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third_party_mesa3d/docs/relnotes/new_features.txt
Samuel Pitoiset 7c50214aab radv: implement VK_KHR_shader_float_controls
This exposes what's required for DX and this is what we already
configure. The driver flushes denorms for FP32 and preserves them
for FP16/FP64. Note that we can't allow both preserving and
flushing denorms because this won't work for merged shaders. This
will require LLVM to update the float mode register to make it work.

Only enabled on GFX8+ with the LLVM path because it's untested on
previous chips and ACO doesn't support it.

This extension is required for SPIRV 1.4.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-18 16:55:58 +02:00

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GL_ARB_gl_spirv on i965, iris.
GL_ARB_spirv_extensions on i965, iris.
GL_EXT_demote_to_helper_invocation on iris, i965.
OpenGL 4.6 on i965, iris.
VK_ANDROID_external_memory_android_hardware_buffer on RADV.
VK_KHR_shader_clock on Intel, RADV.
VK_KHR_shader_float_controls on Intel, RADV.
VK_KHR_spirv_1_4 on Intel.
VK_EXT_shader_subgroup_ballot on Intel.
VK_EXT_shader_subgroup_vote on Intel.
VK_EXT_texel_buffer_alignment on RADV.