
Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7901>
523 lines
18 KiB
C++
523 lines
18 KiB
C++
/*
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* Copyright © Microsoft Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "d3d12_query.h"
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#include "d3d12_context.h"
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#include "d3d12_resource.h"
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#include "d3d12_screen.h"
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#include "util/u_dump.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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struct d3d12_query {
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enum pipe_query_type type;
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ID3D12QueryHeap *query_heap;
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unsigned curr_query, num_queries;
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size_t query_size;
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struct d3d12_query *subquery;
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D3D12_QUERY_TYPE d3d12qtype;
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pipe_resource *buffer;
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unsigned buffer_offset;
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uint64_t fence_value;
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struct list_head active_list;
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struct d3d12_resource *predicate;
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};
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static D3D12_QUERY_HEAP_TYPE
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d3d12_query_heap_type(unsigned query_type)
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{
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switch (query_type) {
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case PIPE_QUERY_OCCLUSION_COUNTER:
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case PIPE_QUERY_OCCLUSION_PREDICATE:
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case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
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return D3D12_QUERY_HEAP_TYPE_OCCLUSION;
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case PIPE_QUERY_PIPELINE_STATISTICS:
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return D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS;
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case PIPE_QUERY_PRIMITIVES_GENERATED:
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case PIPE_QUERY_PRIMITIVES_EMITTED:
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case PIPE_QUERY_SO_STATISTICS:
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return D3D12_QUERY_HEAP_TYPE_SO_STATISTICS;
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case PIPE_QUERY_TIMESTAMP:
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case PIPE_QUERY_TIME_ELAPSED:
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return D3D12_QUERY_HEAP_TYPE_TIMESTAMP;
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default:
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debug_printf("unknown query: %s\n",
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util_str_query_type(query_type, true));
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unreachable("d3d12: unknown query type");
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}
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}
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static D3D12_QUERY_TYPE
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d3d12_query_type(unsigned query_type)
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{
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switch (query_type) {
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case PIPE_QUERY_OCCLUSION_COUNTER:
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return D3D12_QUERY_TYPE_OCCLUSION;
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case PIPE_QUERY_OCCLUSION_PREDICATE:
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case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
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return D3D12_QUERY_TYPE_BINARY_OCCLUSION;
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case PIPE_QUERY_PIPELINE_STATISTICS:
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return D3D12_QUERY_TYPE_PIPELINE_STATISTICS;
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case PIPE_QUERY_PRIMITIVES_GENERATED:
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case PIPE_QUERY_PRIMITIVES_EMITTED:
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case PIPE_QUERY_SO_STATISTICS:
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return D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0;
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case PIPE_QUERY_TIMESTAMP:
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case PIPE_QUERY_TIME_ELAPSED:
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return D3D12_QUERY_TYPE_TIMESTAMP;
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default:
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debug_printf("unknown query: %s\n",
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util_str_query_type(query_type, true));
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unreachable("d3d12: unknown query type");
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}
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}
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static struct pipe_query *
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d3d12_create_query(struct pipe_context *pctx,
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unsigned query_type, unsigned index)
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{
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struct d3d12_context *ctx = d3d12_context(pctx);
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struct d3d12_screen *screen = d3d12_screen(pctx->screen);
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struct d3d12_query *query = CALLOC_STRUCT(d3d12_query);
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D3D12_QUERY_HEAP_DESC desc = {};
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if (!query)
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return NULL;
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query->type = (pipe_query_type)query_type;
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query->d3d12qtype = d3d12_query_type(query_type);
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query->num_queries = 16;
