Files
third_party_mesa3d/src/gallium/include/pipe/p_debug.h
José Fonseca 732422f670 gallium: Memory debugging utilities.
There are no known tools for windows kernel memory debugging, so this is a
simple set of malloc etc wrappers.

Enabled by default on win32 debug builds
2008-03-23 18:38:31 +00:00

256 lines
6.2 KiB
C

/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Cross-platform debugging helpers.
*
* For now it just has assert and printf replacements, but it might be extended
* with stack trace reports and more advanced logging in the near future.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
#ifndef P_DEBUG_H_
#define P_DEBUG_H_
#include <stdarg.h>
#include "p_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef DBG
#ifndef DEBUG
#define DEBUG 1
#endif
#else
#ifndef NDEBUG
#define NDEBUG 1
#endif
#endif
/**
* Print debug messages.
*
* A debug message will be printed regardless of the DEBUG/NDEBUG macros.
*
* The actual channel used to output debug message is platform specific. To
* avoid misformating or truncation, follow these rules of thumb:
* - output whole lines
* - avoid outputing large strings (512 bytes is the current maximum length
* that is guaranteed to be printed in all platforms)
*/
void debug_printf(const char *format, ...);
/* Dump a blob in hex to the same place that debug_printf sends its
* messages:
*/
void debug_print_blob( const char *name,
const void *blob,
unsigned size );
/**
* @sa debug_printf
*/
void debug_vprintf(const char *format, va_list ap);
void debug_assert_fail(const char *expr, const char *file, unsigned line);
/** Assert macro */
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : debug_assert_fail(#expr, __FILE__, __LINE__))
#else
#define debug_assert(expr) ((void)0)
#endif
#ifdef assert
#undef assert
#endif
#define assert(expr) debug_assert(expr)
/**
* Set a channel's debug mask.
*
* uuid is just a random 32 bit integer that uniquely identifies the debugging
* channel.
*
* @note Due to current implementation issues, make sure the lower 8 bits of
* UUID are unique.
*/
void debug_mask_set(uint32_t uuid, uint32_t mask);
uint32_t debug_mask_get(uint32_t uuid);
/**
* Conditional debug output.
*
* This is just a generalization of the debug filtering mechanism used
* throughout Gallium.
*
* You use this function as:
*
* @code
* #define MYDRIVER_UUID 0x12345678 // random 32 bit identifier
*
* static void inline
* mydriver_debug(uint32_t what, const char *format, ...)
* {
* #ifdef DEBUG
* va_list ap;
* va_start(ap, format);
* debug_mask_vprintf(MYDRIVER_UUID, what, format, ap);
* va_end(ap);
* #endif
* }
*
* ...
*
* debug_mask_set(MYDRIVER_UUID,
* MYDRIVER_DEBUG_THIS |
* MYDRIVER_DEBUG_THAT |
* ... );
*
* ...
*
* mydriver_debug(MYDRIVER_DEBUG_THIS,
* "this and this happened\n");
*
* mydriver_debug(MYDRIVER_DEBUG_THAT,
* "that = %f\n", that);
* ...
* @endcode
*
* You can also define several variants of mydriver_debug, with hardcoded what.
* Note that although macros with variable number of arguments would accomplish
* more in less code, they are not portable.
*/
void debug_mask_vprintf(uint32_t uuid,
uint32_t what,
const char *format,
va_list ap);
#ifdef DEBUG
#define debug_warning(__msg) \
debug_printf("%s:%i:warning: %s\n", __FILE__, __LINE__, (__msg))
#else
#define debug_warning(__msg) \
((void)0)
#endif
/**
* Used by debug_dump_enum and debug_dump_flags to describe symbols.
*/
struct debug_named_value
{
const char *name;
unsigned long value;
};
/**
* Some C pre-processor magic to simplify creating named values.
*
* Example:
* @code
* static const debug_named_value my_names[] = {
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_X),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Y),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Z),
* DEBUG_NAMED_VALUE_END
* };
*
* ...
* debug_printf("%s = %s\n",
* name,
* debug_dump_enum(my_names, my_value));
* ...
* @endcode
*/
#define DEBUG_NAMED_VALUE(__symbol) {#__symbol, (unsigned long)__symbol}
#define DEBUG_NAMED_VALUE_END {NULL, 0}
/**
* Convert a enum value to a string.
*/
const char *
debug_dump_enum(const struct debug_named_value *names,
unsigned long value);
/**
* Convert binary flags value to a string.
*/
const char *
debug_dump_flags(const struct debug_named_value *names,
unsigned long value);
void *
debug_malloc(const char *file, unsigned line, const char *function,
size_t size);
void
debug_free(const char *file, unsigned line, const char *function,
void *ptr);
void *
debug_calloc(const char *file, unsigned line, const char *function,
size_t count, size_t size );
void *
debug_realloc(const char *file, unsigned line, const char *function,
void *old_ptr, size_t old_size, size_t new_size );
void
debug_memory_reset(void);
void
debug_memory_report(void);
#ifdef __cplusplus
}
#endif
#endif /* P_DEBUG_H_ */