
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29452>
2541 lines
102 KiB
C++
2541 lines
102 KiB
C++
/*
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* Copyright 2012 Advanced Micro Devices, Inc.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "si_build_pm4.h"
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#include "util/hash_table.h"
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#define XXH_INLINE_ALL
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#include "util/xxhash.h"
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#include "util/u_cpu_detect.h"
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#include "util/u_index_modify.h"
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#include "util/u_prim.h"
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#include "util/u_upload_mgr.h"
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#include "ac_rtld.h"
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#include "si_build_pm4.h"
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#include "si_tracepoints.h"
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#if (GFX_VER == 6)
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#define GFX(name) name##GFX6
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#elif (GFX_VER == 7)
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#define GFX(name) name##GFX7
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#elif (GFX_VER == 8)
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#define GFX(name) name##GFX8
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#elif (GFX_VER == 9)
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#define GFX(name) name##GFX9
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#elif (GFX_VER == 10)
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#define GFX(name) name##GFX10
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#elif (GFX_VER == 103)
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#define GFX(name) name##GFX10_3
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#elif (GFX_VER == 11)
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#define GFX(name) name##GFX11
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#elif (GFX_VER == 115)
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#define GFX(name) name##GFX11_5
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#elif (GFX_VER == 12)
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#define GFX(name) name##GFX12
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#else
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#error "Unknown gfx level"
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#endif
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template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG>
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static bool si_update_shaders(struct si_context *sctx)
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{
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struct pipe_context *ctx = (struct pipe_context *)sctx;
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struct si_shader *old_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current;
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unsigned old_pa_cl_vs_out_cntl = old_vs ? old_vs->pa_cl_vs_out_cntl : 0;
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bool old_uses_vs_state_provoking_vertex = old_vs ? old_vs->uses_vs_state_provoking_vertex : false;
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bool old_uses_gs_state_outprim = old_vs ? old_vs->uses_gs_state_outprim : false;
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struct si_shader *old_ps = sctx->shader.ps.current;
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unsigned old_spi_shader_col_format =
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old_ps ? old_ps->key.ps.part.epilog.spi_shader_col_format : 0;
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int r;
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/* Update TCS and TES. */
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if (HAS_TESS) {
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if (!sctx->has_tessellation) {
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si_init_tess_factor_ring(sctx);
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if (!sctx->has_tessellation)
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return false;
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}
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if (!sctx->is_user_tcs) {
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if (!si_set_tcs_to_fixed_func_shader(sctx))
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return false;
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}
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r = si_shader_select(ctx, &sctx->shader.tcs);
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if (r)
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return false;
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si_pm4_bind_state(sctx, hs, sctx->shader.tcs.current);
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if (!HAS_GS || GFX_VERSION <= GFX8) {
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r = si_shader_select(ctx, &sctx->shader.tes);
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if (r)
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return false;
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if (HAS_GS) {
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/* TES as ES */
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assert(GFX_VERSION <= GFX8);
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si_pm4_bind_state(sctx, es, sctx->shader.tes.current);
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} else if (NGG) {
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si_pm4_bind_state(sctx, gs, sctx->shader.tes.current);
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} else {
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si_pm4_bind_state(sctx, vs, sctx->shader.tes.current);
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}
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}
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} else {
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/* Reset TCS to clear fixed function shader. */
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if (!sctx->is_user_tcs && sctx->shader.tcs.cso) {
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sctx->shader.tcs.cso = NULL;
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sctx->shader.tcs.current = NULL;
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}
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if (GFX_VERSION <= GFX8) {
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si_pm4_bind_state(sctx, ls, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_LS;
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}
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si_pm4_bind_state(sctx, hs, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_HS;
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}
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/* Update GS. */
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if (HAS_GS) {
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r = si_shader_select(ctx, &sctx->shader.gs);
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if (r)
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return false;
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si_pm4_bind_state(sctx, gs, sctx->shader.gs.current);
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if (!NGG) {
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si_pm4_bind_state(sctx, vs, sctx->shader.gs.current->gs_copy_shader);
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if (!si_update_gs_ring_buffers(sctx))
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return false;
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} else if (GFX_VERSION < GFX11) {
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si_pm4_bind_state(sctx, vs, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_VS;
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}
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} else {
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if (!NGG) {
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si_pm4_bind_state(sctx, gs, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_GS;
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if (GFX_VERSION <= GFX8) {
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si_pm4_bind_state(sctx, es, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_ES;
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}
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}
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}
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/* Update VS. */
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if ((!HAS_TESS && !HAS_GS) || GFX_VERSION <= GFX8) {
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r = si_shader_select(ctx, &sctx->shader.vs);
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if (r)
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return false;
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if (!HAS_TESS && !HAS_GS) {
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if (NGG) {
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si_pm4_bind_state(sctx, gs, sctx->shader.vs.current);
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if (GFX_VERSION < GFX11) {
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si_pm4_bind_state(sctx, vs, NULL);
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sctx->prefetch_L2_mask &= ~SI_PREFETCH_VS;
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}
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} else {
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si_pm4_bind_state(sctx, vs, sctx->shader.vs.current);
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}
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} else if (HAS_TESS) {
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si_pm4_bind_state(sctx, ls, sctx->shader.vs.current);
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} else {
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assert(HAS_GS);
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si_pm4_bind_state(sctx, es, sctx->shader.vs.current);
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}
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}
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if (GFX_VERSION >= GFX9 && HAS_TESS)
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sctx->vs_uses_base_instance = sctx->queued.named.hs->uses_base_instance;
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else if (GFX_VERSION >= GFX9 && HAS_GS)
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sctx->vs_uses_base_instance = sctx->shader.gs.current->uses_base_instance;
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else
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sctx->vs_uses_base_instance = sctx->shader.vs.current->uses_base_instance;
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/* Update VGT_SHADER_STAGES_EN. */
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uint32_t vgt_stages = 0;
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if (HAS_TESS) {
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if (GFX_VERSION >= GFX12) {
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vgt_stages |= S_028A98_HS_EN(1) |
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S_028A98_HS_W32_EN(sctx->queued.named.hs->wave_size == 32);
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} else {
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vgt_stages |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
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S_028B54_HS_EN(1) |
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S_028B54_DYNAMIC_HS(1) |
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S_028B54_HS_W32_EN(GFX_VERSION >= GFX10 &&
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sctx->queued.named.hs->wave_size == 32);
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}
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}
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if (NGG) {
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vgt_stages |= si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ngg.vgt_shader_stages_en;
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} else {
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if (HAS_GS) {
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/* Legacy GS only supports Wave64. */
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assert(sctx->shader.gs.current->wave_size == 64);
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vgt_stages |= S_028B54_ES_EN(HAS_TESS ? V_028B54_ES_STAGE_DS : V_028B54_ES_STAGE_REAL) |
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S_028B54_GS_EN(1) |
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S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER) |
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S_028B54_VS_W32_EN(GFX_VERSION >= GFX10 &&
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sctx->shader.gs.current->gs_copy_shader->wave_size == 32);
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} else if (HAS_TESS) {
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vgt_stages |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
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}
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vgt_stages |= S_028B54_MAX_PRIMGRP_IN_WAVE(GFX_VERSION >= GFX9 ? 2 : 0) |
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S_028B54_VS_W32_EN(!HAS_GS && GFX_VERSION >= GFX10 &&
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si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->wave_size == 32);
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}
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/* Update GE_CNTL. */
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uint32_t ge_cntl = 0;
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if (GFX_VERSION >= GFX10) {
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union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
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if (NGG) {
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if (HAS_TESS) {
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if (GFX_VERSION >= GFX11) {
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ge_cntl = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ge_cntl |
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S_03096C_BREAK_PRIMGRP_AT_EOI(key.u.tess_uses_prim_id);
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} else {
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/* PRIM_GRP_SIZE_GFX10 is set by si_emit_vgt_pipeline_state. */
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ge_cntl = S_03096C_VERT_GRP_SIZE(0) |
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S_03096C_BREAK_WAVE_AT_EOI(key.u.tess_uses_prim_id);
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}
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} else {
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ge_cntl = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->ge_cntl;
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}
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if (GFX_VERSION >= GFX12)
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ge_cntl |= S_03096C_DIS_PG_SIZE_ADJUST_FOR_STRIP(1);
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} else {
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unsigned primgroup_size;
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unsigned vertgroup_size;
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assert(GFX_VERSION < GFX11);
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if (HAS_TESS) {
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primgroup_size = 0; /* this is set by si_emit_vgt_pipeline_state */
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vertgroup_size = 0;
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} else if (HAS_GS) {
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unsigned vgt_gs_onchip_cntl = sctx->shader.gs.current->gs.vgt_gs_onchip_cntl;
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primgroup_size = G_028A44_GS_PRIMS_PER_SUBGRP(vgt_gs_onchip_cntl);
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vertgroup_size = G_028A44_ES_VERTS_PER_SUBGRP(vgt_gs_onchip_cntl);
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} else {
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primgroup_size = 128; /* recommended without a GS and tess */
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vertgroup_size = 0;
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}
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ge_cntl = S_03096C_PRIM_GRP_SIZE_GFX10(primgroup_size) |
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S_03096C_VERT_GRP_SIZE(vertgroup_size) |
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S_03096C_BREAK_WAVE_AT_EOI(key.u.uses_tess && key.u.tess_uses_prim_id);
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}
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/* Note: GE_CNTL.PACKET_TO_ONE_PA should only be set if LINE_STIPPLE_TEX_ENA == 1.
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* Since we don't use that, we don't have to do anything.
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*/
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}
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if (vgt_stages != sctx->vgt_shader_stages_en ||
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(GFX_VERSION >= GFX10 && ge_cntl != sctx->ge_cntl)) {
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sctx->vgt_shader_stages_en = vgt_stages;
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sctx->ge_cntl = ge_cntl;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.vgt_pipeline_state);
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}
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struct si_shader *hw_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current;
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if (old_pa_cl_vs_out_cntl != hw_vs->pa_cl_vs_out_cntl)
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si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
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/* If we start to use any of these, we need to update the SGPR. */
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if ((hw_vs->uses_vs_state_provoking_vertex && !old_uses_vs_state_provoking_vertex) ||
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(hw_vs->uses_gs_state_outprim && !old_uses_gs_state_outprim)) {
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si_update_ngg_sgpr_state_out_prim(sctx, hw_vs, NGG);
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si_update_ngg_sgpr_state_provoking_vtx(sctx, hw_vs, NGG);
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}
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r = si_shader_select(ctx, &sctx->shader.ps);
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if (r)
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return false;
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si_pm4_bind_state(sctx, ps, sctx->shader.ps.current);
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unsigned db_shader_control = sctx->shader.ps.current->ps.db_shader_control;
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if (sctx->ps_db_shader_control != db_shader_control) {
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sctx->ps_db_shader_control = db_shader_control;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
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if (sctx->screen->dpbb_allowed)
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si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
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}
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unsigned pa_sc_hisz_control = sctx->shader.ps.current->ps.pa_sc_hisz_control;
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if (GFX_VERSION >= GFX12 && sctx->screen->dpbb_allowed &&
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sctx->ps_pa_sc_hisz_control != pa_sc_hisz_control) {
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sctx->ps_pa_sc_hisz_control = pa_sc_hisz_control;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
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}
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if (si_pm4_state_changed(sctx, ps) ||
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(!NGG && si_pm4_state_changed(sctx, vs)) ||
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(NGG && si_pm4_state_changed(sctx, gs))) {
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sctx->atoms.s.spi_map.emit = sctx->emit_spi_map[sctx->shader.ps.current->ps.num_interp];
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si_mark_atom_dirty(sctx, &sctx->atoms.s.spi_map);
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}
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if ((GFX_VERSION >= GFX10_3 || (GFX_VERSION >= GFX9 && sctx->screen->info.rbplus_allowed)) &&
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si_pm4_state_changed(sctx, ps) &&
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(!old_ps || old_spi_shader_col_format !=
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sctx->shader.ps.current->key.ps.part.epilog.spi_shader_col_format))
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si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
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if (sctx->smoothing_enabled !=
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sctx->shader.ps.current->key.ps.mono.poly_line_smoothing) {
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sctx->smoothing_enabled = sctx->shader.ps.current->key.ps.mono.poly_line_smoothing;
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si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
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/* NGG cull state uses smoothing_enabled. */
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if (GFX_VERSION >= GFX10 && sctx->screen->use_ngg_culling)
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si_mark_atom_dirty(sctx, &sctx->atoms.s.ngg_cull_state);
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if (GFX_VERSION == GFX11 && sctx->screen->info.has_export_conflict_bug)
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si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
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if (sctx->framebuffer.nr_samples <= 1)
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si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_locations);
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}
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if (HAS_TESS)
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si_update_tess_io_layout_state(sctx);
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if (GFX_VERSION >= GFX9 && unlikely(sctx->sqtt)) {
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/* Pretend the bound shaders form a vk pipeline. Include the scratch size in
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* the hash calculation to force re-emitting the pipeline if the scratch bo
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* changes.
