
Expand the scope to more than just image views. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31167>
573 lines
23 KiB
C
573 lines
23 KiB
C
/* Copyright © 2024 Intel Corporation
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* SPDX-License-Identifier: MIT
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*/
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#include "anv_private.h"
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static enum isl_channel_select
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remap_swizzle(VkComponentSwizzle swizzle,
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struct isl_swizzle format_swizzle)
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{
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switch (swizzle) {
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case VK_COMPONENT_SWIZZLE_ZERO: return ISL_CHANNEL_SELECT_ZERO;
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case VK_COMPONENT_SWIZZLE_ONE: return ISL_CHANNEL_SELECT_ONE;
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case VK_COMPONENT_SWIZZLE_R: return format_swizzle.r;
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case VK_COMPONENT_SWIZZLE_G: return format_swizzle.g;
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case VK_COMPONENT_SWIZZLE_B: return format_swizzle.b;
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case VK_COMPONENT_SWIZZLE_A: return format_swizzle.a;
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default:
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unreachable("Invalid swizzle");
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}
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}
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void
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anv_image_fill_surface_state(struct anv_device *device,
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const struct anv_image *image,
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VkImageAspectFlagBits aspect,
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const struct isl_view *view_in,
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isl_surf_usage_flags_t view_usage,
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enum isl_aux_usage aux_usage,
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const union isl_color_value *clear_color,
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enum anv_image_view_state_flags flags,
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struct anv_surface_state *state_inout)
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{
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uint32_t plane = anv_image_aspect_to_plane(image, aspect);
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if (image->emu_plane_format != VK_FORMAT_UNDEFINED) {
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const uint16_t view_bpb = isl_format_get_layout(view_in->format)->bpb;
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const uint16_t plane_bpb = isl_format_get_layout(
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image->planes[plane].primary_surface.isl.format)->bpb;
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/* We should redirect to the hidden plane when the original view format
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* is compressed or when the view usage is storage. But we don't always
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* have visibility to the original view format so we also check for size
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* compatibility.
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*/
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if (isl_format_is_compressed(view_in->format) ||
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(view_usage & ISL_SURF_USAGE_STORAGE_BIT) ||
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view_bpb != plane_bpb) {
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plane = image->n_planes;
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assert(isl_format_get_layout(
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image->planes[plane].primary_surface.isl.format)->bpb ==
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view_bpb);
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}
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}
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const struct anv_surface *surface = &image->planes[plane].primary_surface,
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*aux_surface = &image->planes[plane].aux_surface;
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struct isl_view view = *view_in;
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view.usage |= view_usage;
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/* Propagate the protection flag of the image to the view. */
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view_usage |= surface->isl.usage & ISL_SURF_USAGE_PROTECTED_BIT;
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if (view_usage == ISL_SURF_USAGE_RENDER_TARGET_BIT)
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view.swizzle = anv_swizzle_for_render(view.swizzle);
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/* If this is a HiZ buffer we can sample from with a programmable clear
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* value (SKL+), define the clear value to the optimal constant.
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*/
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union isl_color_value default_clear_color = { .u32 = { 0, } };
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if (aspect == VK_IMAGE_ASPECT_DEPTH_BIT)
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default_clear_color = anv_image_hiz_clear_value(image);
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if (!clear_color)
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clear_color = &default_clear_color;
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const struct anv_address address =
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anv_image_address(image, &surface->memory_range);
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void *surface_state_map = state_inout->state_data.data;
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const struct isl_surf *isl_surf = &surface->isl;
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struct isl_surf tmp_surf;
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uint64_t offset_B = 0;
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uint32_t tile_x_sa = 0, tile_y_sa = 0;
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if (isl_format_is_compressed(surface->isl.format) &&
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!isl_format_is_compressed(view.format)) {
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/* We're creating an uncompressed view of a compressed surface. This is
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* allowed but only for a single level/layer.
