
This should improve their reliability and speed a little by getting deqp-runner off of asan. This removes the last jobs setting TEST_LD_PRELOAD, so remove passing that variable around from other scripts. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13372>
72 lines
1.9 KiB
YAML
72 lines
1.9 KiB
YAML
.softpipe-deqp-test:
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extends:
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- .test-gl
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- .deqp-test
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# this must be last to avoid breaking dependency rules
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- .softpipe-rules
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variables:
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GPU_VERSION: softpipe
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LIBGL_ALWAYS_SOFTWARE: "true"
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GALLIUM_DRIVER: "softpipe"
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DEQP_EXPECTED_RENDERER: softpipe
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FLAKES_CHANNEL: "#mesa-swrast-ci"
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softpipe-deqp:
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variables:
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DEQP_SUITE: softpipe
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parallel: 2
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extends: .softpipe-deqp-test
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softpipe-asan-gles31:
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variables:
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GPU_VERSION: softpipe-asan
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DEQP_FRACTION: 10
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DEQP_VER: gles31
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DEQP_RUNNER_OPTIONS: "--env LD_PRELOAD=libasan.so.6"
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extends: .softpipe-deqp-test
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needs:
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- debian/x86_test-gl
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- debian-testing-asan
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softpipe-piglit-quick:
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extends:
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- .test-gl
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- .piglit-test
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- .softpipe-rules
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variables:
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GALLIUM_DRIVER: softpipe
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# rasterpos skipped until we uprev piglit (commit ff2a7650be7349)
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# triangle-rasterization skipped due to flakes thanks to it using a time-based random seed.
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# glx-multithread-texture is flaky, undiagnosed
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PIGLIT_TESTS: >
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-x rasterpos
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-x triangle-rasterization
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-x glx-multithread-texture
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-x egl_ext_device_
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-x egl_ext_platform_device
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-x ext_timer_query@time-elapsed
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-x glx-multithread-clearbuffer
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-x glx-multithread-shader-compile
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-x max-texture-size
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-x maxsize
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-x fs-execution-ordering
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-x local-id-explosion
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-x arb_pipeline_statistics_query-comp
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-x streaming-texture-leak
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-x longprim
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-x shader-mem-barrier
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-x arb_gpu_shader_fp64
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-x arb_gpu_shader_int64
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-x arb_tessellation_shader
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-x glsl-4.00
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-x glsl-4.10
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-x glsl-4.20
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-x glsl-4.30
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-x glsl-4.40
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-x glsl-4.50
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-x gpu_shader4
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-x gpu_shader5
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-x glsl-uniform-interstage-limits
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PIGLIT_PROFILES: quick_gl quick_shader
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PIGLIT_RESULTS: softpipe-quick
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