
change omx according to avc seq parameters Reviewed-by: Leo Liu <leo.liu@amd.com> Signed-off-by: Ruijing Dong <ruijing.dong@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18877>
557 lines
19 KiB
C
557 lines
19 KiB
C
/**************************************************************************
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*
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* Copyright 2013 Advanced Micro Devices, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "vid_enc_common.h"
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#include "vl/vl_video_buffer.h"
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#include "tgsi/tgsi_text.h"
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void enc_ReleaseTasks(struct list_head *head)
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{
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struct encode_task *i, *next;
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if (!head || !list_is_linked(head))
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return;
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LIST_FOR_EACH_ENTRY_SAFE(i, next, head, list) {
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pipe_resource_reference(&i->bitstream, NULL);
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i->buf->destroy(i->buf);
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FREE(i);
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}
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}
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void enc_MoveTasks(struct list_head *from, struct list_head *to)
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{
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to->prev->next = from->next;
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from->next->prev = to->prev;
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from->prev->next = to;
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to->prev = from->prev;
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list_inithead(from);
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}
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static void enc_GetPictureParamPreset(struct pipe_h264_enc_picture_desc *picture)
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{
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picture->motion_est.enc_disable_sub_mode = 0x000000fe;
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picture->motion_est.enc_ime2_search_range_x = 0x00000001;
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picture->motion_est.enc_ime2_search_range_y = 0x00000001;
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picture->seq.enc_constraint_set_flags = 0x00000040;
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}
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enum pipe_video_profile enc_TranslateOMXProfileToPipe(unsigned omx_profile)
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{
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switch (omx_profile) {
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case OMX_VIDEO_AVCProfileBaseline:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE;
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case OMX_VIDEO_AVCProfileMain:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN;
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case OMX_VIDEO_AVCProfileExtended:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_EXTENDED;
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case OMX_VIDEO_AVCProfileHigh:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH;
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case OMX_VIDEO_AVCProfileHigh10:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH10;
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case OMX_VIDEO_AVCProfileHigh422:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH422;
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case OMX_VIDEO_AVCProfileHigh444:
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return PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH444;
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default:
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return PIPE_VIDEO_PROFILE_UNKNOWN;
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}
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}
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unsigned enc_TranslateOMXLevelToPipe(unsigned omx_level)
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{
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switch (omx_level) {
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case OMX_VIDEO_AVCLevel1:
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case OMX_VIDEO_AVCLevel1b:
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return 10;
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case OMX_VIDEO_AVCLevel11:
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return 11;
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case OMX_VIDEO_AVCLevel12:
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return 12;
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case OMX_VIDEO_AVCLevel13:
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return 13;
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case OMX_VIDEO_AVCLevel2:
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return 20;
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case OMX_VIDEO_AVCLevel21:
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return 21;
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case OMX_VIDEO_AVCLevel22:
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return 22;
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case OMX_VIDEO_AVCLevel3:
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return 30;
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case OMX_VIDEO_AVCLevel31:
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return 31;
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case OMX_VIDEO_AVCLevel32:
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return 32;
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case OMX_VIDEO_AVCLevel4:
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return 40;
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case OMX_VIDEO_AVCLevel41:
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return 41;
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default:
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case OMX_VIDEO_AVCLevel42:
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return 42;
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case OMX_VIDEO_AVCLevel5:
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return 50;
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case OMX_VIDEO_AVCLevel51:
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return 51;
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}
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}
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void vid_enc_BufferEncoded_common(vid_enc_PrivateType * priv, OMX_BUFFERHEADERTYPE* input, OMX_BUFFERHEADERTYPE* output)
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{
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struct output_buf_private *outp = output->pOutputPortPrivate;
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struct input_buf_private *inp = input->pInputPortPrivate;
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struct encode_task *task;
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struct pipe_box box = {};
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unsigned size;
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#if ENABLE_ST_OMX_BELLAGIO