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*/
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uint64_t scratch_bo_size = sctx->scratch_buffer ? sctx->scratch_buffer->bo_size : 0;
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uint64_t pipeline_code_hash = scratch_bo_size;
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uint32_t total_size = 0;
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/* Compute pipeline code hash. */
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for (int i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) {
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struct si_shader *shader = sctx->shaders[i].current;
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if (sctx->shaders[i].cso && shader) {
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pipeline_code_hash = XXH64(
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shader->binary.code_buffer,
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shader->binary.code_size,
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pipeline_code_hash);
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total_size += (uint32_t)align_uintptr(shader->binary.uploaded_code_size, 256);
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}
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}
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struct si_sqtt_fake_pipeline *pipeline = NULL;
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if (!si_sqtt_pipeline_is_registered(sctx->sqtt, pipeline_code_hash)) {
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/* This is a new pipeline. Allocate a new bo to hold all the shaders. Without
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* this, shader code export process creates huge rgp files because RGP assumes
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* the shaders live sequentially in memory (shader N address = shader 0 + offset N)
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*/
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struct si_resource *bo = si_aligned_buffer_create(
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&sctx->screen->b,
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SI_RESOURCE_FLAG_DRIVER_INTERNAL | SI_RESOURCE_FLAG_32BIT,
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PIPE_USAGE_IMMUTABLE, align(total_size, SI_CPDMA_ALIGNMENT), 256);
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char *ptr = (char *) (bo ? sctx->screen->ws->buffer_map(sctx->screen->ws,
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bo->buf, NULL,
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(enum pipe_map_flags)(PIPE_MAP_READ_WRITE | PIPE_MAP_UNSYNCHRONIZED | RADEON_MAP_TEMPORARY)) :
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NULL);
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uint32_t offset = 0;
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uint64_t scratch_va = sctx->scratch_buffer ? sctx->scratch_buffer->gpu_address : 0;
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if (ptr) {
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pipeline = (struct si_sqtt_fake_pipeline *)
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CALLOC(1, sizeof(struct si_sqtt_fake_pipeline));
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pipeline->code_hash = pipeline_code_hash;
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si_resource_reference(&pipeline->bo, bo);
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/* Re-upload all gfx shaders and init PM4. */
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si_pm4_clear_state(&pipeline->pm4, sctx->screen, false);
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for (int i = 0; i < SI_NUM_GRAPHICS_SHADERS; i++) {
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struct si_shader *shader = sctx->shaders[i].current;
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if (sctx->shaders[i].cso && shader) {
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si_resource_reference(&shader->bo, bo);
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int size = si_shader_binary_upload_at(sctx->screen, shader, scratch_va, offset);
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pipeline->offset[i] = offset;
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offset += align(size, 256);
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struct si_pm4_state *pm4 = &shader->pm4;
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uint64_t va_low = shader->gpu_address >> 8;
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uint32_t reg = pm4->base.spi_shader_pgm_lo_reg;
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ac_pm4_set_reg(&pipeline->pm4.base, reg, va_low);
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}
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}
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ac_pm4_finalize(&pipeline->pm4.base);
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sctx->screen->ws->buffer_unmap(sctx->screen->ws, bo->buf);
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_mesa_hash_table_u64_insert(sctx->sqtt->pipeline_bos,
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pipeline_code_hash, pipeline);
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si_sqtt_register_pipeline(sctx, pipeline, false);
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} else {
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if (bo)
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si_resource_reference(&bo, NULL);
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}
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} else {
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pipeline = (struct si_sqtt_fake_pipeline *)_mesa_hash_table_u64_search(
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sctx->sqtt->pipeline_bos, pipeline_code_hash);
|
|
}
|
|
assert(pipeline);
|
|
|
|
pipeline->code_hash = pipeline_code_hash;
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, pipeline->bo,
|
|
RADEON_USAGE_READ | RADEON_PRIO_SHADER_BINARY);
|
|
|
|
si_sqtt_describe_pipeline_bind(sctx, pipeline_code_hash, 0);
|
|
si_pm4_bind_state(sctx, sqtt_pipeline, pipeline);
|
|
}
|
|
|
|
if ((GFX_VERSION <= GFX8 &&
|
|
(si_pm4_state_enabled_and_changed(sctx, ls) || si_pm4_state_enabled_and_changed(sctx, es))) ||
|
|
si_pm4_state_enabled_and_changed(sctx, hs) || si_pm4_state_enabled_and_changed(sctx, gs) ||
|
|
(!NGG && si_pm4_state_enabled_and_changed(sctx, vs)) || si_pm4_state_enabled_and_changed(sctx, ps)) {
|
|
unsigned scratch_size = 0;
|
|
|
|
if (HAS_TESS) {
|
|
if (GFX_VERSION <= GFX8) /* LS */
|
|
scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave);
|
|
|
|
scratch_size = MAX2(scratch_size, sctx->queued.named.hs->config.scratch_bytes_per_wave);
|
|
|
|
if (HAS_GS) {
|
|
if (GFX_VERSION <= GFX8) /* ES */
|
|
scratch_size = MAX2(scratch_size, sctx->shader.tes.current->config.scratch_bytes_per_wave);
|
|
|
|
scratch_size = MAX2(scratch_size, sctx->shader.gs.current->config.scratch_bytes_per_wave);
|
|
} else {
|
|
scratch_size = MAX2(scratch_size, sctx->shader.tes.current->config.scratch_bytes_per_wave);
|
|
}
|
|
} else if (HAS_GS) {
|
|
if (GFX_VERSION <= GFX8) /* ES */
|
|
scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave);
|
|
|
|
scratch_size = MAX2(scratch_size, sctx->shader.gs.current->config.scratch_bytes_per_wave);
|
|
} else {
|
|
scratch_size = MAX2(scratch_size, sctx->shader.vs.current->config.scratch_bytes_per_wave);
|
|
}
|
|
|
|
scratch_size = MAX2(scratch_size, sctx->shader.ps.current->config.scratch_bytes_per_wave);
|
|
|
|
if (scratch_size && !si_update_spi_tmpring_size(sctx, scratch_size))
|
|
return false;
|
|
|
|
if (GFX_VERSION >= GFX7) {
|
|
if (GFX_VERSION <= GFX8 && HAS_TESS && si_pm4_state_enabled_and_changed(sctx, ls))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_LS;
|
|
|
|
if (HAS_TESS && si_pm4_state_enabled_and_changed(sctx, hs))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_HS;
|
|
|
|
if (GFX_VERSION <= GFX8 && HAS_GS && si_pm4_state_enabled_and_changed(sctx, es))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_ES;
|
|
|
|
if ((HAS_GS || NGG) && si_pm4_state_enabled_and_changed(sctx, gs))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_GS;
|
|
|
|
if (!NGG && si_pm4_state_enabled_and_changed(sctx, vs))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_VS;
|
|
|
|
if (si_pm4_state_enabled_and_changed(sctx, ps))
|
|
sctx->prefetch_L2_mask |= SI_PREFETCH_PS;
|
|
}
|
|
}
|
|
|
|
/* si_shader_select_with_key can clear the ngg_culling in the shader key if the shader
|
|
* compilation hasn't finished. Set it to the same value in si_context.
|
|
*/
|
|
if (GFX_VERSION >= GFX10 && NGG)
|
|
sctx->ngg_culling = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current->key.ge.opt.ngg_culling;
|
|
|
|
sctx->do_update_shaders = false;
|
|
return true;
|
|
}
|
|
|
|
ALWAYS_INLINE
|
|
static unsigned si_conv_pipe_prim(unsigned mode)
|
|
{
|
|
static const unsigned prim_conv[] = {
|
|
[MESA_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
|
|
[MESA_PRIM_LINES] = V_008958_DI_PT_LINELIST,
|
|
[MESA_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
|
|
[MESA_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
|
|
[MESA_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
|
|
[MESA_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
|
|
[MESA_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
|
|
[MESA_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
|
|
[MESA_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
|
|
[MESA_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
|
|
[MESA_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
|
|
[MESA_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
|
|
[MESA_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
|
|
[MESA_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
|
|
[MESA_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
|
|
[SI_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST};
|
|
assert(mode < ARRAY_SIZE(prim_conv));
|
|
return prim_conv[mode];
|
|
}
|
|
|
|
template<amd_gfx_level GFX_VERSION>
|
|
static void si_cp_dma_prefetch_inline(struct si_context *sctx, uint64_t address, unsigned size)
|
|
{
|
|
assert(GFX_VERSION >= GFX7);
|
|
|
|
if (GFX_VERSION >= GFX11)
|
|
size = MIN2(size, 32768 - SI_CPDMA_ALIGNMENT);
|
|
|
|
/* The prefetch address and size must be aligned, so that we don't have to apply
|
|
* the complicated hw bug workaround.
|
|
*
|
|
* The size should also be less than 2 MB, so that we don't have to use a loop.
|
|
* Callers shouldn't need to prefetch more than 2 MB.
|
|
*/
|
|
assert(size % SI_CPDMA_ALIGNMENT == 0);
|
|
assert(address % SI_CPDMA_ALIGNMENT == 0);
|
|
assert(size < S_415_BYTE_COUNT_GFX6(~0u));
|
|
|
|
uint32_t header = S_411_SRC_SEL(V_411_SRC_ADDR_TC_L2);
|
|
uint32_t command = S_415_BYTE_COUNT_GFX6(size);
|
|
|
|
if (GFX_VERSION >= GFX9) {
|
|
command |= S_415_DISABLE_WR_CONFIRM_GFX9(1);
|
|
header |= S_411_DST_SEL(V_411_NOWHERE);
|
|
} else {
|
|
command |= S_415_DISABLE_WR_CONFIRM_GFX6(1);
|
|
header |= S_411_DST_SEL(V_411_DST_ADDR_TC_L2);
|
|
}
|
|
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
radeon_begin(cs);
|
|
radeon_emit(PKT3(PKT3_DMA_DATA, 5, 0));
|
|
radeon_emit(header);
|
|
radeon_emit(address); /* SRC_ADDR_LO [31:0] */
|
|
radeon_emit(address >> 32); /* SRC_ADDR_HI [31:0] */
|
|
radeon_emit(address); /* DST_ADDR_LO [31:0] */
|
|
radeon_emit(address >> 32); /* DST_ADDR_HI [31:0] */
|
|
radeon_emit(command);
|
|
radeon_end();
|
|
}
|
|
|
|
#if GFX_VER == 6 /* declare this function only once because it handles all chips. */
|
|
|
|
void si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf,
|
|
unsigned offset, unsigned size)
|
|
{
|
|
uint64_t address = si_resource(buf)->gpu_address + offset;
|
|
switch (sctx->gfx_level) {
|
|
case GFX7:
|
|
si_cp_dma_prefetch_inline<GFX7>(sctx, address, size);
|
|
break;
|
|
case GFX8:
|
|
si_cp_dma_prefetch_inline<GFX8>(sctx, address, size);
|
|
break;
|
|
case GFX9:
|
|
si_cp_dma_prefetch_inline<GFX9>(sctx, address, size);
|
|
break;
|
|
case GFX10:
|
|
si_cp_dma_prefetch_inline<GFX10>(sctx, address, size);
|
|
break;
|
|
case GFX10_3:
|
|
si_cp_dma_prefetch_inline<GFX10_3>(sctx, address, size);
|
|
break;
|
|
case GFX11:
|
|
si_cp_dma_prefetch_inline<GFX11>(sctx, address, size);
|
|
break;
|
|
case GFX11_5:
|
|
si_cp_dma_prefetch_inline<GFX11_5>(sctx, address, size);
|
|
break;
|
|
case GFX12:
|
|
si_cp_dma_prefetch_inline<GFX12>(sctx, address, size);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
template<amd_gfx_level GFX_VERSION>
|
|
static void si_prefetch_shader_async(struct si_context *sctx, struct si_shader *shader)
|
|
{
|
|
struct pipe_resource *bo = &shader->bo->b.b;
|
|
si_cp_dma_prefetch_inline<GFX_VERSION>(sctx, shader->gpu_address, bo->width0);
|
|
}
|
|
|
|
/**
|
|
* Prefetch shaders.
|
|
*/
|
|
template<amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG>
|
|
ALWAYS_INLINE
|
|
static void si_prefetch_shaders(struct si_context *sctx)
|
|
{
|
|
unsigned mask = sctx->prefetch_L2_mask;
|
|
|
|
/* GFX6 doesn't support the L2 prefetch. */
|
|
if (GFX_VERSION < GFX7 || !mask)
|
|
return;
|
|
|
|
/* Prefetch shaders and VBO descriptors to TC L2. */
|
|
if (GFX_VERSION >= GFX11) {
|
|
if (HAS_TESS && mask & SI_PREFETCH_HS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs);
|
|
|
|
if (mask & SI_PREFETCH_GS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs);
|
|
} else if (GFX_VERSION >= GFX9) {
|
|
if (HAS_TESS) {
|
|
if (mask & SI_PREFETCH_HS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs);
|
|
}
|
|
if ((HAS_GS || NGG) && mask & SI_PREFETCH_GS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs);
|
|
if (!NGG && mask & SI_PREFETCH_VS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.vs);
|
|
} else {
|
|
/* GFX6-GFX8 */
|
|
/* Choose the right spot for the VBO prefetch. */
|
|
if (HAS_TESS) {
|
|
if (mask & SI_PREFETCH_LS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.ls);
|
|
if (mask & SI_PREFETCH_HS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.hs);
|
|
if (mask & SI_PREFETCH_ES)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.es);
|
|
if (mask & SI_PREFETCH_GS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs);
|
|
} else if (HAS_GS) {
|
|
if (mask & SI_PREFETCH_ES)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.es);
|
|
if (mask & SI_PREFETCH_GS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.gs);
|
|
}
|
|
if (mask & SI_PREFETCH_VS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.vs);
|
|
}
|
|
|
|
if (mask & SI_PREFETCH_PS)
|
|
si_prefetch_shader_async<GFX_VERSION>(sctx, sctx->queued.named.ps);
|
|
|
|
/* This must be cleared only when AFTER_DRAW is true. */
|
|
sctx->prefetch_L2_mask = 0;
|
|
}
|
|
|
|
static unsigned si_num_prims_for_vertices(enum mesa_prim prim,
|
|
unsigned count, unsigned vertices_per_patch)
|
|
{
|
|
switch (prim) {
|
|
case MESA_PRIM_PATCHES:
|
|
return count / vertices_per_patch;
|
|
case MESA_PRIM_POLYGON:
|
|
/* It's a triangle fan with different edge flags. */
|
|
return count >= 3 ? count - 2 : 0;
|
|
case SI_PRIM_RECTANGLE_LIST:
|
|
return count / 3;
|
|
default:
|
|
return u_decomposed_prims_for_vertices(prim, count);
|
|
}
|
|
}
|
|
|
|
static unsigned si_get_init_multi_vgt_param(struct si_screen *sscreen, union si_vgt_param_key *key)
|
|
{
|
|
STATIC_ASSERT(sizeof(union si_vgt_param_key) == 2);
|
|
unsigned max_primgroup_in_wave = 2;
|
|
|
|
/* SWITCH_ON_EOP(0) is always preferable. */
|
|
bool wd_switch_on_eop = false;
|
|
bool ia_switch_on_eop = false;
|
|
bool ia_switch_on_eoi = false;
|
|
bool partial_vs_wave = false;
|
|
bool partial_es_wave = false;
|
|
|
|
if (key->u.uses_tess) {
|
|
/* SWITCH_ON_EOI must be set if PrimID is used. */
|
|
if (key->u.tess_uses_prim_id)
|
|
ia_switch_on_eoi = true;
|
|
|
|
/* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
|
|
if ((sscreen->info.family == CHIP_TAHITI || sscreen->info.family == CHIP_PITCAIRN ||
|
|
sscreen->info.family == CHIP_BONAIRE) &&
|
|
key->u.uses_gs)
|
|
partial_vs_wave = true;
|
|
|
|
/* Needed for 028B6C_DISTRIBUTION_MODE != 0. (implies >= GFX8) */
|
|
if (sscreen->info.has_distributed_tess) {
|
|
if (key->u.uses_gs) {
|
|
if (sscreen->info.gfx_level == GFX8)
|
|
partial_es_wave = true;
|
|
} else {
|
|
partial_vs_wave = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This is a hardware requirement. */
|
|
if (key->u.line_stipple_enabled || (sscreen->debug_flags & DBG(SWITCH_ON_EOP))) {
|
|
ia_switch_on_eop = true;
|
|
wd_switch_on_eop = true;
|
|
}
|
|
|
|
if (sscreen->info.gfx_level >= GFX7) {
|
|
/* WD_SWITCH_ON_EOP has no effect on GPUs with less than
|
|
* 4 shader engines. Set 1 to pass the assertion below.
