Files
third_party_mesa3d/src/mesa/drivers/dri/common/dri_bufmgr.c
Brian cdc156d52f Initial support for user-space buffer objects.
Basically, add userBuffer/Data/Size fields to _DriBufferObject, check those
fields in driBOMap/Unmap().
New driGenUserBuffer() function.
2007-10-11 09:10:19 -06:00

536 lines
13 KiB
C

/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
**************************************************************************/
/*
* Authors: Thomas Hellström <thomas-at-tungstengraphics-dot-com>
* Keith Whitwell <keithw-at-tungstengraphics-dot-com>
*/
#include <xf86drm.h>
#include <stdlib.h>
#include "glthread.h"
#include "errno.h"
#include "dri_bufmgr.h"
#include "string.h"
#include "imports.h"
#include "dri_bufpool.h"
_glthread_DECLARE_STATIC_MUTEX(bmMutex);
/*
* TODO: Introduce fence pools in the same way as
* buffer object pools.
*/
typedef struct _DriFenceObject
{
int fd;
_glthread_Mutex mutex;
int refCount;
const char *name;
drmFence fence;
} DriFenceObject;
typedef struct _DriBufferObject
{
DriBufferPool *pool;
_glthread_Mutex mutex;
int refCount;
const char *name;
unsigned flags;
unsigned hint;
unsigned alignment;
void *private;
/* user-space buffer: */
unsigned userBuffer;
void *userData;
unsigned userSize;
} DriBufferObject;
void
bmError(int val, const char *file, const char *function, int line)
{
_mesa_printf("Fatal video memory manager error \"%s\".\n"
"Check kernel logs or set the LIBGL_DEBUG\n"
"environment variable to \"verbose\" for more info.\n"
"Detected in file %s, line %d, function %s.\n",
strerror(-val), file, line, function);
#ifndef NDEBUG
abort();
#else
abort();
#endif
}
DriFenceObject *
driFenceBuffers(int fd, char *name, unsigned flags)
{
DriFenceObject *fence = (DriFenceObject *) malloc(sizeof(*fence));
int ret;
if (!fence)
BM_CKFATAL(-EINVAL);
_glthread_LOCK_MUTEX(bmMutex);
fence->refCount = 1;
fence->name = name;
fence->fd = fd;
_glthread_INIT_MUTEX(fence->mutex);
ret = drmFenceBuffers(fd, flags, &fence->fence);
_glthread_UNLOCK_MUTEX(bmMutex);
if (ret) {
free(fence);
BM_CKFATAL(ret);
}
return fence;
}
unsigned
driFenceType(DriFenceObject * fence)
{
unsigned ret;
_glthread_LOCK_MUTEX(bmMutex);
ret = fence->fence.flags;
_glthread_UNLOCK_MUTEX(bmMutex);
return ret;
}
DriFenceObject *
driFenceReference(DriFenceObject * fence)
{
_glthread_LOCK_MUTEX(bmMutex);
++fence->refCount;
_glthread_UNLOCK_MUTEX(bmMutex);
return fence;
}
void
driFenceUnReference(DriFenceObject * fence)
{
if (!fence)
return;
_glthread_LOCK_MUTEX(bmMutex);
if (--fence->refCount == 0) {
drmFenceDestroy(fence->fd, &fence->fence);
free(fence);
}
_glthread_UNLOCK_MUTEX(bmMutex);
}
void
driFenceFinish(DriFenceObject * fence, unsigned type, int lazy)
{
int ret;
unsigned flags = (lazy) ? DRM_FENCE_FLAG_WAIT_LAZY : 0;
_glthread_LOCK_MUTEX(fence->mutex);
ret = drmFenceWait(fence->fd, flags, &fence->fence, type);
_glthread_UNLOCK_MUTEX(fence->mutex);
BM_CKFATAL(ret);
}
int
driFenceSignaled(DriFenceObject * fence, unsigned type)
{
int signaled;
int ret;
if (fence == NULL)
return GL_TRUE;
_glthread_LOCK_MUTEX(fence->mutex);
ret = drmFenceSignaled(fence->fd, &fence->fence, type, &signaled);
_glthread_UNLOCK_MUTEX(fence->mutex);
BM_CKFATAL(ret);
return signaled;
}
extern drmBO *
driBOKernel(struct _DriBufferObject *buf)
{
drmBO *ret;
assert(buf->private != NULL);
ret = buf->pool->kernel(buf->pool, buf->private);
if (!ret)
BM_CKFATAL(-EINVAL);
return ret;
}
void
driBOWaitIdle(struct _DriBufferObject *buf, int lazy)