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if (!inp || list_is_empty(&inp->tasks)) {
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input->nFilledLen = 0; /* mark buffer as empty */
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enc_MoveTasks(&priv->used_tasks, &inp->tasks);
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return;
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}
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#endif
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task = list_entry(inp->tasks.next, struct encode_task, list);
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list_del(&task->list);
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list_addtail(&task->list, &priv->used_tasks);
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if (!task->bitstream)
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return;
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/* ------------- map result buffer ----------------- */
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if (outp->transfer)
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pipe_buffer_unmap(priv->t_pipe, outp->transfer);
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pipe_resource_reference(&outp->bitstream, task->bitstream);
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pipe_resource_reference(&task->bitstream, NULL);
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box.width = outp->bitstream->width0;
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box.height = outp->bitstream->height0;
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box.depth = outp->bitstream->depth0;
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output->pBuffer = priv->t_pipe->buffer_map(priv->t_pipe, outp->bitstream, 0,
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PIPE_MAP_READ_WRITE,
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&box, &outp->transfer);
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/* ------------- get size of result ----------------- */
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priv->codec->get_feedback(priv->codec, task->feedback, &size);
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output->nOffset = 0;
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output->nFilledLen = size; /* mark buffer as full */
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/* all output buffers contain exactly one frame */
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output->nFlags = OMX_BUFFERFLAG_ENDOFFRAME;
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#if ENABLE_ST_OMX_TIZONIA
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input->nFilledLen = 0; /* mark buffer as empty */
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enc_MoveTasks(&priv->used_tasks, &inp->tasks);
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#endif
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}
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struct encode_task *enc_NeedTask_common(vid_enc_PrivateType * priv, OMX_VIDEO_PORTDEFINITIONTYPE *def)
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{
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struct pipe_video_buffer templat = {};
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struct encode_task *task;
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if (!list_is_empty(&priv->free_tasks)) {
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task = list_entry(priv->free_tasks.next, struct encode_task, list);
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list_del(&task->list);
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return task;
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}
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/* allocate a new one */
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task = CALLOC_STRUCT(encode_task);
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if (!task)
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return NULL;
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templat.buffer_format = PIPE_FORMAT_NV12;
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templat.width = def->nFrameWidth;
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templat.height = def->nFrameHeight;
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templat.interlaced = false;
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task->buf = priv->s_pipe->create_video_buffer(priv->s_pipe, &templat);
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if (!task->buf) {
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FREE(task);
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return NULL;
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}
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return task;
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}
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void enc_ScaleInput_common(vid_enc_PrivateType * priv, OMX_VIDEO_PORTDEFINITIONTYPE *def,
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struct pipe_video_buffer **vbuf, unsigned *size)
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{
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struct pipe_video_buffer *src_buf = *vbuf;
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struct vl_compositor *compositor = &priv->compositor;
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struct vl_compositor_state *s = &priv->cstate;
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struct pipe_sampler_view **views;
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struct pipe_surface **dst_surface;
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unsigned i;
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if (!priv->scale_buffer[priv->current_scale_buffer])
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return;
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views = src_buf->get_sampler_view_planes(src_buf);
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dst_surface = priv->scale_buffer[priv->current_scale_buffer]->get_surfaces
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(priv->scale_buffer[priv->current_scale_buffer]);
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vl_compositor_clear_layers(s);
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for (i = 0; i < VL_MAX_SURFACES; ++i) {
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struct u_rect src_rect;
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if (!views[i] || !dst_surface[i])
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continue;
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src_rect.x0 = 0;
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src_rect.y0 = 0;
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src_rect.x1 = def->nFrameWidth;
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src_rect.y1 = def->nFrameHeight;
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if (i > 0) {
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src_rect.x1 /= 2;
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src_rect.y1 /= 2;
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}
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vl_compositor_set_rgba_layer(s, compositor, 0, views[i], &src_rect, NULL, NULL);
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vl_compositor_render(s, compositor, dst_surface[i], NULL, false);
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}
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*size = priv->scale.xWidth * priv->scale.xHeight * 2;
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*vbuf = priv->scale_buffer[priv->current_scale_buffer++];
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priv->current_scale_buffer %= OMX_VID_ENC_NUM_SCALING_BUFFERS;
