
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6797>
2168 lines
81 KiB
C
2168 lines
81 KiB
C
/*
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* Copyright (C) 2017-2019 Alyssa Rosenzweig
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* Copyright (C) 2017-2019 Connor Abbott
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* Copyright (C) 2019 Collabora, Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <midgard_pack.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <memory.h>
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#include <stdbool.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include "decode.h"
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#include "util/macros.h"
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#include "util/u_math.h"
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#include "midgard/disassemble.h"
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#include "bifrost/disassemble.h"
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#include "pan_encoder.h"
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static void pandecode_swizzle(unsigned swizzle, enum mali_format format);
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#define MEMORY_PROP(obj, p) {\
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if (obj->p) { \
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char *a = pointer_as_memory_reference(obj->p); \
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pandecode_prop("%s = %s", #p, a); \
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free(a); \
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} \
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}
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#define MEMORY_PROP_DIR(obj, p) {\
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if (obj.p) { \
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char *a = pointer_as_memory_reference(obj.p); \
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pandecode_prop("%s = %s", #p, a); \
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free(a); \
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} \
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}
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#define DUMP_CL(title, T, cl, indent) {\
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fprintf(pandecode_dump_stream, "%s\n", title); \
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pan_unpack(cl, T, temp); \
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pan_print(pandecode_dump_stream, T, temp, indent * 2); \
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}
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#define MAP_ADDR(T, addr, cl) \
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const uint8_t *cl = 0; \
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{ \
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struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \
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cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \
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}
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#define DUMP_ADDR(title, T, addr, indent) {\
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MAP_ADDR(T, addr, cl) \
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DUMP_CL(title, T, cl, indent); \
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}
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FILE *pandecode_dump_stream;
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/* Semantic logging type.
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*
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* Raw: for raw messages to be printed as is.
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* Message: for helpful information to be commented out in replays.
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* Property: for properties of a struct
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*
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* Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
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*/
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enum pandecode_log_type {
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PANDECODE_RAW,
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PANDECODE_MESSAGE,
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PANDECODE_PROPERTY
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};
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#define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
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#define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
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#define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
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unsigned pandecode_indent = 0;
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static void
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pandecode_make_indent(void)
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{
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for (unsigned i = 0; i < pandecode_indent; ++i)
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fprintf(pandecode_dump_stream, " ");
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}
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static void
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pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
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{
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va_list ap;
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pandecode_make_indent();
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if (type == PANDECODE_MESSAGE)
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fprintf(pandecode_dump_stream, "// ");
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else if (type == PANDECODE_PROPERTY)
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fprintf(pandecode_dump_stream, ".");
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va_start(ap, format);
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vfprintf(pandecode_dump_stream, format, ap);
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va_end(ap);
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if (type == PANDECODE_PROPERTY)
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fprintf(pandecode_dump_stream, ",\n");
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}
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static void
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pandecode_log_cont(const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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vfprintf(pandecode_dump_stream, format, ap);
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va_end(ap);
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}
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/* To check for memory safety issues, validates that the given pointer in GPU
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* memory is valid, containing at least sz bytes. The goal is to eliminate
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* GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
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* overruns) by statically validating pointers.
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*/
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static void
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pandecode_validate_buffer(mali_ptr addr, size_t sz)
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{
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if (!addr) {
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pandecode_msg("XXX: null pointer deref");
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return;
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}
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/* Find a BO */
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struct pandecode_mapped_memory *bo =
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pandecode_find_mapped_gpu_mem_containing(addr);
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if (!bo) {
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pandecode_msg("XXX: invalid memory dereference\n");
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return;
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}
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/* Bounds check */
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unsigned offset = addr - bo->gpu_va;
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unsigned total = offset + sz;
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if (total > bo->length) {
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pandecode_msg("XXX: buffer overrun. "
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"Chunk of size %zu at offset %d in buffer of size %zu. "
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"Overrun by %zu bytes. \n",
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sz, offset, bo->length, total - bo->length);
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return;
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}
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}
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struct pandecode_flag_info {
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u64 flag;
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const char *name;
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};
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static void
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pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
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u64 flags)
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{
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bool decodable_flags_found = false;
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for (int i = 0; flag_info[i].name; i++) {
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if ((flags & flag_info[i].flag) != flag_info[i].flag)
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continue;
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if (!decodable_flags_found) {
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decodable_flags_found = true;
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} else {
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pandecode_log_cont(" | ");
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}
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pandecode_log_cont("%s", flag_info[i].name);
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flags &= ~flag_info[i].flag;
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}
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if (decodable_flags_found) {
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if (flags)
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pandecode_log_cont(" | 0x%" PRIx64, flags);
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} else {
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pandecode_log_cont("0x%" PRIx64, flags);
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}
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}
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#define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
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static const struct pandecode_flag_info clear_flag_info[] = {
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FLAG_INFO(FAST),
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FLAG_INFO(SLOW),
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FLAG_INFO(SLOW_STENCIL),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
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static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
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FLAG_INFO(SRGB),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
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static const struct pandecode_flag_info afbc_fmt_flag_info[] = {
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FLAG_INFO(YTR),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
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static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = {
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FLAG_INFO(PRESENT),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
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static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = {
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FLAG_INFO(ZS),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
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static const struct pandecode_flag_info mfbd_flag_info [] = {
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FLAG_INFO(DEPTH_WRITE),
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FLAG_INFO(EXTRA),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
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static const struct pandecode_flag_info sfbd_unk1_info [] = {
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FLAG_INFO(MSAA_8),
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FLAG_INFO(MSAA_A),
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{}
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};
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#undef FLAG_INFO
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#define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
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static const struct pandecode_flag_info sfbd_unk2_info [] = {
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FLAG_INFO(MSAA_B),
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FLAG_INFO(SRGB),
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{}
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};
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#undef FLAG_INFO
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/* Midgard's tiler descriptor is embedded within the
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* larger FBD */
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static void
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pandecode_midgard_tiler_descriptor(
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const struct midgard_tiler_descriptor *t,
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unsigned width,
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unsigned height,
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bool is_fragment,
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bool has_hierarchy)
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{
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pandecode_log(".tiler = {\n");
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pandecode_indent++;
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if (t->hierarchy_mask == MALI_TILER_DISABLED)
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pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
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else
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pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
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/* We know this name from the kernel, but we never see it nonzero */
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if (t->flags)
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pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
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MEMORY_PROP(t, polygon_list);
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/* The body is offset from the base of the polygon list */
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//assert(t->polygon_list_body > t->polygon_list);
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unsigned body_offset = t->polygon_list_body - t->polygon_list;
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/* It needs to fit inside the reported size */
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//assert(t->polygon_list_size >= body_offset);
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/* Now that we've sanity checked, we'll try to calculate the sizes
