
The issue is noticeable in the dEQP-GLES31.functional.geometry_shading.layered.render_with_default_layer_3d test where a triangle goes missing when we use the maximum number of URB entries as specified by the documentation. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107505 Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org>