|
|
* The other cases are hardware requirements.
|
|
*
|
|
* Polaris supports primitive restart with WD_SWITCH_ON_EOP=0
|
|
* for points, line strips, and tri strips.
|
|
*/
|
|
if (sscreen->info.max_se <= 2 || key->u.prim == MESA_PRIM_POLYGON ||
|
|
key->u.prim == MESA_PRIM_LINE_LOOP || key->u.prim == MESA_PRIM_TRIANGLE_FAN ||
|
|
key->u.prim == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY ||
|
|
(key->u.primitive_restart &&
|
|
(sscreen->info.family < CHIP_POLARIS10 ||
|
|
(key->u.prim != MESA_PRIM_POINTS && key->u.prim != MESA_PRIM_LINE_STRIP &&
|
|
key->u.prim != MESA_PRIM_TRIANGLE_STRIP))) ||
|
|
key->u.count_from_stream_output)
|
|
wd_switch_on_eop = true;
|
|
|
|
/* Hawaii hangs if instancing is enabled and WD_SWITCH_ON_EOP is 0.
|
|
* We don't know that for indirect drawing, so treat it as
|
|
* always problematic. */
|
|
if (sscreen->info.family == CHIP_HAWAII && key->u.uses_instancing)
|
|
wd_switch_on_eop = true;
|
|
|
|
/* Performance recommendation for 4 SE Gfx7-8 parts if
|
|
* instances are smaller than a primgroup.
|
|
* Assume indirect draws always use small instances.
|
|
* This is needed for good VS wave utilization.
|
|
*/
|
|
if (sscreen->info.gfx_level <= GFX8 && sscreen->info.max_se == 4 &&
|
|
key->u.multi_instances_smaller_than_primgroup)
|
|
wd_switch_on_eop = true;
|
|
|
|
/* Required on GFX7 and later. */
|
|
if (sscreen->info.max_se == 4 && !wd_switch_on_eop)
|
|
ia_switch_on_eoi = true;
|
|
|
|
/* HW engineers suggested that PARTIAL_VS_WAVE_ON should be set
|
|
* to work around a GS hang.
|
|
*/
|
|
if (key->u.uses_gs &&
|
|
(sscreen->info.family == CHIP_TONGA || sscreen->info.family == CHIP_FIJI ||
|
|
sscreen->info.family == CHIP_POLARIS10 || sscreen->info.family == CHIP_POLARIS11 ||
|
|
sscreen->info.family == CHIP_POLARIS12 || sscreen->info.family == CHIP_VEGAM))
|
|
partial_vs_wave = true;
|
|
|
|
/* Required by Hawaii and, for some special cases, by GFX8. */
|
|
if (ia_switch_on_eoi &&
|
|
(sscreen->info.family == CHIP_HAWAII ||
|
|
(sscreen->info.gfx_level == GFX8 && (key->u.uses_gs || max_primgroup_in_wave != 2))))
|
|
partial_vs_wave = true;
|
|
|
|
/* Instancing bug on Bonaire. */
|
|
if (sscreen->info.family == CHIP_BONAIRE && ia_switch_on_eoi && key->u.uses_instancing)
|
|
partial_vs_wave = true;
|
|
|
|
/* This only applies to Polaris10 and later 4 SE chips.
|
|
* wd_switch_on_eop is already true on all other chips.
|
|
*/
|
|
if (!wd_switch_on_eop && key->u.primitive_restart)
|
|
partial_vs_wave = true;
|
|
|
|
/* If the WD switch is false, the IA switch must be false too. */
|
|
assert(wd_switch_on_eop || !ia_switch_on_eop);
|
|
}
|
|
|
|
/* If SWITCH_ON_EOI is set, PARTIAL_ES_WAVE must be set too. */
|
|
if (sscreen->info.gfx_level <= GFX8 && ia_switch_on_eoi)
|
|
partial_es_wave = true;
|
|
|
|
return S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | S_028AA8_SWITCH_ON_EOI(ia_switch_on_eoi) |
|
|
S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
|
|
S_028AA8_PARTIAL_ES_WAVE_ON(partial_es_wave) |
|
|
S_028AA8_WD_SWITCH_ON_EOP(sscreen->info.gfx_level >= GFX7 ? wd_switch_on_eop : 0) |
|
|
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
|
|
S_028AA8_MAX_PRIMGRP_IN_WAVE(sscreen->info.gfx_level == GFX8 ? max_primgroup_in_wave
|
|
: 0) |
|
|
S_030960_EN_INST_OPT_BASIC(sscreen->info.gfx_level >= GFX9) |
|
|
S_030960_EN_INST_OPT_ADV(sscreen->info.gfx_level >= GFX9);
|
|
}
|
|
|
|
static void si_init_ia_multi_vgt_param_table(struct si_context *sctx)
|
|
{
|
|
for (int prim = 0; prim <= SI_PRIM_RECTANGLE_LIST; prim++)
|
|
for (int uses_instancing = 0; uses_instancing < 2; uses_instancing++)
|
|
for (int multi_instances = 0; multi_instances < 2; multi_instances++)
|
|
for (int primitive_restart = 0; primitive_restart < 2; primitive_restart++)
|
|
for (int count_from_so = 0; count_from_so < 2; count_from_so++)
|
|
for (int line_stipple = 0; line_stipple < 2; line_stipple++)
|
|
for (int uses_tess = 0; uses_tess < 2; uses_tess++)
|
|
for (int tess_uses_primid = 0; tess_uses_primid < 2; tess_uses_primid++)
|
|
for (int uses_gs = 0; uses_gs < 2; uses_gs++) {
|
|
union si_vgt_param_key key;
|
|
|
|
key.index = 0;
|
|
key.u.prim = prim;
|
|
key.u.uses_instancing = uses_instancing;
|
|
key.u.multi_instances_smaller_than_primgroup = multi_instances;
|
|
key.u.primitive_restart = primitive_restart;
|
|
key.u.count_from_stream_output = count_from_so;
|
|
key.u.line_stipple_enabled = line_stipple;
|
|
key.u.uses_tess = uses_tess;
|
|
key.u.tess_uses_prim_id = tess_uses_primid;
|
|
key.u.uses_gs = uses_gs;
|
|
|
|
sctx->ia_multi_vgt_param[key.index] =
|
|
si_get_init_multi_vgt_param(sctx->screen, &key);
|
|
}
|
|
}
|
|
|
|
static bool si_is_line_stipple_enabled(struct si_context *sctx)
|
|
{
|
|
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
|
|
|
|
return rs->line_stipple_enable && sctx->current_rast_prim != MESA_PRIM_POINTS &&
|
|
(rs->polygon_mode_is_lines || util_prim_is_lines(sctx->current_rast_prim));
|
|
}
|
|
|
|
enum si_is_draw_vertex_state {
|
|
DRAW_VERTEX_STATE_OFF,
|
|
DRAW_VERTEX_STATE_ON,
|
|
};
|
|
|
|
enum si_has_sh_pairs_packed {
|
|
HAS_SH_PAIRS_PACKED_OFF,
|
|
HAS_SH_PAIRS_PACKED_ON,
|
|
};
|
|
|
|
template <si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE
|
|
static bool num_instanced_prims_less_than(const struct pipe_draw_indirect_info *indirect,
|
|
enum mesa_prim prim,
|
|
unsigned min_vertex_count,
|
|
unsigned instance_count,
|
|
unsigned num_prims,
|
|
uint8_t vertices_per_patch)
|
|
{
|
|
if (IS_DRAW_VERTEX_STATE)
|
|
return 0;
|
|
|
|
if (indirect) {
|
|
return indirect->buffer ||
|
|
(instance_count > 1 && indirect->count_from_stream_output);
|
|
} else {
|
|
return instance_count > 1 &&
|
|
si_num_prims_for_vertices(prim, min_vertex_count, vertices_per_patch) < num_prims;
|
|
}
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE
|
|
static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
enum mesa_prim prim, unsigned instance_count,
|
|
bool primitive_restart, unsigned min_vertex_count)
|
|
{
|
|
union si_vgt_param_key key = sctx->ia_multi_vgt_param_key;
|
|
unsigned primgroup_size;
|
|
unsigned ia_multi_vgt_param;
|
|
|
|
if (HAS_TESS) {
|
|
primgroup_size = sctx->num_patches_per_workgroup;
|
|
} else if (HAS_GS) {
|
|
primgroup_size = 64; /* recommended with a GS */
|
|
} else {
|
|
primgroup_size = 128; /* recommended without a GS and tess */
|
|
}
|
|
|
|
key.u.prim = prim;
|
|
key.u.uses_instancing = !IS_DRAW_VERTEX_STATE &&
|
|
((indirect && indirect->buffer) || instance_count > 1);
|
|
key.u.multi_instances_smaller_than_primgroup =
|
|
num_instanced_prims_less_than<IS_DRAW_VERTEX_STATE>(indirect, prim, min_vertex_count,
|
|
instance_count, primgroup_size,
|
|
sctx->patch_vertices);
|
|
key.u.primitive_restart = !IS_DRAW_VERTEX_STATE && primitive_restart;
|
|
key.u.count_from_stream_output = !IS_DRAW_VERTEX_STATE && indirect &&
|
|
indirect->count_from_stream_output;
|
|
key.u.line_stipple_enabled = si_is_line_stipple_enabled(sctx);
|
|
|
|
ia_multi_vgt_param =
|
|
sctx->ia_multi_vgt_param[key.index] | S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1);
|
|
|
|
if (HAS_GS) {
|
|
/* GS requirement. */
|
|
if (GFX_VERSION <= GFX8 &&
|
|
SI_GS_PER_ES / primgroup_size >= sctx->screen->gs_table_depth - 3)
|
|
ia_multi_vgt_param |= S_028AA8_PARTIAL_ES_WAVE_ON(1);
|
|
|
|
/* GS hw bug with single-primitive instances and SWITCH_ON_EOI.
|
|
* The hw doc says all multi-SE chips are affected, but Vulkan
|
|
* only applies it to Hawaii. Do what Vulkan does.
|
|
*/
|
|
if (GFX_VERSION == GFX7 &&
|
|
sctx->family == CHIP_HAWAII && G_028AA8_SWITCH_ON_EOI(ia_multi_vgt_param) &&
|
|
num_instanced_prims_less_than<IS_DRAW_VERTEX_STATE>(indirect, prim, min_vertex_count,
|
|
instance_count, 2, sctx->patch_vertices)) {
|
|
/* The cache flushes should have been emitted already. */
|
|
assert(sctx->flags == 0);
|
|
sctx->flags = SI_CONTEXT_VGT_FLUSH;
|
|
si_emit_cache_flush_direct(sctx);
|
|
}
|
|
}
|
|
|
|
return ia_multi_vgt_param;
|
|
}
|
|
|
|
/* rast_prim is the primitive type after GS. */
|
|
template<amd_gfx_level GFX_VERSION, si_has_gs HAS_GS, si_has_ngg NGG> ALWAYS_INLINE
|
|
static void si_emit_rasterizer_prim_state(struct si_context *sctx)
|
|
{
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
|
|
radeon_begin(cs);
|
|
|
|
if (unlikely(si_is_line_stipple_enabled(sctx))) {
|
|
/* For lines, reset the stipple pattern at each primitive. Otherwise,
|
|
* reset the stipple pattern at each packet (line strips, line loops).
|
|
*/
|
|
enum mesa_prim rast_prim = sctx->current_rast_prim;
|
|
bool reset_per_prim = rast_prim == MESA_PRIM_LINES ||
|
|
rast_prim == MESA_PRIM_LINES_ADJACENCY;
|
|
/* 0 = no reset, 1 = reset per prim, 2 = reset per packet */
|
|
if (GFX_VERSION >= GFX12) {
|
|
radeon_opt_set_context_reg(R_028A44_PA_SC_LINE_STIPPLE_RESET,
|
|
SI_TRACKED_PA_SC_LINE_STIPPLE_RESET,
|
|
S_028A44_AUTO_RESET_CNTL(reset_per_prim ? 1 : 2));
|
|
} else {
|
|
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
|
|
|
|
radeon_opt_set_context_reg(R_028A0C_PA_SC_LINE_STIPPLE,
|
|
SI_TRACKED_PA_SC_LINE_STIPPLE,
|
|
rs->pa_sc_line_stipple |
|
|
S_028A0C_AUTO_RESET_CNTL(reset_per_prim ? 1 : 2));
|
|
}
|
|
}
|
|
|
|
if (NGG || HAS_GS) {
|
|
if (GFX_VERSION >= GFX11) {
|
|
radeon_opt_set_uconfig_reg(R_030998_VGT_GS_OUT_PRIM_TYPE,
|
|
SI_TRACKED_VGT_GS_OUT_PRIM_TYPE_UCONFIG, sctx->gs_out_prim);
|
|
} else {
|
|
radeon_opt_set_context_reg(R_028A6C_VGT_GS_OUT_PRIM_TYPE,
|
|
SI_TRACKED_VGT_GS_OUT_PRIM_TYPE, sctx->gs_out_prim);
|
|
}
|
|
}
|
|
|
|
if (GFX_VERSION == GFX9)
|
|
radeon_end_update_context_roll();
|
|
else
|
|
radeon_end();
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED> ALWAYS_INLINE
|
|
static void si_emit_vs_state(struct si_context *sctx, unsigned index_size)
|
|
{
|
|
if (!IS_DRAW_VERTEX_STATE && sctx->num_vs_blit_sgprs) {
|
|
/* Re-emit the state after we leave u_blitter. */
|
|
sctx->last_vs_state = ~0;
|
|
sctx->last_gs_state = ~0;
|
|
return;
|
|
}
|
|
|
|
unsigned vs_state = sctx->current_vs_state; /* all VS bits */
|
|
unsigned gs_state = sctx->current_gs_state; /* only GS and NGG bits; VS bits will be copied here */
|
|
|
|
if (sctx->shader.vs.cso->info.uses_base_vertex && index_size)
|
|
vs_state |= ENCODE_FIELD(VS_STATE_INDEXED, 1);
|
|
|
|
/* Copy all state bits from vs_state to gs_state. */
|
|
gs_state |= vs_state;
|
|
|
|
if (vs_state != sctx->last_vs_state ||
|
|
((HAS_GS || NGG) && gs_state != sctx->last_gs_state)) {
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
|
|
/* These are all constant expressions. */
|
|
unsigned vs_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG,
|
|
PIPE_SHADER_VERTEX);
|
|
unsigned tes_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG,
|
|
PIPE_SHADER_TESS_EVAL);
|
|
unsigned gs_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG,
|
|
PIPE_SHADER_GEOMETRY);
|
|
unsigned gs_copy_base = R_00B130_SPI_SHADER_USER_DATA_VS_0;
|
|
|
|
radeon_begin(cs);
|
|
if (HAS_GS) {
|
|
radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, vs_state);
|
|
|
|
/* GS always uses the state bits for emulating VGT_ESGS_RING_ITEMSIZE on Gfx9
|
|
* (via nir_load_esgs_vertex_stride_amd) and for emulating GS pipeline statistics
|
|
* on gfx10.x. NGG GS also has lots of states in there.
