Files
third_party_mesa3d/src/gallium/drivers/softpipe/sp_screen.c
Dave Airlie 621259b3de softpipe: implement seamless cubemap support. (v1.1)
This adds seamless sampling for cubemap boundaries if requested.

The corner case averaging is messy but seems like it should be spec
compliant.

The face direction stuff is also a bit messy, I've no idea if that could
or should be simpler, or even if all my directions are fully correct!

v1.1: update comments, drop unneeded seamless calls for nearest, fix
if statement layout.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-12-12 10:35:05 +10:00

409 lines
12 KiB
C

/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_memory.h"
#include "util/u_format.h"
#include "util/u_format_s3tc.h"
#include "util/u_video.h"
#include "os/os_time.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "state_tracker/sw_winsys.h"
#include "tgsi/tgsi_exec.h"
#include "sp_texture.h"
#include "sp_screen.h"
#include "sp_context.h"
#include "sp_fence.h"
#include "sp_public.h"
DEBUG_GET_ONCE_BOOL_OPTION(use_llvm, "SOFTPIPE_USE_LLVM", FALSE)
static const char *
softpipe_get_vendor(struct pipe_screen *screen)
{
return "VMware, Inc.";
}
static const char *
softpipe_get_name(struct pipe_screen *screen)
{
return "softpipe";
}
static int
softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 2 * PIPE_MAX_SAMPLERS; /* VS + FS */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
case PIPE_CAP_SM3:
return 1;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return PIPE_MAX_COLOR_BUFS;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_OCCLUSION_QUERY:
return 1;
case PIPE_CAP_TIMER_QUERY:
return 1;
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
return 1;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return SP_MAX_TEXTURE_CUBE_LEVELS;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
return 1;
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
case PIPE_CAP_INDEP_BLEND_FUNC:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 1;
case PIPE_CAP_DEPTH_CLIP_DISABLE:
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return PIPE_MAX_SO_BUFFERS;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 16*4;
case PIPE_CAP_PRIMITIVE_RESTART:
return 1;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 0;
case PIPE_CAP_SHADER_STENCIL_EXPORT:
return 1;
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
return 1;
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
return 1;
case PIPE_CAP_SCALED_RESOLVE:
return 0;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 256; /* for GL3 */
case PIPE_CAP_MIN_TEXEL_OFFSET:
return -8;
case PIPE_CAP_MAX_TEXEL_OFFSET:
return 7;
case PIPE_CAP_CONDITIONAL_RENDER:
return 1;
case PIPE_CAP_TEXTURE_BARRIER:
return 0;
case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
return 1;
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return 0;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return 140;
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
case PIPE_CAP_COMPUTE:
return 0;
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 1;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
return 16;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return 0;
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_CUBE_MAP_ARRAY:
return 1;
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
return 1;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAP %d query\n", param);
return 0;
}
static int
softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
{
struct softpipe_screen *sp_screen = softpipe_screen(screen);
switch(shader)
{
case PIPE_SHADER_FRAGMENT:
return tgsi_exec_get_shader_param(param);
case PIPE_SHADER_VERTEX:
case PIPE_SHADER_GEOMETRY:
switch (param) {
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
if (sp_screen->use_llvm)
/* Softpipe doesn't yet know how to tell draw/llvm about textures */
return 0;
else
return PIPE_MAX_SAMPLERS;
default:
if (sp_screen->use_llvm)
return draw_get_shader_param(shader, param);
else
return draw_get_shader_param_no_llvm(shader, param);
}
default:
return 0;
}
}
static float
softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
/* fall-through */
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0; /* arbitrary */
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0; /* arbitrary */