{
struct _DriBufferPool *pool;
void *priv;
_glthread_LOCK_MUTEX(buf->mutex);
pool = buf->pool;
priv = buf->private;
_glthread_UNLOCK_MUTEX(buf->mutex);
assert(priv != NULL);
BM_CKFATAL(buf->pool->waitIdle(pool, priv, lazy));
}
void *
driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint)
{
if (buf->userBuffer) {
return buf->userData;
}
else {
void *virtual;
assert(buf->private != NULL);
_glthread_LOCK_MUTEX(buf->mutex);
BM_CKFATAL(buf->pool->map(buf->pool, buf->private, flags, hint, &virtual));
_glthread_UNLOCK_MUTEX(buf->mutex);
return virtual;
}
}
void
driBOUnmap(struct _DriBufferObject *buf)
{
if (!buf->userBuffer) {
assert(buf->private != NULL);
buf->pool->unmap(buf->pool, buf->private);
}
}
unsigned long
driBOOffset(struct _DriBufferObject *buf)
{
unsigned long ret;
assert(buf->private != NULL);
_glthread_LOCK_MUTEX(buf->mutex);
ret = buf->pool->offset(buf->pool, buf->private);
_glthread_UNLOCK_MUTEX(buf->mutex);
return ret;
}
unsigned
driBOFlags(struct _DriBufferObject *buf)
{
unsigned ret;
assert(buf->private != NULL);
_glthread_LOCK_MUTEX(buf->mutex);
ret = buf->pool->flags(buf->pool, buf->private);
_glthread_UNLOCK_MUTEX(buf->mutex);
return ret;
}
struct _DriBufferObject *
driBOReference(struct _DriBufferObject *buf)
{
_glthread_LOCK_MUTEX(bmMutex);
if (++buf->refCount == 1) {
BM_CKFATAL(-EINVAL);
}
_glthread_UNLOCK_MUTEX(bmMutex);
return buf;
}
void
driBOUnReference(struct _DriBufferObject *buf)
{
int tmp;
if (!buf)
return;
_glthread_LOCK_MUTEX(bmMutex);
tmp = --buf->refCount;
_glthread_UNLOCK_MUTEX(bmMutex);
if (!tmp) {
if (buf->private)
buf->pool->destroy(buf->pool, buf->private);
free(buf);
}
}
void
driBOData(struct _DriBufferObject *buf,
unsigned size, const void *data, unsigned flags)
{
void *virtual;
int newBuffer;
struct _DriBufferPool *pool;
assert(!buf->userBuffer); /* XXX just do a memcpy? */
_glthread_LOCK_MUTEX(buf->mutex);
pool = buf->pool;
if (!pool->create) {
_mesa_error(NULL, GL_INVALID_OPERATION,
"driBOData called on invalid buffer\n");
BM_CKFATAL(-EINVAL);
}
newBuffer = !buf->private || (pool->size(pool, buf->private) < size) ||
pool->map(pool, buf->private, DRM_BO_FLAG_WRITE,
DRM_BO_HINT_DONT_BLOCK, &virtual);
if (newBuffer) {
if (buf->private)
pool->destroy(pool, buf->private);
if (!flags)
flags = buf->flags;
buf->private = pool->create(pool, size, flags, DRM_BO_HINT_DONT_FENCE,
buf->alignment);
if (!buf->private)
BM_CKFATAL(-ENOMEM);
BM_CKFATAL(pool->map(pool, buf->private,
DRM_BO_FLAG_WRITE,
DRM_BO_HINT_DONT_BLOCK, &virtual));
}
if (data != NULL)
memcpy(virtual, data, size);
BM_CKFATAL(pool->unmap(pool, buf->private));
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driBOSubData(struct _DriBufferObject *buf,
unsigned long offset, unsigned long size, const void *data)
{
void *virtual;
assert(!buf->userBuffer); /* XXX just do a memcpy? */
_glthread_LOCK_MUTEX(buf->mutex);
if (size && data) {
BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
DRM_BO_FLAG_WRITE, 0, &virtual));
memcpy((unsigned char *) virtual + offset, data, size);
BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
}
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driBOGetSubData(struct _DriBufferObject *buf,
unsigned long offset, unsigned long size, void *data)
{
void *virtual;
assert(!buf->userBuffer); /* XXX just do a memcpy? */
_glthread_LOCK_MUTEX(buf->mutex);
if (size && data) {
BM_CKFATAL(buf->pool->map(buf->pool, buf->private,
DRM_BO_FLAG_READ, 0, &virtual));
