46b099e3925d118b1637505b1f26de50059649aa

Variables that are only used for assertions are considered unused in release builds. Don't treat this as an error, since we build with -Werror even for release in CI. This causes reasonable code to build and pass tests locally (and therefore to be queued for merge by reasonable developers), but later fail in CI due to a variable used only as an assertion. This pattern is common enough we have an ASSERTED macro to workaround the behaviour, but failing a CI run to have the author go back and add in the ASSERTED and re-queue later is a recipe for frustration, wasted time, and wasted CI bandwidth. Disable this behaviour to reduce CI friction. In my view, sprinkling in ASSERTED clutters the code, rather than helps; I find CI's insistence on doing so actively counterproductive. Developers are free to continue doing so after this change. But this way CI won't fail merge requests over it. After all, CI enforces policy, and we shouldn't have "mark variables only used for assertions as ASSERTED" as policy. Let's pick our battles wisely and improve CI's signal-to-noise ratio. As an added benefit, this eliminates a class of defects where ASSERTED is used incorrectly, e.g:c91e3c6a42
("util: Should not use ASSERTED in util_thread_get_time_nano")3e22fc27af
("zink: remove incorrect ASSERTED macro")0d08ce287b
("pan/bi: Remove dated ASSERTED properties") Note that actual unused variables will be caught by debug builds. It is expected that developers do debug builds locally before ramming code through CI, so that should be caught. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Suggested-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Emma Anholt <emma@anholt.net> Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15582>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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