
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
104 lines
3.3 KiB
ReStructuredText
104 lines
3.3 KiB
ReStructuredText
Mesa 10.2.4 Release Notes / July 18, 2014
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=========================================
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Mesa 10.2.4 is a bug fix release which fixes bugs found since the 10.2.3
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release.
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Mesa 10.2.4 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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06a2341244eb85c283f59f70161e06ded106f835ed9b6be1ef0243bd9344811a MesaLib-10.2.4.tar.bz2
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33e3c8b4343503e7d7d17416c670438860a2fd99ec93ea3327f73c3abe33b5e4 MesaLib-10.2.4.tar.gz
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e26791a4a62a61b82e506e6ba031812d09697d1a831e8239af67e5722a8ee538 MesaLib-10.2.4.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 81157 <https://bugs.freedesktop.org/show_bug.cgi?id=81157>`__ -
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[BDW]Piglit some spec_glsl-1.50_execution_built-in-functions\* cases
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fail
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Changes
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-------
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Abdiel Janulgue (3):
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- i965/fs: Refactor check for potential copy propagated instructions.
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- i965/fs: skip copy-propate for logical instructions with negated src
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entries
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- i965/vec4: skip copy-propate for logical instructions with negated
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src entries
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Brian Paul (3):
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- mesa: fix geometry shader memory leaks
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- st/mesa: fix geometry shader memory leak
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- gallium/u_blitter: fix some shader memory leaks
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Carl Worth (2):
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- docs: Add sha256 checksums for the 10.2.3 release
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- Update VERSION to 10.2.4
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Eric Anholt (1):
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- i965: Generalize the pixel_x/y workaround for all UW types.
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Ilia Mirkin (4):
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- nv50/ir: retrieve shadow compare from first arg
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- nv50/ir: ignore bias for samplerCubeShadow on nv50
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- nvc0/ir: do quadops on the right texture coordinates for TXD
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- nvc0/ir: use manual TXD when offsets are involved
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Jordan Justen (1):
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- i965: Add auxiliary surface field #defines for Broadwell.
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Kenneth Graunke (9):
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- i965: Don't copy propagate abs into Broadwell logic instructions.
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- i965: Set execution size to 8 for instructions with force_sechalf
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set.
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- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
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- i965/fs: Use WE_all for gl_SampleID header register munging.
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- i965: Add plumbing for Broadwell's auxiliary surface support.
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- i965: Drop SINT workaround for CMS layout on Broadwell.
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- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
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- i965: Add 2x MSAA support to the MCS allocation function.
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- i965: Enable compressed multisample support (CMS) on Broadwell.
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Marek Olšák (4):
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- gallium: fix u_default_transfer_inline_write for textures
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- st/mesa: fix samplerCubeShadow with bias
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- radeonsi: fix samplerCubeShadow with bias
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- radeonsi: add support for TXB2
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Matt Turner (8):
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- i965/vec4: Don't return void from a void function.
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- i965/vec4: Don't fix_math_operand() on Gen >= 8.
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- i965/fs: Don't fix_math_operand() on Gen >= 8.
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- i965/fs: Make try_constant_propagate() static.
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- i965/fs: Constant propagate into 2-src math instructions on Gen8.
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- i965/vec4: Constant propagate into 2-src math instructions on Gen8.
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- i965/fs: Don't use brw_imm_\* unnecessarily.
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- i965/fs: Set correct number of regs_written for MCS fetches.
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