
We can do one per instruction, and we have to be careful not to overwrite raddr_b, but this greatly reduces the pressure on uniform loads (particularly around ldvpm/stvpm instructions). total instructions in shared programs: 90768 -> 88220 (-2.81%) instructions in affected programs: 82711 -> 80163 (-3.08%)
113 lines
4.5 KiB
C
113 lines
4.5 KiB
C
/*
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* Copyright © 2014 Broadcom
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* @file v3d_opt_small_immediates.c
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*
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* Turns references to small constant uniform values into small immediates
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* fields.
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*/
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#include "v3d_compiler.h"
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static bool debug;
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bool
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vir_opt_small_immediates(struct v3d_compile *c)
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{
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bool progress = false;
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vir_for_each_inst_inorder(inst, c) {
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if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU)
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continue;
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/* The small immediate value sits in the raddr B field, so we
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* can't have 2 small immediates in one instruction (unless
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* they're the same value, but that should be optimized away
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* elsewhere).
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*/
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bool uses_small_imm = false;
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for (int i = 0; i < vir_get_nsrc(inst); i++) {
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if (inst->src[i].file == QFILE_SMALL_IMM)
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uses_small_imm = true;
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}
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if (uses_small_imm)
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continue;
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for (int i = 0; i < vir_get_nsrc(inst); i++) {
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struct qreg src = vir_follow_movs(c, inst->src[i]);
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if (src.file != QFILE_UNIF ||
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c->uniform_contents[src.index] !=
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QUNIFORM_CONSTANT) {
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continue;
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}
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if (vir_has_implicit_uniform(inst) &&
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i == vir_get_implicit_uniform_src(inst)) {
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/* No turning the implicit uniform read into
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* an immediate.
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*/
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continue;
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}
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/* Check if the uniform is suitable as a small
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* immediate.
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*/
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uint32_t imm = c->uniform_data[src.index];
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uint32_t packed;
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if (!v3d_qpu_small_imm_pack(c->devinfo, imm, &packed))
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continue;
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/* Check that we don't have any other signals already
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* that would be incompatible with small_imm.
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*/
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struct v3d_qpu_sig new_sig = inst->qpu.sig;
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uint32_t sig_packed;
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new_sig.small_imm = true;
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if (!v3d_qpu_sig_pack(c->devinfo, &new_sig, &sig_packed))
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continue;
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if (debug) {
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fprintf(stderr, "opt_small_immediate() from: ");
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vir_dump_inst(c, inst);
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fprintf(stderr, "\n");
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}
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inst->qpu.sig.small_imm = true;
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inst->qpu.raddr_b = packed;
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inst->src[i].file = QFILE_SMALL_IMM;
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inst->src[i].index = imm;
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if (debug) {
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fprintf(stderr, "to: ");
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vir_dump_inst(c, inst);
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fprintf(stderr, "\n");
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}
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progress = true;
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break;
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}
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}
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return progress;
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}
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