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*/
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assert(surface->isl.samples == 1);
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assert(view.levels == 1);
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ASSERTED bool ok =
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isl_surf_get_uncompressed_surf(&device->isl_dev, isl_surf, &view,
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&tmp_surf, &view,
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&offset_B, &tile_x_sa, &tile_y_sa);
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assert(ok);
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isl_surf = &tmp_surf;
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}
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state_inout->address = anv_address_add(address, offset_B);
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struct anv_address aux_address = ANV_NULL_ADDRESS;
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if (aux_usage != ISL_AUX_USAGE_NONE)
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aux_address = anv_image_address(image, &aux_surface->memory_range);
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state_inout->aux_address = aux_address;
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struct anv_address clear_address = ANV_NULL_ADDRESS;
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if (device->info->ver >= 10 && isl_aux_usage_has_fast_clears(aux_usage)) {
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clear_address = anv_image_get_clear_color_addr(device, image, aspect);
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}
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state_inout->clear_address = clear_address;
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if (image->vk.create_flags & VK_IMAGE_CREATE_PROTECTED_BIT)
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view_usage |= ISL_SURF_USAGE_PROTECTED_BIT;
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isl_surf_fill_state(&device->isl_dev, surface_state_map,
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.surf = isl_surf,
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.view = &view,
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.address = anv_address_physical(state_inout->address),
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.clear_color = *clear_color,
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.aux_surf = &aux_surface->isl,
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.aux_usage = aux_usage,
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.aux_address = anv_address_physical(aux_address),
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.clear_address = anv_address_physical(clear_address),
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.use_clear_address = !anv_address_is_null(clear_address),
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.mocs = anv_mocs(device, state_inout->address.bo,
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view_usage),
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.x_offset_sa = tile_x_sa,
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.y_offset_sa = tile_y_sa,
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/* Assume robustness with EXT_pipeline_robustness
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* because this can be turned on/off per pipeline and
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* we have no visibility on this here.
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*/
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.robust_image_access =
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device->vk.enabled_features.robustImageAccess ||
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device->vk.enabled_features.robustImageAccess2 ||
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device->vk.enabled_extensions.EXT_pipeline_robustness);
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/* With the exception of gfx8, the bottom 12 bits of the MCS base address
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* are used to store other information. This should be ok, however, because
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* the surface buffer addresses are always 4K page aligned.
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*/
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if (!anv_address_is_null(aux_address)) {
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uint32_t *aux_addr_dw = surface_state_map +
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device->isl_dev.ss.aux_addr_offset;
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assert((aux_address.offset & 0xfff) == 0);
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state_inout->aux_address.offset |= *aux_addr_dw & 0xfff;
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}
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if (device->info->ver >= 10 && clear_address.bo) {
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uint32_t *clear_addr_dw = surface_state_map +
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device->isl_dev.ss.clear_color_state_offset;
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assert((clear_address.offset & 0x3f) == 0);
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state_inout->clear_address.offset |= *clear_addr_dw & 0x3f;
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}
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if (state_inout->state.map)
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memcpy(state_inout->state.map, surface_state_map, ANV_SURFACE_STATE_SIZE);
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}
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static uint32_t
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anv_image_aspect_get_planes(VkImageAspectFlags aspect_mask)
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{
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anv_assert_valid_aspect_set(aspect_mask);
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return util_bitcount(aspect_mask);
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}
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bool
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anv_can_hiz_clear_ds_view(struct anv_device *device,
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const struct anv_image_view *iview,
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VkImageLayout layout,
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VkImageAspectFlags clear_aspects,
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float depth_clear_value,
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VkRect2D render_area,
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const VkQueueFlagBits queue_flags)
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{
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if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
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return false;
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/* If we're just clearing stencil, we can always HiZ clear */
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if (!(clear_aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
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return true;
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/* We must have depth in order to have HiZ */
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if (!(iview->image->vk.aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
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return false;
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const enum isl_aux_usage clear_aux_usage =
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anv_layout_to_aux_usage(device->info, iview->image,
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VK_IMAGE_ASPECT_DEPTH_BIT,
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VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
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layout, queue_flags);
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if (!isl_aux_usage_has_fast_clears(clear_aux_usage))
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return false;
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if (isl_aux_usage_has_ccs(clear_aux_usage)) {
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/* From the TGL PRM, Vol 9, "Compressed Depth Buffers" (under the
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* "Texture performant" and "ZCS" columns):
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*
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* Update with clear at either 16x8 or 8x4 granularity, based on
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* fs_clr or otherwise.
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*
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* Although alignment requirements are only listed for the texture
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* performant mode, test results indicate that requirements exist for
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* the non-texture performant mode as well. Disable partial clears.
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*/
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if (render_area.offset.x > 0 ||
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render_area.offset.y > 0 ||
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render_area.extent.width !=
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u_minify(iview->vk.extent.width, iview->vk.base_mip_level) ||
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render_area.extent.height !=
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u_minify(iview->vk.extent.height, iview->vk.base_mip_level)) {
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return false;
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}
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/* When fast-clearing, hardware behaves in unexpected ways if the clear
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* rectangle, aligned to 16x8, could cover neighboring LODs.
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* Fortunately, ISL guarantees that LOD0 will be 8-row aligned and
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* LOD0's height seems to not matter. Also, few applications ever clear
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* LOD1+. Only allow fast-clearing upper LODs if no overlap can occur.
