Files
third_party_mesa3d/src/glsl/glcpp
Carl Worth 77e1bc9f1d glcpp: Add a flag to the parser state to indicate GLES.
This can be triggered either by creation of a GLES context (with
api == API_OPENGLES2) or else by a #version directive with version
value 100 or with a string of "es" following the version value.

There's no behavioral change with this commit—just preparation for ES-specific
behavior in the preprocessor in the future.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2013-01-11 10:57:25 -08:00
..
2013-01-02 14:09:22 -05:00

glcpp -- GLSL "C" preprocessor

This is a simple preprocessor designed to provide the preprocessing
needs of the GLSL language. The requirements for this preprocessor are
specified in the GLSL 1.30 specification availble from:

http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf

This specification is not precise on some semantics, (for example,
#define and #if), defining these merely "as is standard for C++
preprocessors". To fill in these details, I've been using a draft of
the C99 standard as available from:

http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf

Any downstream compiler accepting output from glcpp should be prepared
to encounter and deal with the following preprocessor macros:

	#line
	#pragma
	#extension

All other macros will be handled according to the GLSL specification
and will not appear in the output.

Known limitations
-----------------
A file that ends with a function-like macro name as the last
non-whitespace token will result in a parse error, (where it should be
passed through as is).