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}
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void enc_ControlPicture_common(vid_enc_PrivateType * priv, struct pipe_h264_enc_picture_desc *picture)
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{
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struct pipe_h264_enc_rate_control *rate_ctrl = &picture->rate_ctrl[0];
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/* Get bitrate from port */
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switch (priv->bitrate.eControlRate) {
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case OMX_Video_ControlRateVariable:
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rate_ctrl->rate_ctrl_method = PIPE_H2645_ENC_RATE_CONTROL_METHOD_VARIABLE;
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break;
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case OMX_Video_ControlRateConstant:
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rate_ctrl->rate_ctrl_method = PIPE_H2645_ENC_RATE_CONTROL_METHOD_CONSTANT;
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break;
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case OMX_Video_ControlRateVariableSkipFrames:
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rate_ctrl->rate_ctrl_method = PIPE_H2645_ENC_RATE_CONTROL_METHOD_VARIABLE_SKIP;
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break;
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case OMX_Video_ControlRateConstantSkipFrames:
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rate_ctrl->rate_ctrl_method = PIPE_H2645_ENC_RATE_CONTROL_METHOD_CONSTANT_SKIP;
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break;
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default:
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rate_ctrl->rate_ctrl_method = PIPE_H2645_ENC_RATE_CONTROL_METHOD_DISABLE;
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break;
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}
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rate_ctrl->frame_rate_den = OMX_VID_ENC_CONTROL_FRAME_RATE_DEN_DEFAULT;
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rate_ctrl->frame_rate_num = ((priv->frame_rate) >> 16) * rate_ctrl->frame_rate_den;
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if (rate_ctrl->rate_ctrl_method != PIPE_H2645_ENC_RATE_CONTROL_METHOD_DISABLE) {
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if (priv->bitrate.nTargetBitrate < OMX_VID_ENC_BITRATE_MIN)
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rate_ctrl->target_bitrate = OMX_VID_ENC_BITRATE_MIN;
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else if (priv->bitrate.nTargetBitrate < OMX_VID_ENC_BITRATE_MAX)
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rate_ctrl->target_bitrate = priv->bitrate.nTargetBitrate;
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else
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rate_ctrl->target_bitrate = OMX_VID_ENC_BITRATE_MAX;
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rate_ctrl->peak_bitrate = rate_ctrl->target_bitrate;
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if (rate_ctrl->target_bitrate < OMX_VID_ENC_BITRATE_MEDIAN)
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rate_ctrl->vbv_buffer_size = MIN2((rate_ctrl->target_bitrate * 2.75), OMX_VID_ENC_BITRATE_MEDIAN);
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else
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rate_ctrl->vbv_buffer_size = rate_ctrl->target_bitrate;
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if (rate_ctrl->frame_rate_num) {
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unsigned long long t = rate_ctrl->target_bitrate;
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t *= rate_ctrl->frame_rate_den;
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rate_ctrl->target_bits_picture = t / rate_ctrl->frame_rate_num;
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} else {
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rate_ctrl->target_bits_picture = rate_ctrl->target_bitrate;
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}
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rate_ctrl->peak_bits_picture_integer = rate_ctrl->target_bits_picture;
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rate_ctrl->peak_bits_picture_fraction = 0;
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}
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picture->quant_i_frames = priv->quant.nQpI;
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picture->quant_p_frames = priv->quant.nQpP;
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picture->quant_b_frames = priv->quant.nQpB;
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picture->frame_num = priv->frame_num;
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picture->num_ref_idx_l0_active_minus1 = 0;
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picture->ref_idx_l0_list[0] = priv->ref_idx_l0;
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picture->num_ref_idx_l1_active_minus1 = 0;
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picture->ref_idx_l1_list[0] = priv->ref_idx_l1;
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picture->enable_vui = (picture->rate_ctrl[0].frame_rate_num != 0);
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enc_GetPictureParamPreset(picture);
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}
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static void *create_compute_state(struct pipe_context *pipe,
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const char *source)
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{
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struct tgsi_token tokens[1024];
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struct pipe_compute_state state = {0};
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if (!tgsi_text_translate(source, tokens, ARRAY_SIZE(tokens))) {
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assert(false);
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return NULL;
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}
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state.ir_type = PIPE_SHADER_IR_TGSI;
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state.prog = tokens;
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return pipe->create_compute_state(pipe, &state);
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}
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void enc_InitCompute_common(vid_enc_PrivateType *priv)
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{
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struct pipe_context *pipe = priv->s_pipe;
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struct pipe_screen *screen = pipe->screen;
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/* We need the partial last block support. */
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if (!screen->get_param(screen, PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK))
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return;
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static const char *copy_y =
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"COMP\n"
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"PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
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"PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
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"PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
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"DCL SV[0], THREAD_ID\n"