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*/
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const struct isl_surf *surf =
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&iview->image->planes[0].primary_surface.isl;
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assert(isl_surf_usage_is_depth(surf->usage));
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assert(surf->dim_layout == ISL_DIM_LAYOUT_GFX4_2D);
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assert(surf->array_pitch_el_rows % 8 == 0);
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if (clear_aux_usage == ISL_AUX_USAGE_HIZ_CCS_WT &&
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iview->vk.base_mip_level >= 1 &&
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(iview->vk.extent.width % 32 != 0 ||
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surf->image_alignment_el.h % 8 != 0)) {
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return false;
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}
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}
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if (device->info->ver <= 12 &&
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depth_clear_value != anv_image_hiz_clear_value(iview->image).f32[0])
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return false;
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/* If we got here, then we can fast clear */
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return true;
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}
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static bool
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isl_color_value_requires_conversion(union isl_color_value color,
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const struct isl_surf *surf,
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enum isl_format view_format,
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struct isl_swizzle view_swizzle)
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{
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if (surf->format == view_format && isl_swizzle_is_identity(view_swizzle))
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return false;
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uint32_t surf_pack[4] = { 0, 0, 0, 0 };
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isl_color_value_pack(&color, surf->format, surf_pack);
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uint32_t view_pack[4] = { 0, 0, 0, 0 };
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union isl_color_value swiz_color =
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isl_color_value_swizzle_inv(color, view_swizzle);
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isl_color_value_pack(&swiz_color, view_format, view_pack);
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return memcmp(surf_pack, view_pack, sizeof(surf_pack)) != 0;
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}
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bool
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anv_can_fast_clear_color_view(const struct anv_cmd_buffer *cmd_buffer,
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const struct anv_image *image,
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unsigned level,
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const struct VkClearRect *clear_rect,
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VkImageLayout layout,
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enum isl_format view_format,
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struct isl_swizzle view_swizzle,
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union isl_color_value clear_color)
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{
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if (INTEL_DEBUG(DEBUG_NO_FAST_CLEAR))
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return false;
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/* Start by getting the fast clear type. We use the first subpass
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* layout here because we don't want to fast-clear if the first subpass
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* to use the attachment can't handle fast-clears.
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*/
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enum anv_fast_clear_type fast_clear_type =
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anv_layout_to_fast_clear_type(cmd_buffer->device->info, image,
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VK_IMAGE_ASPECT_COLOR_BIT, layout,
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cmd_buffer->queue_family->queueFlags);
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switch (fast_clear_type) {
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case ANV_FAST_CLEAR_NONE:
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return false;
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case ANV_FAST_CLEAR_DEFAULT_VALUE:
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if (!isl_color_value_is_zero(clear_color, view_format))
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return false;
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break;
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case ANV_FAST_CLEAR_ANY:
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break;
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}
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/* Potentially, we could do partial fast-clears but doing so has crazy
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* alignment restrictions. It's easier to just restrict to full size
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* fast clears for now.
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*/
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if (clear_rect->rect.offset.x != 0 ||
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clear_rect->rect.offset.y != 0 ||
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clear_rect->rect.extent.width != image->vk.extent.width ||
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clear_rect->rect.extent.height != image->vk.extent.height)
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return false;
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/* If the clear color is one that would require non-trivial format
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* conversion on resolve, we don't bother with the fast clear. This
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* shouldn't be common as most clear colors are 0/1 and the most common
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* format re-interpretation is for sRGB.
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*/
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if (isl_color_value_requires_conversion(clear_color,
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&image->planes[0].primary_surface.isl,
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view_format, view_swizzle)) {
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anv_perf_warn(VK_LOG_OBJS(&image->vk.base),
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"Cannot fast-clear to colors which would require "
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"format conversion on resolve");
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return false;
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}
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/* We only allow fast clears to the first slice of an image (level 0,
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* layer 0) and only for the entire slice. This guarantees us that, at
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* any given time, there is only one clear color on any given image at
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* any given time. At the time of our testing (Jan 17, 2018), there
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* were no known applications which would benefit from fast-clearing
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* more than just the first slice.