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/* With timer queries we want a few more queries, especially since we need two slots
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* per query for TIME_ELAPSED queries */
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if (unlikely(query->d3d12qtype == D3D12_QUERY_TYPE_TIMESTAMP))
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query->num_queries = 64;
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query->curr_query = 0;
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switch (query->d3d12qtype) {
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case D3D12_QUERY_TYPE_PIPELINE_STATISTICS:
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query->query_size = sizeof(D3D12_QUERY_DATA_PIPELINE_STATISTICS);
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break;
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case D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0:
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query->query_size = sizeof(D3D12_QUERY_DATA_SO_STATISTICS);
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break;
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default:
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query->query_size = sizeof(uint64_t);
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break;
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}
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desc.Count = query->num_queries;
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desc.Type = d3d12_query_heap_type(query_type);
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if (FAILED(screen->dev->CreateQueryHeap(&desc,
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__uuidof(query->query_heap),
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(void **)&query->query_heap))) {
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FREE(query);
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return NULL;
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}
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/* Query result goes into a readback buffer */
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size_t buffer_size = query->query_size * query->num_queries;
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u_suballocator_alloc(&ctx->query_allocator, buffer_size, 256,
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&query->buffer_offset, &query->buffer);
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return (struct pipe_query *)query;
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}
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static void
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d3d12_destroy_query(struct pipe_context *pctx,
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struct pipe_query *q)
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{
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struct d3d12_query *query = (struct d3d12_query *)q;
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pipe_resource *predicate = &query->predicate->base;
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if (query->subquery)
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d3d12_destroy_query(pctx, (struct pipe_query *)query->subquery);
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pipe_resource_reference(&predicate, NULL);
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query->query_heap->Release();
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FREE(query);
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}
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static bool
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accumulate_result(struct d3d12_context *ctx, struct d3d12_query *q,
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union pipe_query_result *result, bool write)
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{
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struct pipe_transfer *transfer = NULL;
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struct d3d12_screen *screen = d3d12_screen(ctx->base.screen);
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unsigned access = PIPE_MAP_READ;
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void *results;
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if (write)
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access |= PIPE_MAP_WRITE;
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results = pipe_buffer_map_range(&ctx->base, q->buffer, q->buffer_offset,
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q->num_queries * q->query_size,
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access, &transfer);
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if (results == NULL)
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return false;
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uint64_t *results_u64 = (uint64_t *)results;
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D3D12_QUERY_DATA_PIPELINE_STATISTICS *results_stats = (D3D12_QUERY_DATA_PIPELINE_STATISTICS *)results;
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D3D12_QUERY_DATA_SO_STATISTICS *results_so = (D3D12_QUERY_DATA_SO_STATISTICS *)results;
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util_query_clear_result(result, q->type);
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for (unsigned i = 0; i < q->curr_query; ++i) {
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switch (q->type) {
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case PIPE_QUERY_OCCLUSION_PREDICATE:
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case PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE:
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result->b |= results_u64[i] != 0;
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break;
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case PIPE_QUERY_OCCLUSION_COUNTER:
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result->u64 += results_u64[i];
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break;
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case PIPE_QUERY_TIMESTAMP:
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result->u64 = results_u64[i];
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break;
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case PIPE_QUERY_PIPELINE_STATISTICS:
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result->pipeline_statistics.ia_vertices += results_stats[i].IAVertices;
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result->pipeline_statistics.ia_primitives += results_stats[i].IAPrimitives;
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result->pipeline_statistics.vs_invocations += results_stats[i].VSInvocations;
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result->pipeline_statistics.gs_invocations += results_stats[i].GSInvocations;
