
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7441>
2001 lines
69 KiB
C
2001 lines
69 KiB
C
/**
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* \file enable.c
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* Enable/disable/query GL capabilities.
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*/
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "glheader.h"
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#include "arrayobj.h"
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#include "blend.h"
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#include "clip.h"
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#include "context.h"
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#include "debug_output.h"
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#include "enable.h"
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#include "errors.h"
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#include "light.h"
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#include "mtypes.h"
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#include "enums.h"
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#include "state.h"
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#include "texstate.h"
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#include "varray.h"
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void
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_mesa_update_derived_primitive_restart_state(struct gl_context *ctx)
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{
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if (ctx->Array.PrimitiveRestart ||
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ctx->Array.PrimitiveRestartFixedIndex) {
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unsigned restart_index[3] = {
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_mesa_primitive_restart_index(ctx, 1),
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_mesa_primitive_restart_index(ctx, 2),
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_mesa_primitive_restart_index(ctx, 4),
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};
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ctx->Array._RestartIndex[0] = restart_index[0];
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ctx->Array._RestartIndex[1] = restart_index[1];
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ctx->Array._RestartIndex[3] = restart_index[2];
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/* Enable primitive restart only when the restart index can have an
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* effect. This is required for correctness in AMD GFX8 support.
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* Other hardware may also benefit from taking a faster, non-restart path
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* when possible.
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*/
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ctx->Array._PrimitiveRestart[0] = true && restart_index[0] <= UINT8_MAX;
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ctx->Array._PrimitiveRestart[1] = true && restart_index[1] <= UINT16_MAX;
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ctx->Array._PrimitiveRestart[2] = true;
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} else {
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ctx->Array._PrimitiveRestart[0] = false;
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ctx->Array._PrimitiveRestart[1] = false;
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ctx->Array._PrimitiveRestart[2] = false;
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}
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}
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/**
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* Helper to enable/disable VAO client-side state.
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*/
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static void
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vao_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
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gl_vert_attrib attr, GLboolean state)
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{
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if (state)
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_mesa_enable_vertex_array_attrib(ctx, vao, attr);
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else
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_mesa_disable_vertex_array_attrib(ctx, vao, attr);
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}
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/**
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* Helper to enable/disable client-side state.
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*/
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static void
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client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
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GLenum cap, GLboolean state)
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{
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switch (cap) {
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case GL_VERTEX_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_POS, state);
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break;
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case GL_NORMAL_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_NORMAL, state);
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break;
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case GL_COLOR_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_COLOR0, state);
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break;
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case GL_INDEX_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_COLOR_INDEX, state);
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break;
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case GL_TEXTURE_COORD_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_TEX(ctx->Array.ActiveTexture), state);
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break;
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case GL_EDGE_FLAG_ARRAY:
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vao_state(ctx, vao, VERT_ATTRIB_EDGEFLAG, state);
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break;
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case GL_FOG_COORDINATE_ARRAY_EXT:
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vao_state(ctx, vao, VERT_ATTRIB_FOG, state);
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break;
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case GL_SECONDARY_COLOR_ARRAY_EXT:
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vao_state(ctx, vao, VERT_ATTRIB_COLOR1, state);
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break;
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case GL_POINT_SIZE_ARRAY_OES:
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if (ctx->VertexProgram.PointSizeEnabled != state) {
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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ctx->VertexProgram.PointSizeEnabled = state;
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}
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vao_state(ctx, vao, VERT_ATTRIB_POINT_SIZE, state);
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break;
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/* GL_NV_primitive_restart */
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case GL_PRIMITIVE_RESTART_NV:
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if (!_mesa_has_NV_primitive_restart(ctx))
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goto invalid_enum_error;
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if (ctx->Array.PrimitiveRestart == state)
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return;
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FLUSH_VERTICES(ctx, 0);
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ctx->Array.PrimitiveRestart = state;
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_mesa_update_derived_primitive_restart_state(ctx);
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return;
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default:
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goto invalid_enum_error;
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}
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if (ctx->Driver.Enable) {
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ctx->Driver.Enable( ctx, cap, state );
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}
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return;
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invalid_enum_error:
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_mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
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state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
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}
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/* Helper for GL_EXT_direct_state_access following functions:
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* - EnableClientStateIndexedEXT
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* - EnableClientStateiEXT
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* - DisableClientStateIndexedEXT
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* - DisableClientStateiEXT
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*/
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static void
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client_state_i(struct gl_context *ctx, struct gl_vertex_array_object* vao,
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GLenum cap, GLuint index, GLboolean state)
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{
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int saved_active;
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if (cap != GL_TEXTURE_COORD_ARRAY) {
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_mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientStateiEXT(cap=%s)",
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state ? "Enable" : "Disable",
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_mesa_enum_to_string(cap));
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return;
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}
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if (index >= ctx->Const.MaxTextureCoordUnits) {
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_mesa_error(ctx, GL_INVALID_VALUE, "gl%sClientStateiEXT(index=%d)",
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state ? "Enable" : "Disable",
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index);
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return;
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}
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saved_active = ctx->Array.ActiveTexture;
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_mesa_ClientActiveTexture(GL_TEXTURE0 + index);
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client_state(ctx, vao, cap, state);
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_mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active);
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}
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/**
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* Enable GL capability.
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* \param cap state to enable/disable.
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*
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* Get's the current context, assures that we're outside glBegin()/glEnd() and
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* calls client_state().
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*/
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void GLAPIENTRY
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_mesa_EnableClientState( GLenum cap )
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{
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GET_CURRENT_CONTEXT(ctx);
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client_state( ctx, ctx->Array.VAO, cap, GL_TRUE );
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}
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void GLAPIENTRY
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_mesa_EnableVertexArrayEXT( GLuint vaobj, GLenum cap )
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
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true,
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"glEnableVertexArrayEXT");
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if (!vao)
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return;
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/* The EXT_direct_state_access spec says:
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* "Additionally EnableVertexArrayEXT and DisableVertexArrayEXT accept
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* the tokens TEXTURE0 through TEXTUREn where n is less than the
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* implementation-dependent limit of MAX_TEXTURE_COORDS. For these
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* GL_TEXTUREi tokens, EnableVertexArrayEXT and DisableVertexArrayEXT
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* act identically to EnableVertexArrayEXT(vaobj, TEXTURE_COORD_ARRAY)
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* or DisableVertexArrayEXT(vaobj, TEXTURE_COORD_ARRAY) respectively
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* as if the active client texture is set to texture coordinate set i
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* based on the token TEXTUREi indicated by array."
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*/
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if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) {
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GLuint saved_active = ctx->Array.ActiveTexture;
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_mesa_ClientActiveTexture(cap);
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client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_TRUE);
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_mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active);
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} else {
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client_state(ctx, vao, cap, GL_TRUE);
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}
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}
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void GLAPIENTRY
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_mesa_EnableClientStateiEXT( GLenum cap, GLuint index )
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{
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GET_CURRENT_CONTEXT(ctx);
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client_state_i(ctx, ctx->Array.VAO, cap, index, GL_TRUE);
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}
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/**
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* Disable GL capability.
