
This backend interacts with the new DRM driver for Midgard GPUs which is currently in development. When using this backend, Panfrost has roughly on-par functionality as when using the non-DRM driver from Arm. Alyssa Rosenzweig: To do so, we implement additional routines for runtime GPU version detection and fencing. We cleanup some duplicate code interfering with the new driver. We fix a long-standing memory leak which is aggravated on the new driver. Finally, we implement BO import/export in a way compatible with the new driver. These changes are squashed to preserve bisectability given the hard-to-track ABI shifts in the nondrm module Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
605 lines
22 KiB
C
605 lines
22 KiB
C
/**************************************************************************
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*
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* Copyright 2008 VMware, Inc.
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* Copyright 2014 Broadcom
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* Copyright 2018 Alyssa Rosenzweig
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <xf86drm.h>
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#include <fcntl.h>
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#include "drm-uapi/drm_fourcc.h"
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#include "state_tracker/winsys_handle.h"
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#include "util/u_format.h"
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#include "util/u_memory.h"
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#include "util/u_surface.h"
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#include "util/u_transfer.h"
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#include "util/u_transfer_helper.h"
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#include "pan_context.h"
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#include "pan_screen.h"
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#include "pan_resource.h"
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#include "pan_swizzle.h"
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static struct pipe_resource *
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panfrost_resource_from_handle(struct pipe_screen *pscreen,
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const struct pipe_resource *templat,
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struct winsys_handle *whandle,
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unsigned usage)
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{
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struct panfrost_screen *screen = pan_screen(pscreen);
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struct panfrost_resource *rsc;
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struct pipe_resource *prsc;
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assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
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rsc = CALLOC_STRUCT(panfrost_resource);
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if (!rsc)
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return NULL;
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prsc = &rsc->base;
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*prsc = *templat;
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pipe_reference_init(&prsc->reference, 1);
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prsc->screen = pscreen;
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rsc->bo = screen->driver->import_bo(screen, whandle);
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if (screen->ro) {
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rsc->scanout =
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renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
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/* failure is expected in some cases.. */
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}
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return prsc;
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}
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static boolean
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panfrost_resource_get_handle(struct pipe_screen *pscreen,
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struct pipe_context *ctx,
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struct pipe_resource *pt,
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struct winsys_handle *handle,
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unsigned usage)
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{
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struct panfrost_screen *screen = pan_screen(pscreen);
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struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
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struct renderonly_scanout *scanout = rsrc->scanout;
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int bytes_per_pixel = util_format_get_blocksize(rsrc->base.format);
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int stride = bytes_per_pixel * rsrc->base.width0; /* TODO: Alignment? */
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handle->stride = stride;
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handle->modifier = DRM_FORMAT_MOD_INVALID;
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if (handle->type == WINSYS_HANDLE_TYPE_SHARED) {
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return FALSE;
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} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
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if (renderonly_get_handle(scanout, handle))
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return TRUE;
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handle->handle = rsrc->bo->gem_handle;
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return TRUE;
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} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
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if (scanout) {
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struct drm_prime_handle args = {
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.handle = scanout->handle,
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.flags = DRM_CLOEXEC,
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};
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int ret = drmIoctl(screen->ro->kms_fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
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if (ret == -1)
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return FALSE;
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handle->handle = args.fd;
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return TRUE;
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} else
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return screen->driver->export_bo(screen, rsrc->bo->gem_handle, handle);
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}
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return FALSE;
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}
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static void
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panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
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{
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//fprintf(stderr, "TODO %s\n", __func__);
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}
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static void
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panfrost_blit(struct pipe_context *pipe,
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const struct pipe_blit_info *info)
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{
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/* STUB */
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printf("Skipping blit XXX\n");
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return;
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}
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static struct pipe_surface *
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panfrost_create_surface(struct pipe_context *pipe,
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struct pipe_resource *pt,
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const struct pipe_surface *surf_tmpl)
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{
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struct pipe_surface *ps = NULL;
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ps = CALLOC_STRUCT(pipe_surface);
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if (ps) {
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pipe_reference_init(&ps->reference, 1);
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pipe_resource_reference(&ps->texture, pt);