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* ourselves for comparison */
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unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy);
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unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy);
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if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
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pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
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ref_header, ref_size);
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pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
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pandecode_msg("body offset %d\n", body_offset);
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}
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/* The tiler heap has a start and end specified -- it should be
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* identical to what we have in the BO. The exception is if tiling is
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* disabled. */
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MEMORY_PROP(t, heap_start);
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assert(t->heap_end >= t->heap_start);
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unsigned heap_size = t->heap_end - t->heap_start;
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/* Tiling is enabled with a special flag */
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unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
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unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
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bool tiling_enabled = hierarchy_mask;
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if (tiling_enabled) {
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/* We should also have no other flags */
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if (tiler_flags)
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pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
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} else {
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/* When tiling is disabled, we should have that flag and no others */
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if (tiler_flags != MALI_TILER_DISABLED) {
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pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
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tiler_flags);
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}
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/* We should also have an empty heap */
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if (heap_size) {
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pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
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heap_size);
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}
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/* Disabled tiling is used only for clear-only jobs, which are
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* purely FRAGMENT, so we should never see this for
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* non-FRAGMENT descriptors. */
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if (!is_fragment)
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pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
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}
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/* We've never seen weights used in practice, but we know from the
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* kernel these fields is there */
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bool nonzero_weights = false;
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for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
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nonzero_weights |= t->weights[w] != 0x0;
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}
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if (nonzero_weights) {
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pandecode_log(".weights = { ");
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for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
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pandecode_log_cont("%d, ", t->weights[w]);
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}
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pandecode_log("},");
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}
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pandecode_indent--;
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pandecode_log("}\n");
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}
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/* TODO: The Bifrost tiler is not understood at all yet */
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static void
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pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb)
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{
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pandecode_log(".tiler = {\n");
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pandecode_indent++;
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MEMORY_PROP(fb, tiler_meta);
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for (int i = 0; i < 16; i++) {
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if (fb->zeros[i] != 0) {
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pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
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i, fb->zeros[i]);
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}
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}
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pandecode_log("},\n");
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pandecode_indent--;
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pandecode_log("}\n");
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}
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/* Information about the framebuffer passed back for
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* additional analysis */
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struct pandecode_fbd {
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unsigned width;
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unsigned height;
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unsigned rt_count;
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bool has_extra;
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};
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static void
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pandecode_sfbd_format(struct mali_sfbd_format format)
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{
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pandecode_log(".format = {\n");
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pandecode_indent++;
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pandecode_log(".unk1 = ");
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pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1);
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pandecode_log_cont(",\n");
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/* TODO: Map formats so we can check swizzles and print nicely */
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pandecode_log("swizzle");
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pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
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pandecode_log_cont(",\n");
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pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
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(format.nr_channels + 1));
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pandecode_log(".unk2 = ");
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pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2);
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pandecode_log_cont(",\n");
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pandecode_prop("block = %s", mali_block_format_as_str(format.block));
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pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
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pandecode_indent--;
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pandecode_log("},\n");
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}
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static void
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pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute)
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{
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pandecode_prop("stack_shift = 0x%x", desc->stack_shift);
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if (desc->unk0)
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pandecode_prop("unk0 = 0x%x", desc->unk0);
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if (desc->shared_workgroup_count != 0x1F) {
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pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count);
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if (!is_compute)
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pandecode_msg("XXX: wrong workgroup count for noncompute\n");
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}
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if (desc->shared_unk1 || desc->shared_shift) {
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pandecode_prop("shared_unk1 = %X", desc->shared_unk1);
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pandecode_prop("shared_shift = %X", desc->shared_shift);
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if (!is_compute)
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pandecode_msg("XXX: shared memory configured in noncompute shader");
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}
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if (desc->shared_zero) {
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pandecode_msg("XXX: shared memory zero tripped\n");
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pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero);
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}
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if (desc->shared_memory && !is_compute)
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pandecode_msg("XXX: shared memory used in noncompute shader\n");
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MEMORY_PROP(desc, scratchpad);
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MEMORY_PROP(desc, shared_memory);
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MEMORY_PROP(desc, unknown1);
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}
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static struct pandecode_fbd
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pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
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{
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struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
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const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
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struct pandecode_fbd info = {
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.has_extra = false,
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.rt_count = 1
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};
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pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
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pandecode_indent++;
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pandecode_log(".shared_memory = {\n");
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pandecode_indent++;
|
|
pandecode_shared_memory(&s->shared_memory, false);
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
|
|
pandecode_sfbd_format(s->format);
|
|
|
|
info.width = s->width + 1;
|
|
info.height = s->height + 1;
|
|
|
|
pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
|
|
pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
|
|
|
|
MEMORY_PROP(s, checksum);
|
|
|
|
if (s->checksum_stride)
|
|
pandecode_prop("checksum_stride = %d", s->checksum_stride);
|
|
|
|
MEMORY_PROP(s, framebuffer);
|
|
pandecode_prop("stride = %d", s->stride);
|
|
|
|
/* Earlier in the actual commandstream -- right before width -- but we
|
|
* delay to flow nicer */
|
|
|
|
pandecode_log(".clear_flags = ");
|
|
pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
|
|
pandecode_log_cont(",\n");
|
|
|
|
if (s->depth_buffer) {
|
|
MEMORY_PROP(s, depth_buffer);
|
|
pandecode_prop("depth_stride = %d", s->depth_stride);
|
|
}
|
|
|
|
if (s->stencil_buffer) {
|
|
MEMORY_PROP(s, stencil_buffer);
|
|
pandecode_prop("stencil_stride = %d", s->stencil_stride);
|
|
}
|
|
|
|
if (s->depth_stride_zero ||
|
|
s->stencil_stride_zero ||
|
|
s->zero7 || s->zero8) {
|
|
pandecode_msg("XXX: Depth/stencil zeros tripped\n");
|
|
pandecode_prop("depth_stride_zero = 0x%x",
|
|
s->depth_stride_zero);
|
|
pandecode_prop("stencil_stride_zero = 0x%x",
|
|
s->stencil_stride_zero);
|
|
pandecode_prop("zero7 = 0x%" PRIx32,
|
|
s->zero7);
|
|
pandecode_prop("zero8 = 0x%" PRIx32,
|
|
s->zero8);
|
|
}
|
|
|
|
if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
|
|
pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
|
|
pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
|
|
pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
|
|
pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
|
|
}
|
|
|
|
if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
|
|
pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
|
|
pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
|
|
pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
|
|
pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
|
|
}
|
|
|
|
if (s->clear_stencil) {
|
|
pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
|
|
}
|
|
|
|
const struct midgard_tiler_descriptor t = s->tiler;
|
|
|
|
bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
|
|
pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy);
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
|
|
pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
|
|
pandecode_prop("zero5 = 0x%" PRIx32, s->zero5);
|
|
|
|
pandecode_log_cont(".zero3 = {");
|
|
|
|
for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
|
|
pandecode_log_cont("%X, ", s->zero3[i]);
|
|
|
|
pandecode_log_cont("},\n");
|
|
|
|
pandecode_log_cont(".zero6 = {");
|
|
|
|
for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
|
|
pandecode_log_cont("%X, ", s->zero6[i]);
|
|
|
|
pandecode_log_cont("},\n");
|
|
|
|
return info;
|
|
}
|
|
|
|
static void
|
|
pandecode_compute_fbd(uint64_t gpu_va, int job_no)
|
|
{
|
|
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
|
|
const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
|
|
|
|
pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
pandecode_shared_memory(s, true);
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
/* Extracts the number of components associated with a Mali format */
|
|
|
|
static unsigned
|
|
pandecode_format_component_count(enum mali_format fmt)
|
|
{
|
|
/* Mask out the format class */
|
|
unsigned top = fmt & 0b11100000;
|
|
|
|
switch (top) {
|
|
case MALI_FORMAT_SNORM:
|
|
case MALI_FORMAT_UINT:
|
|
case MALI_FORMAT_UNORM:
|
|
case MALI_FORMAT_SINT:
|
|
return ((fmt >> 3) & 3) + 1;
|
|
default:
|
|
/* TODO: Validate */
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
/* Extracts a mask of accessed components from a 12-bit Mali swizzle */
|
|
|
|
static unsigned
|
|
pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
|
|
{
|
|
unsigned mask = 0;
|
|
assert(MALI_CHANNEL_R == 0);
|
|
|
|
for (unsigned c = 0; c < 4; ++c) {
|
|
enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
|
|
|
|
if (chan <= MALI_CHANNEL_A)
|
|
mask |= (1 << chan);
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
/* Validates that a (format, swizzle) pair is valid, in the sense that the
|
|
* swizzle doesn't access any components that are undefined in the format.