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* \param cap state to enable/disable.
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*
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* Get's the current context, assures that we're outside glBegin()/glEnd() and
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* calls client_state().
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*/
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void GLAPIENTRY
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_mesa_DisableClientState( GLenum cap )
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{
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GET_CURRENT_CONTEXT(ctx);
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client_state( ctx, ctx->Array.VAO, cap, GL_FALSE );
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}
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void GLAPIENTRY
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_mesa_DisableVertexArrayEXT( GLuint vaobj, GLenum cap )
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_vertex_array_object* vao = _mesa_lookup_vao_err(ctx, vaobj,
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true,
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"glDisableVertexArrayEXT");
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if (!vao)
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return;
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/* The EXT_direct_state_access spec says:
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* "Additionally EnableVertexArrayEXT and DisableVertexArrayEXT accept
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* the tokens TEXTURE0 through TEXTUREn where n is less than the
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* implementation-dependent limit of MAX_TEXTURE_COORDS. For these
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* GL_TEXTUREi tokens, EnableVertexArrayEXT and DisableVertexArrayEXT
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* act identically to EnableVertexArrayEXT(vaobj, TEXTURE_COORD_ARRAY)
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* or DisableVertexArrayEXT(vaobj, TEXTURE_COORD_ARRAY) respectively
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* as if the active client texture is set to texture coordinate set i
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* based on the token TEXTUREi indicated by array."
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*/
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if (GL_TEXTURE0 <= cap && cap < GL_TEXTURE0 + ctx->Const.MaxTextureCoordUnits) {
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GLuint saved_active = ctx->Array.ActiveTexture;
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_mesa_ClientActiveTexture(cap);
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client_state(ctx, vao, GL_TEXTURE_COORD_ARRAY, GL_FALSE);
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_mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active);
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} else {
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client_state(ctx, vao, cap, GL_FALSE);
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}
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}
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void GLAPIENTRY
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_mesa_DisableClientStateiEXT( GLenum cap, GLuint index )
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{
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GET_CURRENT_CONTEXT(ctx);
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client_state_i(ctx, ctx->Array.VAO, cap, index, GL_FALSE);
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}
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/**
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* Return pointer to current texture unit for setting/getting coordinate
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* state.
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* Note that we'll set GL_INVALID_OPERATION and return NULL if the active
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* texture unit is higher than the number of supported coordinate units.
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*/
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static struct gl_fixedfunc_texture_unit *
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get_texcoord_unit(struct gl_context *ctx)
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{
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if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glEnable/Disable(texcoord unit)");
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return NULL;
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}
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else {
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return &ctx->Texture.FixedFuncUnit[ctx->Texture.CurrentUnit];
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}
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}
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/**
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* Helper function to enable or disable a texture target.
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* \param bit one of the TEXTURE_x_BIT values
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* \return GL_TRUE if state is changing or GL_FALSE if no change
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*/
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static GLboolean
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enable_texture(struct gl_context *ctx, GLboolean state, GLbitfield texBit)
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{
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struct gl_fixedfunc_texture_unit *texUnit =
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_mesa_get_fixedfunc_tex_unit(ctx, ctx->Texture.CurrentUnit);
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if (!texUnit)
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return GL_FALSE;
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const GLbitfield newenabled = state
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? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
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if (texUnit->Enabled == newenabled)
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return GL_FALSE;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
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texUnit->Enabled = newenabled;
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return GL_TRUE;
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}
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/**
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* Helper function to enable or disable GL_MULTISAMPLE, skipping the check for
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* whether the API supports it (GLES doesn't).
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*/
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void
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_mesa_set_multisample(struct gl_context *ctx, GLboolean state)
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{
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if (ctx->Multisample.Enabled == state)
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return;
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/* GL compatibility needs Multisample.Enable to determine program state
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* constants.
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*/
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if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES ||
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!ctx->DriverFlags.NewMultisampleEnable) {
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FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
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} else {
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FLUSH_VERTICES(ctx, 0);
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}
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ctx->NewDriverState |= ctx->DriverFlags.NewMultisampleEnable;
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ctx->Multisample.Enabled = state;
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if (ctx->Driver.Enable) {
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ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state);
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}
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}
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/**
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* Helper function to enable or disable GL_FRAMEBUFFER_SRGB, skipping the
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* check for whether the API supports it (GLES doesn't).
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*/
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void
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_mesa_set_framebuffer_srgb(struct gl_context *ctx, GLboolean state)
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{
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if (ctx->Color.sRGBEnabled == state)
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return;
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/* TODO: Switch i965 to the new flag and remove the conditional */
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FLUSH_VERTICES(ctx, ctx->DriverFlags.NewFramebufferSRGB ? 0 : _NEW_BUFFERS);
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ctx->NewDriverState |= ctx->DriverFlags.NewFramebufferSRGB;
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ctx->Color.sRGBEnabled = state;
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if (ctx->Driver.Enable) {
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ctx->Driver.Enable(ctx, GL_FRAMEBUFFER_SRGB, state);
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}
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}
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/**
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* Helper function to enable or disable state.
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*
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* \param ctx GL context.
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* \param cap the state to enable/disable
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* \param state whether to enable or disable the specified capability.
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*
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* Updates the current context and flushes the vertices as needed. For
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* capabilities associated with extensions it verifies that those extensions
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* are effectivly present before updating. Notifies the driver via
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* dd_function_table::Enable.
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*/
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void
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_mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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{
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "%s %s (newstate is %x)\n",
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state ? "glEnable" : "glDisable",
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_mesa_enum_to_string(cap),
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ctx->NewState);
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switch (cap) {
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case GL_ALPHA_TEST:
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if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Color.AlphaEnabled == state)
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return;
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/* AlphaEnabled is used by the fixed-func fragment program */
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FLUSH_VERTICES(ctx, _NEW_COLOR);
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ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
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ctx->Color.AlphaEnabled = state;
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break;
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case GL_AUTO_NORMAL:
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if (ctx->API != API_OPENGL_COMPAT)
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goto invalid_enum_error;
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if (ctx->Eval.AutoNormal == state)
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return;
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FLUSH_VERTICES(ctx, 0);
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vbo_exec_update_eval_maps(ctx);
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ctx->Eval.AutoNormal = state;
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break;
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case GL_BLEND:
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{
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GLbitfield newEnabled =
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state * ((1 << ctx->Const.MaxDrawBuffers) - 1);
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if (newEnabled != ctx->Color.BlendEnabled) {
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_mesa_flush_vertices_for_blend_adv(ctx, newEnabled,
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ctx->Color._AdvancedBlendMode);
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ctx->Color.BlendEnabled = newEnabled;
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_mesa_update_allow_draw_out_of_order(ctx);
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}
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}
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break;
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case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
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case GL_CLIP_DISTANCE1:
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case GL_CLIP_DISTANCE2:
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case GL_CLIP_DISTANCE3:
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case GL_CLIP_DISTANCE4:
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case GL_CLIP_DISTANCE5:
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case GL_CLIP_DISTANCE6:
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case GL_CLIP_DISTANCE7:
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{
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const GLuint p = cap - GL_CLIP_DISTANCE0;
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if (p >= ctx->Const.MaxClipPlanes)
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goto invalid_enum_error;
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if ((ctx->Transform.ClipPlanesEnabled & (1 << p))
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== ((GLuint) state << p))
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return;
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/* The compatibility profile needs _NEW_TRANSFORM to transform
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* clip planes according to the projection matrix.
