Files
third_party_mesa3d/src/intel/vulkan/genX_blorp_exec.c
2024-02-05 13:50:58 +00:00

493 lines
17 KiB
C

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include "anv_private.h"
#include "anv_measure.h"
/* These are defined in anv_private.h and blorp_genX_exec.h */
#undef __gen_address_type
#undef __gen_user_data
#undef __gen_combine_address
#include "common/intel_l3_config.h"
#include "blorp/blorp_genX_exec.h"
#include "ds/intel_tracepoints.h"
static void blorp_measure_start(struct blorp_batch *_batch,
const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = _batch->driver_batch;
trace_intel_begin_blorp(&cmd_buffer->trace);
anv_measure_snapshot(cmd_buffer,
blorp_op_to_intel_measure_snapshot(params->op),
NULL, 0);
}
static void blorp_measure_end(struct blorp_batch *_batch,
const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = _batch->driver_batch;
trace_intel_end_blorp(&cmd_buffer->trace,
params->op,
params->x1 - params->x0,
params->y1 - params->y0,
params->num_samples,
params->shader_pipeline,
params->dst.view.format,
params->src.view.format,
(_batch->flags & BLORP_BATCH_PREDICATE_ENABLE));
}
static void *
blorp_emit_dwords(struct blorp_batch *batch, unsigned n)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return anv_batch_emit_dwords(&cmd_buffer->batch, n);
}
static uint64_t
blorp_emit_reloc(struct blorp_batch *batch,
void *location, struct blorp_address address, uint32_t delta)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_address anv_addr = {
.bo = address.buffer,
.offset = address.offset,
};
anv_reloc_list_add_bo(cmd_buffer->batch.relocs, anv_addr.bo);
return anv_address_physical(anv_address_add(anv_addr, delta));
}
static void
blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
struct blorp_address address, uint32_t delta)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
VkResult result = anv_reloc_list_add_bo(&cmd_buffer->surface_relocs,
address.buffer);
if (unlikely(result != VK_SUCCESS))
anv_batch_set_error(&cmd_buffer->batch, result);
}
static uint64_t
blorp_get_surface_address(struct blorp_batch *blorp_batch,
struct blorp_address address)
{
struct anv_address anv_addr = {
.bo = address.buffer,
.offset = address.offset,
};
return anv_address_physical(anv_addr);
}
#if GFX_VER == 9
static struct blorp_address
blorp_get_surface_base_address(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return (struct blorp_address) {
.buffer = cmd_buffer->device->internal_surface_state_pool.block_pool.bo,
.offset = -cmd_buffer->device->internal_surface_state_pool.start_offset,
};
}
#endif
static void *
blorp_alloc_dynamic_state(struct blorp_batch *batch,
uint32_t size,
uint32_t alignment,
uint32_t *offset)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_state state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
*offset = state.offset;
return state.map;
}
UNUSED static void *
blorp_alloc_general_state(struct blorp_batch *batch,
uint32_t size,
uint32_t alignment,
uint32_t *offset)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_state state =
anv_cmd_buffer_alloc_general_state(cmd_buffer, size, alignment);
*offset = state.offset;
return state.map;
}
static bool
blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
unsigned state_size, unsigned state_alignment,
uint32_t *bt_offset,
uint32_t *surface_offsets, void **surface_maps)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
uint32_t state_offset;
struct anv_state bt_state;
VkResult result =
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
&state_offset, &bt_state);
if (result != VK_SUCCESS)
return false;
uint32_t *bt_map = bt_state.map;
*bt_offset = bt_state.offset;
for (unsigned i = 0; i < num_entries; i++) {
struct anv_state surface_state =
anv_cmd_buffer_alloc_surface_states(cmd_buffer, 1);
if (surface_state.map == NULL)
return false;
bt_map[i] = surface_state.offset + state_offset;
surface_offsets[i] = surface_state.offset;
surface_maps[i] = surface_state.map;
}
return true;
}
static uint32_t
blorp_binding_table_offset_to_pointer(struct blorp_batch *batch,
uint32_t offset)
{
return offset;
}
static void *
blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
struct blorp_address *addr)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
struct anv_state vb_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 64);
struct anv_address vb_addr =
anv_state_pool_state_address(&cmd_buffer->device->dynamic_state_pool,
vb_state);
*addr = (struct blorp_address) {
.buffer = vb_addr.bo,
.offset = vb_addr.offset,
.mocs = isl_mocs(&cmd_buffer->device->isl_dev,
ISL_SURF_USAGE_VERTEX_BUFFER_BIT, false),
};
return vb_state.map;
}
static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *batch,
const struct blorp_address *addrs,
uint32_t *sizes,
unsigned num_vbs)
{
#if GFX_VER == 9
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
for (unsigned i = 0; i < num_vbs; i++) {
struct anv_address anv_addr = {
.bo = addrs[i].buffer,
.offset = addrs[i].offset,
};
genX(cmd_buffer_set_binding_for_gfx8_vb_flush)(cmd_buffer,
i, anv_addr, sizes[i]);
}
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
/* Technically, we should call this *after* 3DPRIMITIVE but it doesn't
* really matter for blorp because we never call apply_pipe_flushes after
* this point.