|
|
* Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
|
|
* omitted */
|
|
|
|
static bool
|
|
pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
|
|
{
|
|
unsigned nr_comp = pandecode_format_component_count(fmt);
|
|
unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
|
|
unsigned valid_mask = (1 << nr_comp) - 1;
|
|
unsigned invalid_mask = ~valid_mask;
|
|
|
|
if (access_mask & invalid_mask) {
|
|
pandecode_msg("XXX: invalid components accessed\n");
|
|
return false;
|
|
}
|
|
|
|
/* Check for the default non-swizzling swizzle so we can suppress
|
|
* useless printing for the defaults */
|
|
|
|
unsigned default_swizzles[4] = {
|
|
MALI_CHANNEL_R | (MALI_CHANNEL_0 << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
|
|
MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
|
|
MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_1 << 9),
|
|
MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9)
|
|
};
|
|
|
|
return (swizzle == default_swizzles[nr_comp - 1]);
|
|
}
|
|
|
|
static void
|
|
pandecode_swizzle(unsigned swizzle, enum mali_format format)
|
|
{
|
|
/* First, do some validation */
|
|
bool trivial_swizzle = pandecode_validate_format_swizzle(
|
|
format, swizzle);
|
|
|
|
if (trivial_swizzle)
|
|
return;
|
|
|
|
/* Next, print the swizzle */
|
|
pandecode_log_cont(".");
|
|
|
|
static const char components[] = "rgba01";
|
|
|
|
for (unsigned c = 0; c < 4; ++c) {
|
|
enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
|
|
|
|
if (chan > MALI_CHANNEL_1) {
|
|
pandecode_log("XXX: invalid swizzle channel %d\n", chan);
|
|
continue;
|
|
}
|
|
pandecode_log_cont("%c", components[chan]);
|
|
}
|
|
}
|
|
|
|
static void
|
|
pandecode_rt_format(struct mali_rt_format format)
|
|
{
|
|
pandecode_log(".format = {\n");
|
|
pandecode_indent++;
|
|
|
|
pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
|
|
pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
|
|
pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
|
|
pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
|
|
|
|
pandecode_prop("block = %s", mali_block_format_as_str(format.block));
|
|
|
|
/* TODO: Map formats so we can check swizzles and print nicely */
|
|
pandecode_log("swizzle");
|
|
pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
|
|
(format.nr_channels + 1));
|
|
|
|
pandecode_log(".flags = ");
|
|
pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_prop("msaa = %s", mali_msaa_as_str(format.msaa));
|
|
|
|
/* In theory, the no_preload bit can be cleared to enable MFBD preload,
|
|
* which is a faster hardware-based alternative to the wallpaper method
|
|
* to preserve framebuffer contents across frames. In practice, MFBD
|
|
* preload is buggy on Midgard, and so this is a chicken bit. If this
|
|
* bit isn't set, most likely something broke unrelated to preload */
|
|
|
|
if (!format.no_preload) {
|
|
pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
|
|
pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
|
|
}
|
|
|
|
if (format.zero)
|
|
pandecode_prop("zero = 0x%" PRIx32, format.zero);
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb)
|
|
{
|
|
pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
for (int i = 0; i < (fb->rt_count_1 + 1); i++) {
|
|
mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target);
|
|
struct pandecode_mapped_memory *mem =
|
|
pandecode_find_mapped_gpu_mem_containing(rt_va);
|
|
const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
|
|
|
|
pandecode_log("{\n");
|
|
pandecode_indent++;
|
|
|
|
pandecode_rt_format(rt->format);
|
|
|
|
if (rt->format.block == MALI_BLOCK_FORMAT_AFBC) {
|
|
pandecode_log(".afbc = {\n");
|
|
pandecode_indent++;
|
|
|
|
char *a = pointer_as_memory_reference(rt->afbc.metadata);
|
|
pandecode_prop("metadata = %s", a);
|
|
free(a);
|
|
|
|
pandecode_prop("stride = %d", rt->afbc.stride);
|
|
|
|
pandecode_log(".flags = ");
|
|
pandecode_log_decoded_flags(afbc_fmt_flag_info, rt->afbc.flags);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
} else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.flags) {
|
|
pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
|
|
rt->afbc.metadata,
|
|
rt->afbc.stride,
|
|
rt->afbc.flags);
|
|
}
|
|
|
|
MEMORY_PROP(rt, framebuffer);
|
|
pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
|
|
|
|
if (rt->layer_stride)
|
|
pandecode_prop("layer_stride = %d", rt->layer_stride);
|
|
|
|
if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
|
|
pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
|
|
pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
|
|
pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
|
|
pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
|
|
}
|
|
|
|
if (rt->zero1 || rt->zero2) {
|
|
pandecode_msg("XXX: render target zeros tripped\n");
|
|
pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
|
|
pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
}
|
|
|
|
static struct pandecode_fbd
|
|
pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost)
|
|
{
|
|
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
|
|
const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
|
|
|
|
struct pandecode_fbd info;
|
|
|
|
if (is_bifrost && fb->msaa.sample_locations) {
|
|
/* The blob stores all possible sample locations in a single buffer
|
|
* allocated on startup, and just switches the pointer when switching
|
|
* MSAA state. For now, we just put the data into the cmdstream, but we
|
|
* should do something like what the blob does with a real driver.
|
|
*
|
|
* There seem to be 32 slots for sample locations, followed by another
|
|
* 16. The second 16 is just the center location followed by 15 zeros
|
|
* in all the cases I've identified (maybe shader vs. depth/color
|
|
* samples?).
|
|
*/
|
|
|
|
struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations);
|
|
|
|
const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations);
|
|
|
|
pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
|
|
pandecode_indent++;
|
|
|
|
for (int i = 0; i < 32 + 16; i++) {
|
|
pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
}
|
|
|
|
pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
if (is_bifrost) {
|
|
pandecode_log(".msaa = {\n");
|
|
pandecode_indent++;
|
|
|
|
if (fb->msaa.sample_locations)
|
|
pandecode_prop("sample_locations = sample_locations_%d", job_no);
|
|
else
|
|
pandecode_msg("XXX: sample_locations missing\n");
|
|
|
|
if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) {
|
|
pandecode_msg("XXX: multisampling zero tripped\n");
|
|
pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1);
|
|
pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2);
|
|
pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
} else {
|
|
pandecode_log(".shared_memory = {\n");
|
|
pandecode_indent++;
|
|
pandecode_shared_memory(&fb->shared_memory, is_compute);
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
info.width = fb->width1 + 1;
|
|
info.height = fb->height1 + 1;
|
|
info.rt_count = fb->rt_count_1 + 1;
|
|
|
|
pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
|
|
pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
|
|
pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
|
|
pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
|
|
|
|
pandecode_prop("unk1 = 0x%x", fb->unk1);
|
|
pandecode_prop("unk2 = 0x%x", fb->unk2);
|
|
pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
|
|
pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
|
|
|
|
pandecode_log(".mfbd_flags = ");
|
|
pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
|
|
pandecode_log_cont(",\n");
|
|
|
|
if (fb->clear_stencil)
|
|
pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
|
|
|
|
if (fb->clear_depth)
|
|
pandecode_prop("clear_depth = %f", fb->clear_depth);
|
|
|
|
if (!is_compute)
|
|
if (is_bifrost)
|
|
pandecode_bifrost_tiler_descriptor(fb);
|
|
else {
|
|
const struct midgard_tiler_descriptor t = fb->tiler;
|
|
pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true);
|
|
}
|
|
else
|
|
pandecode_msg("XXX: skipping compute MFBD, fixme\n");
|
|
|
|
if (fb->zero3 || fb->zero4) {
|
|
pandecode_msg("XXX: framebuffer zeros tripped\n");
|
|
pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
|
|
pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
gpu_va += sizeof(struct mali_framebuffer);
|
|
|
|
info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
|
|
|
|
if (info.has_extra) {
|
|
mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
|
|
const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
|
|
|
|
pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
MEMORY_PROP(fbx, checksum);
|
|
|
|
if (fbx->checksum_stride)
|
|
pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
|
|
|
|
pandecode_log(".flags_hi = ");
|
|
pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_log(".flags_lo = ");
|
|
pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_prop("zs_block = %s", mali_block_format_as_str(fbx->zs_block));
|
|
pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx->zs_samples + 1);
|
|
|
|
if (fbx->zs_block == MALI_BLOCK_FORMAT_AFBC) {
|
|
pandecode_log(".ds_afbc = {\n");
|
|
pandecode_indent++;
|
|
|
|
MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
|
|
pandecode_prop("depth_stencil_afbc_stride = %d",
|
|
fbx->ds_afbc.depth_stencil_afbc_stride);
|
|
MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
|
|
|
|
pandecode_log(".flags = ");
|
|
pandecode_log_decoded_flags(afbc_fmt_flag_info, fbx->ds_afbc.flags);
|
|
pandecode_log_cont(",\n");
|
|
|
|
if (fbx->ds_afbc.padding) {
|
|
pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
|
|
pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
} else {
|
|
pandecode_log(".ds_linear = {\n");
|
|
pandecode_indent++;
|
|
|
|
if (fbx->ds_linear.depth) {
|
|
MEMORY_PROP_DIR(fbx->ds_linear, depth);
|
|
pandecode_prop("depth_stride = %d",
|
|
fbx->ds_linear.depth_stride);
|
|
pandecode_prop("depth_layer_stride = %d",
|
|
fbx->ds_linear.depth_layer_stride);
|
|
} else if (fbx->ds_linear.depth_stride || fbx->ds_linear.depth_layer_stride) {
|
|
pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx->ds_linear.depth_stride, fbx->ds_linear.depth_layer_stride);
|
|
}
|
|
|
|
if (fbx->ds_linear.stencil) {
|
|
MEMORY_PROP_DIR(fbx->ds_linear, stencil);
|
|
pandecode_prop("stencil_stride = %d",
|
|
fbx->ds_linear.stencil_stride);
|
|
pandecode_prop("stencil_layer_stride = %d",
|
|
fbx->ds_linear.stencil_layer_stride);
|
|
} else if (fbx->ds_linear.stencil_stride || fbx->ds_linear.stencil_layer_stride) {
|
|
pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx->ds_linear.stencil_stride, fbx->ds_linear.stencil_layer_stride);
|
|
}
|
|
|
|
if (fbx->ds_linear.depth_stride_zero ||
|
|
fbx->ds_linear.stencil_stride_zero) {
|
|
pandecode_msg("XXX: Depth/stencil zeros tripped\n");
|
|
pandecode_prop("depth_stride_zero = 0x%x",
|
|
fbx->ds_linear.depth_stride_zero);
|
|
pandecode_prop("stencil_stride_zero = 0x%x",
|
|
fbx->ds_linear.stencil_stride_zero);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
if (fbx->clear_color_1 | fbx->clear_color_2) {
|
|
pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1);
|
|
pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2);
|
|
}
|
|
|
|
if (fbx->zero3) {
|
|
pandecode_msg("XXX: fb_extra zeros tripped\n");
|
|
pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
gpu_va += sizeof(struct mali_framebuffer_extra);
|
|
}
|
|
|
|
if (is_fragment)
|
|
pandecode_render_target(gpu_va, job_no, fb);
|
|
|
|
return info;
|
|
}
|
|
|
|
static void
|
|
pandecode_attributes(const struct pandecode_mapped_memory *mem,
|
|
mali_ptr addr, int job_no, char *suffix,
|
|
int count, bool varying, enum mali_job_type job_type)
|
|
{
|
|
char *prefix = varying ? "Varying" : "Attribute";
|
|
assert(addr);
|
|
|
|
if (!count) {
|
|
pandecode_msg("warn: No %s records\n", prefix);
|
|
return;
|
|
}
|
|
|
|
MAP_ADDR(ATTRIBUTE_BUFFER, addr, cl);
|
|
|
|
for (int i = 0; i < count; ++i) {
|
|
fprintf(pandecode_dump_stream, "%s\n", prefix);
|
|
|
|
struct MALI_ATTRIBUTE_BUFFER temp;
|
|
MALI_ATTRIBUTE_BUFFER_unpack(cl + i * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp);
|
|
MALI_ATTRIBUTE_BUFFER_print(pandecode_dump_stream, &temp, 2);
|
|
|
|
if (temp.type == MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR) {
|
|
struct MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT temp2;
|
|
MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_unpack(cl + (i + 1) * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp2);
|
|
MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_print(pandecode_dump_stream, &temp2, 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
static mali_ptr
|
|
pandecode_shader_address(const char *name, mali_ptr ptr)
|
|
{
|
|
/* TODO: Decode flags */
|
|
mali_ptr shader_ptr = ptr & ~15;
|
|
|
|
char *a = pointer_as_memory_reference(shader_ptr);
|
|
pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
|
|
free(a);
|
|
|
|
return shader_ptr;
|
|
}
|
|
|
|
/* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
|
|
|
|
static unsigned
|
|
decode_bifrost_constant(u16 constant)
|
|
{
|
|
float lo = (float) (constant & 0xFF);
|
|
float hi = (float) (constant >> 8);
|
|
|
|
return (hi / 255.0) + (lo / 65535.0);
|
|
}
|
|
|
|
static mali_ptr
|
|
pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
|
|
{
|
|
struct bifrost_blend_rt *b =
|
|
((struct bifrost_blend_rt *) descs) + rt_no;
|
|
|
|
pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
|
|
pandecode_indent++;
|
|
|
|
pandecode_prop("flags = 0x%" PRIx16, b->flags);
|
|
pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
|
|
b->constant, decode_bifrost_constant(b->constant));
|
|
|
|
/* TODO figure out blend shader enable bit */
|
|
DUMP_CL("Equation", BLEND_EQUATION, &b->equation, 2);
|
|
|
|
pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
|
|
pandecode_prop("index = 0x%" PRIx16, b->index);
|
|
|
|
pandecode_log(".format = %s", mali_format_as_str(b->format));
|
|
pandecode_swizzle(b->swizzle, b->format);
|
|
pandecode_log_cont(",\n");
|
|
|
|
pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle);
|
|
pandecode_prop("format = 0x%" PRIx32, b->format);
|
|
|
|
if (b->zero1) {
|
|
pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
|
|
pandecode_prop("zero1 = 0x%" PRIx32, b->zero1);
|
|
}
|
|
|
|
pandecode_log(".shader_type = ");
|
|
switch(b->shader_type) {
|
|
case BIFROST_BLEND_F16:
|
|
pandecode_log_cont("BIFROST_BLEND_F16");
|
|
break;
|
|
case BIFROST_BLEND_F32:
|
|
pandecode_log_cont("BIFROST_BLEND_F32");
|
|
break;
|
|
case BIFROST_BLEND_I32:
|
|
pandecode_log_cont("BIFROST_BLEND_I32");
|
|
break;
|
|
case BIFROST_BLEND_U32:
|
|
pandecode_log_cont("BIFROST_BLEND_U32");
|
|
break;
|
|
case BIFROST_BLEND_I16:
|
|
pandecode_log_cont("BIFROST_BLEND_I16");
|
|
break;
|
|
case BIFROST_BLEND_U16:
|
|
pandecode_log_cont("BIFROST_BLEND_U16");
|
|
break;
|
|
}
|
|
pandecode_log_cont(",\n");
|
|
|
|
if (b->zero2) {
|
|
pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
|
|
pandecode_prop("zero2 = 0x%" PRIx32, b->zero2);
|
|
}
|
|
|
|
pandecode_prop("shader = 0x%" PRIx32, b->shader);
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
|
|
return 0;
|
|
}
|
|
|
|
static mali_ptr
|
|
pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
|
|
{
|
|
/* constant/equation is in a union */
|
|
if (!blend->shader)
|
|
return 0;
|
|
|
|
pandecode_log(".blend = {\n");
|
|
pandecode_indent++;
|
|
|
|
if (is_shader) {
|
|
pandecode_shader_address("shader", blend->shader);
|
|
} else {
|
|
DUMP_CL("Equation", BLEND_EQUATION, &blend->equation, 2);
|
|
pandecode_prop("constant = %f", blend->constant);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
|
|
/* Return blend shader to disassemble if present */
|
|
return is_shader ? (blend->shader & ~0xF) : 0;
|
|
}
|
|
|
|
static mali_ptr
|
|
pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
|
|
{
|
|
struct midgard_blend_rt *b =
|
|
((struct midgard_blend_rt *) descs) + rt_no;
|
|
|
|
/* Flags determine presence of blend shader */
|
|
bool is_shader = b->flags.opaque[0] & 0x2;
|
|
|
|
pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
|
|
pandecode_indent++;
|
|
|
|
DUMP_CL("Flags", BLEND_FLAGS, &b->flags, 2);
|
|
|
|
union midgard_blend blend = b->blend;
|
|
mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
return shader;
|
|
}
|
|
|
|
/* Attributes and varyings have descriptor records, which contain information
|
|
* about their format and ordering with the attribute/varying buffers. We'll
|
|
* want to validate that the combinations specified are self-consistent.
|
|
*/
|
|
|
|
static int
|
|
pandecode_attribute_meta(int count, mali_ptr attribute, bool varying, char *suffix)
|
|
{
|
|
const char *prefix = varying ? "Varying" : "Attribute";
|
|
|
|
for (int i = 0; i < count; ++i, attribute += MALI_ATTRIBUTE_LENGTH)
|
|
DUMP_ADDR(prefix, ATTRIBUTE, attribute, 1);
|
|
|
|
return count;
|
|
}
|
|
|
|
/* return bits [lo, hi) of word */
|
|
static u32
|
|
bits(u32 word, u32 lo, u32 hi)
|
|
{
|
|
if (hi - lo >= 32)
|
|
return word; // avoid undefined behavior with the shift
|
|
|
|
return (word >> lo) & ((1 << (hi - lo)) - 1);
|
|
}
|
|
|
|
static void
|
|
pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics)
|
|
{
|
|
/* Decode invocation_count. See the comment before the definition of
|
|
* invocation_count for an explanation.
