3d80d6b69678fe0a76ac896311748769b23e8ced

The best case I have is one viewperf subtest getting +9% performance. 56979 shaders in 34726 tests Totals: SGPRS: 2667522 -> 2669178 (0.06 %) VGPRS: 1543608 -> 1553472 (0.64 %) Spilled SGPRs: 4090 -> 4100 (0.24 %) Spilled VGPRs: 1600 -> 1791 (11.94 %) Private memory VGPRs: 256 -> 256 (0.00 %) Scratch size: 1872 -> 2076 (10.90 %) dwords per thread Code Size: 59443980 -> 59479804 (0.06 %) bytes Max Waves: 867280 -> 865634 (-0.19 %) Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> v2: No change in pixels but the hash changed. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13604>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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