*/
genX(cmd_buffer_update_dirty_vbs_for_gfx8_vb_flush)(cmd_buffer, SEQUENTIAL,
(1 << num_vbs) - 1);
#endif
}
UNUSED static struct blorp_address
blorp_get_workaround_address(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return (struct blorp_address) {
.buffer = cmd_buffer->device->workaround_address.bo,
.offset = cmd_buffer->device->workaround_address.offset,
};
}
static void
blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
{
/* We don't need to flush states anymore, since everything will be snooped.
*/
}
static void
blorp_pre_emit_urb_config(struct blorp_batch *blorp_batch,
struct intel_urb_config *urb_cfg)
{
struct anv_cmd_buffer *cmd_buffer = blorp_batch->driver_batch;
genX(urb_workaround)(cmd_buffer, urb_cfg);
/* Update urb config. */
memcpy(&cmd_buffer->state.gfx.urb_cfg, urb_cfg,
sizeof(struct intel_urb_config));
}
static const struct intel_l3_config *
blorp_get_l3_config(struct blorp_batch *batch)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
return cmd_buffer->state.current_l3_config;
}
static void
blorp_exec_on_render(struct blorp_batch *batch,
const struct blorp_params *params)
{
assert((batch->flags & BLORP_BATCH_USE_COMPUTE) == 0);
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
assert(cmd_buffer->queue_family->queueFlags & VK_QUEUE_GRAPHICS_BIT);
struct anv_gfx_dynamic_state *hw_state =
&cmd_buffer->state.gfx.dyn_state;
const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
genX(cmd_buffer_emit_hashing_mode)(cmd_buffer, params->x1 - params->x0,
params->y1 - params->y0, scale);
#if GFX_VER >= 11
/* The PIPE_CONTROL command description says:
*
* "Whenever a Binding Table Index (BTI) used by a Render Target Message
* points to a different RENDER_SURFACE_STATE, SW must issue a Render
* Target Cache Flush by enabling this bit. When render target flush
* is set due to new association of BTI, PS Scoreboard Stall bit must
* be set in this packet."
*/
if (blorp_uses_bti_rt_writes(batch, params)) {
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_STALL_AT_SCOREBOARD_BIT,
"before blorp BTI change");
}
#endif
#if GFX_VERx10 >= 125
/* Check if blorp ds state matches ours. */
if (intel_needs_workaround(cmd_buffer->device->info, 18019816803)) {
bool blorp_ds_state = params->depth.enabled || params->stencil.enabled;
if (cmd_buffer->state.gfx.ds_write_state != blorp_ds_state) {
/* Flag the change in ds_write_state so that the next pipeline use
* will trigger a PIPE_CONTROL too.
*/
cmd_buffer->state.gfx.ds_write_state = blorp_ds_state;
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WA_18019816803);
/* Add the stall that will flush prior to the blorp operation by
* genX(cmd_buffer_apply_pipe_flushes)
*/
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_PSS_STALL_SYNC_BIT,
"Wa_18019816803");
}
}
#endif
if (params->depth.enabled &&
!(batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
genX(cmd_buffer_emit_gfx12_depth_wa)(cmd_buffer, &params->depth.surf);
genX(flush_pipeline_select_3d)(cmd_buffer);
/* Wa_14015814527 */
genX(apply_task_urb_workaround)(cmd_buffer);
/* Apply any outstanding flushes in case pipeline select haven't. */
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
/* BLORP doesn't do anything fancy with depth such as discards, so we want
* the PMA fix off. Also, off is always the safe option.