|
|
*/
|
|
struct MALI_INVOCATION invocation;
|
|
struct mali_invocation_packed invocation_packed = p->invocation;
|
|
MALI_INVOCATION_unpack((const uint8_t *) &invocation_packed, &invocation);
|
|
|
|
unsigned size_x = bits(invocation.invocations, 0, invocation.size_y_shift) + 1;
|
|
unsigned size_y = bits(invocation.invocations, invocation.size_y_shift, invocation.size_z_shift) + 1;
|
|
unsigned size_z = bits(invocation.invocations, invocation.size_z_shift, invocation.workgroups_x_shift) + 1;
|
|
|
|
unsigned groups_x = bits(invocation.invocations, invocation.workgroups_x_shift, invocation.workgroups_y_shift) + 1;
|
|
unsigned groups_y = bits(invocation.invocations, invocation.workgroups_y_shift, invocation.workgroups_z_shift) + 1;
|
|
unsigned groups_z = bits(invocation.invocations, invocation.workgroups_z_shift, 32) + 1;
|
|
|
|
/* Even though we have this decoded, we want to ensure that the
|
|
* representation is "unique" so we don't lose anything by printing only
|
|
* the final result. More specifically, we need to check that we were
|
|
* passed something in canonical form, since the definition per the
|
|
* hardware is inherently not unique. How? Well, take the resulting
|
|
* decode and pack it ourselves! If it is bit exact with what we
|
|
* decoded, we're good to go. */
|
|
|
|
struct mali_invocation_packed ref;
|
|
panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics);
|
|
|
|
if (memcmp(&ref, &invocation_packed, sizeof(ref))) {
|
|
pandecode_msg("XXX: non-canonical workgroups packing\n");
|
|
MALI_INVOCATION_print(pandecode_dump_stream, &invocation, 1 * 2);
|
|
}
|
|
|
|
/* Regardless, print the decode */
|
|
fprintf(pandecode_dump_stream,
|
|
"Invocation (%d, %d, %d) x (%d, %d, %d)\n",
|
|
size_x, size_y, size_z,
|
|
groups_x, groups_y, groups_z);
|
|
|
|
fprintf(pandecode_dump_stream, "Primitive\n");
|
|
struct MALI_PRIMITIVE primitive;
|
|
struct mali_primitive_packed prim_packed = p->primitive;
|
|
MALI_PRIMITIVE_unpack((const uint8_t *) &prim_packed, &primitive);
|
|
MALI_PRIMITIVE_print(pandecode_dump_stream, &primitive, 1 * 2);
|
|
|
|
/* Validate an index buffer is present if we need one. TODO: verify
|
|
* relationship between invocation_count and index_count */
|
|
|
|
if (primitive.indices) {
|
|
/* Grab the size */
|
|
unsigned size = (primitive.index_type == MALI_INDEX_TYPE_UINT32) ?
|
|
sizeof(uint32_t) : primitive.index_type;
|
|
|
|
/* Ensure we got a size, and if so, validate the index buffer
|
|
* is large enough to hold a full set of indices of the given
|
|
* size */
|
|
|
|
if (!size)
|
|
pandecode_msg("XXX: index size missing\n");
|
|
else
|
|
pandecode_validate_buffer(primitive.indices, primitive.index_count * size);
|
|
} else if (primitive.index_type)
|
|
pandecode_msg("XXX: unexpected index size\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
|
|
{
|
|
struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
|
|
uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
|
|
|
|
for (int i = 0; i < ubufs_count; i++) {
|
|
unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16;
|
|
mali_ptr addr = (ubufs[i] >> 10) << 2;
|
|
|
|
pandecode_validate_buffer(addr, size);
|
|
|
|
char *ptr = pointer_as_memory_reference(addr);
|
|
pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
|
|
free(ptr);
|
|
}
|
|
|
|
pandecode_log("\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
|
|
{
|
|
pandecode_validate_buffer(uniforms, uniform_count * 16);
|
|
|
|
char *ptr = pointer_as_memory_reference(uniforms);
|
|
pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
|
|
free(ptr);
|
|
}
|
|
|
|
static const char *
|
|
shader_type_for_job(unsigned type)
|
|
{
|
|
switch (type) {
|
|
case MALI_JOB_TYPE_VERTEX: return "VERTEX";
|
|
case MALI_JOB_TYPE_TILER: return "FRAGMENT";
|
|
case MALI_JOB_TYPE_COMPUTE: return "COMPUTE";
|
|
default: return "UNKNOWN";
|
|
}
|
|
}
|
|
|
|
static unsigned shader_id = 0;
|
|
|
|
static struct midgard_disasm_stats
|
|
pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
|
|
bool is_bifrost, unsigned gpu_id)
|
|
{
|
|
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
|
|
uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
|
|
|
|
/* Compute maximum possible size */
|
|
size_t sz = mem->length - (shader_ptr - mem->gpu_va);
|
|
|
|
/* Print some boilerplate to clearly denote the assembly (which doesn't
|
|
* obey indentation rules), and actually do the disassembly! */
|
|
|
|
pandecode_log_cont("\n\n");
|
|
|
|
struct midgard_disasm_stats stats;
|
|
|
|
if (is_bifrost) {
|
|
disassemble_bifrost(pandecode_dump_stream, code, sz, true);
|
|
|
|
/* TODO: Extend stats to Bifrost */
|
|
stats.texture_count = -128;
|
|
stats.sampler_count = -128;
|
|
stats.attribute_count = -128;
|
|
stats.varying_count = -128;
|
|
stats.uniform_count = -128;
|
|
stats.uniform_buffer_count = -128;
|
|
stats.work_count = -128;
|
|
|
|
stats.instruction_count = 0;
|
|
stats.bundle_count = 0;
|
|
stats.quadword_count = 0;
|
|
stats.helper_invocations = false;
|
|
} else {
|
|
stats = disassemble_midgard(pandecode_dump_stream,
|
|
code, sz, gpu_id,
|
|
type == MALI_JOB_TYPE_TILER ?
|
|
MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
|
|
}
|
|
|
|
unsigned nr_threads =
|
|
(stats.work_count <= 4) ? 4 :
|
|
(stats.work_count <= 8) ? 2 :
|
|
1;
|
|
|
|
pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
|
|
"%u inst, %u bundles, %u quadwords, "
|
|
"%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
|
|
shader_id++,
|
|
shader_type_for_job(type),
|
|
stats.instruction_count, stats.bundle_count, stats.quadword_count,
|
|
stats.work_count, nr_threads);
|
|
|
|
return stats;
|
|
}
|
|
|
|
static void
|
|
pandecode_texture_payload(mali_ptr payload,
|
|
enum mali_texture_dimension dim,
|
|
enum mali_texture_layout layout,
|
|
bool manual_stride,
|
|
uint8_t levels,
|
|
uint16_t depth,
|
|
uint16_t array_size,
|
|
struct pandecode_mapped_memory *tmem)
|
|
{
|
|
pandecode_log(".payload = {\n");
|
|
pandecode_indent++;
|
|
|
|
/* A bunch of bitmap pointers follow.
