Files
third_party_mesa3d/ir_print_visitor.cpp
Eric Anholt 44d68fd06f Add sqrt() builtin as an IR operation.
Following a discussion in #dri-devel, I think this makes more sense
than implementing it as RSQ RCP CMP as Mesa did.  The i965 has a
hardware sqrt that should work, and AMD is suppposed to be able to
implement it as RSQ RCP with an alternate floating point mode so that
the 0.0 case is handled like we want.
2010-03-29 12:48:45 -07:00

266 lines
5.7 KiB
C++

/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <cstdio>
#include "ir_print_visitor.h"
#include "glsl_types.h"
static void
print_type(const glsl_type *t)
{
if (t->base_type == GLSL_TYPE_ARRAY) {
printf("array (");
print_type(t->fields.array);
printf(") (%u))", t->length);
} else if (t->base_type == GLSL_TYPE_STRUCT) {
printf("struct (%s %u ", t->name ? t->name : "@", t->length);
printf("(FINISHME: structure fields go here) ");
printf(")");
} else {
printf("%s", t->name);
}
}
void ir_print_visitor::visit(ir_variable *ir)
{
if (deref_depth) {
printf("(%s)", ir->name);
} else {
printf("(declare ");
const char *const cent = (ir->centroid) ? "centroid " : "";
const char *const inv = (ir->invariant) ? "invariant " : "";
const char *const mode[] = { "", "uniform ", "in ", "out ", "inout " };
const char *const interp[] = { "", "flat", "noperspective" };
printf("(%s%s%s%s) ",
cent, inv, mode[ir->mode], interp[ir->interpolation]);
printf("(");
print_type(ir->type);
printf(") ");
printf("(%s)) ", ir->name);
}
}
void ir_print_visitor::visit(ir_label *ir)
{
printf("\n(label %s)", ir->label);
}
void ir_print_visitor::visit(ir_function_signature *ir)
{
printf("%s:%d:\n", __func__, __LINE__);
(void) ir;
}
void ir_print_visitor::visit(ir_function *ir)
{
printf("(function %s\n", ir->name);
printf(")\n");
}
void ir_print_visitor::visit(ir_expression *ir)
{
static const char *const operators[] = {
"~",
"!",
"-",
"abs",
"rcp",
"rsq",
"sqrt",
"exp",
"log",
"f2i",
"i2f",
"u2f",
"trunc",
"ceil",
"floor",
"+",
"-",
"*",
"/",
"%",
"<",
">",
"<=",
">=",
"==",
"!=",
"<<",
">>",
"&",
"^",
"|",
"&&",
"^^",
"||",
"!",
"dot",
"min",
"max",
"pow",
};
printf("(expression ");
assert((unsigned int)ir->operation <
sizeof(operators) / sizeof(operators[0]));
printf("%s", operators[ir->operation]);
printf("(");
if (ir->operands[0])
ir->operands[0]->accept(this);
printf(") ");
printf("(");
if (ir->operands[1])
ir->operands[1]->accept(this);
printf(")) ");
}
void ir_print_visitor::visit(ir_swizzle *ir)
{
const unsigned swiz[4] = {
ir->mask.x,
ir->mask.y,
ir->mask.z,
ir->mask.w,
};
printf("(swiz ");
for (unsigned i = 0; i < ir->mask.num_components; i++) {
printf("%c", "xyzw"[swiz[i]]);
}
printf(" ");
ir->val->accept(this);
printf(")");
}
void ir_print_visitor::visit(ir_dereference *ir)
{
deref_depth++;
switch (ir->mode) {
case ir_dereference::ir_reference_variable: {
printf("(var_ref ");
ir->var->accept(this);
printf(") ");
break;
}
case ir_dereference::ir_reference_array:
printf("(array_ref ");
ir->var->accept(this);
ir->selector.array_index->accept(this);
printf(") ");
break;
case ir_dereference::ir_reference_record:
printf("(record_ref ");
ir->var->accept(this);
printf("(%s)) ", ir->selector.field);
break;
}
deref_depth--;
}
void ir_print_visitor::visit(ir_assignment *ir)
{
printf("(assign (");
if (ir->condition)
ir->condition->accept(this);
else
printf("true");
printf(") (");
ir->lhs->accept(this);
printf(") (");
ir->rhs->accept(this);
printf(") ");
}
void ir_print_visitor::visit(ir_constant *ir)
{
const glsl_type *const base_type = ir->type->get_base_type();
printf("(constant (");
print_type(base_type);
printf(") ");
printf("(%d) (", ir->type->components());
for (unsigned i = 0; i < ir->type->components(); i++) {
if (i != 0)
printf(", ");
switch (base_type->base_type) {
case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
case GLSL_TYPE_FLOAT: printf("%f", ir->value.f[i]); break;
case GLSL_TYPE_BOOL: printf("%d", ir->value.b[i]); break;
default: assert(0);
}
}
printf(")) ");
}
void
ir_print_visitor::visit(ir_call *ir)
{
printf("(call (%s) ", ir->callee_name());
foreach_iter(exec_list_iterator, iter, *ir) {
ir_instruction *const inst = (ir_instruction *) iter.get();
inst->accept(this);
}
}
void
ir_print_visitor::visit(ir_return *ir)
{
printf("(return");
ir_rvalue *const value = ir->get_value();
if (value) {
printf(" ");
value->accept(this);
}
printf(")");
}