Francisco Jerez 3d30cc82f9 intel/fs/xe2+: Ask driver for PS payload registers based on barycentric load intrinsics in use.
The ALU-based implementation of the barycentric interpolation
intrinsics introduced by a subsequent commit will require some
primitive setup information not delivered in the PS thread payload
unless explicitly requested:

 - "Source Depth and/or W Attribute Vertex Deltas" if a
   perspective-correct interpolation mode is used -- Note that this is
   already requested for CPS interpolation, we just need to enable it
   in more cases.

 - "Perspective Bary Planes" if a perspective-correct interpolation
   mode is used.

 - "Non-Perspective Bary Planes" if a non-perspective-corrected
   interpolation mode is used.

 - "Sample offsets" if any at_sample interpolation is used so the
   coordinate offsets of the sample can be calculated.

This ALU implementation of barycentric interpolation will only be
needed for *_at_offset and *_at_sample interpolation, since the fixed
function hardware still computes barycentrics for us at the current
sample coordinates, only the cases that previously relied on the Pixel
Interpolator shared function need to be re-implemented with ALU
instructions, since that shared function will no longer exist on Xe2
hardware.

Thanks to Rohan for a bugfix of the uses_sample_offsets calculation,
this patch includes his fix squashed in.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29847>
2024-06-27 00:18:00 +00:00
2022-11-22 19:04:13 +00:00
2024-03-13 15:21:07 +00:00
2024-06-20 07:02:15 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-06-25 10:59:54 +00:00
2024-04-24 19:51:59 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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