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ps->context = pipe;
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ps->format = surf_tmpl->format;
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if (pt->target != PIPE_BUFFER) {
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assert(surf_tmpl->u.tex.level <= pt->last_level);
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ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
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ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
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ps->u.tex.level = surf_tmpl->u.tex.level;
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ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
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ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
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} else {
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/* setting width as number of elements should get us correct renderbuffer width */
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ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
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ps->height = pt->height0;
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ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
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ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
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assert(ps->u.buf.first_element <= ps->u.buf.last_element);
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assert(ps->u.buf.last_element < ps->width);
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}
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}
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return ps;
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}
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static void
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panfrost_surface_destroy(struct pipe_context *pipe,
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struct pipe_surface *surf)
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{
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assert(surf->texture);
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pipe_resource_reference(&surf->texture, NULL);
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free(surf);
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}
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static struct panfrost_bo *
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panfrost_create_bo(struct panfrost_screen *screen, const struct pipe_resource *template)
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{
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struct panfrost_bo *bo = CALLOC_STRUCT(panfrost_bo);
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/* Calculate the size of the bo */
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int bytes_per_pixel = util_format_get_blocksize(template->format);
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int stride = bytes_per_pixel * template->width0; /* TODO: Alignment? */
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size_t sz = stride;
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if (template->height0) sz *= template->height0;
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if (template->depth0) sz *= template->depth0;
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/* Tiling textures is almost always faster, unless we only use it once */
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bo->tiled = (template->usage != PIPE_USAGE_STREAM) && (template->bind & PIPE_BIND_SAMPLER_VIEW);
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if (bo->tiled) {
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/* For tiled, we don't map directly, so just malloc any old buffer */
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for (int l = 0; l < (template->last_level + 1); ++l) {
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bo->cpu[l] = malloc(sz);
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sz >>= 2;
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}
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} else {
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/* But for linear, we can! */
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struct pb_slab_entry *entry = pb_slab_alloc(&screen->slabs, sz, HEAP_TEXTURE);
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struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
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struct panfrost_memory *backing = (struct panfrost_memory *) entry->slab;
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bo->entry[0] = p_entry;
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bo->cpu[0] = backing->cpu + p_entry->offset;
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bo->gpu[0] = backing->gpu + p_entry->offset;
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/* TODO: Mipmap */
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}
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return bo;
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}
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static struct pipe_resource *
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panfrost_resource_create(struct pipe_screen *screen,
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const struct pipe_resource *template)
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{
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struct panfrost_resource *so = CALLOC_STRUCT(panfrost_resource);
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struct panfrost_screen *pscreen = (struct panfrost_screen *) screen;
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so->base = *template;
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so->base.screen = screen;
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pipe_reference_init(&so->base.reference, 1);
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/* Make sure we're familiar */
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switch (template->target) {
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case PIPE_BUFFER:
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case PIPE_TEXTURE_1D:
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case PIPE_TEXTURE_2D:
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case PIPE_TEXTURE_3D:
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case PIPE_TEXTURE_RECT:
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break;
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default:
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fprintf(stderr, "Unknown texture target %d\n", template->target);
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assert(0);
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}
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if ((template->bind & PIPE_BIND_RENDER_TARGET) || (template->bind & PIPE_BIND_DEPTH_STENCIL)) {
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if (template->bind & PIPE_BIND_DISPLAY_TARGET ||
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template->bind & PIPE_BIND_SCANOUT ||
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template->bind & PIPE_BIND_SHARED) {
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struct pipe_resource scanout_templat = *template;
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struct renderonly_scanout *scanout;
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struct winsys_handle handle;
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/* TODO: align width0 and height0? */
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scanout = renderonly_scanout_for_resource(&scanout_templat,
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pscreen->ro, &handle);
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if (!scanout)
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return NULL;
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assert(handle.type == WINSYS_HANDLE_TYPE_FD);
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/* TODO: handle modifiers? */
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so = pan_resource(screen->resource_from_handle(screen, template,
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&handle,
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PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
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close(handle.handle);
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if (!so)
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return NULL;
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so->scanout = scanout;
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pscreen->display_target = so;
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} else {
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so->bo = panfrost_create_bo(pscreen, template);
