
Basically, add userBuffer/Data/Size fields to _DriBufferObject, check those fields in driBOMap/Unmap(). New driGenUserBuffer() function.
536 lines
13 KiB
C
536 lines
13 KiB
C
/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*
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**************************************************************************/
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/*
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* Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
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* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
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*/
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#include <xf86drm.h>
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#include <stdlib.h>
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#include "glthread.h"
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#include "errno.h"
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#include "dri_bufmgr.h"
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#include "string.h"
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#include "imports.h"
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#include "dri_bufpool.h"
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_glthread_DECLARE_STATIC_MUTEX(bmMutex);
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/*
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* TODO: Introduce fence pools in the same way as
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* buffer object pools.
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*/
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typedef struct _DriFenceObject
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{
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int fd;
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_glthread_Mutex mutex;
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int refCount;
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const char *name;
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drmFence fence;
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} DriFenceObject;
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typedef struct _DriBufferObject
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{
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DriBufferPool *pool;
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_glthread_Mutex mutex;
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int refCount;
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const char *name;
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unsigned flags;
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unsigned hint;
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unsigned alignment;
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void *private;
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/* user-space buffer: */
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unsigned userBuffer;
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void *userData;
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unsigned userSize;
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} DriBufferObject;
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void
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bmError(int val, const char *file, const char *function, int line)
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{
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_mesa_printf("Fatal video memory manager error \"%s\".\n"
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"Check kernel logs or set the LIBGL_DEBUG\n"
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"environment variable to \"verbose\" for more info.\n"
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"Detected in file %s, line %d, function %s.\n",
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strerror(-val), file, line, function);
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#ifndef NDEBUG
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abort();
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#else
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abort();
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#endif
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}
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DriFenceObject *
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driFenceBuffers(int fd, char *name, unsigned flags)
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{
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DriFenceObject *fence = (DriFenceObject *) malloc(sizeof(*fence));
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int ret;
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if (!fence)
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BM_CKFATAL(-EINVAL);
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_glthread_LOCK_MUTEX(bmMutex);
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fence->refCount = 1;
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fence->name = name;
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fence->fd = fd;
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_glthread_INIT_MUTEX(fence->mutex);
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ret = drmFenceBuffers(fd, flags, &fence->fence);
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_glthread_UNLOCK_MUTEX(bmMutex);
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if (ret) {
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free(fence);
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BM_CKFATAL(ret);
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}
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return fence;
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}
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unsigned
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driFenceType(DriFenceObject * fence)
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{
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unsigned ret;
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_glthread_LOCK_MUTEX(bmMutex);
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ret = fence->fence.flags;
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_glthread_UNLOCK_MUTEX(bmMutex);
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return ret;
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}
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DriFenceObject *
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driFenceReference(DriFenceObject * fence)
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{
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_glthread_LOCK_MUTEX(bmMutex);
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++fence->refCount;
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_glthread_UNLOCK_MUTEX(bmMutex);
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return fence;
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}
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void
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driFenceUnReference(DriFenceObject * fence)
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{
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if (!fence)
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return;
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_glthread_LOCK_MUTEX(bmMutex);
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if (--fence->refCount == 0) {
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drmFenceDestroy(fence->fd, &fence->fence);
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free(fence);
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}
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_glthread_UNLOCK_MUTEX(bmMutex);
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}
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void
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driFenceFinish(DriFenceObject * fence, unsigned type, int lazy)
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{
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int ret;
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unsigned flags = (lazy) ? DRM_FENCE_FLAG_WAIT_LAZY : 0;
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_glthread_LOCK_MUTEX(fence->mutex);
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ret = drmFenceWait(fence->fd, flags, &fence->fence, type);
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_glthread_UNLOCK_MUTEX(fence->mutex);
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BM_CKFATAL(ret);
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}
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int
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driFenceSignaled(DriFenceObject * fence, unsigned type)
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{
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int signaled;
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int ret;
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if (fence == NULL)
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return GL_TRUE;
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_glthread_LOCK_MUTEX(fence->mutex);
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ret = drmFenceSignaled(fence->fd, &fence->fence, type, &signaled);
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_glthread_UNLOCK_MUTEX(fence->mutex);
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BM_CKFATAL(ret);
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return signaled;
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}
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extern drmBO *
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driBOKernel(struct _DriBufferObject *buf)
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{
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drmBO *ret;
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assert(buf->private != NULL);
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ret = buf->pool->kernel(buf->pool, buf->private);
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if (!ret)
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BM_CKFATAL(-EINVAL);
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return ret;
