45164fc8c58f07b75b62057d097e85c45bc157fe

When there's only one hardware thread (i.e. the dispatch width greater or equal to the workgroup size), there's no need to use a barrier to ensure all the invocations reach the same point in the shader, because they are already running lock-step. Results for SKL running Iris for shader-db tests with compute shaders total sends in shared programs: 18361 -> 18339 (-0.12%) sends in affected programs: 904 -> 882 (-2.43%) helped: 9 HURT: 0 helped stats (abs) min: 1 max: 5 x̄: 2.44 x̃: 2 helped stats (rel) min: 0.84% max: 21.43% x̄: 7.82% x̃: 2.67% 95% mean confidence interval for sends value: -3.31 -1.58 95% mean confidence interval for sends %-change: -14.67% -0.97% Sends are helped. Shaders from Aztec Ruins, Car Chase, Manhattan and DeusEx are helped. Results for ICL and TGL are similar to SKL. Results for BDW are similar to SKL except for DeusEx shader that has a workgroup size 16 but in BDW picks the SIMD8. Reviewed-by: Francisco Jerez <currojerez@riseup.net> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3226> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3226>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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