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*/
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if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES ||
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!ctx->DriverFlags.NewClipPlaneEnable) {
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FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
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} else {
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FLUSH_VERTICES(ctx, 0);
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}
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ctx->NewDriverState |= ctx->DriverFlags.NewClipPlaneEnable;
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if (state) {
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ctx->Transform.ClipPlanesEnabled |= (1 << p);
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/* The projection matrix transforms the clip plane. */
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/* TODO: glEnable might not be the best place to do it. */
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if (ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGLES) {
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_mesa_update_clip_plane(ctx, p);
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ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane;
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}
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}
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else {
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ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
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}
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}
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break;
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case GL_COLOR_MATERIAL:
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if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Light.ColorMaterialEnabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LIGHT);
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FLUSH_CURRENT(ctx, 0);
|
|
ctx->Light.ColorMaterialEnabled = state;
|
|
if (state) {
|
|
_mesa_update_color_material( ctx,
|
|
ctx->Current.Attrib[VERT_ATTRIB_COLOR0] );
|
|
}
|
|
break;
|
|
case GL_CULL_FACE:
|
|
if (ctx->Polygon.CullFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.CullFlag = state;
|
|
break;
|
|
case GL_DEPTH_TEST:
|
|
if (ctx->Depth.Test == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
|
|
ctx->Depth.Test = state;
|
|
_mesa_update_allow_draw_out_of_order(ctx);
|
|
break;
|
|
case GL_DEBUG_OUTPUT:
|
|
case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
|
|
_mesa_set_debug_state_int(ctx, cap, state);
|
|
break;
|
|
case GL_DITHER:
|
|
if (ctx->Color.DitherFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
|
|
ctx->Color.DitherFlag = state;
|
|
break;
|
|
case GL_FOG:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Fog.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_FOG);
|
|
ctx->Fog.Enabled = state;
|
|
ctx->Fog._PackedEnabledMode = state ? ctx->Fog._PackedMode : FOG_NONE;
|
|
break;
|
|
case GL_LIGHT0:
|
|
case GL_LIGHT1:
|
|
case GL_LIGHT2:
|
|
case GL_LIGHT3:
|
|
case GL_LIGHT4:
|
|
case GL_LIGHT5:
|
|
case GL_LIGHT6:
|
|
case GL_LIGHT7:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_LIGHT);
|
|
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
|
|
if (state) {
|
|
ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
|
|
}
|
|
else {
|
|
ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
|
|
}
|
|
break;
|
|
case GL_LIGHTING:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Light.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_LIGHT);
|
|
ctx->Light.Enabled = state;
|
|
break;
|
|
case GL_LINE_SMOOTH:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Line.SmoothFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewLineState;
|
|
ctx->Line.SmoothFlag = state;
|
|
break;
|
|
case GL_LINE_STIPPLE:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Line.StippleFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewLineState;
|
|
ctx->Line.StippleFlag = state;
|
|
break;
|
|
case GL_INDEX_LOGIC_OP:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Color.IndexLogicOpEnabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
|
|
ctx->Color.IndexLogicOpEnabled = state;
|
|
break;
|
|
case GL_CONSERVATIVE_RASTERIZATION_INTEL:
|
|
if (!_mesa_has_INTEL_conservative_rasterization(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->IntelConservativeRasterization == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |=
|
|
ctx->DriverFlags.NewIntelConservativeRasterization;
|
|
ctx->IntelConservativeRasterization = state;
|
|
break;
|
|
case GL_CONSERVATIVE_RASTERIZATION_NV:
|
|
if (!_mesa_has_NV_conservative_raster(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->ConservativeRasterization == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |=
|
|
ctx->DriverFlags.NewNvConservativeRasterization;
|
|
ctx->ConservativeRasterization = state;
|
|
break;
|
|
case GL_COLOR_LOGIC_OP:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Color.ColorLogicOpEnabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLogicOp ? 0 : _NEW_COLOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewLogicOp;
|
|
ctx->Color.ColorLogicOpEnabled = state;
|
|
_mesa_update_allow_draw_out_of_order(ctx);
|
|
break;
|
|
case GL_MAP1_COLOR_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1Color4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1Color4 = state;
|
|
break;
|
|
case GL_MAP1_INDEX:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1Index == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1Index = state;
|
|
break;
|
|
case GL_MAP1_NORMAL:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1Normal == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1Normal = state;
|
|
break;
|
|
case GL_MAP1_TEXTURE_COORD_1:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1TextureCoord1 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1TextureCoord1 = state;
|
|
break;
|
|
case GL_MAP1_TEXTURE_COORD_2:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1TextureCoord2 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1TextureCoord2 = state;
|
|
break;
|
|
case GL_MAP1_TEXTURE_COORD_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1TextureCoord3 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1TextureCoord3 = state;
|
|
break;
|
|
case GL_MAP1_TEXTURE_COORD_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1TextureCoord4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1TextureCoord4 = state;
|
|
break;
|
|
case GL_MAP1_VERTEX_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1Vertex3 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1Vertex3 = state;
|
|
break;
|
|
case GL_MAP1_VERTEX_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map1Vertex4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map1Vertex4 = state;
|
|
break;
|
|
case GL_MAP2_COLOR_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2Color4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2Color4 = state;
|
|
break;
|
|
case GL_MAP2_INDEX:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2Index == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2Index = state;
|
|
break;
|
|
case GL_MAP2_NORMAL:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2Normal == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2Normal = state;
|
|
break;
|
|
case GL_MAP2_TEXTURE_COORD_1:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2TextureCoord1 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2TextureCoord1 = state;
|
|
break;
|
|
case GL_MAP2_TEXTURE_COORD_2:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2TextureCoord2 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2TextureCoord2 = state;
