
This structure will contain the opcode mapping tables in the next commit. For now, this is the mechanical change to plumb it into all the necessary places, and it continues simply holding devinfo. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17309>
97 lines
3.1 KiB
C
97 lines
3.1 KiB
C
/*
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* Copyright © 2006 - 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "brw_clip.h"
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#include "dev/intel_debug.h"
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const unsigned *
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brw_compile_clip(const struct brw_compiler *compiler,
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void *mem_ctx,
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const struct brw_clip_prog_key *key,
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struct brw_clip_prog_data *prog_data,
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struct brw_vue_map *vue_map,
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unsigned *final_assembly_size)
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{
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struct brw_clip_compile c;
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memset(&c, 0, sizeof(c));
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/* Begin the compilation:
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*/
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brw_init_codegen(&compiler->isa, &c.func, mem_ctx);
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c.func.single_program_flow = 1;
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c.key = *key;
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c.vue_map = *vue_map;
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/* nr_regs is the number of registers filled by reading data from the VUE.
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* This program accesses the entire VUE, so nr_regs needs to be the size of
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* the VUE (measured in pairs, since two slots are stored in each
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* register).
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*/
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c.nr_regs = (c.vue_map.num_slots + 1)/2;
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c.prog_data.clip_mode = c.key.clip_mode; /* XXX */
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/* For some reason the thread is spawned with only 4 channels
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* unmasked.
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*/
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brw_set_default_mask_control(&c.func, BRW_MASK_DISABLE);
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/* Would ideally have the option of producing a program which could
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* do all three:
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*/
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switch (key->primitive) {
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case SHADER_PRIM_TRIANGLES:
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if (key->do_unfilled)
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brw_emit_unfilled_clip( &c );
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else
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brw_emit_tri_clip( &c );
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break;
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case SHADER_PRIM_LINES:
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brw_emit_line_clip( &c );
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break;
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case SHADER_PRIM_POINTS:
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brw_emit_point_clip( &c );
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break;
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default:
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unreachable("not reached");
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}
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brw_compact_instructions(&c.func, 0, NULL);
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*prog_data = c.prog_data;
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const unsigned *program = brw_get_program(&c.func, final_assembly_size);
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if (INTEL_DEBUG(DEBUG_CLIP)) {
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fprintf(stderr, "clip:\n");
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brw_disassemble_with_labels(&compiler->isa,
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program, 0, *final_assembly_size, stderr);
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fprintf(stderr, "\n");
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}
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return program;
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}
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