|
|
* We work out the correct number,
|
|
* based on the mipmap/cubemap
|
|
* properties, but dump extra
|
|
* possibilities to futureproof */
|
|
|
|
int bitmap_count = levels + 1;
|
|
|
|
/* Miptree for each face */
|
|
if (dim == MALI_TEXTURE_DIMENSION_CUBE)
|
|
bitmap_count *= 6;
|
|
|
|
/* Array of layers */
|
|
bitmap_count *= depth;
|
|
|
|
/* Array of textures */
|
|
bitmap_count *= array_size;
|
|
|
|
/* Stride for each element */
|
|
if (manual_stride)
|
|
bitmap_count *= 2;
|
|
|
|
mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
|
|
payload, sizeof(mali_ptr) * bitmap_count);
|
|
for (int i = 0; i < bitmap_count; ++i) {
|
|
/* How we dump depends if this is a stride or a pointer */
|
|
|
|
if (manual_stride && (i & 1)) {
|
|
/* signed 32-bit snuck in as a 64-bit pointer */
|
|
uint64_t stride_set = pointers_and_strides[i];
|
|
uint32_t clamped_stride = stride_set;
|
|
int32_t stride = clamped_stride;
|
|
assert(stride_set == clamped_stride);
|
|
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
|
|
} else {
|
|
char *a = pointer_as_memory_reference(pointers_and_strides[i]);
|
|
pandecode_log("%s, \n", a);
|
|
free(a);
|
|
}
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_texture(mali_ptr u,
|
|
struct pandecode_mapped_memory *tmem,
|
|
unsigned job_no, unsigned tex)
|
|
{
|
|
struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(u);
|
|
const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, u, MALI_MIDGARD_TEXTURE_LENGTH);
|
|
|
|
struct MALI_MIDGARD_TEXTURE temp;
|
|
MALI_MIDGARD_TEXTURE_unpack(cl, &temp);
|
|
MALI_MIDGARD_TEXTURE_print(pandecode_dump_stream, &temp, 2);
|
|
|
|
pandecode_texture_payload(u + MALI_MIDGARD_TEXTURE_LENGTH,
|
|
temp.dimension, temp.texel_ordering, temp.manual_stride,
|
|
temp.levels, temp.depth, temp.array_size, mapped_mem);
|
|
}
|
|
|
|
static void
|
|
pandecode_bifrost_texture(
|
|
const void *cl,
|
|
unsigned job_no,
|
|
unsigned tex)
|
|
{
|
|
struct MALI_BIFROST_TEXTURE temp;
|
|
MALI_BIFROST_TEXTURE_unpack(cl, &temp);
|
|
MALI_BIFROST_TEXTURE_print(pandecode_dump_stream, &temp, 2);
|
|
|
|
struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(temp.surfaces);
|
|
pandecode_texture_payload(temp.surfaces, temp.dimension, temp.texel_ordering,
|
|
true, temp.levels, 1, 1, tmem);
|
|
}
|
|
|
|
/* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
|
|
|
|
static void
|
|
pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy)
|
|
{
|
|
/* Nothing to do */
|
|
if (claim == truth)
|
|
return;
|
|
|
|
if (fuzzy && (truth < 0))
|
|
pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth);
|
|
|
|
if ((truth >= 0) && !fuzzy) {
|
|
pandecode_msg("%s: expected %s = %d, claimed %u\n",
|
|
(truth < claim) ? "warn" : "XXX",
|
|
name, truth, claim);
|
|
} else if ((claim > -truth) && !fuzzy) {
|
|
pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
|
|
name, -truth, claim);
|
|
} else if (fuzzy && (claim < truth))
|
|
pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
|
|
name, truth, claim);
|
|
|
|
pandecode_log(".%s = %" PRId16, name, claim);
|
|
|
|
if (fuzzy)
|
|
pandecode_log_cont(" /* %u used */", truth);
|
|
|
|
pandecode_log_cont(",\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
|
|
bool is_bifrost, unsigned gpu_id)
|
|
{
|
|
struct midgard_disasm_stats stats =
|
|
pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id);
|
|
|
|
bool has_texture = (stats.texture_count > 0);
|
|
bool has_sampler = (stats.sampler_count > 0);
|
|
bool has_attribute = (stats.attribute_count > 0);
|
|
bool has_varying = (stats.varying_count > 0);
|
|
bool has_uniform = (stats.uniform_count > 0);
|
|
bool has_ubo = (stats.uniform_buffer_count > 0);
|
|
|
|
if (has_texture || has_sampler)
|
|
pandecode_msg("XXX: blend shader accessing textures\n");
|
|
|
|
if (has_attribute || has_varying)
|
|
pandecode_msg("XXX: blend shader accessing interstage\n");
|
|
|
|
if (has_uniform || has_ubo)
|
|
pandecode_msg("XXX: blend shader accessing uniforms\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost)
|
|
{
|
|
struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures);
|
|
|
|
if (!mmem)
|
|
return;
|
|
|
|
pandecode_log("Textures (%"PRIx64"):\n", textures);
|
|
|
|
if (is_bifrost) {
|
|
const void *cl = pandecode_fetch_gpu_mem(mmem,
|
|
textures, MALI_BIFROST_TEXTURE_LENGTH *
|
|
texture_count);
|
|
|
|
for (unsigned tex = 0; tex < texture_count; ++tex) {
|
|
pandecode_bifrost_texture(cl +
|
|
MALI_BIFROST_TEXTURE_LENGTH * tex,
|
|
job_no, tex);
|
|
}
|
|
} else {
|
|
mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
|
|
|
|
for (int tex = 0; tex < texture_count; ++tex) {
|
|
mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
|
|
char *a = pointer_as_memory_reference(*u);
|
|
pandecode_log("%s,\n", a);
|
|
free(a);
|
|
}
|
|
|
|
/* Now, finally, descend down into the texture descriptor */
|
|
for (unsigned tex = 0; tex < texture_count; ++tex) {
|
|
mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
|
|
struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
|
|
if (tmem)
|
|
pandecode_texture(*u, tmem, job_no, tex);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost)
|
|
{
|
|
for (int i = 0; i < sampler_count; ++i) {
|
|
if (is_bifrost) {
|
|
DUMP_ADDR("Sampler", BIFROST_SAMPLER, samplers + (MALI_BIFROST_SAMPLER_LENGTH * i), 1);
|
|
} else {
|
|
DUMP_ADDR("Sampler", MIDGARD_SAMPLER, samplers + (MALI_MIDGARD_SAMPLER_LENGTH * i), 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
pandecode_vertex_tiler_postfix_pre(
|
|
const struct MALI_DRAW *p,
|
|
int job_no, enum mali_job_type job_type,
|
|
char *suffix, bool is_bifrost, unsigned gpu_id)
|
|
{
|
|
struct pandecode_mapped_memory *attr_mem;
|
|
|
|
struct pandecode_fbd fbd_info = {
|
|
/* Default for Bifrost */
|
|
.rt_count = 1
|
|
};
|
|
|
|
if (is_bifrost)
|
|
pandecode_compute_fbd(p->shared & ~1, job_no);
|
|
else if (p->shared & MALI_MFBD)
|
|
fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared) & FBD_MASK, job_no, false, job_type == MALI_JOB_TYPE_COMPUTE, false);
|
|
else if (job_type == MALI_JOB_TYPE_COMPUTE)
|
|
pandecode_compute_fbd((u64) (uintptr_t) p->shared, job_no);
|
|
else
|
|
fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared, job_no, false, gpu_id);
|
|
|
|
int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
|
|
int texture_count = 0, sampler_count = 0;
|
|
|
|
if (p->state) {
|
|
struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->state);
|
|
uint32_t *cl = pandecode_fetch_gpu_mem(smem, p->state, MALI_STATE_LENGTH);
|
|
|
|
/* Disassemble ahead-of-time to get stats. Initialize with
|
|
* stats for the missing-shader case so we get validation
|
|
* there, too */
|
|
|
|
struct midgard_disasm_stats info = {
|
|
.texture_count = 0,
|
|
.sampler_count = 0,
|
|
.attribute_count = 0,
|
|
.varying_count = 0,
|
|
.work_count = 1,
|
|
|
|
.uniform_count = -128,
|
|
.uniform_buffer_count = 0
|
|
};
|
|
|
|
struct MALI_STATE state;
|
|
struct MALI_MIDGARD_PROPERTIES midg_props;
|
|
struct MALI_BIFROST_PROPERTIES bi_props;
|
|
|
|
MALI_STATE_unpack((const uint8_t *) cl, &state);
|
|
|
|
if (state.shader.shader & ~0xF)
|
|
info = pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, is_bifrost, gpu_id);
|
|
|
|
fprintf(pandecode_dump_stream, "State");
|
|
MALI_STATE_print(pandecode_dump_stream, &state, 1 * 2);
|
|
|
|
/* Save for dumps */
|
|
attribute_count = state.shader.attribute_count;
|
|
varying_count = state.shader.varying_count;
|
|
texture_count = state.shader.texture_count;
|
|
sampler_count = state.shader.sampler_count;
|
|
|
|
fprintf(pandecode_dump_stream, " Properties\n");
|
|
if (is_bifrost) {
|
|
MALI_BIFROST_PROPERTIES_unpack((const uint8_t *) &state.properties, &bi_props);
|
|
MALI_BIFROST_PROPERTIES_print(pandecode_dump_stream, &bi_props, 2 * 2);
|
|
|
|
uniform_count = state.preload.uniform_count;
|
|
uniform_buffer_count = bi_props.uniform_buffer_count;
|
|
} else {
|
|
MALI_MIDGARD_PROPERTIES_unpack((const uint8_t *) &state.properties, &midg_props);
|
|
MALI_MIDGARD_PROPERTIES_print(pandecode_dump_stream, &midg_props, 2 * 2);
|
|
|
|
uniform_count = midg_props.uniform_count;
|
|
uniform_buffer_count = midg_props.uniform_buffer_count;
|
|
}
|
|
|
|
