Timothy Arceri 4e797ac530 st/glsl: fix broken vertex attrib mapping
Here we move the nir_get_single_slot_attribs_mask() call that sets the
inputs_read mask after NIR optimisations have finished and after
st_nir_assign_vs_in_locations() has been called.

Besides fixing a bug where the mappings would be missaligned if
further NIR optimisations resulted in less inputs being read, it
also allows us to drop an additional nir gather info call.

Fixes: 0909a57b63 ("radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remap")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6240

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17326>
2022-07-04 03:33:38 +00:00
2022-07-01 19:55:36 +00:00
2022-01-19 15:17:17 +00:00
2022-06-28 14:02:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

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