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*/
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if (level > 0) {
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anv_perf_warn(VK_LOG_OBJS(&image->vk.base),
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"level > 0. Not fast clearing.");
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return false;
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}
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if (clear_rect->baseArrayLayer > 0) {
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anv_perf_warn(VK_LOG_OBJS(&image->vk.base),
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"baseArrayLayer > 0. Not fast clearing.");
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return false;
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}
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if (clear_rect->layerCount > 1) {
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anv_perf_warn(VK_LOG_OBJS(&image->vk.base),
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"layerCount > 1. Only fast-clearing the first slice");
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}
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/* Wa_18020603990 - slow clear surfaces up to 256x256, 32bpp. */
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if (intel_needs_workaround(cmd_buffer->device->info, 18020603990)) {
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const struct anv_surface *anv_surf = &image->planes->primary_surface;
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if (isl_format_get_layout(anv_surf->isl.format)->bpb <= 32 &&
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anv_surf->isl.logical_level0_px.w <= 256 &&
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anv_surf->isl.logical_level0_px.h <= 256)
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return false;
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}
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/* On gfx12.0, CCS fast clears don't seem to cover the correct portion of
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* the aux buffer when the pitch is not 512B-aligned.
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*/
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if (cmd_buffer->device->info->verx10 == 120 &&
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image->planes->primary_surface.isl.samples == 1 &&
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image->planes->primary_surface.isl.row_pitch_B % 512) {
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anv_perf_warn(VK_LOG_OBJS(&image->vk.base),
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"Pitch not 512B-aligned. Slow clearing surface.");
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return false;
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}
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/* Disable sRGB fast-clears for non-0/1 color values on Gfx9. For texturing
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* and draw calls, HW expects the clear color to be in two different color
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* spaces after sRGB fast-clears - sRGB in the former and linear in the
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* latter. By limiting the allowable values to 0/1, both color space
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* requirements are satisfied.
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*
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* Gfx11+ is fine as the fast clear generate 2 colors at the clear color
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* address, raw & converted such that all fixed functions can find the
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* value they need.
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*/
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if (cmd_buffer->device->info->ver == 9 &&
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isl_format_is_srgb(view_format) &&
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!isl_color_value_is_zero_one(clear_color, view_format))
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return false;
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/* Wa_16021232440: Disable fast clear when height is 16k */
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if (intel_needs_workaround(cmd_buffer->device->info, 16021232440) &&
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image->vk.extent.height == 16 * 1024) {
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return false;
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}
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return true;
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}
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void
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anv_image_view_init(struct anv_device *device,
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struct anv_image_view *iview,
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const VkImageViewCreateInfo *pCreateInfo,
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struct anv_state_stream *surface_state_stream)
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{
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ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
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vk_image_view_init(&device->vk, &iview->vk, false, pCreateInfo);
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iview->image = image;
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iview->n_planes = anv_image_aspect_get_planes(iview->vk.aspects);
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iview->use_surface_state_stream = surface_state_stream != NULL;
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/* Now go through the underlying image selected planes and map them to
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* planes in the image view.
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*/
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anv_foreach_image_aspect_bit(iaspect_bit, image, iview->vk.aspects) {
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const uint32_t vplane =
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anv_aspect_to_plane(iview->vk.aspects, 1UL << iaspect_bit);
