Files
third_party_mesa3d/src/mesa/main/texenvprogram.h
Keith Whitwell 47b29f511a Add a facility to route all rasterization through a fragment program
which is automatically generated to match the current texture environment
state.  Introduces a new value ctx->FragmentProgram._Active which is
true when either _Enabled is true or there is such a fragment program
ready to run.

To test out on a driver running the software rasterizer, set
MESA_TEX_PROG=t in the environment.  It goes without saying that performance
is lower for the software rasterizer in this mode.
2005-05-04 11:44:44 +00:00

40 lines
1.3 KiB
C

/**
* \file texenvprogram.h
* Texture state management.
*/
/*
* Mesa 3-D graphics library
* Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef TEXENVPROGRAM_H
#define TEXENVPROGRAM_H
#include "mtypes.h"
extern void _mesa_UpdateTexEnvProgram( GLcontext *ctx );
#endif