memcpy(data, (unsigned char *) virtual + offset, size);
BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private));
}
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driBOSetStatic(struct _DriBufferObject *buf,
unsigned long offset,
unsigned long size, void *virtual, unsigned flags)
{
assert(!buf->userBuffer); /* XXX what to do? */
_glthread_LOCK_MUTEX(buf->mutex);
if (buf->private != NULL) {
_mesa_error(NULL, GL_INVALID_OPERATION,
"Invalid buffer for setStatic\n");
BM_CKFATAL(-EINVAL);
}
if (buf->pool->setstatic == NULL) {
_mesa_error(NULL, GL_INVALID_OPERATION,
"Invalid buffer pool for setStatic\n");
BM_CKFATAL(-EINVAL);
}
if (!flags)
flags = buf->flags;
buf->private = buf->pool->setstatic(buf->pool, offset, size,
virtual, flags);
if (!buf->private) {
_mesa_error(NULL, GL_OUT_OF_MEMORY,
"Invalid buffer pool for setStatic\n");
BM_CKFATAL(-ENOMEM);
}
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driGenBuffers(struct _DriBufferPool *pool,
const char *name,
unsigned n,
struct _DriBufferObject *buffers[],
unsigned alignment, unsigned flags, unsigned hint)
{
struct _DriBufferObject *buf;
int i;
flags = (flags) ? flags : DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_MEM_VRAM |
DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE;
for (i = 0; i < n; ++i) {
buf = (struct _DriBufferObject *) calloc(1, sizeof(*buf));
if (!buf)
BM_CKFATAL(-ENOMEM);
_glthread_INIT_MUTEX(buf->mutex);
_glthread_LOCK_MUTEX(buf->mutex);
_glthread_LOCK_MUTEX(bmMutex);
buf->refCount = 1;
_glthread_UNLOCK_MUTEX(bmMutex);
buf->flags = flags;
buf->hint = hint;
buf->name = name;
buf->alignment = alignment;
buf->pool = pool;
_glthread_UNLOCK_MUTEX(buf->mutex);
buffers[i] = buf;
}
}
void
driGenUserBuffer(struct _DriBufferPool *pool,
const char *name,
struct _DriBufferObject **buffers,
void *ptr, unsigned bytes)
{
const unsigned alignment = 1, flags = 0, hint = 0;
driGenBuffers(pool, name, 1, buffers, alignment, flags, hint);
(*buffers)->userBuffer = 1;
(*buffers)->userData = ptr;
(*buffers)->userSize = bytes;
}
void
driDeleteBuffers(unsigned n, struct _DriBufferObject *buffers[])
{
int i;
for (i = 0; i < n; ++i) {
driBOUnReference(buffers[i]);
}
}
void
driInitBufMgr(int fd)
{
;
}
void
driBOCreateList(int target, drmBOList * list)
{
_glthread_LOCK_MUTEX(bmMutex);
BM_CKFATAL(drmBOCreateList(target, list));
_glthread_UNLOCK_MUTEX(bmMutex);
}
void
driBOResetList(drmBOList * list)
{
_glthread_LOCK_MUTEX(bmMutex);
BM_CKFATAL(drmBOResetList(list));
_glthread_UNLOCK_MUTEX(bmMutex);
}
void
driBOAddListItem(drmBOList * list, struct _DriBufferObject *buf,
unsigned flags, unsigned mask)
{
int newItem;
_glthread_LOCK_MUTEX(buf->mutex);
_glthread_LOCK_MUTEX(bmMutex);
BM_CKFATAL(drmAddValidateItem(list, driBOKernel(buf),
flags, mask, &newItem));
_glthread_UNLOCK_MUTEX(bmMutex);
/*
* Tell userspace pools to validate the buffer. This should be a
* noop if the pool is already validated.
* FIXME: We should have a list for this as well.
*/
if (buf->pool->validate) {
BM_CKFATAL(buf->pool->validate(buf->pool, buf->private));
}
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence)
{
_glthread_LOCK_MUTEX(buf->mutex);
BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence));
_glthread_UNLOCK_MUTEX(buf->mutex);
}
void
driBOValidateList(int fd, drmBOList * list)
{
_glthread_LOCK_MUTEX(bmMutex);
BM_CKFATAL(drmBOValidateList(fd, list));
_glthread_UNLOCK_MUTEX(bmMutex);
}
void
driPoolTakeDown(struct _DriBufferPool *pool)
{
pool->takeDown(pool);
}