
Having the Mesa Shader Cache stored on a tmpfs mount point reduces the tests execution duration by 2-3 %, while preventing several hundreds of megabytes to be written on the storage media. Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>