pandecode_shader_prop("texture_count", texture_count, info.texture_count, false);
|
|
pandecode_shader_prop("sampler_count", sampler_count, info.sampler_count, false);
|
|
pandecode_shader_prop("attribute_count", attribute_count, info.attribute_count, false);
|
|
pandecode_shader_prop("varying_count", varying_count, info.varying_count, false);
|
|
|
|
if (is_bifrost) {
|
|
uint32_t opaque = state.preload.uniform_count << 15
|
|
| state.preload.untyped;
|
|
|
|
switch (job_type) {
|
|
case MALI_JOB_TYPE_VERTEX:
|
|
DUMP_CL("Preload", PRELOAD_VERTEX, &opaque, 2);
|
|
break;
|
|
case MALI_JOB_TYPE_TILER:
|
|
DUMP_CL("Preload", PRELOAD_FRAGMENT, &opaque, 2);
|
|
break;
|
|
case MALI_JOB_TYPE_COMPUTE:
|
|
DUMP_CL("Preload", PRELOAD_COMPUTE, &opaque, 2);
|
|
break;
|
|
default:
|
|
DUMP_CL("Preload", PRELOAD, &opaque, 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!is_bifrost) {
|
|
/* TODO: Blend shaders routing/disasm */
|
|
union midgard_blend blend;
|
|
memcpy(&blend, &state.sfbd_blend, sizeof(blend));
|
|
mali_ptr shader = pandecode_midgard_blend(&blend, state.multisample_misc.sfbd_blend_shader);
|
|
if (shader & ~0xF)
|
|
pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
|
|
}
|
|
|
|
/* MRT blend fields are used whenever MFBD is used, with
|
|
* per-RT descriptors */
|
|
|
|
if (job_type == MALI_JOB_TYPE_TILER && (is_bifrost || p->shared & MALI_MFBD)) {
|
|
void* blend_base = ((void *) cl) + MALI_STATE_LENGTH;
|
|
|
|
for (unsigned i = 0; i < fbd_info.rt_count; i++) {
|
|
mali_ptr shader = 0;
|
|
|
|
if (is_bifrost)
|
|
shader = pandecode_bifrost_blend(blend_base, job_no, i);
|
|
else
|
|
shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
|
|
|
|
if (shader & ~0xF)
|
|
pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
|
|
|
|
}
|
|
}
|
|
} else
|
|
pandecode_msg("XXX: missing shader descriptor\n");
|
|
|
|
if (p->viewport)
|
|
DUMP_ADDR("Viewport", VIEWPORT, p->viewport, 1);
|
|
|
|
unsigned max_attr_index = 0;
|
|
|
|
if (p->attributes)
|
|
max_attr_index = pandecode_attribute_meta(attribute_count, p->attributes, false, suffix);
|
|
|
|
if (p->attribute_buffers) {
|
|
attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attribute_buffers);
|
|
pandecode_attributes(attr_mem, p->attribute_buffers, job_no, suffix, max_attr_index, false, job_type);
|
|
}
|
|
|
|
if (p->varyings) {
|
|
varying_count = pandecode_attribute_meta(varying_count, p->varyings, true, suffix);
|
|
}
|
|
|
|
if (p->varying_buffers) {
|
|
attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varying_buffers);
|
|
pandecode_attributes(attr_mem, p->varying_buffers, job_no, suffix, varying_count, true, job_type);
|
|
}
|
|
|
|
if (p->uniform_buffers) {
|
|
if (uniform_buffer_count)
|
|
pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
|
|
else
|
|
pandecode_msg("warn: UBOs specified but not referenced\n");
|
|
} else if (uniform_buffer_count)
|
|
pandecode_msg("XXX: UBOs referenced but not specified\n");
|
|
|
|
/* We don't want to actually dump uniforms, but we do need to validate
|
|
* that the counts we were given are sane */
|
|
|
|
if (p->push_uniforms) {
|
|
if (uniform_count)
|
|
pandecode_uniforms(p->push_uniforms, uniform_count);
|
|
else
|
|
pandecode_msg("warn: Uniforms specified but not referenced\n");
|
|
} else if (uniform_count)
|
|
pandecode_msg("XXX: Uniforms referenced but not specified\n");
|
|
|
|
if (p->textures)
|
|
pandecode_textures(p->textures, texture_count, job_no, is_bifrost);
|
|
|
|
if (p->samplers)
|
|
pandecode_samplers(p->samplers, sampler_count, job_no, is_bifrost);
|
|
}
|
|
|
|
static void
|
|
pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
|
|
{
|
|
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
|
|
const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
|
|
|
|
pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
if (h->zero) {
|
|
pandecode_msg("XXX: tiler heap zero tripped\n");
|
|
pandecode_prop("zero = 0x%x", h->zero);
|
|
}
|
|
|
|
pandecode_prop("heap_size = 0x%x", h->heap_size);
|
|
MEMORY_PROP(h, tiler_heap_start);
|
|
MEMORY_PROP(h, tiler_heap_free);
|
|
|
|
/* this might point to the beginning of another buffer, when it's
|
|
* really the end of the tiler heap buffer, so we have to be careful
|
|
* here. but for zero length, we need the same pointer.
|
|
*/
|
|
|
|
if (h->tiler_heap_end == h->tiler_heap_start) {
|
|
MEMORY_PROP(h, tiler_heap_start);
|
|
} else {
|
|
char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
|
|
pandecode_prop("tiler_heap_end = %s + 1", a);
|
|
free(a);
|
|
}
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
if (h->zeros[i] != 0) {
|
|
pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
|
|
i, h->zeros[i]);
|
|
}
|
|
}
|
|
|
|
if (h->unk1 != 0x1) {
|
|
pandecode_msg("XXX: tiler heap unk1 tripped\n");
|
|
pandecode_prop("unk1 = 0x%x", h->unk1);
|
|
}
|
|
|
|
if (h->unk7e007e != 0x7e007e) {
|
|
pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
|
|
pandecode_prop("unk7e007e = 0x%x", h->unk7e007e);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
|
|
{
|
|
struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
|
|
const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
|
|
|
|
pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
|
|
|
|
pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start);
|
|
pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask);
|
|
|
|
if (t->hierarchy_mask != 0xa &&
|
|
t->hierarchy_mask != 0x14 &&
|
|
t->hierarchy_mask != 0x28 &&
|
|
t->hierarchy_mask != 0x50 &&
|
|
t->hierarchy_mask != 0xa0)
|
|
pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
|
|
|
|
pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
|
|
|
|
pandecode_prop("flags = 0x%" PRIx16, t->flags);
|
|
|
|
pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
|
|
pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
|
|
|
|
if (t->zero0) {
|
|
pandecode_msg("XXX: tiler meta zero tripped\n");
|
|
pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
|
|
}
|
|
|
|
for (int i = 0; i < 12; i++) {
|
|
if (t->zeros[i] != 0) {
|
|
pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
|
|
i, t->zeros[i]);
|
|
}
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
}
|
|
|
|
static void
|
|
pandecode_primitive_size(union midgard_primitive_size u, bool constant)
|
|
{
|
|
if (u.pointer == 0x0)
|
|
return;
|
|
|
|
pandecode_log(".primitive_size = {\n");
|
|
pandecode_indent++;
|
|
|
|
if (constant) {
|
|
pandecode_prop("constant = %f", u.constant);
|
|
} else {
|
|
MEMORY_PROP((&u), pointer);
|
|
}
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("},\n");
|
|
}
|
|
|
|
static int
|
|
pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
|
|
const struct pandecode_mapped_memory *mem,
|
|
mali_ptr payload, int job_no, unsigned gpu_id)
|
|
{
|
|
struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
|
|
|
|
struct MALI_DRAW draw;
|
|
struct mali_draw_packed draw_packed;
|
|
memcpy(&draw_packed, &v->postfix, sizeof(draw_packed));
|
|
MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \
|
|
pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", true, gpu_id);
|
|
|
|
pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
|
|
DUMP_CL("Draw", DRAW, &draw_packed, 2);
|
|
|
|
return sizeof(*v);
|
|
}
|
|
|
|
static int
|
|
pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
|
|
const struct pandecode_mapped_memory *mem,
|
|
mali_ptr payload, int job_no, unsigned gpu_id)
|
|
{
|
|
struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
|
|
|
|
struct MALI_DRAW draw;
|
|
struct mali_draw_packed draw_packed;
|
|
memcpy(&draw_packed, &t->postfix, sizeof(draw_packed));
|
|
MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \
|
|
pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", true, gpu_id);
|
|
pandecode_tiler_meta(t->tiler_meta, job_no);
|
|
|
|
pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
|
|
|
|
/* TODO: gl_PointSize on Bifrost */
|
|
pandecode_primitive_size(t->primitive_size, true);
|
|
|
|
if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
|
|
|| t->zero6) {
|
|
pandecode_msg("XXX: tiler only zero tripped\n");
|
|
pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
|
|
pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
|
