4420251947443e5f29ecc702900e560e66e73f0e

Power-of-two SW stack sizes are prone to causing collisions in the hashing function used by the L3 to map memory addresses to banks, which can cause stack accesses from most DSSes to bottleneck on a single L3 bank. Fix it by padding the SW stack stride by a single cacheline if it was a power of two. This has been reported by Felix DeGrood to improve Quake2 RTX performance by ~30% on DG2-512 in combination with other RT patches Lionel Landwerlin has been working on. Many thanks to Felix DeGrood for doing much of the legwork and providing several iterations of Q2RTX performance counter dumps which eventually prompted me to consider the hash collision theory and motivated this patch, and for providing additional performance counter dumps confirming that there is no longer an appreciable imbalance in traffic across L3 banks after this change. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21461>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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