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third_party_mesa3d/src/egl/main/eglmisc.c
Kristian Høgsberg 5dc0f49084 egl: Implement EGL_NOK_texture_from_pixmap
This extension allows a color buffer to be used for both rendering and
texturing.  EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
2010-05-14 14:47:54 -04:00

181 lines
4.7 KiB
C

/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Small/misc EGL functions
*/
#include <assert.h>
#include <string.h>
#include "eglcurrent.h"
#include "eglmisc.h"
#include "egldisplay.h"
/**
* Copy the extension into the string and update the string pointer.
*/
static EGLint
_eglAppendExtension(char **str, const char *ext)
{
char *s = *str;
EGLint len = strlen(ext);
if (s) {
memcpy(s, ext, len);
s[len++] = ' ';
s[len] = '\0';
*str += len;
}
else {
len++;
}
return len;
}
/**
* Examine the individual extension enable/disable flags and recompute
* the driver's Extensions string.
*/
static void
_eglUpdateExtensionsString(_EGLDisplay *dpy)
{
#define _EGL_CHECK_EXTENSION(ext) \
do { \
if (dpy->Extensions.ext) { \
_eglAppendExtension(&exts, "EGL_" #ext); \
assert(exts <= dpy->Extensions.String + _EGL_MAX_EXTENSIONS_LEN); \
} \
} while (0)
char *exts = dpy->Extensions.String;
if (exts[0])
return;
_EGL_CHECK_EXTENSION(MESA_screen_surface);
_EGL_CHECK_EXTENSION(MESA_copy_context);
_EGL_CHECK_EXTENSION(KHR_image_base);
_EGL_CHECK_EXTENSION(KHR_image_pixmap);
if (dpy->Extensions.KHR_image_base && dpy->Extensions.KHR_image_pixmap)
_eglAppendExtension(&exts, "EGL_KHR_image");
_EGL_CHECK_EXTENSION(KHR_vg_parent_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_2D_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_cubemap_image);
_EGL_CHECK_EXTENSION(KHR_gl_texture_3D_image);
_EGL_CHECK_EXTENSION(KHR_gl_renderbuffer_image);
_EGL_CHECK_EXTENSION(NOK_swap_region);
_EGL_CHECK_EXTENSION(NOK_texture_from_pixmap);
#undef _EGL_CHECK_EXTENSION
}
static void
_eglUpdateAPIsString(_EGLDisplay *dpy)
{
char *apis = dpy->ClientAPIs;
if (apis[0] || !dpy->ClientAPIsMask)
return;
if (dpy->ClientAPIsMask & EGL_OPENGL_BIT)
strcat(apis, "OpenGL ");
if (dpy->ClientAPIsMask & EGL_OPENGL_ES_BIT)
strcat(apis, "OpenGL_ES ");
if (dpy->ClientAPIsMask & EGL_OPENGL_ES2_BIT)
strcat(apis, "OpenGL_ES2 ");
if (dpy->ClientAPIsMask & EGL_OPENVG_BIT)
strcat(apis, "OpenVG ");
assert(strlen(apis) < sizeof(dpy->ClientAPIs));
}
const char *
_eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name)
{
(void) drv;
(void) dpy;
switch (name) {
case EGL_VENDOR:
return _EGL_VENDOR_STRING;
case EGL_VERSION:
return dpy->Version;
case EGL_EXTENSIONS:
_eglUpdateExtensionsString(dpy);
return dpy->Extensions.String;
#ifdef EGL_VERSION_1_2
case EGL_CLIENT_APIS:
_eglUpdateAPIsString(dpy);
return dpy->ClientAPIs;
#endif
default:
_eglError(EGL_BAD_PARAMETER, "eglQueryString");
return NULL;
}
}
EGLBoolean
_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
/* just a placeholder */
(void) drv;
(void) dpy;
(void) ctx;
return EGL_TRUE;
}
EGLBoolean
_eglWaitNative(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
/* just a placeholder */
(void) drv;
(void) dpy;
switch (engine) {
case EGL_CORE_NATIVE_ENGINE:
break;
default:
_eglError(EGL_BAD_PARAMETER, "eglWaitNative(engine)");
return EGL_FALSE;
}
return EGL_TRUE;
}