|
|
break;
|
|
case GL_MAP2_TEXTURE_COORD_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2TextureCoord3 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2TextureCoord3 = state;
|
|
break;
|
|
case GL_MAP2_TEXTURE_COORD_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2TextureCoord4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2TextureCoord4 = state;
|
|
break;
|
|
case GL_MAP2_VERTEX_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2Vertex3 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2Vertex3 = state;
|
|
break;
|
|
case GL_MAP2_VERTEX_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Eval.Map2Vertex4 == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
vbo_exec_update_eval_maps(ctx);
|
|
ctx->Eval.Map2Vertex4 = state;
|
|
break;
|
|
case GL_NORMALIZE:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.Normalize == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
|
ctx->Transform.Normalize = state;
|
|
break;
|
|
case GL_POINT_SMOOTH:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Point.SmoothFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_POINT);
|
|
ctx->Point.SmoothFlag = state;
|
|
break;
|
|
case GL_POLYGON_SMOOTH:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Polygon.SmoothFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.SmoothFlag = state;
|
|
break;
|
|
case GL_POLYGON_STIPPLE:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Polygon.StippleFlag == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.StippleFlag = state;
|
|
break;
|
|
case GL_POLYGON_OFFSET_POINT:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Polygon.OffsetPoint == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.OffsetPoint = state;
|
|
break;
|
|
case GL_POLYGON_OFFSET_LINE:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Polygon.OffsetLine == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.OffsetLine = state;
|
|
break;
|
|
case GL_POLYGON_OFFSET_FILL:
|
|
if (ctx->Polygon.OffsetFill == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
|
|
ctx->Polygon.OffsetFill = state;
|
|
break;
|
|
case GL_RESCALE_NORMAL_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.RescaleNormals == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
|
ctx->Transform.RescaleNormals = state;
|
|
break;
|
|
case GL_SCISSOR_TEST:
|
|
{
|
|
/* Must expand glEnable to all scissors */
|
|
GLbitfield newEnabled =
|
|
state * ((1 << ctx->Const.MaxViewports) - 1);
|
|
if (newEnabled != ctx->Scissor.EnableFlags) {
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewScissorTest ? 0 :
|
|
_NEW_SCISSOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewScissorTest;
|
|
ctx->Scissor.EnableFlags = newEnabled;
|
|
}
|
|
}
|
|
break;
|
|
case GL_STENCIL_TEST:
|
|
if (ctx->Stencil.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewStencil;
|
|
ctx->Stencil.Enabled = state;
|
|
_mesa_update_allow_draw_out_of_order(ctx);
|
|
break;
|
|
case GL_TEXTURE_1D:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
case GL_TEXTURE_2D:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
case GL_TEXTURE_3D:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
case GL_TEXTURE_GEN_S:
|
|
case GL_TEXTURE_GEN_T:
|
|
case GL_TEXTURE_GEN_R:
|
|
case GL_TEXTURE_GEN_Q:
|
|
{
|
|
struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx);
|
|
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
|
|
if (texUnit) {
|
|
GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
|
|
GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
|
|
if (state)
|
|
newenabled |= coordBit;
|
|
if (texUnit->TexGenEnabled == newenabled)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
|
|
texUnit->TexGenEnabled = newenabled;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GL_TEXTURE_GEN_STR_OES:
|
|
/* disable S, T, and R at the same time */
|
|
{
|
|
struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx);
|
|
|
|
if (ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
|
|
if (texUnit) {
|
|
GLuint newenabled =
|
|
texUnit->TexGenEnabled & ~STR_BITS;
|
|
if (state)
|
|
newenabled |= STR_BITS;
|
|
if (texUnit->TexGenEnabled == newenabled)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
|
|
texUnit->TexGenEnabled = newenabled;
|
|
}
|
|
}
|
|
break;
|
|
|
|
/* client-side state */
|
|
case GL_VERTEX_ARRAY:
|
|
case GL_NORMAL_ARRAY:
|
|
case GL_COLOR_ARRAY:
|
|
case GL_TEXTURE_COORD_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
client_state( ctx, ctx->Array.VAO, cap, state );
|
|
return;
|
|
case GL_INDEX_ARRAY:
|
|
case GL_EDGE_FLAG_ARRAY:
|
|
case GL_FOG_COORDINATE_ARRAY_EXT:
|
|
case GL_SECONDARY_COLOR_ARRAY_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
client_state( ctx, ctx->Array.VAO, cap, state );
|
|
return;
|
|
case GL_POINT_SIZE_ARRAY_OES:
|
|
if (ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
client_state( ctx, ctx->Array.VAO, cap, state );
|
|
return;
|
|
|
|
/* GL_ARB_texture_cube_map */
|
|
case GL_TEXTURE_CUBE_MAP:
|
|
if (!_mesa_has_ARB_texture_cube_map(ctx) &&
|
|
!_mesa_has_OES_texture_cube_map(ctx))
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
|
|
/* GL_EXT_secondary_color */
|
|
case GL_COLOR_SUM_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Fog.ColorSumEnabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_FOG);
|
|
ctx->Fog.ColorSumEnabled = state;
|
|
break;
|
|
|
|
/* GL_ARB_multisample */
|
|
case GL_MULTISAMPLE_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
_mesa_set_multisample(ctx, state);
|
|
return;
|
|
case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
|
|
if (ctx->Multisample.SampleAlphaToCoverage == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
|
|
ctx->Multisample.SampleAlphaToCoverage = state;
|
|
break;
|
|
case GL_SAMPLE_ALPHA_TO_ONE_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
if (ctx->Multisample.SampleAlphaToOne == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
|
|
ctx->Multisample.SampleAlphaToOne = state;
|
|
break;
|
|
case GL_SAMPLE_COVERAGE_ARB:
|
|
if (ctx->Multisample.SampleCoverage == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
|
|
ctx->Multisample.SampleCoverage = state;
|
|
break;
|
|
case GL_SAMPLE_COVERAGE_INVERT_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Multisample.SampleCoverageInvert == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
|
|
ctx->Multisample.SampleCoverageInvert = state;
|
|
break;
|
|
|
|
/* GL_ARB_sample_shading */
|
|
case GL_SAMPLE_SHADING:
|
|
if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Multisample.SampleShading == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleShading ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading;
|
|
ctx->Multisample.SampleShading = state;
|
|
break;
|
|
|
|
/* GL_IBM_rasterpos_clip */
|
|
case GL_RASTER_POSITION_UNCLIPPED_IBM:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.RasterPositionUnclipped == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->Transform.RasterPositionUnclipped = state;
|
|
break;
|
|
|
|
/* GL_NV_point_sprite */
|
|
case GL_POINT_SPRITE_NV:
|
|
if (!(ctx->API == API_OPENGL_COMPAT &&
|
|
(_mesa_has_ARB_point_sprite(ctx) ||
|
|
_mesa_has_NV_point_sprite(ctx))) &&
|
|
!_mesa_has_OES_point_sprite(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Point.PointSprite == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_POINT);
|
|
ctx->Point.PointSprite = state;
|
|
break;
|
|
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
if (!_mesa_has_ARB_vertex_program(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->VertexProgram.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
|
ctx->VertexProgram.Enabled = state;
|
|
_mesa_update_vertex_processing_mode(ctx);
|
|
break;
|
|
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
|
|
/* This was added with ARB_vertex_program, but it is also used with
|
|
* GLSL vertex shaders on desktop.