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"DCL SV[1], BLOCK_ID\n"
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"DCL IMAGE[0], 2D, PIPE_FORMAT_R8_UINT\n"
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"DCL IMAGE[1], 2D, PIPE_FORMAT_R8_UINT, WR\n"
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"DCL TEMP[0..1]\n"
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"IMM[0] UINT32 {64, 0, 0, 0}\n"
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"UMAD TEMP[0].x, SV[1], IMM[0], SV[0]\n"
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"MOV TEMP[0].y, SV[1]\n"
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"LOAD TEMP[1].x, IMAGE[0], TEMP[0], 2D, PIPE_FORMAT_R8_UINT\n"
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"STORE IMAGE[1].x, TEMP[0], TEMP[1], 2D, PIPE_FORMAT_R8_UINT\n"
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"END\n";
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static const char *copy_uv =
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"COMP\n"
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"PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
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"PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
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"PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
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"DCL SV[0], THREAD_ID\n"
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"DCL SV[1], BLOCK_ID\n"
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"DCL IMAGE[0], 2D, PIPE_FORMAT_R8_UINT\n"
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"DCL IMAGE[2], 2D, PIPE_FORMAT_R8G8_UINT, WR\n"
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"DCL CONST[0][0]\n" /* .x = offset of the UV portion in the y direction */
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"DCL TEMP[0..4]\n"
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"IMM[0] UINT32 {64, 0, 2, 1}\n"
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/* Destination R8G8 coordinates */
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"UMAD TEMP[0].x, SV[1], IMM[0], SV[0]\n"
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"MOV TEMP[0].y, SV[1]\n"
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/* Source R8 coordinates of U */
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"UMUL TEMP[1].x, TEMP[0], IMM[0].zzzz\n"
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"UADD TEMP[1].y, TEMP[0], CONST[0].xxxx\n"
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/* Source R8 coordinates of V */
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"UADD TEMP[2].x, TEMP[1], IMM[0].wwww\n"
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"MOV TEMP[2].y, TEMP[1]\n"
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"LOAD TEMP[3].x, IMAGE[0], TEMP[1], 2D, PIPE_FORMAT_R8_UINT\n"
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"LOAD TEMP[4].x, IMAGE[0], TEMP[2], 2D, PIPE_FORMAT_R8_UINT\n"
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"MOV TEMP[3].y, TEMP[4].xxxx\n"
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"STORE IMAGE[2], TEMP[0], TEMP[3], 2D, PIPE_FORMAT_R8G8_UINT\n"
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"END\n";
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priv->copy_y_shader = create_compute_state(pipe, copy_y);
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priv->copy_uv_shader = create_compute_state(pipe, copy_uv);
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}
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void enc_ReleaseCompute_common(vid_enc_PrivateType *priv)
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{
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struct pipe_context *pipe = priv->s_pipe;
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if (priv->copy_y_shader)
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pipe->delete_compute_state(pipe, priv->copy_y_shader);
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if (priv->copy_uv_shader)
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pipe->delete_compute_state(pipe, priv->copy_uv_shader);
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}
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OMX_ERRORTYPE enc_LoadImage_common(vid_enc_PrivateType * priv, OMX_VIDEO_PORTDEFINITIONTYPE *def,
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OMX_BUFFERHEADERTYPE *buf,
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struct pipe_video_buffer *vbuf)
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{
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struct pipe_context *pipe = priv->s_pipe;
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struct pipe_box box = {};
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struct input_buf_private *inp = buf->pInputPortPrivate;
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if (!inp->resource) {
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struct pipe_sampler_view **views;
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void *ptr;
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views = vbuf->get_sampler_view_planes(vbuf);
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if (!views)
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return OMX_ErrorInsufficientResources;
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ptr = buf->pBuffer;
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box.width = def->nFrameWidth;
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box.height = def->nFrameHeight;
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box.depth = 1;
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pipe->texture_subdata(pipe, views[0]->texture, 0,
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PIPE_MAP_WRITE, &box,
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ptr, def->nStride, 0);
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ptr = ((uint8_t*)buf->pBuffer) + (def->nStride * box.height);
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box.width = def->nFrameWidth / 2;
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box.height = def->nFrameHeight / 2;
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box.depth = 1;
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pipe->texture_subdata(pipe, views[1]->texture, 0,
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PIPE_MAP_WRITE, &box,
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ptr, def->nStride, 0);
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} else {
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struct vl_video_buffer *dst_buf = (struct vl_video_buffer *)vbuf;
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pipe_texture_unmap(pipe, inp->transfer);
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/* inp->resource uses PIPE_FORMAT_I8 and the layout looks like this:
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*
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* def->nFrameWidth = 4, def->nFrameHeight = 4:
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* |----|
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* |YYYY|
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* |YYYY|
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* |YYYY|
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* |YYYY|
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* |UVUV|
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* |UVUV|
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* |----|
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*
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* The copy has 2 steps:
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* - Copy Y to dst_buf->resources[0] as R8.