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}
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void
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driBOWaitIdle(struct _DriBufferObject *buf, int lazy)
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{
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struct _DriBufferPool *pool;
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void *priv;
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_glthread_LOCK_MUTEX(buf->mutex);
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pool = buf->pool;
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priv = buf->private;
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_glthread_UNLOCK_MUTEX(buf->mutex);
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assert(priv != NULL);
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BM_CKFATAL(buf->pool->waitIdle(pool, priv, lazy));
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}
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void *
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driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint)
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{
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if (buf->userBuffer) {
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return buf->userData;
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}
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else {
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void *virtual;
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assert(buf->private != NULL);
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_glthread_LOCK_MUTEX(buf->mutex);
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BM_CKFATAL(buf->pool->map(buf->pool, buf->private, flags, hint, &virtual));
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_glthread_UNLOCK_MUTEX(buf->mutex);
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return virtual;
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}
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}
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void
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driBOUnmap(struct _DriBufferObject *buf)
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{
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if (!buf->userBuffer) {
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assert(buf->private != NULL);
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buf->pool->unmap(buf->pool, buf->private);
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}
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}
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unsigned long
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driBOOffset(struct _DriBufferObject *buf)
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{
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unsigned long ret;
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assert(buf->private != NULL);
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_glthread_LOCK_MUTEX(buf->mutex);
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ret = buf->pool->offset(buf->pool, buf->private);
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_glthread_UNLOCK_MUTEX(buf->mutex);
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return ret;
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}
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unsigned
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driBOFlags(struct _DriBufferObject *buf)
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{
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unsigned ret;
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assert(buf->private != NULL);
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_glthread_LOCK_MUTEX(buf->mutex);
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ret = buf->pool->flags(buf->pool, buf->private);
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_glthread_UNLOCK_MUTEX(buf->mutex);
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return ret;
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}
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struct _DriBufferObject *
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driBOReference(struct _DriBufferObject *buf)
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{
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_glthread_LOCK_MUTEX(bmMutex);
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if (++buf->refCount == 1) {
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BM_CKFATAL(-EINVAL);
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}
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_glthread_UNLOCK_MUTEX(bmMutex);
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return buf;
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}
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void
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driBOUnReference(struct _DriBufferObject *buf)
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{
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int tmp;
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if (!buf)
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return;
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_glthread_LOCK_MUTEX(bmMutex);
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tmp = --buf->refCount;
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_glthread_UNLOCK_MUTEX(bmMutex);
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if (!tmp) {
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if (buf->private)
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buf->pool->destroy(buf->pool, buf->private);
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free(buf);
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}
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}
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void
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driBOData(struct _DriBufferObject *buf,
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unsigned size, const void *data, unsigned flags)
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{
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void *virtual;
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int newBuffer;
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struct _DriBufferPool *pool;
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assert(!buf->userBuffer); /* XXX just do a memcpy? */
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_glthread_LOCK_MUTEX(buf->mutex);
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pool = buf->pool;
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if (!pool->create) {
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_mesa_error(NULL, GL_INVALID_OPERATION,
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"driBOData called on invalid buffer\n");
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BM_CKFATAL(-EINVAL);
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}
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newBuffer = !buf->private || (pool->size(pool, buf->private) < size) ||
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pool->map(pool, buf->private, DRM_BO_FLAG_WRITE,
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DRM_BO_HINT_DONT_BLOCK, &virtual);
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if (newBuffer) {
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if (buf->private)
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pool->destroy(pool, buf->private);
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if (!flags)
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flags = buf->flags;
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buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE,
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buf->alignment);
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if (!buf->private)
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BM_CKFATAL(-ENOMEM);
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BM_CKFATAL(pool->map(pool, buf->private,
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DRM_BO_FLAG_WRITE,
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DRM_BO_HINT_DONT_BLOCK, &virtual));
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}
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if (data != NULL)
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memcpy(virtual, data, size);
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BM_CKFATAL(pool->unmap(pool, buf->private));
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driBOSubData(struct _DriBufferObject *buf,
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unsigned long offset, unsigned long size, const void *data)
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{
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void *virtual;
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assert(!buf->userBuffer); /* XXX just do a memcpy? */
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_glthread_LOCK_MUTEX(buf->mutex);
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if (size && data) {
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BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
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DRM_BO_FLAG_WRITE, 0, &virtual));
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memcpy((unsigned char *) virtual + offset, data, size);
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BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
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}
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driBOGetSubData(struct _DriBufferObject *buf,
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unsigned long offset, unsigned long size, void *data)
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{
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void *virtual;
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assert(!buf->userBuffer); /* XXX just do a memcpy? */
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_glthread_LOCK_MUTEX(buf->mutex);
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if (size && data) {