|
|
*/
|
|
if (!_mesa_has_ARB_vertex_program(ctx) &&
|
|
ctx->API != API_OPENGL_CORE)
|
|
goto invalid_enum_error;
|
|
if (ctx->VertexProgram.PointSizeEnabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
|
ctx->VertexProgram.PointSizeEnabled = state;
|
|
break;
|
|
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
|
|
if (!_mesa_has_ARB_vertex_program(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->VertexProgram.TwoSideEnabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
|
ctx->VertexProgram.TwoSideEnabled = state;
|
|
break;
|
|
|
|
/* GL_NV_texture_rectangle */
|
|
case GL_TEXTURE_RECTANGLE_NV:
|
|
if (!_mesa_has_NV_texture_rectangle(ctx))
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
|
|
/* GL_EXT_stencil_two_side */
|
|
case GL_STENCIL_TEST_TWO_SIDE_EXT:
|
|
if (!_mesa_has_EXT_stencil_two_side(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Stencil.TestTwoSide == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewStencil ? 0 : _NEW_STENCIL);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewStencil;
|
|
ctx->Stencil.TestTwoSide = state;
|
|
if (state) {
|
|
ctx->Stencil._BackFace = 2;
|
|
} else {
|
|
ctx->Stencil._BackFace = 1;
|
|
}
|
|
break;
|
|
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
if (!_mesa_has_ARB_fragment_program(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->FragmentProgram.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
|
ctx->FragmentProgram.Enabled = state;
|
|
break;
|
|
|
|
/* GL_EXT_depth_bounds_test */
|
|
case GL_DEPTH_BOUNDS_TEST_EXT:
|
|
if (!_mesa_has_EXT_depth_bounds_test(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Depth.BoundsTest == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepth ? 0 : _NEW_DEPTH);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewDepth;
|
|
ctx->Depth.BoundsTest = state;
|
|
break;
|
|
|
|
case GL_DEPTH_CLAMP:
|
|
if (!_mesa_has_ARB_depth_clamp(ctx) &&
|
|
!_mesa_has_EXT_depth_clamp(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.DepthClampNear == state &&
|
|
ctx->Transform.DepthClampFar == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
|
|
_NEW_TRANSFORM);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
|
|
ctx->Transform.DepthClampNear = state;
|
|
ctx->Transform.DepthClampFar = state;
|
|
break;
|
|
|
|
case GL_DEPTH_CLAMP_NEAR_AMD:
|
|
if (!_mesa_has_AMD_depth_clamp_separate(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.DepthClampNear == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
|
|
_NEW_TRANSFORM);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
|
|
ctx->Transform.DepthClampNear = state;
|
|
break;
|
|
|
|
case GL_DEPTH_CLAMP_FAR_AMD:
|
|
if (!_mesa_has_AMD_depth_clamp_separate(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Transform.DepthClampFar == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClamp ? 0 :
|
|
_NEW_TRANSFORM);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
|
|
ctx->Transform.DepthClampFar = state;
|
|
break;
|
|
|
|
case GL_FRAGMENT_SHADER_ATI:
|
|
if (!_mesa_has_ATI_fragment_shader(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->ATIFragmentShader.Enabled == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
|
|
ctx->ATIFragmentShader.Enabled = state;
|
|
break;
|
|
|
|
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
|
|
if (!_mesa_has_ARB_seamless_cube_map(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Texture.CubeMapSeamless != state) {
|
|
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
|
|
ctx->Texture.CubeMapSeamless = state;
|
|
}
|
|
break;
|
|
|
|
case GL_RASTERIZER_DISCARD:
|
|
if (!(_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx)))
|
|
goto invalid_enum_error;
|
|
if (ctx->RasterDiscard != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
|
|
ctx->RasterDiscard = state;
|
|
}
|
|
break;
|
|
|
|
case GL_TILE_RASTER_ORDER_FIXED_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->TileRasterOrderFixed != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
|
|
ctx->TileRasterOrderFixed = state;
|
|
}
|
|
break;
|
|
|
|
case GL_TILE_RASTER_ORDER_INCREASING_X_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->TileRasterOrderIncreasingX != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
|
|
ctx->TileRasterOrderIncreasingX = state;
|
|
}
|
|
break;
|
|
|
|
case GL_TILE_RASTER_ORDER_INCREASING_Y_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->TileRasterOrderIncreasingY != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewTileRasterOrder;
|
|
ctx->TileRasterOrderIncreasingY = state;
|
|
}
|
|
break;
|
|
|
|
/* GL 3.1 primitive restart. Note: this enum is different from
|
|
* GL_PRIMITIVE_RESTART_NV (which is client state).
|
|
*/
|
|
case GL_PRIMITIVE_RESTART:
|
|
if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
|
|
goto invalid_enum_error;
|
|
}
|
|
if (ctx->Array.PrimitiveRestart != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->Array.PrimitiveRestart = state;
|
|
_mesa_update_derived_primitive_restart_state(ctx);
|
|
}
|
|
break;
|
|
|
|
case GL_PRIMITIVE_RESTART_FIXED_INDEX:
|
|
if (!_mesa_is_gles3(ctx) && !_mesa_has_ARB_ES3_compatibility(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Array.PrimitiveRestartFixedIndex != state) {
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->Array.PrimitiveRestartFixedIndex = state;
|
|
_mesa_update_derived_primitive_restart_state(ctx);
|
|
}
|
|
break;
|
|
|
|
/* GL3.0 - GL_framebuffer_sRGB */
|
|
case GL_FRAMEBUFFER_SRGB_EXT:
|
|
if (!_mesa_has_EXT_framebuffer_sRGB(ctx) &&
|
|
!_mesa_has_EXT_sRGB_write_control(ctx))
|
|
goto invalid_enum_error;
|
|
_mesa_set_framebuffer_srgb(ctx, state);
|
|
return;
|
|
|
|
/* GL_OES_EGL_image_external */
|
|
case GL_TEXTURE_EXTERNAL_OES:
|
|
if (!_mesa_has_OES_EGL_image_external(ctx))
|
|
goto invalid_enum_error;
|
|
if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
|
|
return;
|
|
}
|
|
break;
|
|
|
|
/* ARB_texture_multisample */
|
|
case GL_SAMPLE_MASK:
|
|
if (!_mesa_has_ARB_texture_multisample(ctx) && !_mesa_is_gles31(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Multisample.SampleMask == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 :
|
|
_NEW_MULTISAMPLE);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
|
|
ctx->Multisample.SampleMask = state;
|
|
break;
|
|
|
|
case GL_BLEND_ADVANCED_COHERENT_KHR:
|
|
if (!_mesa_has_KHR_blend_equation_advanced_coherent(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->Color.BlendCoherent == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, ctx->DriverFlags.NewBlend ? 0 : _NEW_COLOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewBlend;
|
|
ctx->Color.BlendCoherent = state;
|
|
break;
|
|
|
|
case GL_BLACKHOLE_RENDER_INTEL:
|
|
if (!_mesa_has_INTEL_blackhole_render(ctx))
|
|
goto invalid_enum_error;
|
|
if (ctx->IntelBlackholeRender == state)
|
|
return;
|
|
FLUSH_VERTICES(ctx, 0);
|
|
ctx->IntelBlackholeRender = state;
|
|
break;
|
|
|
|
default:
|
|
goto invalid_enum_error;
|
|
}
|
|
|
|
if (ctx->Driver.Enable) {
|
|
ctx->Driver.Enable( ctx, cap, state );
|
|
}
|
|
|
|
return;
|
|
|
|
invalid_enum_error:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
|
|
state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
|
|
}
|
|
|
|
|
|
/**
|
|
* Enable GL capability. Called by glEnable()
|
|
* \param cap state to enable.