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}
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} else {
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so->bo = panfrost_create_bo(pscreen, template);
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}
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return (struct pipe_resource *)so;
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}
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static void
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panfrost_destroy_bo(struct panfrost_screen *screen, struct panfrost_bo *pbo)
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{
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struct panfrost_bo *bo = (struct panfrost_bo *)pbo;
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for (int l = 0; l < MAX_MIP_LEVELS; ++l) {
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if (bo->entry[l] != NULL) {
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/* Most allocations have an entry to free */
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bo->entry[l]->freed = true;
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pb_slab_free(&screen->slabs, &bo->entry[l]->base);
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}
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}
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if (bo->tiled) {
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/* Tiled has a malloc'd CPU, so just plain ol' free needed */
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for (int l = 0; l < MAX_MIP_LEVELS; ++l) {
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free(bo->cpu[l]);
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}
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}
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if (bo->has_afbc) {
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/* TODO */
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printf("--leaking afbc (%d bytes)--\n", bo->afbc_metadata_size);
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}
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if (bo->has_checksum) {
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/* TODO */
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printf("--leaking checksum (%zd bytes)--\n", bo->checksum_slab.size);
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}
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if (bo->imported) {
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screen->driver->free_imported_bo(screen, bo);
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}
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}
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static void
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panfrost_resource_destroy(struct pipe_screen *screen,
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struct pipe_resource *pt)
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{
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struct panfrost_screen *pscreen = pan_screen(screen);
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struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
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if (rsrc->scanout)
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renderonly_scanout_destroy(rsrc->scanout, pscreen->ro);
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if (rsrc->bo)
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panfrost_destroy_bo(pscreen, rsrc->bo);
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FREE(rsrc);
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}
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static uint8_t *
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panfrost_map_bo(struct panfrost_context *ctx, struct pipe_transfer *transfer)
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{
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struct panfrost_bo *bo = (struct panfrost_bo *)pan_resource(transfer->resource)->bo;
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/* If non-zero level, it's a mipmapped resource and needs to be treated as such */
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bo->is_mipmap |= transfer->level;
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if (transfer->usage & PIPE_TRANSFER_MAP_DIRECTLY && bo->tiled) {
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/* We cannot directly map tiled textures */
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return NULL;
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}
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if (transfer->resource->bind & PIPE_BIND_DEPTH_STENCIL) {
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/* Mipmapped readpixels?! */
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assert(transfer->level == 0);
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/* Set the CPU mapping to that of the depth/stencil buffer in memory, untiled */
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bo->cpu[transfer->level] = ctx->depth_stencil_buffer.cpu;
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}
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return bo->cpu[transfer->level];
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}
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static void *
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panfrost_transfer_map(struct pipe_context *pctx,
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struct pipe_resource *resource,
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unsigned level,
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unsigned usage, /* a combination of PIPE_TRANSFER_x */
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const struct pipe_box *box,
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struct pipe_transfer **out_transfer)
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{
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struct panfrost_context *ctx = pan_context(pctx);
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int bytes_per_pixel = util_format_get_blocksize(resource->format);
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int stride = bytes_per_pixel * resource->width0; /* TODO: Alignment? */
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uint8_t *cpu;
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struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
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transfer->level = level;
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transfer->usage = usage;
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transfer->box = *box;
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transfer->stride = stride;
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assert(!transfer->box.z);
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pipe_resource_reference(&transfer->resource, resource);
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*out_transfer = transfer;
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if (resource->bind & PIPE_BIND_DISPLAY_TARGET ||
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resource->bind & PIPE_BIND_SCANOUT ||
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resource->bind & PIPE_BIND_SHARED) {
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/* Mipmapped readpixels?! */
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assert(level == 0);
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/* Force a flush -- kill the pipeline */
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panfrost_flush(pctx, NULL, PIPE_FLUSH_END_OF_FRAME);
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}
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cpu = panfrost_map_bo(ctx, transfer);
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if (cpu == NULL)
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return NULL;
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return cpu + transfer->box.x * bytes_per_pixel + transfer->box.y * stride;
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}
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static void
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panfrost_tile_texture(struct panfrost_screen *screen, struct panfrost_resource *rsrc, int level)
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{
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struct panfrost_bo *bo = (struct panfrost_bo *)rsrc->bo;
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int bytes_per_pixel = util_format_get_blocksize(rsrc->base.format);
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int stride = bytes_per_pixel * rsrc->base.width0; /* TODO: Alignment? */
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int width = rsrc->base.width0 >> level;
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int height = rsrc->base.height0 >> level;
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/* Estimate swizzled bitmap size. Slight overestimates are fine.
