
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
145 lines
4.1 KiB
C
145 lines
4.1 KiB
C
/**************************************************************************
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*
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* Copyright 2015 Advanced Micro Devices, Inc.
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* Copyright 2008 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef DD_H_
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#define DD_H_
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "pipe/p_screen.h"
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#include "dd_util.h"
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enum dd_mode {
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DD_DETECT_HANGS,
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DD_DUMP_ALL_CALLS
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};
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struct dd_screen
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{
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struct pipe_screen base;
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struct pipe_screen *screen;
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unsigned timeout_ms;
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enum dd_mode mode;
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bool no_flush;
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bool verbose;
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unsigned skip_count;
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};
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struct dd_query
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{
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unsigned type;
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struct pipe_query *query;
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};
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struct dd_state
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{
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void *cso;
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union {
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struct pipe_blend_state blend;
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struct pipe_depth_stencil_alpha_state dsa;
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struct pipe_rasterizer_state rs;
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struct pipe_sampler_state sampler;
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struct {
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struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
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unsigned count;
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} velems;
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struct pipe_shader_state shader;
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} state;
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};
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struct dd_context
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{
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struct pipe_context base;
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struct pipe_context *pipe;
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struct {
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struct dd_query *query;
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bool condition;
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unsigned mode;
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} render_cond;
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struct pipe_index_buffer index_buffer;
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struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
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unsigned num_so_targets;
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struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
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unsigned so_offsets[PIPE_MAX_SO_BUFFERS];
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struct dd_state *shaders[PIPE_SHADER_TYPES];
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struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
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struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
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struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
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struct dd_state *velems;
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struct dd_state *rs;
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struct dd_state *dsa;
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struct dd_state *blend;
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struct pipe_blend_color blend_color;
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struct pipe_stencil_ref stencil_ref;
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unsigned sample_mask;
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unsigned min_samples;
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struct pipe_clip_state clip_state;
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struct pipe_framebuffer_state framebuffer_state;
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struct pipe_poly_stipple polygon_stipple;
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struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
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struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
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float tess_default_levels[6];
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unsigned num_draw_calls;
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unsigned apitrace_call_number;
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};
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struct pipe_context *
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dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe);
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void
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dd_init_draw_functions(struct dd_context *dctx);
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static inline struct dd_context *
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dd_context(struct pipe_context *pipe)
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{
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return (struct dd_context *)pipe;
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}
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static inline struct dd_screen *
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dd_screen(struct pipe_screen *screen)
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{
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return (struct dd_screen*)screen;
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}
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#define CTX_INIT(_member) \
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dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL
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#endif /* DD_H_ */
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