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result->pipeline_statistics.gs_primitives += results_stats[i].GSPrimitives;
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result->pipeline_statistics.c_invocations += results_stats[i].CInvocations;
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result->pipeline_statistics.c_primitives += results_stats[i].CPrimitives;
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result->pipeline_statistics.ps_invocations += results_stats[i].PSInvocations;
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result->pipeline_statistics.hs_invocations += results_stats[i].HSInvocations;
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result->pipeline_statistics.ds_invocations += results_stats[i].DSInvocations;
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result->pipeline_statistics.cs_invocations += results_stats[i].CSInvocations;
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break;
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case PIPE_QUERY_PRIMITIVES_GENERATED:
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result->u64 += results_so[i].PrimitivesStorageNeeded;
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break;
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case PIPE_QUERY_PRIMITIVES_EMITTED:
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result->u64 += results_so[i].NumPrimitivesWritten;
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break;
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case PIPE_QUERY_TIME_ELAPSED:
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result->u64 += results_u64[2 * i + 1] - results_u64[2 * i];
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break;
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case PIPE_QUERY_SO_STATISTICS:
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result->so_statistics.num_primitives_written += results_so[i].NumPrimitivesWritten;
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result->so_statistics.primitives_storage_needed += results_so[i].PrimitivesStorageNeeded;
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break;
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default:
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debug_printf("unsupported query type: %s\n",
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util_str_query_type(q->type, true));
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unreachable("unexpected query type");
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}
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}
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if (q->subquery) {
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union pipe_query_result subresult;
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accumulate_result(ctx, q->subquery, &subresult, false);
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q->subquery->curr_query = 0;
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if (q->type == PIPE_QUERY_PRIMITIVES_GENERATED)
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result->u64 += subresult.pipeline_statistics.ia_primitives;
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}
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if (write) {
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if (q->type == PIPE_QUERY_PIPELINE_STATISTICS) {
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results_stats[0].IAVertices = result->pipeline_statistics.ia_vertices;
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results_stats[0].IAPrimitives = result->pipeline_statistics.ia_primitives;
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results_stats[0].VSInvocations = result->pipeline_statistics.vs_invocations;
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results_stats[0].GSInvocations = result->pipeline_statistics.gs_invocations;
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results_stats[0].GSPrimitives = result->pipeline_statistics.gs_primitives;
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results_stats[0].CInvocations = result->pipeline_statistics.c_invocations;
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results_stats[0].CPrimitives = result->pipeline_statistics.c_primitives;
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results_stats[0].PSInvocations = result->pipeline_statistics.ps_invocations;
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results_stats[0].HSInvocations = result->pipeline_statistics.hs_invocations;
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results_stats[0].DSInvocations = result->pipeline_statistics.ds_invocations;
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results_stats[0].CSInvocations = result->pipeline_statistics.cs_invocations;
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} else if (q->type == PIPE_QUERY_SO_STATISTICS) {
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results_so[0].NumPrimitivesWritten = result->so_statistics.num_primitives_written;
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results_so[0].PrimitivesStorageNeeded = result->so_statistics.primitives_storage_needed;
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} else {
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if (unlikely(q->d3d12qtype == D3D12_QUERY_TYPE_TIMESTAMP)) {
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results_u64[0] = 0;
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results_u64[1] = result->u64;
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} else {
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results_u64[0] = result->u64;
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}
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}
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}
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pipe_buffer_unmap(&ctx->base, transfer);
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if (q->type == PIPE_QUERY_TIME_ELAPSED ||
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q->type == PIPE_QUERY_TIMESTAMP)
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result->u64 = static_cast<uint64_t>(screen->timestamp_multiplier * result->u64);
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return true;
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}
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static void
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begin_query(struct d3d12_context *ctx, struct d3d12_query *q, bool restart)
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{
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if (restart) {
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q->curr_query = 0;
