offsets need to be known when _mesa_context_create is
|
|
* called, but we can't enable the extensions until we have a
|
|
* context pointer.
|
|
*
|
|
* Hello chicken. Hello egg. How are you two today?
|
|
*/
|
|
intelInitExtensions(NULL, GL_TRUE);
|
|
|
|
if (!intelInitDriver(psp))
|
|
return NULL;
|
|
|
|
psp->extensions = intelScreenExtensions;
|
|
|
|
intelScreen = psp->private;
|
|
if (!intel_init_bufmgr(intelScreen))
|
|
return GL_FALSE;
|
|
|
|
return (const __DRIconfig **)
|
|
intelFillInModes(psp, dri_priv->cpp * 8,
|
|
(dri_priv->cpp == 2) ? 16 : 24,
|
|
(dri_priv->cpp == 2) ? 0 : 8, 1);
|
|
}
|
|
|
|
struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
|
|
{
|
|
/*
|
|
* This should probably change to have the screen allocate a dummy
|
|
* context at screen creation. For now just use the current context.
|
|
*/
|
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
if (ctx == NULL) {
|
|
_mesa_problem(NULL, "No current context in intelScreenContext\n");
|
|
return NULL;
|
|
}
|
|
return intel_context(ctx);
|
|
}
|
|
|
|
/**
|
|
* This is the driver specific part of the createNewScreen entry point.
|
|
* Called when using DRI2.
|
|
*
|
|
* \return the __GLcontextModes supported by this driver
|
|
*/
|
|
static const
|
|
__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
|
|
{
|
|
intelScreenPrivate *intelScreen;
|
|
|
|
/* Calling driInitExtensions here, with a NULL context pointer,
|
|
* does not actually enable the extensions. It just makes sure
|
|
* that all the dispatch offsets for all the extensions that
|
|
* *might* be enables are known. This is needed because the
|
|
* dispatch offsets need to be known when _mesa_context_create is
|
|
* called, but we can't enable the extensions until we have a
|
|
* context pointer.
|
|
*
|
|
* Hello chicken. Hello egg. How are you two today?
|
|
*/
|
|
intelInitExtensions(NULL, GL_TRUE);
|
|
|
|
/* Allocate the private area */
|
|
intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
|
|
if (!intelScreen) {
|
|
fprintf(stderr, "\nERROR! Allocating private area failed\n");
|
|
return GL_FALSE;
|
|
}
|
|
/* parse information in __driConfigOptions */
|
|
driParseOptionInfo(&intelScreen->optionCache,
|
|
__driConfigOptions, __driNConfigOptions);
|
|
|
|
intelScreen->driScrnPriv = psp;
|
|
psp->private = (void *) intelScreen;
|
|
|
|
intelScreen->drmMinor = psp->drm_version.minor;
|
|
|
|
/* Determine chipset ID */
|
|
if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
|
|
&intelScreen->deviceID))
|
|
return GL_FALSE;
|
|
|
|
if (!intel_init_bufmgr(intelScreen))
|
|
return GL_FALSE;
|
|
|
|
intelScreen->irq_active = 1;
|
|
psp->extensions = intelScreenExtensions;
|
|
|
|
return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
|
|
intelFillInModes(psp, 32, 24, 8, 1));
|
|
}
|
|
|
|
const struct __DriverAPIRec driDriverAPI = {
|
|
.InitScreen = intelInitScreen,
|
|
.DestroyScreen = intelDestroyScreen,
|
|
.CreateContext = intelCreateContext,
|
|
.DestroyContext = intelDestroyContext,
|
|
.CreateBuffer = intelCreateBuffer,
|
|
.DestroyBuffer = intelDestroyBuffer,
|
|
.SwapBuffers = intelSwapBuffers,
|
|
.MakeCurrent = intelMakeCurrent,
|
|
.UnbindContext = intelUnbindContext,
|
|
.GetSwapInfo = intelGetSwapInfo,
|
|
.GetDrawableMSC = driDrawableGetMSC32,
|
|
.WaitForMSC = driWaitForMSC32,
|
|
.CopySubBuffer = intelCopySubBuffer,
|
|
|
|
.InitScreen2 = intelInitScreen2,
|
|
};
|