
I want to use these in the OpenGL driver as well. v2: Add to COMMON_FILES in Makefile.sources (caught by Emil) Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Matt Turner <mattst88@gmail.com>
214 lines
7.0 KiB
C
214 lines
7.0 KiB
C
/*
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* Copyright © 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include "anv_private.h"
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/* These are defined in anv_private.h and blorp_genX_exec.h */
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#undef __gen_address_type
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#undef __gen_user_data
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#undef __gen_combine_address
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#include "common/gen_l3_config.h"
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#include "common/gen_sample_positions.h"
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#include "blorp/blorp_genX_exec.h"
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static void *
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blorp_emit_dwords(struct blorp_batch *batch, unsigned n)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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return anv_batch_emit_dwords(&cmd_buffer->batch, n);
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}
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static uint64_t
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blorp_emit_reloc(struct blorp_batch *batch,
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void *location, struct blorp_address address, uint32_t delta)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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assert(cmd_buffer->batch.start <= location &&
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location < cmd_buffer->batch.end);
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return anv_batch_emit_reloc(&cmd_buffer->batch, location,
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address.buffer, address.offset + delta);
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}
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static void
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blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
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struct blorp_address address, uint32_t delta)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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VkResult result =
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anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
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ss_offset, address.buffer, address.offset + delta);
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if (result != VK_SUCCESS)
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anv_batch_set_error(&cmd_buffer->batch, result);
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}
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static void *
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blorp_alloc_dynamic_state(struct blorp_batch *batch,
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uint32_t size,
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uint32_t alignment,
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uint32_t *offset)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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struct anv_state state =
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anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
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*offset = state.offset;
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return state.map;
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}
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static void
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blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
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unsigned state_size, unsigned state_alignment,
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uint32_t *bt_offset,
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uint32_t *surface_offsets, void **surface_maps)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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uint32_t state_offset;
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struct anv_state bt_state;
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VkResult result =
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anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
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&state_offset, &bt_state);
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if (result != VK_SUCCESS)
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return;
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uint32_t *bt_map = bt_state.map;
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*bt_offset = bt_state.offset;
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for (unsigned i = 0; i < num_entries; i++) {
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struct anv_state surface_state =
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anv_cmd_buffer_alloc_surface_state(cmd_buffer);
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bt_map[i] = surface_state.offset + state_offset;
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surface_offsets[i] = surface_state.offset;
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surface_maps[i] = surface_state.map;
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}
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anv_state_flush(cmd_buffer->device, bt_state);
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}
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static void *
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blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
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struct blorp_address *addr)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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/* From the Skylake PRM, 3DSTATE_VERTEX_BUFFERS:
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*
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* "The VF cache needs to be invalidated before binding and then using
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* Vertex Buffers that overlap with any previously bound Vertex Buffer
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* (at a 64B granularity) since the last invalidation. A VF cache
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* invalidate is performed by setting the "VF Cache Invalidation Enable"
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* bit in PIPE_CONTROL."
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*
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* This restriction first appears in the Skylake PRM but the internal docs
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* also list it as being an issue on Broadwell. In order to avoid this
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* problem, we align all vertex buffer allocations to 64 bytes.
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*/
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struct anv_state vb_state =
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anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 64);
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*addr = (struct blorp_address) {
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.buffer = &cmd_buffer->device->dynamic_state_pool.block_pool.bo,
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.offset = vb_state.offset,
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};
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return vb_state.map;
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}
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#if GEN_GEN >= 8
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static struct blorp_address
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blorp_get_workaround_page(struct blorp_batch *batch)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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return (struct blorp_address) {
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.buffer = &cmd_buffer->device->workaround_bo,
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};
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}
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#endif
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static void
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blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
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{
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struct anv_device *device = batch->blorp->driver_ctx;
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if (!device->info.has_llc)
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gen_flush_range(start, size);
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}
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static void
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blorp_emit_urb_config(struct blorp_batch *batch,
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unsigned vs_entry_size, unsigned sf_entry_size)
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{
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struct anv_device *device = batch->blorp->driver_ctx;
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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assert(sf_entry_size == 0);
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const unsigned entry_size[4] = { vs_entry_size, 1, 1, 1 };
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genX(emit_urb_setup)(device, &cmd_buffer->batch,
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cmd_buffer->state.current_l3_config,
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VK_SHADER_STAGE_VERTEX_BIT |
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VK_SHADER_STAGE_FRAGMENT_BIT,
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entry_size);
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}
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void
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genX(blorp_exec)(struct blorp_batch *batch,
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const struct blorp_params *params)
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{
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struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
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if (!cmd_buffer->state.current_l3_config) {
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const struct gen_l3_config *cfg =
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gen_get_default_l3_config(&cmd_buffer->device->info);
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genX(cmd_buffer_config_l3)(cmd_buffer, cfg);
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}
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genX(cmd_buffer_apply_pipe_flushes)(cmd_buffer);
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genX(flush_pipeline_select_3d)(cmd_buffer);
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genX(cmd_buffer_emit_gen7_depth_flush)(cmd_buffer);
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/* BLORP doesn't do anything fancy with depth such as discards, so we want
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* the PMA fix off. Also, off is always the safe option.
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*/
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genX(cmd_buffer_enable_pma_fix)(cmd_buffer, false);
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/* Disable VF statistics */
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blorp_emit(batch, GENX(3DSTATE_VF_STATISTICS), vf) {
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vf.StatisticsEnable = false;
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}
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blorp_exec(batch, params);
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cmd_buffer->state.vb_dirty = ~0;
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cmd_buffer->state.dirty = ~0;
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cmd_buffer->state.push_constants_dirty = ~0;
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}
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