816f434efc0eaa44f1a0a67b8c789f484eeebad0

Helps with register pressure. Quake II RTX: Totals from 7 (14.29% of 49) affected shaders: VGPRs: 688 -> 672 (-2.33%) CodeSize: 167496 -> 167560 (+0.04%); split: -0.01%, +0.05% MaxWaves: 70 -> 72 (+2.86%) Instrs: 31716 -> 31760 (+0.14%); split: -0.02%, +0.16% Latency: 385343 -> 386040 (+0.18%); split: -0.01%, +0.19% InvThroughput: 78878 -> 78045 (-1.06%); split: -1.22%, +0.17% VClause: 596 -> 600 (+0.67%) Copies: 4774 -> 4747 (-0.57%); split: -0.98%, +0.42% PreVGPRs: 617 -> 592 (-4.05%) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20469>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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