
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds
256 lines
6.2 KiB
C
256 lines
6.2 KiB
C
/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Cross-platform debugging helpers.
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*
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* For now it just has assert and printf replacements, but it might be extended
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* with stack trace reports and more advanced logging in the near future.
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*
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* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
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*/
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#ifndef P_DEBUG_H_
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#define P_DEBUG_H_
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#include <stdarg.h>
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#include "p_compiler.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef DBG
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#else
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#ifndef NDEBUG
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#define NDEBUG 1
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#endif
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#endif
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/**
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* Print debug messages.
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*
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* A debug message will be printed regardless of the DEBUG/NDEBUG macros.
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*
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* The actual channel used to output debug message is platform specific. To
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* avoid misformating or truncation, follow these rules of thumb:
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* - output whole lines
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* - avoid outputing large strings (512 bytes is the current maximum length
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* that is guaranteed to be printed in all platforms)
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*/
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void debug_printf(const char *format, ...);
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/* Dump a blob in hex to the same place that debug_printf sends its
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* messages:
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*/
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void debug_print_blob( const char *name,
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const void *blob,
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unsigned size );
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/**
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* @sa debug_printf
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*/
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void debug_vprintf(const char *format, va_list ap);
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void debug_assert_fail(const char *expr, const char *file, unsigned line);
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/** Assert macro */
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#ifdef DEBUG
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#define debug_assert(expr) ((expr) ? (void)0 : debug_assert_fail(#expr, __FILE__, __LINE__))
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#else
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#define debug_assert(expr) ((void)0)
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#endif
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#ifdef assert
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#undef assert
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#endif
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#define assert(expr) debug_assert(expr)
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/**
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* Set a channel's debug mask.
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*
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* uuid is just a random 32 bit integer that uniquely identifies the debugging
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* channel.
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*
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* @note Due to current implementation issues, make sure the lower 8 bits of
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* UUID are unique.
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*/
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void debug_mask_set(uint32_t uuid, uint32_t mask);
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uint32_t debug_mask_get(uint32_t uuid);
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/**
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* Conditional debug output.
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*
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* This is just a generalization of the debug filtering mechanism used
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* throughout Gallium.
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*
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* You use this function as:
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*
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* @code
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* #define MYDRIVER_UUID 0x12345678 // random 32 bit identifier
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*
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* static void inline
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* mydriver_debug(uint32_t what, const char *format, ...)
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* {
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* #ifdef DEBUG
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* va_list ap;
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* va_start(ap, format);
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* debug_mask_vprintf(MYDRIVER_UUID, what, format, ap);
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* va_end(ap);
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* #endif
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* }
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*
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* ...
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*
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* debug_mask_set(MYDRIVER_UUID,
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* MYDRIVER_DEBUG_THIS |
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* MYDRIVER_DEBUG_THAT |
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* ... );
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*
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* ...
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*
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* mydriver_debug(MYDRIVER_DEBUG_THIS,
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* "this and this happened\n");
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*
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* mydriver_debug(MYDRIVER_DEBUG_THAT,
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* "that = %f\n", that);
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* ...
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* @endcode
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*
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* You can also define several variants of mydriver_debug, with hardcoded what.
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* Note that although macros with variable number of arguments would accomplish
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* more in less code, they are not portable.
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*/
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void debug_mask_vprintf(uint32_t uuid,
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uint32_t what,
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const char *format,
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va_list ap);
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#ifdef DEBUG
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#define debug_warning(__msg) \
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debug_printf("%s:%i:warning: %s\n", __FILE__, __LINE__, (__msg))
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#else
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#define debug_warning(__msg) \
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((void)0)
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#endif
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/**
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* Used by debug_dump_enum and debug_dump_flags to describe symbols.
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*/
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struct debug_named_value
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{
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const char *name;
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unsigned long value;
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};
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/**
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* Some C pre-processor magic to simplify creating named values.
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*
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* Example:
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* @code
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* static const debug_named_value my_names[] = {
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* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_X),
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* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Y),
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* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Z),
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* DEBUG_NAMED_VALUE_END
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* };
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*
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* ...
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* debug_printf("%s = %s\n",
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* name,
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* debug_dump_enum(my_names, my_value));
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* ...
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* @endcode
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*/
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#define DEBUG_NAMED_VALUE(__symbol) {#__symbol, (unsigned long)__symbol}
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#define DEBUG_NAMED_VALUE_END {NULL, 0}
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/**
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* Convert a enum value to a string.
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*/
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const char *
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debug_dump_enum(const struct debug_named_value *names,
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unsigned long value);
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/**
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* Convert binary flags value to a string.
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*/
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const char *
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debug_dump_flags(const struct debug_named_value *names,
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unsigned long value);
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void *
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debug_malloc(const char *file, unsigned line, const char *function,
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size_t size);
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void
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debug_free(const char *file, unsigned line, const char *function,
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void *ptr);
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void *
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debug_calloc(const char *file, unsigned line, const char *function,
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size_t count, size_t size );
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void *
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debug_realloc(const char *file, unsigned line, const char *function,
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void *old_ptr, size_t old_size, size_t new_size );
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void
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debug_memory_reset(void);
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void
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debug_memory_report(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* P_DEBUG_H_ */
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