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BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
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DRM_BO_FLAG_READ, 0, &virtual));
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memcpy(data, (unsigned char *) virtual + offset, size);
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BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
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}
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driBOSetStatic(struct _DriBufferObject *buf,
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unsigned long offset,
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unsigned long size, void *virtual, unsigned flags)
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{
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assert(!buf->userBuffer); /* XXX what to do? */
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_glthread_LOCK_MUTEX(buf->mutex);
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if (buf->private != NULL) {
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_mesa_error(NULL, GL_INVALID_OPERATION,
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"Invalid buffer for setStatic\n");
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BM_CKFATAL(-EINVAL);
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}
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if (buf->pool->setstatic == NULL) {
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_mesa_error(NULL, GL_INVALID_OPERATION,
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"Invalid buffer pool for setStatic\n");
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BM_CKFATAL(-EINVAL);
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}
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if (!flags)
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flags = buf->flags;
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buf->private = buf->pool->setstatic(buf->pool, offset, size,
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virtual, flags);
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if (!buf->private) {
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_mesa_error(NULL, GL_OUT_OF_MEMORY,
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"Invalid buffer pool for setStatic\n");
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BM_CKFATAL(-ENOMEM);
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}
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driGenBuffers(struct _DriBufferPool *pool,
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const char *name,
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unsigned n,
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struct _DriBufferObject *buffers[],
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unsigned alignment, unsigned flags, unsigned hint)
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{
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struct _DriBufferObject *buf;
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int i;
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flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM |
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DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
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for (i = 0; i < n; ++i) {
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buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf));
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if (!buf)
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BM_CKFATAL(-ENOMEM);
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_glthread_INIT_MUTEX(buf->mutex);
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_glthread_LOCK_MUTEX(buf->mutex);
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_glthread_LOCK_MUTEX(bmMutex);
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buf->refCount = 1;
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_glthread_UNLOCK_MUTEX(bmMutex);
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buf->flags = flags;
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buf->hint = hint;
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buf->name = name;
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buf->alignment = alignment;
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buf->pool = pool;
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_glthread_UNLOCK_MUTEX(buf->mutex);
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buffers[i] = buf;
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}
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}
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void
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driGenUserBuffer(struct _DriBufferPool *pool,
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const char *name,
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struct _DriBufferObject **buffers,
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void *ptr, unsigned bytes)
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{
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const unsigned alignment = 1, flags = 0, hint = 0;
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driGenBuffers(pool, name, 1, buffers, alignment, flags, hint);
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(*buffers)->userBuffer = 1;
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(*buffers)->userData = ptr;
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(*buffers)->userSize = bytes;
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}
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void
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driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[])
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{
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int i;
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for (i = 0; i < n; ++i) {
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driBOUnReference(buffers[i]);
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}
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}
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void
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driInitBufMgr(int fd)
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{
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;
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}
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void
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driBOCreateList(int target, drmBOList * list)
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{
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_glthread_LOCK_MUTEX(bmMutex);
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BM_CKFATAL(drmBOCreateList(target, list));
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_glthread_UNLOCK_MUTEX(bmMutex);
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}
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void
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driBOResetList(drmBOList * list)
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{
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_glthread_LOCK_MUTEX(bmMutex);
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BM_CKFATAL(drmBOResetList(list));
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_glthread_UNLOCK_MUTEX(bmMutex);
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}
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void
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driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
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unsigned flags, unsigned mask)
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{
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int newItem;
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_glthread_LOCK_MUTEX(buf->mutex);
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_glthread_LOCK_MUTEX(bmMutex);
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BM_CKFATAL(drmAddValidateItem(list, driBOKernel(buf),
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flags, mask, &newItem));
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_glthread_UNLOCK_MUTEX(bmMutex);
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/*
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* Tell userspace pools to validate the buffer. This should be a
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* noop if the pool is already validated.
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* FIXME: We should have a list for this as well.
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*/
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if (buf->pool->validate) {
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BM_CKFATAL(buf->pool->validate(buf->pool, buf->private));
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}
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence)
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{
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_glthread_LOCK_MUTEX(buf->mutex);
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BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence));
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_glthread_UNLOCK_MUTEX(buf->mutex);
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}
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void
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driBOValidateList(int fd, drmBOList * list)
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{
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_glthread_LOCK_MUTEX(bmMutex);
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BM_CKFATAL(drmBOValidateList(fd, list));
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_glthread_UNLOCK_MUTEX(bmMutex);
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}
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void
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driPoolTakeDown(struct _DriBufferPool *pool)
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{
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pool->takeDown(pool);
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}
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