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third_party_mesa3d/.gitlab-ci/piglit
Cristian Ciocaltea 4745638f18 ci: Ensure Mesa Shader Cache resides on tmpfs
Having the Mesa Shader Cache stored on a tmpfs mount point reduces the
tests execution duration by 2-3 %, while preventing several hundreds of
megabytes to be written on the storage media.

Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14995>
2022-02-17 06:32:30 +00:00
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