Mike Blumenkrantz 53aade0ef0 zink: fix enabled vertex buffer mask calculation
the mask can't entirely be calculated based on the integer parameters,
as it's possible for some of the "bind" slots to actually be unbinds,
so remove bits as necessary to fix this

also add some debug asserts to ensure I don't break this again for the
tenth time

Fixes: 6dd02a5139 ("zink: stop using util_set_vertex_buffers_mask()")

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12871>
2021-09-16 01:43:40 +00:00
2021-08-14 21:44:32 +00:00
2021-05-07 13:41:38 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
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