|
|
*/
|
|
if (GFX_VERSION >= GFX9)
|
|
radeon_set_or_push_gfx_sh_reg(gs_base + SI_SGPR_VS_STATE_BITS * 4, gs_state);
|
|
|
|
/* The GS copy shader (for legacy GS) always uses the state bits. */
|
|
if (!NGG)
|
|
radeon_set_or_push_gfx_sh_reg(gs_copy_base + SI_SGPR_VS_STATE_BITS * 4, gs_state);
|
|
} else if (HAS_TESS) {
|
|
radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, vs_state);
|
|
radeon_set_or_push_gfx_sh_reg(tes_base + SI_SGPR_VS_STATE_BITS * 4, NGG ? gs_state : vs_state);
|
|
} else {
|
|
radeon_set_or_push_gfx_sh_reg(vs_base + SI_SGPR_VS_STATE_BITS * 4, NGG ? gs_state : vs_state);
|
|
}
|
|
radeon_end();
|
|
|
|
sctx->last_vs_state = vs_state;
|
|
if (HAS_GS || NGG)
|
|
sctx->last_gs_state = gs_state;
|
|
}
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION> ALWAYS_INLINE
|
|
static bool si_prim_restart_index_changed(struct si_context *sctx, unsigned index_size,
|
|
bool primitive_restart, unsigned restart_index)
|
|
{
|
|
if (!primitive_restart)
|
|
return false;
|
|
|
|
if (sctx->last_restart_index == SI_RESTART_INDEX_UNKNOWN)
|
|
return true;
|
|
|
|
/* GFX8+ only compares the index type number of bits of the restart index, so the unused bits
|
|
* are "don't care".
|
|
*
|
|
* Summary of restart index comparator behavior:
|
|
* - GFX6-7: Compare all bits.
|
|
* - GFX8: Only compare index type bits.
|
|
* - GFX9+: If MATCH_ALL_BITS, compare all bits, else only compare index type bits.
|
|
*/
|
|
if (GFX_VERSION >= GFX8) {
|
|
/* This masking eliminates no-op 0xffffffff -> 0xffff restart index changes that cause
|
|
* unnecessary context rolls when switching the index type.
|
|
*/
|
|
unsigned index_mask = BITFIELD_MASK(index_size * 8);
|
|
return (restart_index & index_mask) != (sctx->last_restart_index & index_mask);
|
|
} else {
|
|
return restart_index != sctx->last_restart_index;
|
|
}
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE
|
|
static void si_emit_ia_multi_vgt_param(struct si_context *sctx,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
enum mesa_prim prim, unsigned instance_count,
|
|
bool primitive_restart, unsigned min_vertex_count)
|
|
{
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
unsigned ia_multi_vgt_param;
|
|
|
|
ia_multi_vgt_param =
|
|
si_get_ia_multi_vgt_param<GFX_VERSION, HAS_TESS, HAS_GS, IS_DRAW_VERTEX_STATE>
|
|
(sctx, indirect, prim, instance_count, primitive_restart, min_vertex_count);
|
|
|
|
radeon_begin(cs);
|
|
if (GFX_VERSION == GFX9) {
|
|
/* Workaround for SpecviewPerf13 Catia hang on GFX9. */
|
|
if (prim != sctx->last_prim)
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, SI_TRACKED_IA_MULTI_VGT_PARAM_UCONFIG);
|
|
|
|
radeon_opt_set_uconfig_reg_idx(R_030960_IA_MULTI_VGT_PARAM,
|
|
SI_TRACKED_IA_MULTI_VGT_PARAM_UCONFIG,
|
|
4, ia_multi_vgt_param);
|
|
} else if (GFX_VERSION >= GFX7) {
|
|
radeon_opt_set_context_reg_idx(R_028AA8_IA_MULTI_VGT_PARAM,
|
|
SI_TRACKED_IA_MULTI_VGT_PARAM, 1, ia_multi_vgt_param);
|
|
} else {
|
|
radeon_opt_set_context_reg(R_028AA8_IA_MULTI_VGT_PARAM,
|
|
SI_TRACKED_IA_MULTI_VGT_PARAM, ia_multi_vgt_param);
|
|
}
|
|
radeon_end();
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE> ALWAYS_INLINE
|
|
static void si_emit_draw_registers(struct si_context *sctx,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
enum mesa_prim prim, unsigned index_size,
|
|
unsigned instance_count, bool primitive_restart,
|
|
unsigned restart_index, unsigned min_vertex_count)
|
|
{
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
|
|
if (GFX_VERSION <= GFX9) {
|
|
si_emit_ia_multi_vgt_param<GFX_VERSION, HAS_TESS, HAS_GS, IS_DRAW_VERTEX_STATE>
|
|
(sctx, indirect, prim, instance_count, primitive_restart, min_vertex_count);
|
|
}
|
|
|
|
radeon_begin(cs);
|
|
|
|
if (prim != sctx->last_prim) {
|
|
unsigned vgt_prim = HAS_TESS ? V_008958_DI_PT_PATCH : si_conv_pipe_prim(prim);
|
|
|
|
if (GFX_VERSION >= GFX12 && HAS_TESS)
|
|
vgt_prim |= S_030908_NUM_INPUT_CP(sctx->patch_vertices);
|
|
|
|
if (GFX_VERSION >= GFX10)
|
|
radeon_set_uconfig_reg(R_030908_VGT_PRIMITIVE_TYPE, vgt_prim);
|
|
else if (GFX_VERSION >= GFX7)
|
|
radeon_set_uconfig_reg_idx(R_030908_VGT_PRIMITIVE_TYPE, 1, vgt_prim);
|
|
else
|
|
radeon_set_config_reg(R_008958_VGT_PRIMITIVE_TYPE, vgt_prim);
|
|
|
|
sctx->last_prim = prim;
|
|
}
|
|
|
|
/* Primitive restart. */
|
|
if (GFX_VERSION >= GFX11) {
|
|
/* GFX11+ can ignore primitive restart for non-indexed draws because it has no effect.
|
|
* (it's disabled for non-indexed draws by setting DISABLE_FOR_AUTO_INDEX in the preamble)
|
|
*/
|
|
if (index_size) {
|
|
if (primitive_restart != sctx->last_primitive_restart_en) {
|
|
radeon_set_uconfig_reg(R_03092C_GE_MULTI_PRIM_IB_RESET_EN,
|
|
S_03092C_RESET_EN(primitive_restart) |
|
|
/* This disables primitive restart for non-indexed draws.
|
|
* By keeping this set, we don't have to unset RESET_EN
|
|
* for non-indexed draws. */
|
|
S_03092C_DISABLE_FOR_AUTO_INDEX(1));
|
|
sctx->last_primitive_restart_en = primitive_restart;
|
|
}
|
|
if (si_prim_restart_index_changed<GFX_VERSION>(sctx, index_size, primitive_restart,
|
|
restart_index)) {
|
|
radeon_set_context_reg(R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, restart_index);
|
|
sctx->last_restart_index = restart_index;
|
|
}
|
|
}
|
|
} else {
|
|
if (primitive_restart != sctx->last_primitive_restart_en) {
|
|
if (GFX_VERSION >= GFX9)
|
|
radeon_set_uconfig_reg(R_03092C_VGT_MULTI_PRIM_IB_RESET_EN, primitive_restart);
|
|
else
|
|
radeon_set_context_reg(R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, primitive_restart);
|
|
sctx->last_primitive_restart_en = primitive_restart;
|
|
}
|
|
if (si_prim_restart_index_changed<GFX_VERSION>(sctx, index_size, primitive_restart,
|
|
restart_index)) {
|
|
radeon_set_context_reg(R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, restart_index);
|
|
sctx->last_restart_index = restart_index;
|
|
if (GFX_VERSION == GFX9)
|
|
sctx->context_roll = true;
|
|
}
|
|
}
|
|
radeon_end();
|
|
}
|
|
|
|
static ALWAYS_INLINE void
|
|
gfx11_emit_buffered_sh_regs_inline(struct si_context *sctx, unsigned *num_regs,
|
|
struct gfx11_reg_pair *reg_pairs)
|
|
{
|
|
unsigned reg_count = *num_regs;
|
|
|
|
if (!reg_count)
|
|
return;
|
|
|
|
*num_regs = 0;
|
|
|
|
/* If there is only one register, we can't use the packed SET packet. */
|
|
if (reg_count == 1) {
|
|
radeon_begin(&sctx->gfx_cs);
|
|
radeon_emit(PKT3(PKT3_SET_SH_REG, 1, 0));
|
|
radeon_emit(reg_pairs[0].reg_offset[0]);
|
|
radeon_emit(reg_pairs[0].reg_value[0]);
|
|
radeon_end();
|
|
return;
|
|
}
|
|
|
|
unsigned packet = reg_count <= 14 ? PKT3_SET_SH_REG_PAIRS_PACKED_N :
|
|
PKT3_SET_SH_REG_PAIRS_PACKED;
|
|
unsigned padded_reg_count = align(reg_count, 2);
|
|
|
|
radeon_begin(&sctx->gfx_cs);
|
|
radeon_emit(PKT3(packet, (padded_reg_count / 2) * 3, 0) | PKT3_RESET_FILTER_CAM_S(1));
|
|
radeon_emit(padded_reg_count);
|
|
radeon_emit_array(reg_pairs, (reg_count / 2) * 3);
|
|
|
|
if (reg_count % 2 == 1) {
|
|
unsigned i = reg_count / 2;
|
|
|
|
/* Pad the packet by setting the first register again at the end because the register
|
|
* count must be even and 2 consecutive offsets must not be equal.
|
|
*/
|
|
radeon_emit(reg_pairs[i].reg_offset[0] | ((uint32_t)reg_pairs[0].reg_offset[0] << 16));
|
|
radeon_emit(reg_pairs[i].reg_value[0]);
|
|
radeon_emit(reg_pairs[0].reg_value[0]);
|
|
}
|
|
radeon_end();
|
|
}
|
|
|
|
#define gfx12_emit_buffered_sh_regs_inline(num_regs, regs) do { \
|
|
unsigned __reg_count = *(num_regs); \
|
|
if (__reg_count) { \
|
|
radeon_emit(PKT3(PKT3_SET_SH_REG_PAIRS, __reg_count * 2 - 1, 0) | PKT3_RESET_FILTER_CAM_S(1)); \
|
|
radeon_emit_array(regs, __reg_count * 2); \
|
|
*(num_regs) = 0; \
|
|
} \
|
|
} while (0)
|
|
|
|
#if GFX_VER == 6 /* declare this function only once because there is only one variant. */
|
|
|
|
void si_emit_buffered_compute_sh_regs(struct si_context *sctx)
|
|
{
|
|
if (sctx->gfx_level >= GFX12) {
|
|
radeon_begin(&sctx->gfx_cs);
|
|
gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_compute_sh_regs,
|
|
sctx->gfx12.buffered_compute_sh_regs);
|
|
radeon_end();
|
|
} else {
|
|
gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_compute_sh_regs,
|
|
sctx->gfx11.buffered_compute_sh_regs);
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#define EMIT_SQTT_END_DRAW \
|
|
do { \
|
|
if (GFX_VERSION >= GFX9 && unlikely(sctx->sqtt_enabled)) { \
|
|
radeon_begin(&sctx->gfx_cs); \
|
|
radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0)); \
|
|
radeon_emit(EVENT_TYPE(V_028A90_THREAD_TRACE_MARKER) | EVENT_INDEX(0)); \
|
|
radeon_end(); \
|
|
} \
|
|
} while (0)
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED> ALWAYS_INLINE
|
|
static void si_emit_draw_packets(struct si_context *sctx, const struct pipe_draw_info *info,
|
|
unsigned drawid_base,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws,
|
|
struct pipe_resource *indexbuf, unsigned index_size,
|
|
unsigned index_offset, unsigned instance_count)
|
|
{
|
|
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
|
|
|
|
if (unlikely(sctx->sqtt_enabled)) {
|
|
si_sqtt_write_event_marker(sctx, &sctx->gfx_cs, sctx->sqtt_next_event,
|
|
UINT_MAX, UINT_MAX, UINT_MAX);
|
|
}
|
|
|
|
uint32_t use_opaque = 0;
|
|
|
|
if (!IS_DRAW_VERTEX_STATE && indirect && indirect->count_from_stream_output) {
|
|
struct si_streamout_target *t = (struct si_streamout_target *)indirect->count_from_stream_output;
|
|
|
|
radeon_begin(cs);
|
|
radeon_set_context_reg(R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
|
|
radeon_end();
|
|
|
|
if (GFX_VERSION >= GFX9) {
|
|
/* Use PKT3_LOAD_CONTEXT_REG_INDEX instead of si_cp_copy_data to support state shadowing. */
|
|
uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_draw_count_offset;
|
|
|
|
radeon_begin(cs);
|
|
|
|
// TODO: GFX12: This may be discarded by PFP if the shadow base address is provided by the MQD.
