Christian Gmeiner 83d7e327f9 etnaviv: switch to S_FIXED(..) macro
In different traces for different GPU models I see the same pattern:
    0x00c80000, /*   [00A00] PA.VIEWPORT_SCALE_X = 200.000000 */
    0xff880000, /*   [00A04] PA.VIEWPORT_SCALE_Y = -120.000000 */

etna_f32_to_fixp16(..) handles the negative case differently then blob. In the
concrete example -120 gets converted to 0xff880001. Switch to S_FIXED(..) to
simplify our code and to get the same results as blob.

Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24364>
2023-08-14 14:10:15 +00:00
2022-11-22 19:04:13 +00:00
2023-08-03 23:21:32 +00:00
2023-08-08 00:20:48 +00:00
2023-08-14 14:10:15 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-06-09 19:31:20 +00:00
2023-08-04 21:32:07 +00:00
2023-08-12 18:46:57 +00:00
2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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