*/
genX(cmd_buffer_enable_pma_fix)(cmd_buffer, false);
blorp_exec(batch, params);
#if GFX_VER >= 11
/* The PIPE_CONTROL command description says:
*
* "Whenever a Binding Table Index (BTI) used by a Render Target Message
* points to a different RENDER_SURFACE_STATE, SW must issue a Render
* Target Cache Flush by enabling this bit. When render target flush
* is set due to new association of BTI, PS Scoreboard Stall bit must
* be set in this packet."
*/
if (blorp_uses_bti_rt_writes(batch, params)) {
anv_add_pending_pipe_bits(cmd_buffer,
ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT |
ANV_PIPE_STALL_AT_SCOREBOARD_BIT,
"after blorp BTI change");
}
#endif
/* Flag all the instructions emitted by BLORP. */
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_URB);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_STATISTICS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_TOPOLOGY);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VERTEX_INPUT);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_SGVS);
#if GFX_VER >= 11
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VF_SGVS_2);
#endif
#if GFX_VER >= 12
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PRIMITIVE_REPLICATION);
#endif
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VIEWPORT_CC);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_STREAMOUT);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_RASTER);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_CLIP);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SAMPLE_MASK);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_MULTISAMPLE);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SF);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SBE);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_SBE_SWIZ);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_DEPTH_BOUNDS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WM);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_WM_DEPTH_STENCIL);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_VS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_HS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_DS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_TE);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_GS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS_EXTRA);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_BLEND_STATE_POINTERS);
if (batch->blorp->config.use_mesh_shading) {
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_MESH_CONTROL);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_TASK_CONTROL);
}
if (params->wm_prog_data) {
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_CC_STATE);
BITSET_SET(hw_state->dirty, ANV_GFX_STATE_PS_BLEND);
}
anv_cmd_dirty_mask_t dirty = ~(ANV_CMD_DIRTY_INDEX_BUFFER |
ANV_CMD_DIRTY_XFB_ENABLE);
cmd_buffer->state.gfx.vb_dirty = ~0;
cmd_buffer->state.gfx.dirty |= dirty;
cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
}
static void
blorp_exec_on_compute(struct blorp_batch *batch,
const struct blorp_params *params)
{
assert(batch->flags & BLORP_BATCH_USE_COMPUTE);
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
assert(cmd_buffer->queue_family->queueFlags & VK_QUEUE_COMPUTE_BIT);
genX(flush_pipeline_select_gpgpu)(cmd_buffer);
/* Apply any outstanding flushes in case pipeline select haven't. */
genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
blorp_exec(batch, params);
cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
}
static void
blorp_exec_on_blitter(struct blorp_batch *batch,
const struct blorp_params *params)
{
assert(batch->flags & BLORP_BATCH_USE_BLITTER);
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
assert(cmd_buffer->queue_family->queueFlags == VK_QUEUE_TRANSFER_BIT);
blorp_exec(batch, params);
}
void
genX(blorp_exec)(struct blorp_batch *batch,
const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
/* Turn on preemption if it was toggled off. */
if (!cmd_buffer->state.gfx.object_preemption)
genX(cmd_buffer_set_preemption)(cmd_buffer, true);
if (!cmd_buffer->state.current_l3_config) {
const struct intel_l3_config *cfg =
intel_get_default_l3_config(cmd_buffer->device->info);
genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
}
if (batch->flags & BLORP_BATCH_USE_BLITTER)
blorp_exec_on_blitter(batch, params);
else if (batch->flags & BLORP_BATCH_USE_COMPUTE)
blorp_exec_on_compute(batch, params);
else
blorp_exec_on_render(batch, params);
}
static void
blorp_emit_pre_draw(struct blorp_batch *batch, const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
blorp_measure_start(batch, params);
genX(emit_breakpoint)(&cmd_buffer->batch, cmd_buffer->device, true);
}
static void
blorp_emit_post_draw(struct blorp_batch *batch, const struct blorp_params *params)
{
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
genX(batch_emit_post_3dprimitive_was)(&cmd_buffer->batch,
cmd_buffer->device,
_3DPRIM_RECTLIST,
3);
genX(emit_breakpoint)(&cmd_buffer->batch, cmd_buffer->device, false);
blorp_measure_end(batch, params);
}