|
|
radeon_emit(PKT3(PKT3_LOAD_CONTEXT_REG_INDEX, 3, 0));
|
|
radeon_emit(va);
|
|
radeon_emit(va >> 32);
|
|
radeon_emit((R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE - SI_CONTEXT_REG_OFFSET) >> 2);
|
|
radeon_emit(1);
|
|
|
|
radeon_end();
|
|
} else {
|
|
si_cp_copy_data(sctx, &sctx->gfx_cs, COPY_DATA_REG, NULL,
|
|
R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2, COPY_DATA_SRC_MEM,
|
|
t->buf_filled_size, t->buf_filled_size_draw_count_offset);
|
|
}
|
|
use_opaque = S_0287F0_USE_OPAQUE(1);
|
|
indirect = NULL;
|
|
}
|
|
|
|
uint32_t index_max_size = 0;
|
|
uint64_t index_va = 0;
|
|
bool disable_instance_packing = false;
|
|
|
|
radeon_begin(cs);
|
|
|
|
if (GFX_VERSION == GFX10_3) {
|
|
/* Workaround for incorrect stats with adjacent primitive types
|
|
* (see PAL's waDisableInstancePacking).
|
|
*/
|
|
if (sctx->num_pipeline_stat_queries &&
|
|
sctx->shader.gs.cso == NULL &&
|
|
(instance_count > 1 || indirect) &&
|
|
(1 << info->mode) & (1 << MESA_PRIM_LINES_ADJACENCY |
|
|
1 << MESA_PRIM_LINE_STRIP_ADJACENCY |
|
|
1 << MESA_PRIM_TRIANGLES_ADJACENCY |
|
|
1 << MESA_PRIM_TRIANGLE_STRIP_ADJACENCY)) {
|
|
disable_instance_packing = true;
|
|
}
|
|
}
|
|
|
|
/* draw packet */
|
|
if (index_size) {
|
|
/* Register shadowing doesn't shadow INDEX_TYPE. */
|
|
if (index_size != sctx->last_index_size ||
|
|
(GFX_VERSION == GFX10_3 && disable_instance_packing != sctx->disable_instance_packing)) {
|
|
unsigned index_type;
|
|
|
|
/* Index type computation. When we look at how we need to translate index_size,
|
|
* we can see that we just need 2 shifts to get the hw value.
|
|
*
|
|
* 1 = 001b --> 10b = 2
|
|
* 2 = 010b --> 00b = 0
|
|
* 4 = 100b --> 01b = 1
|
|
*/
|
|
index_type = (((index_size >> 2) | (index_size << 1)) & 0x3) |
|
|
S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing);
|
|
|
|
if (GFX_VERSION <= GFX7 && UTIL_ARCH_BIG_ENDIAN) {
|
|
/* GFX7 doesn't support ubyte indices. */
|
|
index_type |= index_size == 2 ? V_028A7C_VGT_DMA_SWAP_16_BIT
|
|
: V_028A7C_VGT_DMA_SWAP_32_BIT;
|
|
}
|
|
|
|
if (GFX_VERSION >= GFX9) {
|
|
radeon_set_uconfig_reg_idx(R_03090C_VGT_INDEX_TYPE, 2, index_type);
|
|
} else {
|
|
radeon_emit(PKT3(PKT3_INDEX_TYPE, 0, 0));
|
|
radeon_emit(index_type);
|
|
}
|
|
|
|
sctx->last_index_size = index_size;
|
|
if (GFX_VERSION == GFX10_3)
|
|
sctx->disable_instance_packing = disable_instance_packing;
|
|
}
|
|
|
|
index_max_size = (indexbuf->width0 - index_offset) >> util_logbase2(index_size);
|
|
/* Skip draw calls with 0-sized index buffers.
|
|
* They cause a hang on some chips, like Navi10-14.
|
|
*/
|
|
if (!index_max_size) {
|
|
radeon_end();
|
|
return;
|
|
}
|
|
|
|
index_va = si_resource(indexbuf)->gpu_address + index_offset;
|
|
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(indexbuf),
|
|
RADEON_USAGE_READ | RADEON_PRIO_INDEX_BUFFER);
|
|
} else {
|
|
/* On GFX7 and later, non-indexed draws overwrite VGT_INDEX_TYPE,
|
|
* so the state must be re-emitted before the next indexed draw.
|
|
*/
|
|
if (GFX_VERSION >= GFX7)
|
|
sctx->last_index_size = -1;
|
|
if (GFX_VERSION == GFX10_3 && disable_instance_packing != sctx->disable_instance_packing) {
|
|
radeon_set_uconfig_reg_idx(R_03090C_VGT_INDEX_TYPE, 2,
|
|
S_028A7C_DISABLE_INSTANCE_PACKING(disable_instance_packing));
|
|
sctx->disable_instance_packing = disable_instance_packing;
|
|
}
|
|
}
|
|
|
|
unsigned sh_base_reg = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG,
|
|
PIPE_SHADER_VERTEX);
|
|
bool render_cond_bit = sctx->render_cond_enabled;
|
|
unsigned tracked_base_vertex_reg;
|
|
|
|
if (HAS_TESS)
|
|
tracked_base_vertex_reg = SI_TRACKED_SPI_SHADER_USER_DATA_LS__BASE_VERTEX;
|
|
else if (HAS_GS || NGG)
|
|
tracked_base_vertex_reg = SI_TRACKED_SPI_SHADER_USER_DATA_ES__BASE_VERTEX;
|
|
else
|
|
tracked_base_vertex_reg = SI_TRACKED_SPI_SHADER_USER_DATA_VS__BASE_VERTEX;
|
|
|
|
if (!IS_DRAW_VERTEX_STATE && indirect) {
|
|
assert(num_draws == 1);
|
|
uint64_t indirect_va = si_resource(indirect->buffer)->gpu_address;
|
|
|
|
assert(indirect_va % 8 == 0);
|
|
|
|
if (GFX_VERSION >= GFX12) {
|
|
gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_gfx_sh_regs,
|
|
sctx->gfx12.buffered_gfx_sh_regs);
|
|
} else if (HAS_SH_PAIRS_PACKED) {
|
|
radeon_end();
|
|
gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_gfx_sh_regs,
|
|
sctx->gfx11.buffered_gfx_sh_regs);
|
|
radeon_begin_again(cs);
|
|
}
|
|
|
|
/* Invalidate tracked draw constants because DrawIndirect overwrites them. */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 2); /* StartInstance */
|
|
sctx->last_instance_count = SI_INSTANCE_COUNT_UNKNOWN;
|
|
|
|
radeon_emit(PKT3(PKT3_SET_BASE, 2, 0));
|
|
radeon_emit(1);
|
|
radeon_emit(indirect_va);
|
|
radeon_emit(indirect_va >> 32);
|
|
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, si_resource(indirect->buffer),
|
|
RADEON_USAGE_READ | RADEON_PRIO_DRAW_INDIRECT);
|
|
|
|
unsigned di_src_sel = index_size ? V_0287F0_DI_SRC_SEL_DMA : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
|
|
|
|
assert(indirect->offset % 4 == 0);
|
|
|
|
if (index_size) {
|
|
radeon_emit(PKT3(PKT3_INDEX_BASE, 1, 0));
|
|
radeon_emit(index_va);
|
|
radeon_emit(index_va >> 32);
|
|
|
|
radeon_emit(PKT3(PKT3_INDEX_BUFFER_SIZE, 0, 0));
|
|
radeon_emit(index_max_size);
|
|
}
|
|
|
|
if (!sctx->screen->has_draw_indirect_multi) {
|
|
radeon_emit(PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT : PKT3_DRAW_INDIRECT, 3,
|
|
render_cond_bit));
|
|
radeon_emit(indirect->offset);
|
|
radeon_emit((sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
radeon_emit((sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
radeon_emit(di_src_sel);
|
|
} else {
|
|
uint64_t count_va = 0;
|
|
|
|
if (indirect->indirect_draw_count) {
|
|
struct si_resource *params_buf = si_resource(indirect->indirect_draw_count);
|
|
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, params_buf,
|
|
RADEON_USAGE_READ | RADEON_PRIO_DRAW_INDIRECT);
|
|
|
|
count_va = params_buf->gpu_address + indirect->indirect_draw_count_offset;
|
|
}
|
|
|
|
radeon_emit(PKT3(index_size ? PKT3_DRAW_INDEX_INDIRECT_MULTI : PKT3_DRAW_INDIRECT_MULTI, 8,
|
|
render_cond_bit));
|
|
radeon_emit(indirect->offset);
|
|
radeon_emit((sh_base_reg + SI_SGPR_BASE_VERTEX * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
radeon_emit((sh_base_reg + SI_SGPR_START_INSTANCE * 4 - SI_SH_REG_OFFSET) >> 2);
|
|
radeon_emit(((sh_base_reg + SI_SGPR_DRAWID * 4 - SI_SH_REG_OFFSET) >> 2) |
|
|
S_2C3_DRAW_INDEX_ENABLE(sctx->shader.vs.cso->info.uses_drawid) |
|
|
S_2C3_COUNT_INDIRECT_ENABLE(!!indirect->indirect_draw_count));
|
|
radeon_emit(indirect->draw_count);
|
|
radeon_emit(count_va);
|
|
radeon_emit(count_va >> 32);
|
|
radeon_emit(indirect->stride);
|
|
radeon_emit(di_src_sel);
|
|
}
|
|
} else {
|
|
if (sctx->last_instance_count == SI_INSTANCE_COUNT_UNKNOWN ||
|
|
sctx->last_instance_count != instance_count) {
|
|
radeon_emit(PKT3(PKT3_NUM_INSTANCES, 0, 0));
|
|
radeon_emit(instance_count);
|
|
sctx->last_instance_count = instance_count;
|
|
}
|
|
|
|
/* Base vertex and start instance. */
|
|
int base_vertex = index_size ? draws[0].index_bias : draws[0].start;
|
|
|
|
bool set_draw_id = !IS_DRAW_VERTEX_STATE && sctx->vs_uses_draw_id;
|
|
bool set_base_instance = sctx->vs_uses_base_instance;
|
|
bool is_blit = !IS_DRAW_VERTEX_STATE && sctx->num_vs_blit_sgprs;
|
|
|
|
if (!is_blit) {
|
|
/* Prefer SET_SH_REG_PAIRS_PACKED* on Gfx11+. */
|
|
if (GFX_VERSION >= GFX12) {
|
|
gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
|
|
tracked_base_vertex_reg, base_vertex);
|
|
if (set_draw_id) {
|
|
gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4,
|
|
tracked_base_vertex_reg + 1, drawid_base);
|
|
}
|
|
if (set_base_instance) {
|
|
gfx12_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_START_INSTANCE * 4,
|
|
tracked_base_vertex_reg + 2, info->start_instance);
|
|
}
|
|
} else if (HAS_SH_PAIRS_PACKED) {
|
|
gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
|
|
tracked_base_vertex_reg, base_vertex);
|
|
if (set_draw_id) {
|
|
gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4,
|
|
tracked_base_vertex_reg + 1, drawid_base);
|
|
}
|
|
if (set_base_instance) {
|
|
gfx11_opt_push_gfx_sh_reg(sh_base_reg + SI_SGPR_START_INSTANCE * 4,
|
|
tracked_base_vertex_reg + 2, info->start_instance);
|
|
}
|
|
} else {
|
|
if (set_base_instance) {
|
|
radeon_opt_set_sh_reg3(sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
|
|
tracked_base_vertex_reg, base_vertex, drawid_base,
|
|
info->start_instance);
|
|
} else if (set_draw_id) {
|
|
radeon_opt_set_sh_reg2(sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
|
|
tracked_base_vertex_reg, base_vertex, drawid_base);
|
|
} else {
|
|
radeon_opt_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4,
|
|
tracked_base_vertex_reg, base_vertex);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (GFX_VERSION >= GFX12) {
|
|
gfx12_emit_buffered_sh_regs_inline(&sctx->num_buffered_gfx_sh_regs,
|
|
sctx->gfx12.buffered_gfx_sh_regs);
|
|
} else if (HAS_SH_PAIRS_PACKED) {
|
|
radeon_end();
|
|
gfx11_emit_buffered_sh_regs_inline(sctx, &sctx->num_buffered_gfx_sh_regs,
|
|
sctx->gfx11.buffered_gfx_sh_regs);
|
|
radeon_begin_again(cs);
|
|
}
|
|
|
|
/* Blit SGPRs must be set after gfx1X_emit_buffered_sh_regs_inline because they can
|
|
* overwrite them.
|
|
*/
|
|
if (is_blit) {
|
|
/* Re-emit draw constants after we leave u_blitter. */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 2); /* StartInstance */
|
|
|
|
/* Blit VS doesn't use BASE_VERTEX, START_INSTANCE, and DRAWID. */
|
|
radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_VS_BLIT_DATA * 4, sctx->num_vs_blit_sgprs);
|
|
radeon_emit_array(sctx->vs_blit_sh_data, sctx->num_vs_blit_sgprs);
|
|
}
|
|
|
|
/* Don't update draw_id in the following code if it doesn't increment. */
|
|
bool increment_draw_id = !IS_DRAW_VERTEX_STATE && num_draws > 1 &&
|
|
set_draw_id && info->increment_draw_id;
|
|
|
|
if (index_size) {
|
|
/* NOT_EOP allows merging multiple draws into 1 wave, but only user VGPRs
|
|
* can be changed between draws, and GS fast launch must be disabled.
|
|
* NOT_EOP doesn't work on gfx9 and older.