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_Enable( GLenum cap )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
_mesa_set_enable( ctx, cap, GL_TRUE );
|
|
}
|
|
|
|
|
|
/**
|
|
* Disable GL capability. Called by glDisable()
|
|
* \param cap state to disable.
|
|
*/
|
|
void GLAPIENTRY
|
|
_mesa_Disable( GLenum cap )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
|
|
_mesa_set_enable( ctx, cap, GL_FALSE );
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Enable/disable an indexed state var.
|
|
*/
|
|
void
|
|
_mesa_set_enablei(struct gl_context *ctx, GLenum cap,
|
|
GLuint index, GLboolean state)
|
|
{
|
|
assert(state == 0 || state == 1);
|
|
switch (cap) {
|
|
case GL_BLEND:
|
|
if (!ctx->Extensions.EXT_draw_buffers2) {
|
|
goto invalid_enum_error;
|
|
}
|
|
if (index >= ctx->Const.MaxDrawBuffers) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
|
|
state ? "glEnableIndexed" : "glDisableIndexed", index);
|
|
return;
|
|
}
|
|
if (((ctx->Color.BlendEnabled >> index) & 1) != state) {
|
|
GLbitfield enabled = ctx->Color.BlendEnabled;
|
|
|
|
if (state)
|
|
enabled |= (1 << index);
|
|
else
|
|
enabled &= ~(1 << index);
|
|
|
|
_mesa_flush_vertices_for_blend_adv(ctx, enabled,
|
|
ctx->Color._AdvancedBlendMode);
|
|
ctx->Color.BlendEnabled = enabled;
|
|
_mesa_update_allow_draw_out_of_order(ctx);
|
|
}
|
|
break;
|
|
case GL_SCISSOR_TEST:
|
|
if (index >= ctx->Const.MaxViewports) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
|
|
state ? "glEnablei" : "glDisablei", index);
|
|
return;
|
|
}
|
|
if (((ctx->Scissor.EnableFlags >> index) & 1) != state) {
|
|
FLUSH_VERTICES(ctx,
|
|
ctx->DriverFlags.NewScissorTest ? 0 : _NEW_SCISSOR);
|
|
ctx->NewDriverState |= ctx->DriverFlags.NewScissorTest;
|
|
if (state)
|
|
ctx->Scissor.EnableFlags |= (1 << index);
|
|
else
|
|
ctx->Scissor.EnableFlags &= ~(1 << index);
|
|
}
|
|
break;
|
|
/* EXT_direct_state_access */
|
|
case GL_TEXTURE_1D:
|
|
case GL_TEXTURE_2D:
|
|
case GL_TEXTURE_3D:
|
|
case GL_TEXTURE_CUBE_MAP:
|
|
case GL_TEXTURE_GEN_S:
|
|
case GL_TEXTURE_GEN_T:
|
|
case GL_TEXTURE_GEN_R:
|
|
case GL_TEXTURE_GEN_Q:
|
|
case GL_TEXTURE_RECTANGLE_ARB: {
|
|
const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
|
|
if (index >= MAX2(ctx->Const.MaxCombinedTextureImageUnits,
|
|
ctx->Const.MaxTextureCoordUnits)) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
|
|
state ? "glEnablei" : "glDisablei", index);
|
|
return;
|
|
}
|
|
_mesa_ActiveTexture(GL_TEXTURE0 + index);
|
|
_mesa_set_enable( ctx, cap, state );
|
|
_mesa_ActiveTexture(GL_TEXTURE0 + curTexUnitSave);
|
|
break;
|
|
}
|
|
default:
|
|
goto invalid_enum_error;
|
|
}
|
|
return;
|
|
|
|
invalid_enum_error:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
|
|
state ? "glEnablei" : "glDisablei",
|
|
_mesa_enum_to_string(cap));
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_Disablei( GLenum cap, GLuint index )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_set_enablei(ctx, cap, index, GL_FALSE);
|
|
}
|
|
|
|
|
|
void GLAPIENTRY
|
|
_mesa_Enablei( GLenum cap, GLuint index )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
_mesa_set_enablei(ctx, cap, index, GL_TRUE);
|
|
}
|
|
|
|
|
|
GLboolean GLAPIENTRY
|
|
_mesa_IsEnabledi( GLenum cap, GLuint index )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
|
|
switch (cap) {
|
|
case GL_BLEND:
|
|
if (index >= ctx->Const.MaxDrawBuffers) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
|
|
index);
|
|
return GL_FALSE;
|
|
}
|
|
return (ctx->Color.BlendEnabled >> index) & 1;
|
|
case GL_SCISSOR_TEST:
|
|
if (index >= ctx->Const.MaxViewports) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
|
|
index);
|
|
return GL_FALSE;
|
|
}
|
|
return (ctx->Scissor.EnableFlags >> index) & 1;
|
|
/* EXT_direct_state_access */
|
|
case GL_TEXTURE_1D:
|
|
case GL_TEXTURE_2D:
|
|
case GL_TEXTURE_3D:
|
|
case GL_TEXTURE_CUBE_MAP:
|
|
case GL_TEXTURE_GEN_S:
|
|
case GL_TEXTURE_GEN_T:
|
|
case GL_TEXTURE_GEN_R:
|
|
case GL_TEXTURE_GEN_Q:
|
|
case GL_TEXTURE_RECTANGLE_ARB: {
|
|
GLboolean state;
|
|
const GLuint curTexUnitSave = ctx->Texture.CurrentUnit;
|
|
if (index >= MAX2(ctx->Const.MaxCombinedTextureImageUnits,
|
|
ctx->Const.MaxTextureCoordUnits)) {
|
|
_mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
|
|
index);
|
|
return GL_FALSE;
|
|
}
|
|
_mesa_ActiveTexture(GL_TEXTURE0 + index);
|
|
state = _mesa_IsEnabled(cap);
|
|
_mesa_ActiveTexture(GL_TEXTURE0 + curTexUnitSave);
|
|
return state;
|
|
}
|
|
default:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
|
|
_mesa_enum_to_string(cap));
|
|
return GL_FALSE;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Helper function to determine whether a texture target is enabled.
|
|
*/
|
|
static GLboolean
|
|
is_texture_enabled(struct gl_context *ctx, GLbitfield bit)
|
|
{
|
|
const struct gl_fixedfunc_texture_unit *const texUnit =
|
|
_mesa_get_fixedfunc_tex_unit(ctx, ctx->Texture.CurrentUnit);
|
|
|
|
if (!texUnit)
|
|
return GL_FALSE;
|
|
|
|
return (texUnit->Enabled & bit) ? GL_TRUE : GL_FALSE;
|
|
}
|
|
|
|
|
|
/**
|
|
* Return simple enable/disable state.
|
|
*
|
|
* \param cap state variable to query.
|
|
*
|
|
* Returns the state of the specified capability from the current GL context.
|
|
* For the capabilities associated with extensions verifies that those
|
|
* extensions are effectively present before reporting.