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* Underestimates will result in memory corruption or worse. */
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int swizzled_sz = panfrost_swizzled_size(width, height, bytes_per_pixel);
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/* Save the entry. But if there was already an entry here (from a
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* previous upload of the resource), free that one so we don't leak */
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if (bo->entry[level] != NULL) {
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bo->entry[level]->freed = true;
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pb_slab_free(&screen->slabs, &bo->entry[level]->base);
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}
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/* Allocate the transfer given that known size but do not copy */
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struct pb_slab_entry *entry = pb_slab_alloc(&screen->slabs, swizzled_sz, HEAP_TEXTURE);
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struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
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struct panfrost_memory *backing = (struct panfrost_memory *) entry->slab;
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uint8_t *swizzled = backing->cpu + p_entry->offset;
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bo->entry[level] = p_entry;
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bo->gpu[level] = backing->gpu + p_entry->offset;
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/* Run actual texture swizzle, writing directly to the mapped
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* GPU chunk we allocated */
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panfrost_texture_swizzle(width, height, bytes_per_pixel, stride, bo->cpu[level], swizzled);
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}
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static void
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panfrost_unmap_bo(struct panfrost_context *ctx,
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struct pipe_transfer *transfer)
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{
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struct panfrost_bo *bo = (struct panfrost_bo *)pan_resource(transfer->resource)->bo;
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if (transfer->usage & PIPE_TRANSFER_WRITE) {
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if (transfer->resource->target == PIPE_TEXTURE_2D) {
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struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
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/* Gallium thinks writeback happens here; instead, this is our cue to tile */
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if (bo->has_afbc) {
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printf("Warning: writes to afbc surface can't possibly work out well for you...\n");
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} else if (bo->tiled) {
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struct pipe_context *gallium = (struct pipe_context *) ctx;
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struct panfrost_screen *screen = pan_screen(gallium->screen);
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panfrost_tile_texture(screen, prsrc, transfer->level);
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}
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}
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}
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}
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static void
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panfrost_transfer_unmap(struct pipe_context *pctx,
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struct pipe_transfer *transfer)
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{
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struct panfrost_context *ctx = pan_context(pctx);
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panfrost_unmap_bo(ctx, transfer);
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/* Derefence the resource */
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pipe_resource_reference(&transfer->resource, NULL);
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/* Transfer itself is CALLOCed at the moment */
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free(transfer);
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}