|
|
*
|
|
* Instead of doing this, which evaluates the case conditions repeatedly:
|
|
* for (all draws) {
|
|
* if (case1);
|
|
* else;
|
|
* }
|
|
*
|
|
* Use this structuring to evaluate the case conditions once:
|
|
* if (case1) for (all draws);
|
|
* else for (all draws);
|
|
*
|
|
*/
|
|
bool index_bias_varies = !IS_DRAW_VERTEX_STATE && num_draws > 1 &&
|
|
info->index_bias_varies;
|
|
|
|
if (increment_draw_id) {
|
|
if (index_bias_varies) {
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
uint64_t va = index_va + draws[i].start * index_size;
|
|
|
|
if (i > 0) {
|
|
radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
|
|
radeon_emit(draws[i].index_bias);
|
|
radeon_emit(drawid_base + i);
|
|
}
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
|
|
radeon_emit(index_max_size);
|
|
radeon_emit(va);
|
|
radeon_emit(va >> 32);
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */
|
|
}
|
|
if (num_draws > 1) {
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */
|
|
}
|
|
} else {
|
|
/* Only DrawID varies. */
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
uint64_t va = index_va + draws[i].start * index_size;
|
|
|
|
if (i > 0)
|
|
radeon_set_sh_reg(sh_base_reg + SI_SGPR_DRAWID * 4, drawid_base + i);
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
|
|
radeon_emit(index_max_size);
|
|
radeon_emit(va);
|
|
radeon_emit(va >> 32);
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */
|
|
}
|
|
if (num_draws > 1) {
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */
|
|
}
|
|
}
|
|
} else {
|
|
if (index_bias_varies) {
|
|
/* Only BaseVertex varies. */
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
uint64_t va = index_va + draws[i].start * index_size;
|
|
|
|
if (i > 0)
|
|
radeon_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, draws[i].index_bias);
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
|
|
radeon_emit(index_max_size);
|
|
radeon_emit(va);
|
|
radeon_emit(va >> 32);
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_DMA); /* NOT_EOP disabled */
|
|
}
|
|
if (num_draws > 1) {
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
}
|
|
} else {
|
|
/* DrawID and BaseVertex are constant. */
|
|
if (GFX_VERSION == GFX10) {
|
|
/* GFX10 has a bug that consecutive draw packets with NOT_EOP must not have
|
|
* count == 0 in the last draw (which doesn't set NOT_EOP).
|
|
*
|
|
* So remove all trailing draws with count == 0.
|
|
*/
|
|
while (num_draws > 1 && !draws[num_draws - 1].count)
|
|
num_draws--;
|
|
}
|
|
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
uint64_t va = index_va + draws[i].start * index_size;
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_2, 4, render_cond_bit));
|
|
radeon_emit(index_max_size);
|
|
radeon_emit(va);
|
|
radeon_emit(va >> 32);
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_DMA |
|
|
S_0287F0_NOT_EOP(GFX_VERSION >= GFX10 && GFX_VERSION < GFX12 &&
|
|
i < num_draws - 1));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (GFX_VERSION == GFX12 && !IS_DRAW_VERTEX_STATE &&
|
|
indirect && indirect->count_from_stream_output) {
|
|
/* DrawTransformFeedback requires 3 SQ_NON_EVENTs after the packet. */
|
|
assert(num_draws == 1);
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
|
|
radeon_emit(0);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque);
|
|
|
|
for (unsigned i = 0; i < 3; i++) {
|
|
radeon_emit(PKT3(PKT3_EVENT_WRITE, 0, 0));
|
|
radeon_emit(EVENT_TYPE(V_028A90_SQ_NON_EVENT) | EVENT_INDEX(0));
|
|
}
|
|
} else if (increment_draw_id) {
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
if (i > 0) {
|
|
unsigned draw_id = drawid_base + i;
|
|
|
|
radeon_set_sh_reg_seq(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, 2);
|
|
radeon_emit(draws[i].start);
|
|
radeon_emit(draw_id);
|
|
}
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque);
|
|
}
|
|
if (num_draws > 1 && (IS_DRAW_VERTEX_STATE || !sctx->num_vs_blit_sgprs)) {
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg + 1); /* DrawID */
|
|
}
|
|
} else {
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
if (i > 0)
|
|
radeon_set_sh_reg(sh_base_reg + SI_SGPR_BASE_VERTEX * 4, draws[i].start);
|
|
|
|
radeon_emit(PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
|
|
radeon_emit(draws[i].count);
|
|
radeon_emit(V_0287F0_DI_SRC_SEL_AUTO_INDEX | use_opaque);
|
|
}
|
|
if (num_draws > 1 && (IS_DRAW_VERTEX_STATE || !sctx->num_vs_blit_sgprs)) {
|
|
BITSET_CLEAR(sctx->tracked_regs.reg_saved_mask, tracked_base_vertex_reg); /* BaseVertex */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
radeon_end();
|
|
|
|
EMIT_SQTT_END_DRAW;
|
|
}
|
|
|
|
/* Return false if not bound. */
|
|
template<amd_gfx_level GFX_VERSION>
|
|
static void ALWAYS_INLINE si_set_vb_descriptor(struct si_vertex_elements *velems,
|
|
const struct pipe_vertex_buffer *vb,
|
|
unsigned index, /* vertex element index */
|
|
uint32_t *desc) /* where to upload descriptors */
|
|
{
|
|
struct si_resource *buf = si_resource(vb->buffer.resource);
|
|
int64_t offset = (int64_t)((int)vb->buffer_offset) + velems->elem[index].src_offset;
|
|
|
|
if (!buf || offset >= buf->b.b.width0) {
|
|
memset(desc, 0, 16);
|
|
return;
|
|
}
|
|
|
|
uint64_t va = buf->gpu_address + offset;
|
|
unsigned stride = velems->elem[index].stride;
|
|
|
|
int64_t num_records = (int64_t)buf->b.b.width0 - offset;
|
|
if (GFX_VERSION != GFX8 && stride) {
|
|
/* Round up by rounding down and adding 1 */
|
|
num_records = (num_records - velems->elem[index].format_size) / stride + 1;
|
|
}
|
|
assert(num_records >= 0 && num_records <= UINT_MAX);
|
|
|
|
desc[0] = va;
|
|
desc[1] = S_008F04_BASE_ADDRESS_HI(va >> 32) | S_008F04_STRIDE(stride);
|
|
desc[2] = num_records;
|
|
desc[3] = velems->elem[index].rsrc_word3;
|
|
}
|
|
|
|
#if GFX_VER == 6 /* declare this function only once because it supports all chips. */
|
|
|
|
void si_set_vertex_buffer_descriptor(struct si_screen *sscreen, struct si_vertex_elements *velems,
|
|
const struct pipe_vertex_buffer *vb, unsigned element_index,
|
|
uint32_t *out)
|
|
{
|
|
switch (sscreen->info.gfx_level) {
|
|
case GFX6:
|
|
si_set_vb_descriptor<GFX6>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX7:
|
|
si_set_vb_descriptor<GFX7>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX8:
|
|
si_set_vb_descriptor<GFX8>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX9:
|
|
si_set_vb_descriptor<GFX9>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX10:
|
|
si_set_vb_descriptor<GFX10>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX10_3:
|
|
si_set_vb_descriptor<GFX10_3>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX11:
|
|
si_set_vb_descriptor<GFX11>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX11_5:
|
|
si_set_vb_descriptor<GFX11_5>(velems, vb, element_index, out);
|
|
break;
|
|
case GFX12:
|
|
si_set_vb_descriptor<GFX12>(velems, vb, element_index, out);
|
|
break;
|
|
default:
|
|
unreachable("unhandled gfx level");
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
template<util_popcnt POPCNT>
|
|
static ALWAYS_INLINE unsigned get_next_vertex_state_elem(struct pipe_vertex_state *state,
|
|
uint32_t *partial_velem_mask)
|
|
{
|
|
unsigned semantic_index = u_bit_scan(partial_velem_mask);
|
|
assert(state->input.full_velem_mask & BITFIELD_BIT(semantic_index));
|
|
/* A prefix mask of the full mask gives us the index in pipe_vertex_state. */
|
|
return util_bitcount_fast<POPCNT>(state->input.full_velem_mask & BITFIELD_MASK(semantic_index));
|
|
}
|
|
|
|
template<amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG>
|
|
static unsigned get_vb_descriptor_sgpr_ptr_offset(void)
|
|
{
|
|
/* Find the location of the VB descriptor pointer. */
|
|
unsigned dw_offset = SI_VS_NUM_USER_SGPR;
|
|
if (GFX_VERSION >= GFX9) {
|
|
if (HAS_TESS)
|
|
dw_offset = GFX9_TCS_NUM_USER_SGPR;
|
|
else if (HAS_GS || NGG)
|
|
dw_offset = GFX9_GS_NUM_USER_SGPR;
|
|
}
|
|
return dw_offset * 4;
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED,
|
|
util_popcnt POPCNT> ALWAYS_INLINE
|
|
static bool si_upload_and_prefetch_VB_descriptors(struct si_context *sctx,
|
|
struct pipe_vertex_state *state,
|
|
uint32_t partial_velem_mask)
|
|
{
|
|
struct si_vertex_state *vstate = (struct si_vertex_state *)state;
|
|
unsigned count = IS_DRAW_VERTEX_STATE ? util_bitcount_fast<POPCNT>(partial_velem_mask) :
|
|
sctx->num_vertex_elements;
|
|
unsigned sh_base = si_get_user_data_base(GFX_VERSION, HAS_TESS, HAS_GS, NGG,
|
|
PIPE_SHADER_VERTEX);
|
|
unsigned num_vbos_in_user_sgprs = si_num_vbos_in_user_sgprs_inline(GFX_VERSION);
|
|
|
|
assert(count <= SI_MAX_ATTRIBS);
|
|
|
|
if (sctx->vertex_buffers_dirty || IS_DRAW_VERTEX_STATE) {
|
|
assert(count || IS_DRAW_VERTEX_STATE);
|
|
|
|
struct si_vertex_elements *velems = sctx->vertex_elements;
|
|
unsigned alloc_size = IS_DRAW_VERTEX_STATE ?
|
|
vstate->velems.vb_desc_list_alloc_size :
|
|
velems->vb_desc_list_alloc_size;
|
|
uint64_t vb_descriptors_address = 0;
|
|
uint32_t *ptr;
|
|
|
|
if (alloc_size) {
|
|
unsigned offset;
|
|
|
|
/* Vertex buffer descriptors are the only ones which are uploaded directly
|
|
* and don't go through si_upload_graphics_shader_descriptors.
|
|
*/
|
|
u_upload_alloc(sctx->b.const_uploader, 0, alloc_size,
|
|
si_optimal_tcc_alignment(sctx, alloc_size), &offset,
|
|
(struct pipe_resource **)&sctx->last_const_upload_buffer, (void **)&ptr);
|
|
if (!sctx->last_const_upload_buffer)
|
|
return false;
|
|
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs, sctx->last_const_upload_buffer,
|
|
RADEON_USAGE_READ | RADEON_PRIO_DESCRIPTORS);
|
|
vb_descriptors_address = sctx->last_const_upload_buffer->gpu_address + offset;
|
|
|
|
/* GFX6 doesn't support the L2 prefetch. */
|
|
if (GFX_VERSION >= GFX7) {
|
|
uint64_t address = sctx->last_const_upload_buffer->gpu_address + offset;
|
|
si_cp_dma_prefetch_inline<GFX_VERSION>(sctx, address, alloc_size);
|
|
}
|
|
}
|
|
|
|
unsigned count_in_user_sgprs = MIN2(count, num_vbos_in_user_sgprs);
|
|
unsigned i = 0;
|
|
|
|
if (IS_DRAW_VERTEX_STATE) {
|
|
radeon_begin(&sctx->gfx_cs);
|
|
|
|
if (count_in_user_sgprs) {
|
|
radeon_set_sh_reg_seq(sh_base + SI_SGPR_VS_VB_DESCRIPTOR_FIRST * 4, count_in_user_sgprs * 4);
|
|
|
|
/* the first iteration always executes */
|
|
do {
|
|
unsigned velem_index = get_next_vertex_state_elem<POPCNT>(state, &partial_velem_mask);
|
|
|
|
radeon_emit_array(&vstate->descriptors[velem_index * 4], 4);
|
|
} while (++i < count_in_user_sgprs);
|
|
}
|
|
|
|
if (partial_velem_mask) {
|
|
assert(alloc_size);
|
|
|
|
unsigned vb_desc_offset =
|
|
sh_base + get_vb_descriptor_sgpr_ptr_offset<GFX_VERSION, HAS_TESS, HAS_GS, NGG>();
|
|
|
|
radeon_set_or_push_gfx_sh_reg(vb_desc_offset, vb_descriptors_address);
|
|
|
|
/* the first iteration always executes */
|
|
do {
|
|
unsigned velem_index = get_next_vertex_state_elem<POPCNT>(state, &partial_velem_mask);
|
|
uint32_t *desc = &ptr[(i - num_vbos_in_user_sgprs) * 4];
|
|
|
|
memcpy(desc, &vstate->descriptors[velem_index * 4], 16);
|
|
i++;
|
|
} while (partial_velem_mask);
|
|
}
|
|
radeon_end();
|
|
|
|
if (vstate->b.input.vbuffer.buffer.resource != vstate->b.input.indexbuf) {
|
|
radeon_add_to_buffer_list(sctx, &sctx->gfx_cs,
|
|
si_resource(vstate->b.input.vbuffer.buffer.resource),
|
|
RADEON_USAGE_READ | RADEON_PRIO_VERTEX_BUFFER);
|
|
}
|
|
|
|
/* The next draw_vbo should recompute and rebind vertex buffer descriptors. */
|
|
sctx->vertex_buffers_dirty = sctx->num_vertex_elements > 0;
|
|
} else {
|
|
if (count_in_user_sgprs) {
|
|
radeon_begin(&sctx->gfx_cs);
|
|
radeon_set_sh_reg_seq(sh_base + SI_SGPR_VS_VB_DESCRIPTOR_FIRST * 4,
|
|
count_in_user_sgprs * 4);
|
|
|
|
/* the first iteration always executes */
|
|
do {
|
|
unsigned vbo_index = velems->vertex_buffer_index[i];
|
|
const struct pipe_vertex_buffer *vb = &sctx->vertex_buffer[vbo_index];
|
|
uint32_t *desc;
|
|
|
|
radeon_emit_array_get_ptr(4, &desc);
|
|
|
|
si_set_vb_descriptor<GFX_VERSION>(velems, vb, i, desc);
|
|
} while (++i < count_in_user_sgprs);
|
|
|
|
radeon_end();
|
|
}
|
|
|
|
if (alloc_size) {
|
|
/* the first iteration always executes */
|
|
do {
|
|
unsigned vbo_index = velems->vertex_buffer_index[i];
|
|
const struct pipe_vertex_buffer *vb = &sctx->vertex_buffer[vbo_index];
|
|
uint32_t *desc = &ptr[(i - num_vbos_in_user_sgprs) * 4];
|
|
|
|
si_set_vb_descriptor<GFX_VERSION>(velems, vb, i, desc);
|
|
} while (++i < count);
|
|
|
|
unsigned vb_desc_ptr_offset =
|
|