|
|
*/
|
|
GLboolean GLAPIENTRY
|
|
_mesa_IsEnabled( GLenum cap )
|
|
{
|
|
GET_CURRENT_CONTEXT(ctx);
|
|
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
|
|
|
|
switch (cap) {
|
|
case GL_ALPHA_TEST:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Color.AlphaEnabled;
|
|
case GL_AUTO_NORMAL:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.AutoNormal;
|
|
case GL_BLEND:
|
|
return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
|
|
case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
|
|
case GL_CLIP_DISTANCE1:
|
|
case GL_CLIP_DISTANCE2:
|
|
case GL_CLIP_DISTANCE3:
|
|
case GL_CLIP_DISTANCE4:
|
|
case GL_CLIP_DISTANCE5:
|
|
case GL_CLIP_DISTANCE6:
|
|
case GL_CLIP_DISTANCE7: {
|
|
const GLuint p = cap - GL_CLIP_DISTANCE0;
|
|
|
|
if (p >= ctx->Const.MaxClipPlanes)
|
|
goto invalid_enum_error;
|
|
|
|
return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
|
|
}
|
|
case GL_COLOR_MATERIAL:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Light.ColorMaterialEnabled;
|
|
case GL_CULL_FACE:
|
|
return ctx->Polygon.CullFlag;
|
|
case GL_DEBUG_OUTPUT:
|
|
case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
|
|
return (GLboolean) _mesa_get_debug_state_int(ctx, cap);
|
|
case GL_DEPTH_TEST:
|
|
return ctx->Depth.Test;
|
|
case GL_DITHER:
|
|
return ctx->Color.DitherFlag;
|
|
case GL_FOG:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Fog.Enabled;
|
|
case GL_LIGHTING:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Light.Enabled;
|
|
case GL_LIGHT0:
|
|
case GL_LIGHT1:
|
|
case GL_LIGHT2:
|
|
case GL_LIGHT3:
|
|
case GL_LIGHT4:
|
|
case GL_LIGHT5:
|
|
case GL_LIGHT6:
|
|
case GL_LIGHT7:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
|
|
case GL_LINE_SMOOTH:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Line.SmoothFlag;
|
|
case GL_LINE_STIPPLE:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Line.StippleFlag;
|
|
case GL_INDEX_LOGIC_OP:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Color.IndexLogicOpEnabled;
|
|
case GL_COLOR_LOGIC_OP:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Color.ColorLogicOpEnabled;
|
|
case GL_MAP1_COLOR_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1Color4;
|
|
case GL_MAP1_INDEX:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1Index;
|
|
case GL_MAP1_NORMAL:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1Normal;
|
|
case GL_MAP1_TEXTURE_COORD_1:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1TextureCoord1;
|
|
case GL_MAP1_TEXTURE_COORD_2:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1TextureCoord2;
|
|
case GL_MAP1_TEXTURE_COORD_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1TextureCoord3;
|
|
case GL_MAP1_TEXTURE_COORD_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1TextureCoord4;
|
|
case GL_MAP1_VERTEX_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1Vertex3;
|
|
case GL_MAP1_VERTEX_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map1Vertex4;
|
|
case GL_MAP2_COLOR_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2Color4;
|
|
case GL_MAP2_INDEX:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2Index;
|
|
case GL_MAP2_NORMAL:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2Normal;
|
|
case GL_MAP2_TEXTURE_COORD_1:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2TextureCoord1;
|
|
case GL_MAP2_TEXTURE_COORD_2:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2TextureCoord2;
|
|
case GL_MAP2_TEXTURE_COORD_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2TextureCoord3;
|
|
case GL_MAP2_TEXTURE_COORD_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2TextureCoord4;
|
|
case GL_MAP2_VERTEX_3:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2Vertex3;
|
|
case GL_MAP2_VERTEX_4:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Eval.Map2Vertex4;
|
|
case GL_NORMALIZE:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.Normalize;
|
|
case GL_POINT_SMOOTH:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Point.SmoothFlag;
|
|
case GL_POLYGON_SMOOTH:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Polygon.SmoothFlag;
|
|
case GL_POLYGON_STIPPLE:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Polygon.StippleFlag;
|
|
case GL_POLYGON_OFFSET_POINT:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Polygon.OffsetPoint;
|
|
case GL_POLYGON_OFFSET_LINE:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Polygon.OffsetLine;
|
|
case GL_POLYGON_OFFSET_FILL:
|
|
return ctx->Polygon.OffsetFill;
|
|
case GL_RESCALE_NORMAL_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.RescaleNormals;
|
|
case GL_SCISSOR_TEST:
|
|
return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */
|
|
case GL_STENCIL_TEST:
|
|
return ctx->Stencil.Enabled;
|
|
case GL_TEXTURE_1D:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_1D_BIT);
|
|
case GL_TEXTURE_2D:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_2D_BIT);
|
|
case GL_TEXTURE_3D:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_3D_BIT);
|
|
case GL_TEXTURE_GEN_S:
|
|
case GL_TEXTURE_GEN_T:
|
|
case GL_TEXTURE_GEN_R:
|
|
case GL_TEXTURE_GEN_Q:
|
|
{
|
|
const struct gl_fixedfunc_texture_unit *texUnit =
|
|
get_texcoord_unit(ctx);
|
|
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
|
|
if (texUnit) {
|
|
GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
|
|
return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
|
|
}
|
|
}
|
|
return GL_FALSE;
|
|
case GL_TEXTURE_GEN_STR_OES:
|
|
{
|
|
const struct gl_fixedfunc_texture_unit *texUnit =
|
|
get_texcoord_unit(ctx);
|
|
|
|
if (ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
|
|
if (texUnit) {
|
|
return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
|
|
? GL_TRUE : GL_FALSE;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
}
|
|
|
|
/* client-side state */
|
|
case GL_VERTEX_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_POS);
|
|
case GL_NORMAL_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_NORMAL);
|
|
case GL_COLOR_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0);
|
|
case GL_INDEX_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR_INDEX);
|
|
case GL_TEXTURE_COORD_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled &
|
|
VERT_BIT_TEX(ctx->Array.ActiveTexture));
|
|
case GL_EDGE_FLAG_ARRAY:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_EDGEFLAG);
|
|
case GL_FOG_COORDINATE_ARRAY_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_FOG);
|
|
case GL_SECONDARY_COLOR_ARRAY_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR1);
|
|
case GL_POINT_SIZE_ARRAY_OES:
|
|
if (ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return !!(ctx->Array.VAO->Enabled & VERT_BIT_POINT_SIZE);
|
|
|
|
/* GL_ARB_texture_cube_map */
|
|
case GL_TEXTURE_CUBE_MAP:
|
|
if (!_mesa_has_ARB_texture_cube_map(ctx) &&
|
|
!_mesa_has_OES_texture_cube_map(ctx))
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
|
|
|
|
/* GL_EXT_secondary_color */
|
|
case GL_COLOR_SUM_EXT:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Fog.ColorSumEnabled;
|
|
|
|
/* GL_ARB_multisample */
|
|
case GL_MULTISAMPLE_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Multisample.Enabled;
|
|
case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
|
|
return ctx->Multisample.SampleAlphaToCoverage;
|
|
case GL_SAMPLE_ALPHA_TO_ONE_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
|
goto invalid_enum_error;
|
|
return ctx->Multisample.SampleAlphaToOne;
|
|
case GL_SAMPLE_COVERAGE_ARB:
|
|
return ctx->Multisample.SampleCoverage;
|
|
case GL_SAMPLE_COVERAGE_INVERT_ARB:
|
|
if (!_mesa_is_desktop_gl(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Multisample.SampleCoverageInvert;
|
|
|
|
/* GL_IBM_rasterpos_clip */
|
|
case GL_RASTER_POSITION_UNCLIPPED_IBM:
|
|
if (ctx->API != API_OPENGL_COMPAT)
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.RasterPositionUnclipped;
|
|
|
|
/* GL_NV_point_sprite */
|
|
case GL_POINT_SPRITE_NV:
|
|
if (!(ctx->API == API_OPENGL_COMPAT &&
|
|
(_mesa_has_ARB_point_sprite(ctx) ||
|
|
_mesa_has_NV_point_sprite(ctx))) &&
|
|
!_mesa_has_OES_point_sprite(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Point.PointSprite;
|
|
|
|
case GL_VERTEX_PROGRAM_ARB:
|
|
if (!_mesa_has_ARB_vertex_program(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->VertexProgram.Enabled;
|
|
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
|
|
/* This was added with ARB_vertex_program, but it is also used with
|
|
* GLSL vertex shaders on desktop.