case PIPE_CAPF_GUARD_BAND_LEFT:
case PIPE_CAPF_GUARD_BAND_TOP:
case PIPE_CAPF_GUARD_BAND_RIGHT:
case PIPE_CAPF_GUARD_BAND_BOTTOM:
return 0.0;
}
/* should only get here on unhandled cases */
debug_printf("Unexpected PIPE_CAPF %d query\n", param);
return 0.0;
}
static int
softpipe_get_video_param(struct pipe_screen *screen,
enum pipe_video_profile profile,
enum pipe_video_cap param)
{
switch (param) {
case PIPE_VIDEO_CAP_SUPPORTED:
return vl_profile_supported(screen, profile);
case PIPE_VIDEO_CAP_NPOT_TEXTURES:
return 0;
case PIPE_VIDEO_CAP_MAX_WIDTH:
case PIPE_VIDEO_CAP_MAX_HEIGHT:
return vl_video_buffer_max_size(screen);
case PIPE_VIDEO_CAP_PREFERED_FORMAT:
return PIPE_FORMAT_NV12;
case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
return false;
case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
return true;
default:
return 0;
}
}
/**
* Query format support for creating a texture, drawing surface, etc.
* \param format the format to test
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
*/
static boolean
softpipe_is_format_supported( struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned bind)
{
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
const struct util_format_description *format_desc;
assert(target == PIPE_BUFFER ||
target == PIPE_TEXTURE_1D ||
target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D ||
target == PIPE_TEXTURE_2D_ARRAY ||
target == PIPE_TEXTURE_RECT ||
target == PIPE_TEXTURE_3D ||
target == PIPE_TEXTURE_CUBE ||
target == PIPE_TEXTURE_CUBE_ARRAY);
format_desc = util_format_description(format);
if (!format_desc)
return FALSE;
if (sample_count > 1)
return FALSE;
if (bind & (PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) {
if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
return FALSE;
}
if (bind & PIPE_BIND_RENDER_TARGET) {
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
/*
* Although possible, it is unnatural to render into compressed or YUV
* surfaces. So disable these here to avoid going into weird paths
* inside the state trackers.
*/
if (format_desc->block.width != 1 ||
format_desc->block.height != 1)
return FALSE;
}
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
return FALSE;
}
/*
* All other operations (sampling, transfer, etc).
*/
if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
return util_format_s3tc_enabled;
}
/*
* Everything else should be supported by u_format.
*/
return TRUE;
}
static void
softpipe_destroy_screen( struct pipe_screen *screen )
{
struct softpipe_screen *sp_screen = softpipe_screen(screen);
struct sw_winsys *winsys = sp_screen->winsys;
if(winsys->destroy)
winsys->destroy(winsys);
FREE(screen);
}
/* This is often overriden by the co-state tracker.
*/
static void
softpipe_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *resource,
unsigned level, unsigned layer,
void *context_private)
{
struct softpipe_screen *screen = softpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
struct softpipe_resource *texture = softpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
winsys->displaytarget_display(winsys, texture->dt, context_private);
}
static uint64_t
softpipe_get_timestamp(struct pipe_screen *_screen)
{
return os_time_get_nano();
}
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no softpipe_screen).
*/
struct pipe_screen *
softpipe_create_screen(struct sw_winsys *winsys)
{
struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
if (!screen)
return NULL;
screen->winsys = winsys;
screen->base.destroy = softpipe_destroy_screen;
screen->base.get_name = softpipe_get_name;
screen->base.get_vendor = softpipe_get_vendor;
screen->base.get_param = softpipe_get_param;
screen->base.get_shader_param = softpipe_get_shader_param;
screen->base.get_paramf = softpipe_get_paramf;
screen->base.get_video_param = softpipe_get_video_param;
screen->base.get_timestamp = softpipe_get_timestamp;
screen->base.is_format_supported = softpipe_is_format_supported;
screen->base.is_video_format_supported = vl_video_buffer_is_format_supported;
screen->base.context_create = softpipe_create_context;
screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
screen->use_llvm = debug_get_option_use_llvm();
util_format_s3tc_init();
softpipe_init_screen_texture_funcs(&screen->base);
softpipe_init_screen_fence_funcs(&screen->base);
return &screen->base;
}