235 lines
7.7 KiB
C
235 lines
7.7 KiB
C
/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef LP_STATE_H
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#define LP_STATE_H
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#include <llvm-c/Core.h>
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#include "pipe/p_state.h"
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#include "tgsi/tgsi_scan.h"
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#include "lp_jit.h"
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#include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
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#define LP_NEW_VIEWPORT 0x1
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#define LP_NEW_RASTERIZER 0x2
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#define LP_NEW_FS 0x4
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#define LP_NEW_BLEND 0x8
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#define LP_NEW_CLIP 0x10
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#define LP_NEW_SCISSOR 0x20
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#define LP_NEW_STIPPLE 0x40
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#define LP_NEW_FRAMEBUFFER 0x80
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#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
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#define LP_NEW_CONSTANTS 0x200
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#define LP_NEW_SAMPLER 0x400
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#define LP_NEW_TEXTURE 0x800
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#define LP_NEW_VERTEX 0x1000
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#define LP_NEW_VS 0x2000
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#define LP_NEW_QUERY 0x4000
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struct vertex_info;
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struct pipe_context;
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struct llvmpipe_context;
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struct lp_fragment_shader;
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struct lp_fragment_shader_variant_key
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{
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enum pipe_format zsbuf_format;
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struct pipe_depth_state depth;
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struct pipe_alpha_state alpha;
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struct pipe_blend_state blend;
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struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
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};
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struct lp_fragment_shader_variant
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{
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struct lp_fragment_shader *shader;
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struct lp_fragment_shader_variant_key key;
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LLVMValueRef function;
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lp_jit_frag_func jit_function;
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struct lp_fragment_shader_variant *next;
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};
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/**
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* Subclass of pipe_shader_state (though it doesn't really need to be).
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*
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* This is starting to look an awful lot like a quad pipeline stage...
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*/
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struct lp_fragment_shader
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{
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struct pipe_shader_state base;
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struct tgsi_shader_info info;
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struct lp_fragment_shader_variant *variants;
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struct lp_fragment_shader_variant *current;
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};
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/** Subclass of pipe_shader_state */
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struct lp_vertex_shader {
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struct pipe_shader_state shader;
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struct draw_vertex_shader *draw_data;
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};
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void *
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llvmpipe_create_blend_state(struct pipe_context *,
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const struct pipe_blend_state *);
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void llvmpipe_bind_blend_state(struct pipe_context *,
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void *);
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void llvmpipe_delete_blend_state(struct pipe_context *,
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void *);
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void *
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llvmpipe_create_sampler_state(struct pipe_context *,
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const struct pipe_sampler_state *);
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void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
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void
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llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
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unsigned num_samplers,
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void **samplers);
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void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
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void *
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llvmpipe_create_depth_stencil_state(struct pipe_context *,
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const struct pipe_depth_stencil_alpha_state *);
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void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
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void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
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void *
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llvmpipe_create_rasterizer_state(struct pipe_context *,
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const struct pipe_rasterizer_state *);
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void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
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void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
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void llvmpipe_set_framebuffer_state( struct pipe_context *,
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const struct pipe_framebuffer_state * );
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void llvmpipe_set_blend_color( struct pipe_context *pipe,
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const struct pipe_blend_color *blend_color );
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void llvmpipe_set_clip_state( struct pipe_context *,
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const struct pipe_clip_state * );
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void llvmpipe_set_constant_buffer(struct pipe_context *,
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uint shader, uint index,
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const struct pipe_constant_buffer *buf);
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void *llvmpipe_create_fs_state(struct pipe_context *,
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const struct pipe_shader_state *);
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void llvmpipe_bind_fs_state(struct pipe_context *, void *);
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void llvmpipe_delete_fs_state(struct pipe_context *, void *);
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void *llvmpipe_create_vs_state(struct pipe_context *,
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const struct pipe_shader_state *);
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void llvmpipe_bind_vs_state(struct pipe_context *, void *);
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void llvmpipe_delete_vs_state(struct pipe_context *, void *);
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void llvmpipe_set_polygon_stipple( struct pipe_context *,
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const struct pipe_poly_stipple * );
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void llvmpipe_set_scissor_state( struct pipe_context *,
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const struct pipe_scissor_state * );
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void llvmpipe_set_sampler_textures( struct pipe_context *,
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unsigned num,
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struct pipe_texture ** );
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void
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llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
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unsigned num_textures,
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struct pipe_texture **);
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void llvmpipe_set_viewport_state( struct pipe_context *,
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const struct pipe_viewport_state * );
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void llvmpipe_set_vertex_elements(struct pipe_context *,
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unsigned count,
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const struct pipe_vertex_element *);
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void llvmpipe_set_vertex_buffers(struct pipe_context *,
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unsigned count,
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const struct pipe_vertex_buffer *);
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void llvmpipe_update_fs(struct llvmpipe_context *lp);
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void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
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void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
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unsigned start, unsigned count);
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void llvmpipe_draw_elements(struct pipe_context *pipe,
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struct pipe_buffer *indexBuffer,
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unsigned indexSize,
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unsigned mode, unsigned start, unsigned count);
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void
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llvmpipe_draw_range_elements(struct pipe_context *pipe,
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struct pipe_buffer *indexBuffer,
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unsigned indexSize,
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unsigned min_index,
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unsigned max_index,
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unsigned mode, unsigned start, unsigned count);
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void
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llvmpipe_map_transfers(struct llvmpipe_context *lp);
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void
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llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
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void
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llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
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void
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llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
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struct vertex_info *
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llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
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struct vertex_info *
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llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
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#endif
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