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} else if (q->curr_query == q->num_queries) {
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union pipe_query_result result;
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/* Accumulate current results and store in first slot */
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d3d12_flush_cmdlist_and_wait(ctx);
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accumulate_result(ctx, q, &result, true);
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q->curr_query = 1;
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}
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if (q->subquery)
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begin_query(ctx, q->subquery, restart);
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ctx->cmdlist->BeginQuery(q->query_heap, q->d3d12qtype, q->curr_query);
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}
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static void
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begin_timer_query(struct d3d12_context *ctx, struct d3d12_query *q, bool restart)
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{
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/* For PIPE_QUERY_TIME_ELAPSED we record one time with BeginQuery and one in
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* EndQuery, so we need two query slots */
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unsigned query_index = 2 * q->curr_query;
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if (restart) {
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q->curr_query = 0;
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query_index = 0;
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} else if (query_index == q->num_queries) {
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union pipe_query_result result;
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/* Accumulate current results and store in first slot */
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d3d12_flush_cmdlist_and_wait(ctx);
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accumulate_result(ctx, q, &result, true);
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q->curr_query = 2;
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}
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ctx->cmdlist->EndQuery(q->query_heap, q->d3d12qtype, query_index);
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}
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static bool
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d3d12_begin_query(struct pipe_context *pctx,
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struct pipe_query *q)
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{
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struct d3d12_context *ctx = d3d12_context(pctx);
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struct d3d12_query *query = (struct d3d12_query *)q;
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assert(query->type != PIPE_QUERY_TIMESTAMP);
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if (unlikely(query->type == PIPE_QUERY_TIME_ELAPSED))
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begin_timer_query(ctx, query, true);
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else {
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begin_query(ctx, query, true);
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list_addtail(&query->active_list, &ctx->active_queries);
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}
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return true;
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}
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static void
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end_query(struct d3d12_context *ctx, struct d3d12_query *q)
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{
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uint64_t offset = 0;
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struct d3d12_batch *batch = d3d12_current_batch(ctx);
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struct d3d12_resource *res = (struct d3d12_resource *)q->buffer;
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ID3D12Resource *d3d12_res = d3d12_resource_underlying(res, &offset);
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/* End subquery first so that we can use fence value from parent */
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if (q->subquery)
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end_query(ctx, q->subquery);
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/* With QUERY_TIME_ELAPSED we have recorded one value at
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* (2 * q->curr_query), and now we record a value at (2 * q->curr_query + 1)
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* and when resolving the query we subtract the latter from the former */
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unsigned resolve_count = q->type == PIPE_QUERY_TIME_ELAPSED ? 2 : 1;
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unsigned resolve_index = resolve_count * q->curr_query;
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unsigned end_index = resolve_index + resolve_count - 1;
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offset += q->buffer_offset + resolve_index * q->query_size;
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ctx->cmdlist->EndQuery(q->query_heap, q->d3d12qtype, end_index);
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d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_COPY_DEST);
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d3d12_apply_resource_states(ctx);
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ctx->cmdlist->ResolveQueryData(q->query_heap, q->d3d12qtype, resolve_index,
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resolve_count, d3d12_res, offset);
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d3d12_batch_reference_object(batch, q->query_heap);
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d3d12_batch_reference_resource(batch, res);
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assert(q->curr_query < q->num_queries);
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q->curr_query++;
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}
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static bool
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d3d12_end_query(struct pipe_context *pctx,
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struct pipe_query *q)
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{
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struct d3d12_context *ctx = d3d12_context(pctx);