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* - Copy UV to dst_buf->resources[1] as R8G8.
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*/
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if (priv->copy_y_shader && priv->copy_uv_shader) {
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/* Compute path */
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/* Set shader images for both copies. */
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struct pipe_image_view image[3] = {0};
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image[0].resource = inp->resource;
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image[0].shader_access = image[0].access = PIPE_IMAGE_ACCESS_READ;
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image[0].format = PIPE_FORMAT_R8_UINT;
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image[1].resource = dst_buf->resources[0];
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image[1].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE;
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image[1].format = PIPE_FORMAT_R8_UINT;
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image[2].resource = dst_buf->resources[1];
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image[2].shader_access = image[1].access = PIPE_IMAGE_ACCESS_WRITE;
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image[2].format = PIPE_FORMAT_R8G8_UINT;
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pipe->set_shader_images(pipe, PIPE_SHADER_COMPUTE, 0, 3, 0, image);
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/* Set the constant buffer. */
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uint32_t constants[4] = {def->nFrameHeight};
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struct pipe_constant_buffer cb = {};
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cb.buffer_size = sizeof(constants);
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cb.user_buffer = constants;
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pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, false, &cb);
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/* Use the optimal block size for the linear image layout. */
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struct pipe_grid_info info = {};
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info.block[0] = 64;
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info.block[1] = 1;
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info.block[2] = 1;
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info.grid[2] = 1;
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/* Copy Y */
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pipe->bind_compute_state(pipe, priv->copy_y_shader);
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info.grid[0] = DIV_ROUND_UP(def->nFrameWidth, 64);
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info.grid[1] = def->nFrameHeight;
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info.last_block[0] = def->nFrameWidth % 64;
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pipe->launch_grid(pipe, &info);
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/* Copy UV */
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pipe->bind_compute_state(pipe, priv->copy_uv_shader);
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info.grid[0] = DIV_ROUND_UP(def->nFrameWidth / 2, 64);
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info.grid[1] = def->nFrameHeight / 2;
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info.last_block[0] = (def->nFrameWidth / 2) % 64;
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pipe->launch_grid(pipe, &info);
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/* Make the result visible to all clients. */
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pipe->memory_barrier(pipe, PIPE_BARRIER_ALL);
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/* Unbind. */
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pipe->set_shader_images(pipe, PIPE_SHADER_COMPUTE, 0, 0, 3, NULL);
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pipe->set_constant_buffer(pipe, PIPE_SHADER_COMPUTE, 0, false, NULL);
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pipe->bind_compute_state(pipe, NULL);
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} else {
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/* Graphics path */
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struct pipe_blit_info blit;
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box.width = def->nFrameWidth;
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box.height = def->nFrameHeight;
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box.depth = 1;
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/* Copy Y */
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pipe->resource_copy_region(pipe,
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dst_buf->resources[0],
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0, 0, 0, 0, inp->resource, 0, &box);
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/* Copy U */
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memset(&blit, 0, sizeof(blit));
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blit.src.resource = inp->resource;
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blit.src.format = inp->resource->format;
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blit.src.box.x = -1;
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blit.src.box.y = def->nFrameHeight;
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blit.src.box.width = def->nFrameWidth;
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blit.src.box.height = def->nFrameHeight / 2 ;
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blit.src.box.depth = 1;
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blit.dst.resource = dst_buf->resources[1];
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blit.dst.format = blit.dst.resource->format;
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blit.dst.box.width = def->nFrameWidth / 2;
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blit.dst.box.height = def->nFrameHeight / 2;
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blit.dst.box.depth = 1;
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blit.filter = PIPE_TEX_FILTER_NEAREST;
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blit.mask = PIPE_MASK_R;
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pipe->blit(pipe, &blit);
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/* Copy V */
|
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blit.src.box.x = 0;
|
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blit.mask = PIPE_MASK_G;
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pipe->blit(pipe, &blit);
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}
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pipe->flush(pipe, NULL, 0);
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box.width = inp->resource->width0;
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box.height = inp->resource->height0;
|
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box.depth = inp->resource->depth0;
|
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buf->pBuffer = pipe->texture_map(pipe, inp->resource, 0,
|
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PIPE_MAP_WRITE, &box,
|
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&inp->transfer);
|
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}
|
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return OMX_ErrorNone;
|
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}
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