Files
third_party_mesa3d/src/intel/compiler/brw_vec4_vs.h
Caio Marcelo de Oliveira Filho 7fb1e58651 intel/compiler: Make visitors take debug_enabled as a parameter
The callers already have this value, and we would like to make it
follow different rules other than stage that might not be visible to
the helper function, so just pass explicitly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9779>
2021-03-24 23:18:46 +00:00

61 lines
2.1 KiB
C++

/*
* Copyright © 2006 - 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef BRW_VEC4_VS_VISITOR_H
#define BRW_VEC4_VS_VISITOR_H
#include "brw_vec4.h"
namespace brw {
class vec4_vs_visitor : public vec4_visitor
{
public:
vec4_vs_visitor(const struct brw_compiler *compiler,
void *log_data,
const struct brw_vs_prog_key *key,
struct brw_vs_prog_data *vs_prog_data,
const nir_shader *shader,
void *mem_ctx,
int shader_time_index,
bool debug_enabled);
protected:
virtual void setup_payload();
virtual void emit_prolog();
virtual void emit_thread_end();
virtual void emit_urb_write_header(int mrf);
virtual void emit_urb_slot(dst_reg reg, int varying);
virtual vec4_instruction *emit_urb_write_opcode(bool complete);
private:
int setup_attributes(int payload_reg);
const struct brw_vs_prog_key *const key;
struct brw_vs_prog_data * const vs_prog_data;
};
} /* namespace brw */
#endif /* BRW_VEC4_VS_VISITOR_H */