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struct d3d12_query *query = (struct d3d12_query *)q;
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end_query(ctx, query);
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if (query->type != PIPE_QUERY_TIMESTAMP &&
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query->type != PIPE_QUERY_TIME_ELAPSED)
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list_delinit(&query->active_list);
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query->fence_value = ctx->fence_value;
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return true;
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}
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static bool
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d3d12_get_query_result(struct pipe_context *pctx,
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struct pipe_query *q,
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bool wait,
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union pipe_query_result *result)
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{
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struct d3d12_context *ctx = d3d12_context(pctx);
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struct d3d12_query *query = (struct d3d12_query *)q;
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if (ctx->cmdqueue_fence->GetCompletedValue() < query->fence_value) {
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if (!wait)
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return false;
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d3d12_flush_cmdlist_and_wait(ctx);
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}
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return accumulate_result(ctx, query, result, false);
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}
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void
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d3d12_suspend_queries(struct d3d12_context *ctx)
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{
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list_for_each_entry(struct d3d12_query, query, &ctx->active_queries, active_list) {
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end_query(ctx, query);
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}
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}
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void
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d3d12_resume_queries(struct d3d12_context *ctx)
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{
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list_for_each_entry(struct d3d12_query, query, &ctx->active_queries, active_list) {
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begin_query(ctx, query, false);
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}
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}
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void
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d3d12_validate_queries(struct d3d12_context *ctx)
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{
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bool have_xfb = !!ctx->gfx_pipeline_state.num_so_targets;
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list_for_each_entry(struct d3d12_query, query, &ctx->active_queries, active_list) {
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if (query->type == PIPE_QUERY_PRIMITIVES_GENERATED && !have_xfb && !query->subquery) {
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struct pipe_query *subquery = d3d12_create_query(&ctx->base, PIPE_QUERY_PIPELINE_STATISTICS, 0);
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query->subquery = (struct d3d12_query *)subquery;
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if (!ctx->queries_disabled)
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begin_query(ctx, query->subquery, true);
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
d3d12_set_active_query_state(struct pipe_context *pctx, bool enable)
|
||
{
|
||
struct d3d12_context *ctx = d3d12_context(pctx);
|
||
ctx->queries_disabled = !enable;
|
||
|
||
if (enable)
|
||
d3d12_resume_queries(ctx);
|
||
else
|
||
d3d12_suspend_queries(ctx);
|
||
}
|
||
|
||
static void
|
||
d3d12_render_condition(struct pipe_context *pctx,
|
||
struct pipe_query *pquery,
|
||
bool condition,
|
||
enum pipe_render_cond_flag mode)
|
||
{
|
||
struct d3d12_context *ctx = d3d12_context(pctx);
|
||
struct d3d12_query *query = (struct d3d12_query *)pquery;
|
||
|
||
if (query == nullptr) {
|
||
ctx->cmdlist->SetPredication(nullptr, 0, D3D12_PREDICATION_OP_EQUAL_ZERO);
|
||
ctx->current_predication = nullptr;
|
||
return;
|
||
}
|
||
|
||
if (!query->predicate)
|
||
query->predicate = d3d12_resource(pipe_buffer_create(pctx->screen, 0,
|
||
PIPE_USAGE_DEFAULT, sizeof(uint64_t)));
|
||
|
||
if (mode == PIPE_RENDER_COND_WAIT) {
|
||
d3d12_flush_cmdlist_and_wait(ctx);
|
||
union pipe_query_result result;
|
||
accumulate_result(ctx, (d3d12_query *)pquery, &result, true);
|
||
}
|
||
|
||
struct d3d12_resource *res = (struct d3d12_resource *)query->buffer;
|
||
d3d12_transition_resource_state(ctx, res, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||
d3d12_transition_resource_state(ctx, query->predicate, D3D12_RESOURCE_STATE_COPY_DEST);
|
||
d3d12_apply_resource_states(ctx);
|
||
ctx->cmdlist->CopyBufferRegion(d3d12_resource_resource(query->predicate), 0,
|
||
d3d12_resource_resource(res), 0,
|
||
sizeof(uint64_t));
|
||
|
||
d3d12_transition_resource_state(ctx, query->predicate, D3D12_RESOURCE_STATE_PREDICATION);
|
||
d3d12_apply_resource_states(ctx);
|
||
|
||
ctx->current_predication = query->predicate;
|
||
/* documentation of ID3D12GraphicsCommandList::SetPredication method:
|
||
* "resource manipulation commands are _not_ actually performed
|
||
* if the resulting predicate data of the predicate is equal to
|
||
* the operation specified."
|
||
*/
|
||
ctx->cmdlist->SetPredication(d3d12_resource_resource(query->predicate), 0,
|
||
condition ? D3D12_PREDICATION_OP_NOT_EQUAL_ZERO :
|
||
D3D12_PREDICATION_OP_EQUAL_ZERO);
|
||
}
|
||
|
||
void
|
||
d3d12_context_query_init(struct pipe_context *pctx)
|
||
{
|
||
struct d3d12_context *ctx = d3d12_context(pctx);
|
||
list_inithead(&ctx->active_queries);
|
||
|
||
u_suballocator_init(&ctx->query_allocator, &ctx->base, 4096, 0, PIPE_USAGE_STAGING,
|
||
0, true);
|
||
|
||
pctx->create_query = d3d12_create_query;
|
||
pctx->destroy_query = d3d12_destroy_query;
|
||
pctx->begin_query = d3d12_begin_query;
|
||
pctx->end_query = d3d12_end_query;
|
||
pctx->get_query_result = d3d12_get_query_result;
|
||
pctx->set_active_query_state = d3d12_set_active_query_state;
|
||
pctx->render_condition = d3d12_render_condition;
|
||
}
|