3f6edbc7258ae4a92ebaf17749df1a824d2a4de1

Blorp emits its own 3DSTATE_DEPTH_BOUNDS, so we'll have to re-emit the
expected state after that.
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Fixes: 56ef501e3a
("blorp: disable depth bounds")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17205>
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