|
|
*/
|
|
if (!_mesa_has_ARB_vertex_program(ctx) &&
|
|
ctx->API != API_OPENGL_CORE)
|
|
goto invalid_enum_error;
|
|
return ctx->VertexProgram.PointSizeEnabled;
|
|
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
|
|
if (!_mesa_has_ARB_vertex_program(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->VertexProgram.TwoSideEnabled;
|
|
|
|
/* GL_NV_texture_rectangle */
|
|
case GL_TEXTURE_RECTANGLE_NV:
|
|
if (!_mesa_has_NV_texture_rectangle(ctx))
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
|
|
|
|
/* GL_EXT_stencil_two_side */
|
|
case GL_STENCIL_TEST_TWO_SIDE_EXT:
|
|
if (!_mesa_has_EXT_stencil_two_side(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Stencil.TestTwoSide;
|
|
|
|
case GL_FRAGMENT_PROGRAM_ARB:
|
|
if (!_mesa_has_ARB_fragment_program(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->FragmentProgram.Enabled;
|
|
|
|
/* GL_EXT_depth_bounds_test */
|
|
case GL_DEPTH_BOUNDS_TEST_EXT:
|
|
if (!_mesa_has_EXT_depth_bounds_test(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Depth.BoundsTest;
|
|
|
|
/* GL_ARB_depth_clamp */
|
|
case GL_DEPTH_CLAMP:
|
|
if (!_mesa_has_ARB_depth_clamp(ctx) &&
|
|
!_mesa_has_EXT_depth_clamp(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.DepthClampNear ||
|
|
ctx->Transform.DepthClampFar;
|
|
|
|
case GL_DEPTH_CLAMP_NEAR_AMD:
|
|
if (!_mesa_has_AMD_depth_clamp_separate(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.DepthClampNear;
|
|
|
|
case GL_DEPTH_CLAMP_FAR_AMD:
|
|
if (!_mesa_has_AMD_depth_clamp_separate(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Transform.DepthClampFar;
|
|
|
|
case GL_FRAGMENT_SHADER_ATI:
|
|
if (!_mesa_has_ATI_fragment_shader(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->ATIFragmentShader.Enabled;
|
|
|
|
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
|
|
if (!_mesa_has_ARB_seamless_cube_map(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Texture.CubeMapSeamless;
|
|
|
|
case GL_RASTERIZER_DISCARD:
|
|
if (!(_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx)))
|
|
goto invalid_enum_error;
|
|
return ctx->RasterDiscard;
|
|
|
|
/* GL_NV_primitive_restart */
|
|
case GL_PRIMITIVE_RESTART_NV:
|
|
if (!_mesa_has_NV_primitive_restart(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Array.PrimitiveRestart;
|
|
|
|
/* GL 3.1 primitive restart */
|
|
case GL_PRIMITIVE_RESTART:
|
|
if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
|
|
goto invalid_enum_error;
|
|
}
|
|
return ctx->Array.PrimitiveRestart;
|
|
|
|
case GL_PRIMITIVE_RESTART_FIXED_INDEX:
|
|
if (!_mesa_is_gles3(ctx) && !_mesa_has_ARB_ES3_compatibility(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Array.PrimitiveRestartFixedIndex;
|
|
|
|
/* GL3.0 - GL_framebuffer_sRGB */
|
|
case GL_FRAMEBUFFER_SRGB_EXT:
|
|
if (!_mesa_has_EXT_framebuffer_sRGB(ctx) &&
|
|
!_mesa_has_EXT_sRGB_write_control(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Color.sRGBEnabled;
|
|
|
|
/* GL_OES_EGL_image_external */
|
|
case GL_TEXTURE_EXTERNAL_OES:
|
|
if (!_mesa_has_OES_EGL_image_external(ctx))
|
|
goto invalid_enum_error;
|
|
return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
|
|
|
|
/* ARB_texture_multisample */
|
|
case GL_SAMPLE_MASK:
|
|
if (!_mesa_has_ARB_texture_multisample(ctx) && !_mesa_is_gles31(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Multisample.SampleMask;
|
|
|
|
/* ARB_sample_shading */
|
|
case GL_SAMPLE_SHADING:
|
|
if (!_mesa_has_ARB_sample_shading(ctx) && !_mesa_is_gles3(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Multisample.SampleShading;
|
|
|
|
case GL_BLEND_ADVANCED_COHERENT_KHR:
|
|
if (!_mesa_has_KHR_blend_equation_advanced_coherent(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->Color.BlendCoherent;
|
|
|
|
case GL_CONSERVATIVE_RASTERIZATION_INTEL:
|
|
if (!_mesa_has_INTEL_conservative_rasterization(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->IntelConservativeRasterization;
|
|
|
|
case GL_CONSERVATIVE_RASTERIZATION_NV:
|
|
if (!_mesa_has_NV_conservative_raster(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->ConservativeRasterization;
|
|
|
|
case GL_TILE_RASTER_ORDER_FIXED_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->TileRasterOrderFixed;
|
|
|
|
case GL_TILE_RASTER_ORDER_INCREASING_X_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->TileRasterOrderIncreasingX;
|
|
|
|
case GL_TILE_RASTER_ORDER_INCREASING_Y_MESA:
|
|
if (!_mesa_has_MESA_tile_raster_order(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->TileRasterOrderIncreasingY;
|
|
|
|
case GL_BLACKHOLE_RENDER_INTEL:
|
|
if (!_mesa_has_INTEL_blackhole_render(ctx))
|
|
goto invalid_enum_error;
|
|
return ctx->IntelBlackholeRender;
|
|
|
|
default:
|
|
goto invalid_enum_error;
|
|
}
|
|
|
|
return GL_FALSE;
|
|
|
|
invalid_enum_error:
|
|
_mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
|
|
_mesa_enum_to_string(cap));
|
|
return GL_FALSE;
|
|
}
|