6f9b9b01c1df031bbbf7a3c5b263b1a9754ceb1a

This brings in new msm UAPI that we'd like to be testing in turnip. Unfortunately, a530 became flaky across dEQP and piglit. It seems that a GPU hang from a test that we expect to hang will cause a followup hangcheck affecting innocent tests. For example: 22-09-19 18:53:22 R SERIAL> [ 348.839188] msm_mdp 901000.mdp: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence ff55 status C10001C3 rb 084a/084a ib1 000000000105A000/0000 ib2 000000000105B000/0000 22-09-19 18:53:22 R SERIAL> [ 348.839272] msm_mdp 901000.mdp: [drm:recover_worker] *ERROR* A530: hangcheck recover! 22-09-19 18:53:22 R SERIAL> [ 348.852698] msm_mdp 901000.mdp: [drm:recover_worker] *ERROR* A530: offending task: shader_run:sq0 (/piglit/bin/shader_runner tests/spec/glsl-1.30/execution/clipping/vs-clip-distance-enables.shader_test -auto -fbo) 22-09-19 18:53:22 R SERIAL> [ 348.868680] msm_mdp 901000.mdp: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence ff55 status C10001C3 rb 084a/084a ib1 000000000105A000/0000 ib2 000000000105B000/0000 22-09-19 18:53:22 R SERIAL> [ 348.879586] msm_mdp 901000.mdp: [drm:recover_worker] *ERROR* A530: hangcheck recover! [...] 22-09-19 18:53:23 R SERIAL> ERROR - Test spec@glsl-1.10@execution@algebraic@glsl-algebraic-logicand-false: Fail: See "//results/piglit.spec@glsl-1.10@execution@algebraic@glsl-algebraic-logicand-false.log" As a result, I've moved a530 to test-manual-mr until it can be stabilized again. This updated kernel also brings in a couple of regression fixes for nouveau gk20a and gm20b. Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Acked-by: Rob Clark <robdclark@chromium.org> Acked-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18624>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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