Files
third_party_mesa3d/progs/SConscript
José Fonseca 7bbf7f94ea scons: Build progs together with everything else.
This is a substantial reorganization, This particular commit enables:
- building the progs for unices platforms
- glew is now built as a shared library (it is the default, and it is
inconvenient and pointless to shift away from that default)
- all progs get built by default
2010-01-01 12:16:19 +00:00

53 lines
895 B
Python

SConscript([
'util/SConscript',
])
Import('*')
progs_env = env.Clone()
if progs_env['platform'] == 'windows':
progs_env.Append(CPPDEFINES = ['NOMINMAX'])
progs_env.Prepend(LIBS = [
'winmm',
'kernel32',
'user32',
'gdi32',
])
# OpenGL
if progs_env['platform'] == 'windows':
progs_env.Prepend(LIBS = ['glu32', 'opengl32'])
else:
progs_env.Prepend(LIBS = ['GLU', 'GL'])
# Glut
progs_env.Prepend(LIBS = [glut])
# GLEW
progs_env.Prepend(LIBS = [glew])
progs_env.Prepend(CPPPATH = [
'#progs/util',
])
progs_env.Prepend(LIBS = [
util,
])
Export('progs_env')
SConscript([
'demos/SConscript',
'glsl/SConscript',
'redbook/SConscript',
'samples/SConscript',
'tests/SConscript',
'trivial/SConscript',
'vp/SConscript',
'vpglsl/SConscript',
'fp/SConscript',
'wgl/SConscript',
'perf/SConscript',
])