Files
third_party_mesa3d/src/egl/main/eglconfigdebug.h
Silvestrs Timofejevs c02b75d22e egl: add config debug printout
Feature to print out EGL returned configs for debug purposes.

'eglChooseConfig' and 'eglGetConfigs' debug information printout is
enabled when the log level equals '_EGL_DEBUG'. The configs are
printed, and if any of them are "chosen" they are marked with their
index in the chosen configs array.

v2:
   a) re-factor the code in line with review comments
   b) rename function _snprintfStrcat, split it out and put into the
      src/util/u_string.h, make it a separate patch.
v3:
   remove unnecessary 'const' qualifiers from the function prototype
v4:
   a) re-factor the code in line with review comments
   b) move util_strnappend from utils back to eglconfigdebug.c. In my
      opinion this function is the best way of achieving the desired
      result, so it still used but made private to eglconfigdebug.c.
v5:
   a) drop unused parameter from function signature
   b) more const annotations
   c) directly access config parameters instead of going
      through _eglGetConfigKey

Signed-off-by: Silvestrs Timofejevs <silvestrs.timofejevs@imgtec.com>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13705>
2021-12-11 00:25:04 +00:00

48 lines
1.7 KiB
C

/**************************************************************************
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#ifndef EGLCONFIGDEBUG_INCLUDED
#define EGLCONFIGDEBUG_INCLUDED
#ifdef __cplusplus
extern "C" {
#endif
#include "egltypedefs.h"
/**
* Print the list of configs and the associated attributes.
*/
void eglPrintConfigDebug(const _EGLDisplay *const disp,
const EGLConfig *const configs,
EGLint numConfigs, EGLBoolean printChosen);
#ifdef __cplusplus
}
#endif
#endif /* EGLCONFIGDEBUG_INCLUDED */