Files
third_party_mesa3d/src/gallium/drivers/softpipe/sp_tex_sample.h
Eric Anholt 4ba884b814 softpipe: Fix swizzled texture gather of int textures.
We need to pick 1u vs 1.0f based on the type of the texture, just like for
normal samples.  Move the decision up to the create_sampler_view, and use
that value from both sampler paths.

Cc: mesa-stable
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8012>
2020-12-09 22:08:34 +00:00

188 lines
6.2 KiB
C

/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
* Copyright 2010 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef SP_TEX_SAMPLE_H
#define SP_TEX_SAMPLE_H
#include "tgsi/tgsi_exec.h"
struct sp_sampler_view;
struct sp_sampler;
typedef void (*wrap_nearest_func)(float s,
unsigned size,
int offset,
int *icoord);
typedef void (*wrap_linear_func)(float s,
unsigned size,
int offset,
int *icoord0,
int *icoord1,
float *w);
typedef float (*compute_lambda_func)(const struct sp_sampler_view *sp_sview,
const float s[TGSI_QUAD_SIZE],
const float t[TGSI_QUAD_SIZE],
const float p[TGSI_QUAD_SIZE]);
typedef float (*compute_lambda_from_grad_func)(const struct sp_sampler_view *sp_sview,
const float derivs[3][2][TGSI_QUAD_SIZE],
uint quad);
struct img_filter_args {
float s;
float t;
float p;
unsigned level;
unsigned face_id;
const int8_t *offset;
bool gather_only;
int gather_comp;
};
typedef void (*img_filter_func)(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
const struct img_filter_args *args,
float *rgba);
struct filter_args {
enum tgsi_sampler_control control;
const int8_t *offset;
const uint *faces;
};
typedef void (*mip_filter_func)(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
img_filter_func min_filter,
img_filter_func mag_filter,
const float s[TGSI_QUAD_SIZE],
const float t[TGSI_QUAD_SIZE],
const float p[TGSI_QUAD_SIZE],
int gather_comp,
const float lod[TGSI_QUAD_SIZE],
const struct filter_args *args,
float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]);
typedef void (*mip_level_func)(const struct sp_sampler_view *sp_sview,
const struct sp_sampler *sp_samp,
const float lod[TGSI_QUAD_SIZE],
float level[TGSI_QUAD_SIZE]);
typedef void (*fetch_func)(struct sp_sampler_view *sp_sview,
const int i[TGSI_QUAD_SIZE],
const int j[TGSI_QUAD_SIZE], const int k[TGSI_QUAD_SIZE],
const int lod[TGSI_QUAD_SIZE], const int8_t offset[3],
float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]);
struct sp_sampler_view
{
struct pipe_sampler_view base;
/* For sp_get_samples_2d_linear_POT:
*/
unsigned xpot;
unsigned ypot;
boolean need_swizzle;
boolean pot2d;
boolean need_cube_convert;
/* these are different per shader type */
struct softpipe_tex_tile_cache *cache;
compute_lambda_func compute_lambda;
compute_lambda_from_grad_func compute_lambda_from_grad;
union pipe_color_union border_color;
/* Value to use for PIPE_SWIZZLE_1 (integer vs float) */
float oneval;
};
struct sp_filter_funcs {
mip_level_func relative_level;
mip_filter_func filter;
};
struct sp_sampler {
struct pipe_sampler_state base;
boolean min_mag_equal_repeat_linear;
boolean min_mag_equal;
unsigned min_img_filter;
wrap_nearest_func nearest_texcoord_s;
wrap_nearest_func nearest_texcoord_t;
wrap_nearest_func nearest_texcoord_p;
wrap_linear_func linear_texcoord_s;
wrap_linear_func linear_texcoord_t;
wrap_linear_func linear_texcoord_p;
const struct sp_filter_funcs *filter_funcs;
};
/**
* Subclass of tgsi_sampler
*/
struct sp_tgsi_sampler
{
struct tgsi_sampler base; /**< base class */
struct sp_sampler *sp_sampler[PIPE_MAX_SAMPLERS];
struct sp_sampler_view sp_sview[PIPE_MAX_SHADER_SAMPLER_VIEWS];
};
compute_lambda_func
softpipe_get_lambda_func(const struct pipe_sampler_view *view,
enum pipe_shader_type shader);
compute_lambda_from_grad_func
softpipe_get_lambda_from_grad_func(const struct pipe_sampler_view *view,
enum pipe_shader_type shader);
void *
softpipe_create_sampler_state(struct pipe_context *pipe,
const struct pipe_sampler_state *sampler);
struct pipe_sampler_view *
softpipe_create_sampler_view(struct pipe_context *pipe,
struct pipe_resource *resource,
const struct pipe_sampler_view *templ);
struct sp_tgsi_sampler *
sp_create_tgsi_sampler(void);
#endif /* SP_TEX_SAMPLE_H */