
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
161 lines
5.0 KiB
ReStructuredText
161 lines
5.0 KiB
ReStructuredText
Mesa 19.1.3 Release Notes / July 23, 2019
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=========================================
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Mesa 19.1.3 is a bug fix release which fixes bugs found since the 19.1.2
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release.
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Mesa 19.1.3 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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SHA256 checksums
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----------------
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::
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845460b2225d15c15d4a9743dec798ff0b7396b533011d43e774e67f7825b7e0 mesa-19.1.3.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 109203 <https://bugs.freedesktop.org/show_bug.cgi?id=109203>`__
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- [cfl dxvk] GPU Crash Launching Monopoly Plus (Iris Plus 655 / Wine
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+ DXVK)
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- `Bug 109524 <https://bugs.freedesktop.org/show_bug.cgi?id=109524>`__
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- "Invalid glsl version in shading_language_version()" when trying to
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run directX games using wine
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- `Bug 110309 <https://bugs.freedesktop.org/show_bug.cgi?id=110309>`__
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- [icl][bisected] regression on piglit arb_gpu_shader_int
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64.execution.fs-ishl-then-\* tests
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- `Bug 110663 <https://bugs.freedesktop.org/show_bug.cgi?id=110663>`__
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- threads_posix.h:96: undefined reference to \`pthread_once'
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- `Bug 110955 <https://bugs.freedesktop.org/show_bug.cgi?id=110955>`__
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- Mesa 18.2.8 implementation error: Invalid GLSL version in
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shading_language_version()
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- `Bug 111010 <https://bugs.freedesktop.org/show_bug.cgi?id=111010>`__
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- Cemu Shader Cache Corruption Displaying Solid Color After commit
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11e16ca7ce0
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- `Bug 111071 <https://bugs.freedesktop.org/show_bug.cgi?id=111071>`__
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- SPIR-V shader processing fails with message about "extra dangling
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SSA sources"
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- `Bug 111075 <https://bugs.freedesktop.org/show_bug.cgi?id=111075>`__
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- Processing of SPIR-V shader causes device hang, sometimes leading
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to system reboot
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- `Bug 111097 <https://bugs.freedesktop.org/show_bug.cgi?id=111097>`__
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- Can not detect VK_ERROR_OUT_OF_DATE_KHR or VK_SUBOPTIMAL_KHR when
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window resizing
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Changes
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-------
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Bas Nieuwenhuizen (3):
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- radv: Handle cmask being disallowed by addrlib.
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- anv: Add android dependencies on android.
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- radv: Only save the descriptor set if we have one.
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Caio Marcelo de Oliveira Filho (2):
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- anv: Fix pool allocator when first alloc needs to grow
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- spirv: Fix stride calculation when lowering Workgroup to offsets
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Chia-I Wu (2):
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- anv: fix VkExternalBufferProperties for unsupported handles
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- anv: fix VkExternalBufferProperties for host allocation
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Connor Abbott (1):
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- nir: Add a helper to determine if an intrinsic can be reordered
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Dave Airlie (1):
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- radv: fix crash in shader tracing.
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Eric Anholt (1):
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- freedreno: Fix assertion failures in context setup in shader-db mode.
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Gert Wollny (1):
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- softpipe: Remove unused static function
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Ian Romanick (4):
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- intel/vec4: Reswizzle VF immediates too
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- nir: Add unit tests for nir_opt_comparison_pre
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- nir: Use nir_src_bit_size instead of alu1->dest.dest.ssa.bit_size
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- mesa: Set minimum possible GLSL version
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Jason Ekstrand (13):
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- nir/instr_set: Expose nir_instrs_equal()
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- nir/loop_analyze: Fix phi-of-identical-alu detection
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- nir: Add more helpers for working with const values
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- nir/loop_analyze: Handle bit sizes correctly in calculate_iterations
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- nir/loop_analyze: Bail if we encounter swizzles
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- anv: Set Stateless Data Port Access MOCS
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- nir/opt_if: Clean up single-src phis in opt_if_loop_terminator
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- nir,intel: Add support for lowering 64-bit nir_opt_extract_\*
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- anv: Account for dynamic stencil write disables in the PMA fix
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- nir/regs_to_ssa: Handle regs in phi sources properly
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- nir/loop_analyze: Refactor detection of limit vars
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- nir: Add some helpers for chasing SSA values properly
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- nir/loop_analyze: Properly handle swizzles in loop conditions
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Juan A. Suarez Romero (2):
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- docs: add sha256 checksums for 19.1.2
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- Update version to 19.1.3
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Lepton Wu (1):
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- virgl: Set meta data for textures from handle.
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Lionel Landwerlin (6):
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- vulkan/overlay: fix command buffer stats
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- vulkan/overlay: fix crash on freeing NULL command buffer
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- anv: fix crash in vkCmdClearAttachments with unused attachment
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- vulkan/wsi: update swapchain status on vkQueuePresent
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- anv: report timestampComputeAndGraphics true
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- anv: fix format mapping for depth/stencil formats
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Marek Olšák (1):
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- radeonsi: don't set READ_ONLY for const_uploader to fix bindless
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texture hangs
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Samuel Iglesias Gonsálvez (1):
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- anv: fix alphaToCoverage when there is no color attachment
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Samuel Pitoiset (1):
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- radv: fix VGT_GS_MODE if VS uses the primitive ID
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Sergii Romantsov (1):
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- meta: memory leak of CopyPixels usage
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Timothy Arceri (1):
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- mesa: save/restore SSO flag when using ARB_get_program_binary
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Vinson Lee (1):
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- meson: Add dep_thread dependency.
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Yevhenii Kolesnikov (1):
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- meta: leaking of BO with DrawPixels
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