Timur Kristóf 8a32f57fff aco: Transform uniform bitwise instructions to 32-bit if possible.
This allows removing superfluous s_cselect instructions
that come from turning booleans into 64-bit vector condition.

v2 by Daniel Schürmann:
- Make the code massively simpler
v3 by Timur Kristóf:
- Fix regressions, make it work in wave32 mode
- Eliminate extra moves by not always using the SCC definition
- Use s_absdiff_i32 for uniform XOR
- Skip the transformation for uncommon or invalid instructions

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3450>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3450>
2020-01-24 14:40:45 +00:00
2020-01-18 11:39:32 +01:00
2019-12-21 17:50:01 +00:00
2020-01-24 14:03:28 +00:00
2019-10-18 16:42:40 +00:00
2019-10-26 08:23:48 +01:00
2019-10-30 14:56:02 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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