|
pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
|
|
pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
|
|
pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
|
|
pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
|
|
}
|
|
|
|
DUMP_CL("Draw", DRAW, &draw_packed, 2);
|
|
|
|
return sizeof(*t);
|
|
}
|
|
|
|
static int
|
|
pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
|
|
const struct pandecode_mapped_memory *mem,
|
|
mali_ptr payload, int job_no, unsigned gpu_id)
|
|
{
|
|
struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
|
|
bool is_graphics = (h->job_type == MALI_JOB_TYPE_VERTEX) || (h->job_type == MALI_JOB_TYPE_TILER);
|
|
|
|
struct MALI_DRAW draw;
|
|
struct mali_draw_packed draw_packed;
|
|
memcpy(&draw_packed, &v->postfix, sizeof(draw_packed));
|
|
MALI_DRAW_unpack((const uint8_t *) &draw_packed, &draw); \
|
|
pandecode_vertex_tiler_postfix_pre(&draw, job_no, h->job_type, "", false, gpu_id);
|
|
|
|
pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics);
|
|
DUMP_CL("Draw", DRAW, &draw_packed, 2);
|
|
|
|
struct MALI_PRIMITIVE primitive;
|
|
struct mali_primitive_packed prim_packed = v->prefix.primitive;
|
|
MALI_PRIMITIVE_unpack((const uint8_t *) &prim_packed, &primitive);
|
|
|
|
pandecode_primitive_size(v->primitive_size, primitive.point_size_array == 0);
|
|
|
|
return sizeof(*v);
|
|
}
|
|
|
|
static int
|
|
pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
|
|
mali_ptr payload, int job_no,
|
|
bool is_bifrost, unsigned gpu_id)
|
|
{
|
|
const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
|
|
|
|
bool is_mfbd = s->framebuffer & MALI_MFBD;
|
|
|
|
if (!is_mfbd && is_bifrost)
|
|
pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
|
|
|
|
struct pandecode_fbd info;
|
|
|
|
if (is_mfbd)
|
|
info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost);
|
|
else
|
|
info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id);
|
|
|
|
/* Compute the tag for the tagged pointer. This contains the type of
|
|
* FBD (MFBD/SFBD), and in the case of an MFBD, information about which
|
|
* additional structures follow the MFBD header (an extra payload or
|
|
* not, as well as a count of render targets) */
|
|
|
|
unsigned expected_tag = is_mfbd ? MALI_MFBD : 0;
|
|
|
|
if (is_mfbd) {
|
|
if (info.has_extra)
|
|
expected_tag |= MALI_MFBD_TAG_EXTRA;
|
|
|
|
expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
|
|
}
|
|
|
|
if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
|
|
pandecode_msg("XXX: unexpected tile coordinate bits\n");
|
|
pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
|
|
pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord);
|
|
}
|
|
|
|
/* Extract tile coordinates */
|
|
|
|
unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
|
|
unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
|
|
|
|
unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
|
|
unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
|
|
|
|
/* For the max, we also want the floored (rather than ceiled) version for checking */
|
|
|
|
unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
|
|
unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
|
|
|
|
/* Validate the coordinates are well-ordered */
|
|
|
|
if (min_x == max_x)
|
|
pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
|
|
else if (min_x > max_x)
|
|
pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
|
|
|
|
if (min_y == max_y)
|
|
pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
|
|
else if (min_y > max_y)
|
|
pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
|
|
|
|
/* Validate the coordinates fit inside the framebuffer. We use floor,
|
|
* rather than ceil, for the max coordinates, since the tile
|
|
* coordinates for something like an 800x600 framebuffer will actually
|
|
* resolve to 800x608, which would otherwise trigger a Y-overflow */
|
|
|
|
if ((min_x > info.width) || (max_x_f > info.width))
|
|
pandecode_msg("XXX: tile coordinates overflow in X direction\n");
|
|
|
|
if ((min_y > info.height) || (max_y_f > info.height))
|
|
pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
|
|
|
|
/* After validation, we print */
|
|
|
|
pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
|
|
|
|
/* The FBD is a tagged pointer */
|
|
|
|
unsigned tag = (s->framebuffer & ~FBD_MASK);
|
|
|
|
if (tag != expected_tag)
|
|
pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
|
|
|
|
return sizeof(*s);
|
|
}
|
|
|
|
/* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
|
|
* in the chain; later jobs are found by walking the chain. Bifrost is, well,
|
|
* if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
|
|
* might wish to combine this with the bifrost parameter) because some details
|
|
* are model-specific even within a particular architecture. Minimal traces
|
|
* *only* examine the job descriptors, skipping printing entirely if there is
|
|
* no faults, and only descends into the payload if there are faults. This is
|
|
* useful for looking for faults without the overhead of invasive traces. */
|
|
|
|
void
|
|
pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal)
|
|
{
|
|
pandecode_dump_file_open();
|
|
|
|
struct mali_job_descriptor_header *h;
|
|
unsigned job_descriptor_number = 0;
|
|
|
|
do {
|
|
struct pandecode_mapped_memory *mem =
|
|
pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
|
|
|
|
void *payload;
|
|
|
|
h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
|
|
|
|
mali_ptr payload_ptr = jc_gpu_va + sizeof(*h);
|
|
payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 64);
|
|
|
|
int job_no = job_descriptor_number++;
|
|
|
|
/* If the job is good to go, skip it in minimal mode */
|
|
if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1))
|
|
continue;
|
|
|
|
pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
|
|
pandecode_indent++;
|
|
|
|
pandecode_prop("job_type = %s", mali_job_type_as_str(h->job_type));
|
|
|
|
if (h->job_descriptor_size)
|
|
pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
|
|
|
|
if (h->exception_status && h->exception_status != 0x1)
|
|
pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
|
|
h->exception_status,
|
|
(h->exception_status >> 16) & 0xFFFF,
|
|
mali_exception_access_as_str((h->exception_status >> 8) & 0x3),
|
|
h->exception_status & 0xFF);
|
|
|
|
if (h->first_incomplete_task)
|
|
pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
|
|
|
|
if (h->fault_pointer)
|
|
pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
|
|
|
|
if (h->job_barrier)
|
|
pandecode_prop("job_barrier = %d", h->job_barrier);
|
|
|
|
pandecode_prop("job_index = %d", h->job_index);
|
|
|
|
if (h->unknown_flags)
|
|
pandecode_prop("unknown_flags = %d", h->unknown_flags);
|
|
|
|
if (h->job_dependency_index_1)
|
|
pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
|
|
|
|
if (h->job_dependency_index_2)
|
|
pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
|
|
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
switch (h->job_type) {
|
|
case MALI_JOB_TYPE_WRITE_VALUE: {
|
|
struct mali_payload_write_value *s = payload;
|
|
pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
|
|
pandecode_indent++;
|
|
MEMORY_PROP(s, address);
|
|
|
|
if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) {
|
|
pandecode_msg("XXX: unknown value descriptor\n");
|
|
pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor);
|
|
}
|
|
|
|
if (s->reserved) {
|
|
pandecode_msg("XXX: set value tripped\n");
|
|
pandecode_prop("reserved = 0x%" PRIX32, s->reserved);
|
|
}
|
|
|
|
pandecode_prop("immediate = 0x%" PRIX64, s->immediate);
|
|
pandecode_indent--;
|
|
pandecode_log("};\n");
|
|
|
|
break;
|
|
}
|
|
|
|
case MALI_JOB_TYPE_TILER:
|
|
case MALI_JOB_TYPE_VERTEX:
|
|
case MALI_JOB_TYPE_COMPUTE:
|
|
if (bifrost) {
|
|
if (h->job_type == MALI_JOB_TYPE_TILER)
|
|
pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
|
|
else
|
|
pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
|
|
} else
|
|
pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id);
|
|
|
|
break;
|
|
|
|
case MALI_JOB_TYPE_FRAGMENT:
|
|
pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
} while ((jc_gpu_va = h->next_job));
|
|
|
|
pandecode_map_read_write();
|
|
}
|