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VkFormat view_format = iview->vk.view_format;
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if (anv_is_format_emulated(device->physical, view_format)) {
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assert(image->emu_plane_format != VK_FORMAT_UNDEFINED);
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view_format =
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anv_get_emulation_format(device->physical, view_format);
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}
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const struct anv_format_plane format = anv_get_format_plane(
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device->info, view_format, vplane, image->vk.tiling);
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iview->planes[vplane].isl = (struct isl_view) {
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.format = format.isl_format,
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.base_level = iview->vk.base_mip_level,
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.levels = iview->vk.level_count,
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.base_array_layer = iview->vk.base_array_layer,
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.array_len = iview->vk.layer_count,
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.min_lod_clamp = iview->vk.min_lod,
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.swizzle = {
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.r = remap_swizzle(iview->vk.swizzle.r, format.swizzle),
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.g = remap_swizzle(iview->vk.swizzle.g, format.swizzle),
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.b = remap_swizzle(iview->vk.swizzle.b, format.swizzle),
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.a = remap_swizzle(iview->vk.swizzle.a, format.swizzle),
|
|
},
|
|
};
|
|
|
|
if (pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_3D) {
|
|
iview->planes[vplane].isl.base_array_layer = 0;
|
|
iview->planes[vplane].isl.array_len = iview->vk.extent.depth;
|
|
}
|
|
|
|
if (pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE ||
|
|
pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY) {
|
|
iview->planes[vplane].isl.usage = ISL_SURF_USAGE_CUBE_BIT;
|
|
} else {
|
|
iview->planes[vplane].isl.usage = 0;
|
|
}
|
|
|
|
if (iview->vk.usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
|
|
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT)) {
|
|
iview->planes[vplane].optimal_sampler.state =
|
|
anv_device_maybe_alloc_surface_state(device, surface_state_stream);
|
|
iview->planes[vplane].general_sampler.state =
|
|
anv_device_maybe_alloc_surface_state(device, surface_state_stream);
|
|
|
|
enum isl_aux_usage general_aux_usage =
|
|
anv_layout_to_aux_usage(device->info, image, 1UL << iaspect_bit,
|
|
VK_IMAGE_USAGE_SAMPLED_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT);
|
|
enum isl_aux_usage optimal_aux_usage =
|
|
anv_layout_to_aux_usage(device->info, image, 1UL << iaspect_bit,
|
|
VK_IMAGE_USAGE_SAMPLED_BIT,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT);
|
|
|
|
anv_image_fill_surface_state(device, image, 1ULL << iaspect_bit,
|
|
&iview->planes[vplane].isl,
|
|
ISL_SURF_USAGE_TEXTURE_BIT,
|
|
optimal_aux_usage, NULL,
|
|
ANV_IMAGE_VIEW_STATE_TEXTURE_OPTIMAL,
|
|
&iview->planes[vplane].optimal_sampler);
|
|
|
|
anv_image_fill_surface_state(device, image, 1ULL << iaspect_bit,
|
|
&iview->planes[vplane].isl,
|
|
ISL_SURF_USAGE_TEXTURE_BIT,
|
|
general_aux_usage, NULL,
|
|
0,
|
|
&iview->planes[vplane].general_sampler);
|
|
}
|
|
|
|
/* NOTE: This one needs to go last since it may stomp isl_view.format */
|
|
if (iview->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT) {
|
|
struct isl_view storage_view = iview->planes[vplane].isl;
|
|
if (iview->vk.view_type == VK_IMAGE_VIEW_TYPE_3D) {
|
|
storage_view.base_array_layer = iview->vk.storage.z_slice_offset;
|
|
storage_view.array_len = iview->vk.storage.z_slice_count;
|
|
}
|
|
|
|
enum isl_aux_usage general_aux_usage =
|
|
anv_layout_to_aux_usage(device->info, image, 1UL << iaspect_bit,
|
|
VK_IMAGE_USAGE_STORAGE_BIT,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT);
|
|
iview->planes[vplane].storage.state =
|
|
anv_device_maybe_alloc_surface_state(device, surface_state_stream);
|
|
|
|
anv_image_fill_surface_state(device, image, 1ULL << iaspect_bit,
|
|
&storage_view,
|
|
ISL_SURF_USAGE_STORAGE_BIT,
|
|
general_aux_usage, NULL,
|
|
0,
|
|
&iview->planes[vplane].storage);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
anv_image_view_finish(struct anv_image_view *iview)
|
|
{
|
|
struct anv_device *device =
|
|
container_of(iview->vk.base.device, struct anv_device, vk);
|
|
|
|
if (!iview->use_surface_state_stream) {
|
|
for (uint32_t plane = 0; plane < iview->n_planes; plane++) {
|
|
if (iview->planes[plane].optimal_sampler.state.alloc_size) {
|
|
anv_state_pool_free(&device->bindless_surface_state_pool,
|
|
iview->planes[plane].optimal_sampler.state);
|
|
}
|
|
|
|
if (iview->planes[plane].general_sampler.state.alloc_size) {
|
|
anv_state_pool_free(&device->bindless_surface_state_pool,
|
|
iview->planes[plane].general_sampler.state);
|
|
}
|
|
|
|
if (iview->planes[plane].storage.state.alloc_size) {
|
|
anv_state_pool_free(&device->bindless_surface_state_pool,
|
|
iview->planes[plane].storage.state);
|
|
}
|
|
}
|
|
}
|
|
|
|
vk_image_view_finish(&iview->vk);
|
|
}
|
|
|
|
VkResult
|
|
anv_CreateImageView(VkDevice _device,
|
|
const VkImageViewCreateInfo *pCreateInfo,
|
|
const VkAllocationCallbacks *pAllocator,
|
|
VkImageView *pView)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
struct anv_image_view *iview;
|
|
|
|
iview = vk_zalloc2(&device->vk.alloc, pAllocator, sizeof(*iview), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
|
|
if (iview == NULL)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
anv_image_view_init(device, iview, pCreateInfo, NULL);
|
|
|
|
*pView = anv_image_view_to_handle(iview);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void
|
|
anv_DestroyImageView(VkDevice _device, VkImageView _iview,
|
|
const VkAllocationCallbacks *pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_image_view, iview, _iview);
|
|
|
|
if (!iview)
|
|
return;
|
|
|
|
anv_image_view_finish(iview);
|
|
vk_free2(&iview->vk.base.device->alloc, pAllocator, iview);
|
|
}
|