sh_base + get_vb_descriptor_sgpr_ptr_offset<GFX_VERSION, HAS_TESS, HAS_GS, NGG>();
|
|
radeon_begin(&sctx->gfx_cs);
|
|
radeon_set_or_push_gfx_sh_reg(vb_desc_ptr_offset, vb_descriptors_address);
|
|
radeon_end();
|
|
}
|
|
|
|
sctx->vertex_buffers_dirty = false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void si_get_draw_start_count(struct si_context *sctx, const struct pipe_draw_info *info,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws, unsigned *start, unsigned *count)
|
|
{
|
|
if (indirect && !indirect->count_from_stream_output) {
|
|
unsigned indirect_count;
|
|
struct pipe_transfer *transfer;
|
|
unsigned begin, end;
|
|
unsigned map_size;
|
|
unsigned *data;
|
|
|
|
if (indirect->indirect_draw_count) {
|
|
data = (unsigned*)
|
|
pipe_buffer_map_range(&sctx->b, indirect->indirect_draw_count,
|
|
indirect->indirect_draw_count_offset, sizeof(unsigned),
|
|
PIPE_MAP_READ, &transfer);
|
|
|
|
indirect_count = *data;
|
|
|
|
pipe_buffer_unmap(&sctx->b, transfer);
|
|
} else {
|
|
indirect_count = indirect->draw_count;
|
|
}
|
|
|
|
if (!indirect_count) {
|
|
*start = *count = 0;
|
|
return;
|
|
}
|
|
|
|
map_size = (indirect_count - 1) * indirect->stride + 3 * sizeof(unsigned);
|
|
data = (unsigned*)
|
|
pipe_buffer_map_range(&sctx->b, indirect->buffer, indirect->offset, map_size,
|
|
PIPE_MAP_READ, &transfer);
|
|
|
|
begin = UINT_MAX;
|
|
end = 0;
|
|
|
|
for (unsigned i = 0; i < indirect_count; ++i) {
|
|
unsigned count = data[0];
|
|
unsigned start = data[2];
|
|
|
|
if (count > 0) {
|
|
begin = MIN2(begin, start);
|
|
end = MAX2(end, start + count);
|
|
}
|
|
|
|
data += indirect->stride / sizeof(unsigned);
|
|
}
|
|
|
|
pipe_buffer_unmap(&sctx->b, transfer);
|
|
|
|
if (begin < end) {
|
|
*start = begin;
|
|
*count = end - begin;
|
|
} else {
|
|
*start = *count = 0;
|
|
}
|
|
} else {
|
|
unsigned min_element = UINT_MAX;
|
|
unsigned max_element = 0;
|
|
|
|
for (unsigned i = 0; i < num_draws; i++) {
|
|
min_element = MIN2(min_element, draws[i].start);
|
|
max_element = MAX2(max_element, draws[i].start + draws[i].count);
|
|
}
|
|
|
|
*start = min_element;
|
|
*count = max_element - min_element;
|
|
}
|
|
}
|
|
|
|
ALWAYS_INLINE
|
|
static void si_emit_all_states(struct si_context *sctx, uint64_t skip_atom_mask)
|
|
{
|
|
/* Emit states by calling their emit functions. */
|
|
uint64_t dirty = sctx->dirty_atoms & ~skip_atom_mask;
|
|
|
|
if (dirty) {
|
|
sctx->dirty_atoms &= skip_atom_mask;
|
|
|
|
/* u_bit_scan64 is too slow on i386. */
|
|
if (sizeof(void*) == 8) {
|
|
do {
|
|
unsigned i = u_bit_scan64(&dirty);
|
|
sctx->atoms.array[i].emit(sctx, i);
|
|
} while (dirty);
|
|
} else {
|
|
unsigned dirty_lo = dirty;
|
|
unsigned dirty_hi = dirty >> 32;
|
|
|
|
while (dirty_lo) {
|
|
unsigned i = u_bit_scan(&dirty_lo);
|
|
sctx->atoms.array[i].emit(sctx, i);
|
|
}
|
|
while (dirty_hi) {
|
|
unsigned i = 32 + u_bit_scan(&dirty_hi);
|
|
sctx->atoms.array[i].emit(sctx, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#define DRAW_CLEANUP do { \
|
|
if (index_size && indexbuf != info->index.resource) \
|
|
pipe_resource_reference(&indexbuf, NULL); \
|
|
} while (0)
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_is_draw_vertex_state IS_DRAW_VERTEX_STATE, si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED,
|
|
util_popcnt POPCNT> ALWAYS_INLINE
|
|
static void si_draw(struct pipe_context *ctx,
|
|
const struct pipe_draw_info *info,
|
|
unsigned drawid_offset,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws,
|
|
struct pipe_vertex_state *state,
|
|
uint32_t partial_velem_mask)
|
|
{
|
|
/* Keep code that uses the least number of local variables as close to the beginning
|
|
* of this function as possible to minimize register pressure.
|
|
*
|
|
* It doesn't matter where we return due to invalid parameters because such cases
|
|
* shouldn't occur in practice.
|
|
*/
|
|
struct si_context *sctx = (struct si_context *)ctx;
|
|
|
|
si_check_dirty_buffers_textures(sctx);
|
|
|
|
if (GFX_VERSION < GFX11)
|
|
gfx6_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
|
|
else if (GFX_VERSION < GFX12)
|
|
gfx11_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
|
|
|
|
si_need_gfx_cs_space(sctx, num_draws);
|
|
|
|
if (u_trace_perfetto_active(&sctx->ds.trace_context))
|
|
trace_si_begin_draw(&sctx->trace);
|
|
|
|
unsigned instance_count = info->instance_count;
|
|
|
|
/* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is
|
|
* no workaround for indirect draws, but we can at least skip
|
|
* direct draws.
|
|
* 'instance_count == 0' seems to be problematic on Renoir chips (#4866),
|
|
* so simplify the condition and drop these draws for all <= GFX9 chips.
|
|
*/
|
|
if (GFX_VERSION <= GFX9 && unlikely(!IS_DRAW_VERTEX_STATE && !indirect && !instance_count))
|
|
return;
|
|
|
|
struct si_shader_selector *vs = sctx->shader.vs.cso;
|
|
struct si_vertex_state *vstate = (struct si_vertex_state *)state;
|
|
if (unlikely(!vs ||
|
|
(!IS_DRAW_VERTEX_STATE && sctx->num_vertex_elements < vs->info.num_vs_inputs) ||
|
|
(IS_DRAW_VERTEX_STATE && vstate->velems.count < vs->info.num_vs_inputs) ||
|
|
!sctx->shader.ps.cso || (HAS_TESS != (info->mode == MESA_PRIM_PATCHES)))) {
|
|
assert(0);
|
|
return;
|
|
}
|
|
|
|
enum mesa_prim prim = HAS_TESS ? MESA_PRIM_PATCHES : (enum mesa_prim)info->mode;
|
|
|
|
if (GFX_VERSION <= GFX9 && HAS_GS) {
|
|
/* Determine whether the GS triangle strip adjacency fix should
|
|
* be applied. Rotate every other triangle if triangle strips with
|
|
* adjacency are fed to the GS. This doesn't work if primitive
|
|
* restart occurs after an odd number of triangles.
|
|
*/
|
|
bool gs_tri_strip_adj_fix =
|
|
!HAS_TESS && prim == MESA_PRIM_TRIANGLE_STRIP_ADJACENCY;
|
|
|
|
if (gs_tri_strip_adj_fix != sctx->shader.gs.key.ge.mono.u.gs_tri_strip_adj_fix) {
|
|
sctx->shader.gs.key.ge.mono.u.gs_tri_strip_adj_fix = gs_tri_strip_adj_fix;
|
|
sctx->do_update_shaders = true;
|
|
}
|
|
}
|
|
|
|
struct pipe_resource *indexbuf = info->index.resource;
|
|
unsigned index_size = info->index_size;
|
|
unsigned index_offset = indirect && indirect->buffer ? draws[0].start * index_size : 0;
|
|
|
|
if (index_size) {
|
|
/* Translate or upload, if needed. */
|
|
/* 8-bit indices are supported on GFX8. */
|
|
if (!IS_DRAW_VERTEX_STATE && GFX_VERSION <= GFX7 && index_size == 1) {
|
|
unsigned start, count, start_offset, size;
|
|
|
|
si_get_draw_start_count(sctx, info, indirect, draws, num_draws, &start, &count);
|
|
start_offset = start * 2;
|
|
size = count * 2;
|
|
|
|
/* Don't use u_upload_alloc because we don't need to map the buffer for CPU access. */
|
|
indexbuf = pipe_buffer_create(&sctx->screen->b, 0, PIPE_USAGE_IMMUTABLE, start_offset + size);
|
|
if (unlikely(!indexbuf))
|
|
return;
|
|
|
|
si_compute_shorten_ubyte_buffer(sctx, indexbuf, info->index.resource,
|
|
start_offset, index_offset + start, count,
|
|
SI_OP_SKIP_CACHE_INV_BEFORE | SI_OP_SYNC_AFTER);
|
|
|
|
index_offset = 0;
|
|
index_size = 2;
|
|
} else if (!IS_DRAW_VERTEX_STATE && info->has_user_indices) {
|
|
unsigned start_offset;
|
|
|
|
assert(!indirect);
|
|
assert(num_draws == 1);
|
|
start_offset = draws[0].start * index_size;
|
|
|
|
indexbuf = NULL;
|
|
u_upload_data(ctx->stream_uploader, start_offset, draws[0].count * index_size,
|
|
sctx->screen->info.tcc_cache_line_size,
|
|
(char *)info->index.user + start_offset, &index_offset, &indexbuf);
|
|
if (unlikely(!indexbuf))
|
|
return;
|
|
|
|
/* info->start will be added by the drawing code */
|
|
index_offset -= start_offset;
|
|
} else if ((GFX_VERSION <= GFX7 || GFX_VERSION == GFX12) &&
|
|
si_resource(indexbuf)->TC_L2_dirty) {
|
|
/* GFX8-GFX11 reads index buffers through TC L2, so it doesn't
|
|
* need this. */
|
|
sctx->flags |= SI_CONTEXT_WB_L2;
|
|
si_mark_atom_dirty(sctx, &sctx->atoms.s.cache_flush);
|
|
si_resource(indexbuf)->TC_L2_dirty = false;
|
|
}
|
|
}
|
|
|
|
unsigned min_direct_count = 0;
|
|
unsigned total_direct_count = 0;
|
|
|
|
if (!IS_DRAW_VERTEX_STATE && indirect) {
|
|
/* Indirect buffers use TC L2 on GFX9-GFX11, but not other hw. */
|
|
if (GFX_VERSION <= GFX8 || GFX_VERSION == GFX12) {
|
|
if (indirect->buffer && si_resource(indirect->buffer)->TC_L2_dirty) {
|
|
sctx->flags |= SI_CONTEXT_WB_L2;
|
|
si_mark_atom_dirty(sctx, &sctx->atoms.s.cache_flush);
|
|
si_resource(indirect->buffer)->TC_L2_dirty = false;
|
|
}
|
|
|
|
if (indirect->indirect_draw_count &&
|
|
si_resource(indirect->indirect_draw_count)->TC_L2_dirty) {
|
|
sctx->flags |= SI_CONTEXT_WB_L2;
|
|
si_mark_atom_dirty(sctx, &sctx->atoms.s.cache_flush);
|
|
si_resource(indirect->indirect_draw_count)->TC_L2_dirty = false;
|
|
}
|
|
}
|
|
total_direct_count = INT_MAX; /* just set something other than 0 to enable shader culling */
|
|
} else {
|
|
total_direct_count = min_direct_count = draws[0].count;
|
|
|
|
for (unsigned i = 1; i < num_draws; i++) {
|
|
unsigned count = draws[i].count;
|
|
|
|
total_direct_count += count;
|
|
min_direct_count = MIN2(min_direct_count, count);
|
|
}
|
|
}
|
|
|
|
/* Set the rasterization primitive type.
|
|
*
|
|
* This must be done after si_decompress_textures, which can call
|
|
* draw_vbo recursively, and before si_update_shaders, which uses
|
|
* current_rast_prim for this draw_vbo call.
|
|
*/
|
|
if (!HAS_GS && !HAS_TESS) {
|
|
enum mesa_prim rast_prim;
|
|
|
|
if (util_rast_prim_is_triangles(prim)) {
|
|
rast_prim = MESA_PRIM_TRIANGLES;
|
|
} else {
|
|
/* Only possibilities, POINTS, LINE*, RECTANGLES */
|
|
rast_prim = prim;
|
|
}
|
|
|
|
si_set_rasterized_prim(sctx, rast_prim, si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->current,
|
|
NGG);
|
|
}
|
|
|
|
if (IS_DRAW_VERTEX_STATE) {
|
|
/* draw_vertex_state doesn't use the current vertex buffers and vertex elements,
|
|
* so disable all VS input lowering.
|
|
*/
|
|
if (!sctx->force_trivial_vs_inputs) {
|
|
sctx->force_trivial_vs_inputs = true;
|
|
|
|
/* Update shaders to disable VS input lowering. */
|
|
if (sctx->uses_nontrivial_vs_inputs) {
|
|
si_vs_key_update_inputs(sctx);
|
|
sctx->do_update_shaders = true;
|
|
}
|
|
}
|
|
} else {
|
|
if (sctx->force_trivial_vs_inputs) {
|
|
sctx->force_trivial_vs_inputs = false;
|
|
|
|
/* Update shaders to possibly enable VS input lowering. */
|
|
if (sctx->uses_nontrivial_vs_inputs) {
|
|
si_vs_key_update_inputs(sctx);
|
|
sctx->do_update_shaders = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Update NGG culling settings. */
|
|
uint16_t old_ngg_culling = sctx->ngg_culling;
|
|
if (GFX_VERSION >= GFX10) {
|
|
struct si_shader_selector *hw_vs = si_get_vs_inline(sctx, HAS_TESS, HAS_GS)->cso;
|
|
|
|
if (NGG &&
|
|
/* Tessellation and GS set ngg_cull_vert_threshold to UINT_MAX if the prim type
|
|
* is not points, so this check is only needed for VS. */
|
|
(HAS_TESS || HAS_GS || util_rast_prim_is_lines_or_triangles(sctx->current_rast_prim)) &&
|
|
/* Only the first draw for a shader starts with culling disabled and it's disabled
|
|
* until we pass the total_direct_count check and then it stays enabled until
|
|
* the shader is changed. This eliminates most culling on/off state changes. */
|
|
(old_ngg_culling || total_direct_count > hw_vs->ngg_cull_vert_threshold)) {
|
|
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
|
|
|
|
/* Check that the current shader allows culling. */
|
|
assert(hw_vs->ngg_cull_vert_threshold != UINT_MAX);
|
|
|
|
uint16_t ngg_culling;
|
|
|
|
if (util_prim_is_lines(sctx->current_rast_prim)) {
|
|
/* Overwrite it to mask out face cull flags. */
|
|
ngg_culling = rs->ngg_cull_flags_lines;
|
|
} else {
|
|
ngg_culling = sctx->viewport0_y_inverted ? rs->ngg_cull_flags_tris_y_inverted :
|
|
rs->ngg_cull_flags_tris;
|
|
assert(ngg_culling); /* rasterizer state should always set this to non-zero */
|
|
}
|
|
|
|
if (ngg_culling != old_ngg_culling) {
|
|
/* If shader compilation is not ready, this setting will be rejected. */
|
|
sctx->ngg_culling = ngg_culling;
|
|
sctx->do_update_shaders = true;
|
|
}
|
|
} else if (old_ngg_culling) {
|
|
sctx->ngg_culling = 0;
|
|
sctx->do_update_shaders = true;
|
|
}
|
|
}
|
|
|
|
if (unlikely(sctx->do_update_shaders)) {
|
|
if (unlikely(!(si_update_shaders<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(sctx)))) {
|
|
DRAW_CLEANUP;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* This is the optimal packet order:
|
|
* Set all states first, so that all SET packets are processed in parallel with previous
|
|
* draw calls. Then flush caches and wait if needed. Then draw and prefetch at the end.
