Jason Ekstrand 4a7f0aa2e0 intel/fs: Remove unnecessary HALT_TARGET in opt_redundant_halt()
This means the pass has to walk all the instructions but it was doing
that in a bunch of cases anyway when it didn't have a HALT_TARGET.
However, removing HALT_TARGET frees up the scheduler a bit because
HALT_TARGET is considered a scheduling barrier.  The shader-db results
are kind-of a wash but we're about to add HALT_TARGET unconditionally so
we want to be able to get rid of it.

Shader-db results on Ice Lake:

    total instructions in shared programs: 19935623 -> 19935623 (0.00%)
    instructions in affected programs: 0 -> 0
    helped: 0
    HURT: 0

    total cycles in shared programs: 976758472 -> 976766135 (<.01%)
    cycles in affected programs: 11097707 -> 11105370 (0.07%)
    helped: 1750
    HURT: 875
    helped stats (abs) min: 1 max: 866 x̄: 26.39 x̃: 4
    helped stats (rel) min: <.01% max: 39.24% x̄: 1.25% x̃: 0.46%
    HURT stats (abs)   min: 1 max: 1678 x̄: 61.54 x̃: 10
    HURT stats (rel)   min: <.01% max: 65.69% x̄: 1.86% x̃: 0.42%
    95% mean confidence interval for cycles value: -2.48 8.32
    95% mean confidence interval for cycles %-change: -0.40% -0.03%
    Inconclusive result (value mean confidence interval includes 0).

    LOST:   62
    GAINED: 46

All of the lost/gained programs are SIMD32 fragment shaders.

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5071>
2020-12-01 16:19:10 -06:00
2020-08-06 09:46:48 +00:00
2020-12-01 18:40:18 +00:00
2020-12-01 18:40:18 +00:00
2020-12-01 18:40:18 +00:00
2020-01-18 11:39:32 +01:00
2020-12-01 18:40:18 +00:00
2020-08-06 09:46:48 +00:00
2020-12-01 18:40:18 +00:00
2019-10-18 16:42:40 +00:00
2020-11-09 16:20:45 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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