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static struct pb_slab *
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panfrost_slab_alloc(void *priv, unsigned heap, unsigned entry_size, unsigned group_index)
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{
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struct panfrost_screen *screen = (struct panfrost_screen *) priv;
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struct panfrost_memory *mem = CALLOC_STRUCT(panfrost_memory);
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size_t slab_size = (1 << (MAX_SLAB_ENTRY_SIZE + 1));
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mem->slab.num_entries = slab_size / entry_size;
|
|
mem->slab.num_free = mem->slab.num_entries;
|
|
|
|
LIST_INITHEAD(&mem->slab.free);
|
|
for (unsigned i = 0; i < mem->slab.num_entries; ++i) {
|
|
/* Create a slab entry */
|
|
struct panfrost_memory_entry *entry = CALLOC_STRUCT(panfrost_memory_entry);
|
|
entry->offset = entry_size * i;
|
|
|
|
entry->base.slab = &mem->slab;
|
|
entry->base.group_index = group_index;
|
|
|
|
LIST_ADDTAIL(&entry->base.head, &mem->slab.free);
|
|
}
|
|
|
|
/* Actually allocate the memory from kernel-space. Mapped, same_va, no
|
|
* special flags */
|
|
|
|
screen->driver->allocate_slab(screen, mem, slab_size / 4096, true, 0, 0, 0);
|
|
|
|
return &mem->slab;
|
|
}
|
|
|
|
static bool
|
|
panfrost_slab_can_reclaim(void *priv, struct pb_slab_entry *entry)
|
|
{
|
|
struct panfrost_memory_entry *p_entry = (struct panfrost_memory_entry *) entry;
|
|
return p_entry->freed;
|
|
}
|
|
|
|
static void
|
|
panfrost_slab_free(void *priv, struct pb_slab *slab)
|
|
{
|
|
struct panfrost_memory *mem = (struct panfrost_memory *) slab;
|
|
struct panfrost_screen *screen = (struct panfrost_screen *) priv;
|
|
|
|
screen->driver->free_slab(screen, mem);
|
|
}
|
|
|
|
static void
|
|
panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
|
|
{
|
|
//fprintf(stderr, "TODO %s\n", __func__);
|
|
}
|
|
|
|
static enum pipe_format
|
|
panfrost_resource_get_internal_format(struct pipe_resource *prsrc)
|
|
{
|
|
return prsrc->format;
|
|
}
|
|
|
|
static void
|
|
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
|
|
struct pipe_resource *stencil)
|
|
{
|
|
pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
|
|
}
|
|
|
|
static struct pipe_resource *
|
|
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
|
|
{
|
|
return &pan_resource(prsrc)->separate_stencil->base;
|
|
}
|
|
|
|
static const struct u_transfer_vtbl transfer_vtbl = {
|
|
.resource_create = panfrost_resource_create,
|
|
.resource_destroy = panfrost_resource_destroy,
|
|
.transfer_map = panfrost_transfer_map,
|
|
.transfer_unmap = panfrost_transfer_unmap,
|
|
.transfer_flush_region = u_default_transfer_flush_region,
|
|
.get_internal_format = panfrost_resource_get_internal_format,
|
|
.set_stencil = panfrost_resource_set_stencil,
|
|
.get_stencil = panfrost_resource_get_stencil,
|
|
};
|
|
|
|
void
|
|
panfrost_resource_screen_init(struct panfrost_screen *pscreen)
|
|
{
|
|
//pscreen->base.resource_create_with_modifiers =
|
|
// panfrost_resource_create_with_modifiers;
|
|
pscreen->base.resource_create = u_transfer_helper_resource_create;
|
|
pscreen->base.resource_destroy = u_transfer_helper_resource_destroy;
|
|
pscreen->base.resource_from_handle = panfrost_resource_from_handle;
|
|
pscreen->base.resource_get_handle = panfrost_resource_get_handle;
|
|
pscreen->base.transfer_helper = u_transfer_helper_create(&transfer_vtbl,
|
|
true, false,
|
|
true, true);
|
|
|
|
pb_slabs_init(&pscreen->slabs,
|
|
MIN_SLAB_ENTRY_SIZE,
|
|
MAX_SLAB_ENTRY_SIZE,
|
|
|
|
3, /* Number of heaps */
|
|
|
|
pscreen,
|
|
|
|
panfrost_slab_can_reclaim,
|
|
panfrost_slab_alloc,
|
|
panfrost_slab_free);
|
|
}
|
|
|
|
void
|
|
panfrost_resource_context_init(struct pipe_context *pctx)
|
|
{
|
|
pctx->transfer_map = u_transfer_helper_transfer_map;
|
|
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
|
|
pctx->transfer_unmap = u_transfer_helper_transfer_unmap;
|
|
pctx->buffer_subdata = u_default_buffer_subdata;
|
|
pctx->create_surface = panfrost_create_surface;
|
|
pctx->surface_destroy = panfrost_surface_destroy;
|
|
pctx->resource_copy_region = util_resource_copy_region;
|
|
pctx->blit = panfrost_blit;
|
|
//pctx->generate_mipmap = panfrost_generate_mipmap;
|
|
pctx->flush_resource = panfrost_flush_resource;
|
|
pctx->invalidate_resource = panfrost_invalidate_resource;
|
|
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
|
|
pctx->buffer_subdata = u_default_buffer_subdata;
|
|
pctx->texture_subdata = u_default_texture_subdata;
|
|
}
|