|
|
* It's better to draw before prefetches because we want to start fetching indices before
|
|
* shaders. The idea is to minimize the time when the CUs are idle.
|
|
*/
|
|
|
|
/* Vega10/Raven scissor bug workaround. When any context register is
|
|
* written (i.e. the GPU rolls the context), PA_SC_VPORT_SCISSOR
|
|
* registers must be written too.
|
|
*/
|
|
bool gfx9_scissor_bug = false;
|
|
uint64_t masked_atoms = 0;
|
|
|
|
if (GFX_VERSION == GFX9 && sctx->screen->info.has_gfx9_scissor_bug) {
|
|
masked_atoms |= si_get_atom_bit(sctx, &sctx->atoms.s.scissors);
|
|
gfx9_scissor_bug = true;
|
|
|
|
if ((!IS_DRAW_VERTEX_STATE && indirect && indirect->count_from_stream_output) ||
|
|
sctx->dirty_atoms & si_atoms_that_always_roll_context())
|
|
sctx->context_roll = true;
|
|
}
|
|
|
|
bool primitive_restart = !IS_DRAW_VERTEX_STATE && info->primitive_restart;
|
|
|
|
/* Emit states. */
|
|
si_emit_rasterizer_prim_state<GFX_VERSION, HAS_GS, NGG>(sctx);
|
|
/* This emits states and flushes caches. */
|
|
si_emit_all_states(sctx, masked_atoms);
|
|
/* This can be done after si_emit_all_states because it doesn't set cache flush flags. */
|
|
si_emit_draw_registers<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE>
|
|
(sctx, indirect, prim, index_size, instance_count, primitive_restart,
|
|
info->restart_index, min_direct_count);
|
|
|
|
/* <-- CUs are idle here if the cache_flush state waited. */
|
|
|
|
/* This must be done after si_emit_all_states, which can affect this. */
|
|
si_emit_vs_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, HAS_SH_PAIRS_PACKED>
|
|
(sctx, index_size);
|
|
|
|
/* This needs to be done after cache flushes because ACQUIRE_MEM rolls the context. */
|
|
if (GFX_VERSION == GFX9 && gfx9_scissor_bug &&
|
|
(sctx->context_roll || si_is_atom_dirty(sctx, &sctx->atoms.s.scissors))) {
|
|
sctx->atoms.s.scissors.emit(sctx, -1);
|
|
sctx->dirty_atoms &= ~si_get_atom_bit(sctx, &sctx->atoms.s.scissors);
|
|
}
|
|
assert(sctx->dirty_atoms == 0);
|
|
|
|
/* This uploads VBO descriptors, sets user SGPRs, and executes the L2 prefetch.
|
|
* It should done after cache flushing.
|
|
*/
|
|
if (unlikely((!si_upload_and_prefetch_VB_descriptors
|
|
<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, HAS_SH_PAIRS_PACKED, POPCNT>
|
|
(sctx, state, partial_velem_mask)))) {
|
|
DRAW_CLEANUP;
|
|
return;
|
|
}
|
|
|
|
si_emit_draw_packets<GFX_VERSION, HAS_TESS, HAS_GS, NGG, IS_DRAW_VERTEX_STATE, HAS_SH_PAIRS_PACKED>
|
|
(sctx, info, drawid_offset, indirect, draws, num_draws, indexbuf,
|
|
index_size, index_offset, instance_count);
|
|
/* <-- CUs start to get busy here if we waited. */
|
|
|
|
/* Start prefetches after the draw has been started. Both will run
|
|
* in parallel, but starting the draw first is more important.
|
|
*/
|
|
si_prefetch_shaders<GFX_VERSION, HAS_TESS, HAS_GS, NGG>(sctx);
|
|
|
|
/* Clear the context roll flag after the draw call.
|
|
* Only used by the gfx9 scissor bug.
|
|
*/
|
|
if (GFX_VERSION == GFX9)
|
|
sctx->context_roll = false;
|
|
|
|
if (unlikely(sctx->current_saved_cs)) {
|
|
si_trace_emit(sctx);
|
|
si_log_draw_state(sctx, sctx->log);
|
|
}
|
|
|
|
/* Workaround for a VGT hang when streamout is enabled.
|
|
* It must be done after drawing. */
|
|
if (((GFX_VERSION == GFX7 && sctx->family == CHIP_HAWAII) ||
|
|
(GFX_VERSION == GFX8 && (sctx->family == CHIP_TONGA || sctx->family == CHIP_FIJI))) &&
|
|
si_get_strmout_en(sctx)) {
|
|
sctx->flags |= SI_CONTEXT_VGT_STREAMOUT_SYNC;
|
|
si_mark_atom_dirty(sctx, &sctx->atoms.s.cache_flush);
|
|
}
|
|
|
|
if (unlikely(GFX_VERSION < GFX12 && sctx->decompression_enabled)) {
|
|
sctx->num_decompress_calls++;
|
|
} else {
|
|
sctx->num_draw_calls += num_draws;
|
|
}
|
|
|
|
/* On Gfx12, this is only used to detect whether a depth texture is in the cleared state. */
|
|
if (sctx->framebuffer.state.zsbuf) {
|
|
struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
|
|
zstex->depth_cleared_level_mask &= ~BITFIELD_BIT(sctx->framebuffer.state.zsbuf->u.tex.level);
|
|
}
|
|
|
|
if (u_trace_perfetto_active(&sctx->ds.trace_context)) {
|
|
trace_si_end_draw(&sctx->trace, total_direct_count);
|
|
}
|
|
|
|
DRAW_CLEANUP;
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED>
|
|
static void si_draw_vbo(struct pipe_context *ctx,
|
|
const struct pipe_draw_info *info,
|
|
unsigned drawid_offset,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws)
|
|
{
|
|
si_draw<GFX_VERSION, HAS_TESS, HAS_GS, NGG, DRAW_VERTEX_STATE_OFF, HAS_SH_PAIRS_PACKED, POPCNT_NO>
|
|
(ctx, info, drawid_offset, indirect, draws, num_draws, NULL, 0);
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
si_has_sh_pairs_packed HAS_SH_PAIRS_PACKED, util_popcnt POPCNT>
|
|
static void si_draw_vertex_state(struct pipe_context *ctx,
|
|
struct pipe_vertex_state *vstate,
|
|
uint32_t partial_velem_mask,
|
|
struct pipe_draw_vertex_state_info info,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws)
|
|
{
|
|
struct si_vertex_state *state = (struct si_vertex_state *)vstate;
|
|
struct pipe_draw_info dinfo = {};
|
|
|
|
dinfo.mode = info.mode;
|
|
dinfo.index_size = 4;
|
|
dinfo.instance_count = 1;
|
|
dinfo.index.resource = state->b.input.indexbuf;
|
|
|
|
si_draw<GFX_VERSION, HAS_TESS, HAS_GS, NGG, DRAW_VERTEX_STATE_ON, HAS_SH_PAIRS_PACKED, POPCNT>
|
|
(ctx, &dinfo, 0, NULL, draws, num_draws, vstate, partial_velem_mask);
|
|
|
|
if (info.take_vertex_state_ownership)
|
|
pipe_vertex_state_reference(&vstate, NULL);
|
|
}
|
|
|
|
static void si_draw_rectangle(struct blitter_context *blitter, void *vertex_elements_cso,
|
|
blitter_get_vs_func get_vs, int x1, int y1, int x2, int y2,
|
|
float depth, unsigned num_instances, enum blitter_attrib_type type,
|
|
const union blitter_attrib *attrib)
|
|
{
|
|
struct pipe_context *pipe = util_blitter_get_pipe(blitter);
|
|
struct si_context *sctx = (struct si_context *)pipe;
|
|
uint32_t attribute_ring_address_lo =
|
|
sctx->gfx_level >= GFX11 ? sctx->screen->attribute_pos_prim_ring->gpu_address : 0;
|
|
|
|
/* Pack position coordinates as signed int16. */
|
|
sctx->vs_blit_sh_data[0] = (uint32_t)(x1 & 0xffff) | ((uint32_t)(y1 & 0xffff) << 16);
|
|
sctx->vs_blit_sh_data[1] = (uint32_t)(x2 & 0xffff) | ((uint32_t)(y2 & 0xffff) << 16);
|
|
sctx->vs_blit_sh_data[2] = fui(depth);
|
|
|
|
switch (type) {
|
|
case UTIL_BLITTER_ATTRIB_COLOR:
|
|
memcpy(&sctx->vs_blit_sh_data[3], attrib->color, sizeof(float) * 4);
|
|
sctx->vs_blit_sh_data[7] = attribute_ring_address_lo;
|
|
break;
|
|
case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
|
|
case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
|
|
memcpy(&sctx->vs_blit_sh_data[3], &attrib->texcoord, sizeof(attrib->texcoord));
|
|
sctx->vs_blit_sh_data[9] = attribute_ring_address_lo;
|
|
break;
|
|
case UTIL_BLITTER_ATTRIB_NONE:;
|
|
}
|
|
|
|
pipe->bind_vs_state(pipe, si_get_blitter_vs(sctx, type, num_instances));
|
|
|
|
struct pipe_draw_info info = {};
|
|
struct pipe_draw_start_count_bias draw;
|
|
|
|
info.mode = SI_PRIM_RECTANGLE_LIST;
|
|
info.instance_count = num_instances;
|
|
|
|
draw.start = 0;
|
|
draw.count = 3;
|
|
|
|
/* Blits don't use vertex buffers. */
|
|
sctx->vertex_buffers_dirty = false;
|
|
|
|
pipe->draw_vbo(pipe, &info, 0, NULL, &draw, 1);
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION, si_has_tess HAS_TESS, si_has_gs HAS_GS, si_has_ngg NGG,
|
|
util_popcnt POPCNT>
|
|
static void si_init_draw_vbo(struct si_context *sctx)
|
|
{
|
|
if (NGG && GFX_VERSION < GFX10)
|
|
return;
|
|
|
|
if (!NGG && GFX_VERSION >= GFX11)
|
|
return;
|
|
|
|
if (GFX_VERSION >= GFX11 && GFX_VERSION < GFX12 && sctx->screen->info.has_set_sh_pairs_packed) {
|
|
sctx->draw_vbo[HAS_TESS][HAS_GS][NGG] =
|
|
si_draw_vbo<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_ON>;
|
|
|
|
sctx->draw_vertex_state[HAS_TESS][HAS_GS][NGG] =
|
|
si_draw_vertex_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_ON, POPCNT>;
|
|
} else {
|
|
sctx->draw_vbo[HAS_TESS][HAS_GS][NGG] =
|
|
si_draw_vbo<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF>;
|
|
|
|
sctx->draw_vertex_state[HAS_TESS][HAS_GS][NGG] =
|
|
si_draw_vertex_state<GFX_VERSION, HAS_TESS, HAS_GS, NGG, HAS_SH_PAIRS_PACKED_OFF, POPCNT>;
|
|
}
|
|
}
|
|
|
|
template <amd_gfx_level GFX_VERSION>
|
|
static void si_init_draw_vbo_all_pipeline_options(struct si_context *sctx)
|
|
{
|
|
if (util_get_cpu_caps()->has_popcnt) {
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_OFF, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_OFF, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_OFF, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_OFF, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_ON, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_ON, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_ON, POPCNT_YES>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_ON, POPCNT_YES>(sctx);
|
|
} else {
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_OFF, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_OFF, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_OFF, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_OFF, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_OFF, NGG_ON, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_OFF, GS_ON, NGG_ON, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_OFF, NGG_ON, POPCNT_NO>(sctx);
|
|
si_init_draw_vbo<GFX_VERSION, TESS_ON, GS_ON, NGG_ON, POPCNT_NO>(sctx);
|
|
}
|
|
}
|
|
|
|
static void si_invalid_draw_vbo(struct pipe_context *pipe,
|
|
const struct pipe_draw_info *info,
|
|
unsigned drawid_offset,
|
|
const struct pipe_draw_indirect_info *indirect,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws)
|
|
{
|
|
unreachable("vertex shader not bound");
|
|
}
|
|
|
|
static void si_invalid_draw_vertex_state(struct pipe_context *ctx,
|
|
struct pipe_vertex_state *vstate,
|
|
uint32_t partial_velem_mask,
|
|
struct pipe_draw_vertex_state_info info,
|
|
const struct pipe_draw_start_count_bias *draws,
|
|
unsigned num_draws)
|
|
{
|
|
unreachable("vertex shader not bound");
|
|
}
|
|
|
|
extern "C"
|
|
void GFX(si_init_draw_functions_)(struct si_context *sctx)
|
|
{
|
|
assert(sctx->gfx_level == GFX());
|
|
|
|
si_init_draw_vbo_all_pipeline_options<GFX()>(sctx);
|
|
|
|
/* Bind a fake draw_vbo, so that draw_vbo isn't NULL, which would skip
|
|
* initialization of callbacks in upper layers (such as u_threaded_context).
|
|
*/
|
|
sctx->b.draw_vbo = si_invalid_draw_vbo;
|
|
sctx->b.draw_vertex_state = si_invalid_draw_vertex_state;
|
|
sctx->blitter->draw_rectangle = si_draw_rectangle;
|
|
|
|
si_init_ia_multi_vgt_param_table(sctx);
|
|
}
|