Files
third_party_mesa3d/progs/glsl/multitex.vert
2008-08-16 09:36:46 -06:00

11 lines
173 B
GLSL

// Multi-texture vertex shader
// Brian Paul
void main()
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_TexCoord[1] = gl_MultiTexCoord1;
gl_Position = ftransform();
}